Science method

Virtualization - Science method

In computing, virtualization (or virtualisation) is the creation of a virtual (rather than actual) version of something, such as a hardware platform, operating system (OS), storage device, or network resources.
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Synthesia
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Does anyone know if there is a Windows alternative for ModelTest-NG? I have few sequences for phylogenetic analysis, but i own a Windows system, technically, it hasn't been easy trying to set up Linux, virtual and otherwise. If someone could suggest an alternative, it would be much appreciated.
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Just thought that I would add this, even though this thread is a bit old, if you get v2 of raxmlGUI (https://antonellilab.github.io/raxmlGUI/), it has an option to run Modeltest-NG on your imported dataset.
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What is the stuff of INFORMATION AND ITS VIRTUAL WORLD? Are these simply MATTER OR ENERGY OR MATTER-ENERGY OR ANYTHING ELSE?
Although informatics, artificial intelligence, their physics and their mathematics are extremely advanced today, there exists no clear-cut answer as to what information and virtuals are.
I invite well-considered arguments with flexibility for augmentation and without dogmatism.
Raphael Neelamkavil
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I just published the following research prposal :
Essay on SPDFvsCBR in any scenario based AI copyright@Amin ELSALEH
  • August 2024
  • DOI:
  • 10.13140/RG.2.2.35082.48321
  • Description:
  • We believe that SPDF is the issue vs CBR in any scenario based on AI, and it is more in compliance with Stochastic modeling approach, same reasoning apply to SGML (Standard Generalized Markup Language vs XML (Microsoft subset) which has bounded the power of SGML and slowdown its AI tool extension. To learn more about SPDF, it has been used as standard for security in e-commerce. The following description published at http://www.cheshirehenbury.com/ebew/e2000abstracts/section2.html Explains HOW : We start developing new generation of servers for e-commerce oriented towards three standards association: SGML-EDI-JAVA.
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What are the different approaches that can be used to improve the accuracy and effectiveness of robot path determination when the system relies on a virtual distance sensor, and what are the main challenges facing these approaches in dynamic and changing environments?
This question will open the door to interesting discussions about different strategies, practical experiences, and potential challenges in the field of robot path determination. You can also add specific details or constraints to enhance the focus.
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Improving the accuracy and effectiveness of robot path determination can be achieved through a combination of advanced algorithms, sensor fusion, and machine learning techniques. Advanced path planning algorithms like A\*, Dijkstra's, RRT, and PRM are essential for finding optimal paths in both static and dynamic environments. Sensor fusion, incorporating data from LIDAR, cameras, and GPS, enhances environmental perception, while Simultaneous Localization and Mapping (SLAM) allows robots to map unknown environments and track their location simultaneously. Machine learning approaches, including reinforcement learning, deep learning, and imitation learning, enable robots to adapt to complex and dynamic environments. Optimization techniques such as genetic algorithms and particle swarm optimization further refine path planning, and dynamic path replanning ensures real-time adjustments to avoid obstacles and respond to environmental changes. Obstacle avoidance techniques, like potential fields and vector field histograms, help navigate safely through cluttered spaces, while multi-robot coordination leverages swarm intelligence to optimize paths for multiple robots. Additionally, 3D mapping and terrain analysis improve path accuracy in complex terrains, and human-robot interaction through guided navigation or NLP can enhance adaptability, particularly in semi-autonomous systems. Combining these approaches leads to more reliable and effective robot navigation.
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Hello! My name is Dr. Dragos Seuleanu (Romania). My area of expertise is
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I am interested in organizing a virtual workshop with you on Knowledge, Knowledge Transfer, Quinory Economy, and Space Economy. Including my article, The Knowledge - The Invisible and Unknown Side
of the Wealth of Nations, in your database increased the visibility of my paper. So, thank you. The readers' reaction gave me the idea to contact you and make this proposal.
Do you accept such cooperation? What are your conditions? If you consider the proposal realistic, may you put me in contact with a human being to develop the idea?
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How can novel network architectures, such as software-defined networking (SDN) and network function virtualization (NFV), contribute to improved handover performance and reduced latency in future wireless communication systems?
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Dear Murtadha Shukur,
how Software-Defined Networking and Network Function Virtualization can be used for handover is shown in my Fig. 9 (Examples of supra-regional SD-IoT system solutions with controllers on the fog and cloud sublayers) at the address:
Best regards and much success
Anatol Badach
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We were using the Zinc database for the virtual compound library in our studies, but there have been problems downloading a large number of compounds for a while. Are there different databases that can be used or how can I solve this problem in the Zinc database?
📷
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hello Zeynep Yağmur Babaoğlu!
To address the issues with the Zinc database, you can explore alternative databases such as PubChem, ChemSpider, and ChEMBL, which also offer extensive virtual compound libraries for drug discovery and other research purposes. Additionally, you can try resolving the Zinc database download issues by ensuring you have a stable internet connection, checking for any temporary server problems on their end, or contacting their support team for assistance. If the problem persists, consider using their API for smaller, incremental downloads instead of large bulk downloads. Another option is to use tools that facilitate the management and retrieval of data from such databases, such as Open Babel or RDKit, which can help streamline the process and handle large datasets more efficiently.
I hope i helped
D
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Leaving a legacy so big, living deduce the person must have existed. Also, amassing VIRTUAL self sufficiency through automation.
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Culture and deductive reasoning matters.
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Hello, I can not access this book in a virtual and accessible way, I am a student and my project on cell development is involved in the need to understand all the basics about zebra fish, this book is very important to me, but as I said, I can not access freely to it, could you advise me?
DOI: 10.1093/oso/9780199638086.001.0001
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Thank you very much, yes I will!
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In C++, why is the constructor of a virtual base class called first, while the object of the virtual base class is placed last? What are the advantages of doing this?
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Dear Sir,
In C++, when a class inherits from multiple base classes, which are connected through virtual inheritance, there's a particular case in object construction. Let's break it down with an example:
///////////////////////////// EXAMPLE ////////////////////////////
#include <iostream>
class Base {
public:
Base() {
std::cout << "Base constructor\n";
}
};
class VirtualBase : public virtual Base {
public:
VirtualBase() {
std::cout << "VirtualBase constructor\n";
}
};
class Derived : public VirtualBase {
public:
Derived() {
std::cout << "Derived constructor\n";
}
};
int main() {
Derived d;
return 0;
}
//////////////// EXAMPLE //////////////////////////
In this example, Derived inherits from VirtualBase, which itself inherits from Base. VirtualBase is a virtual base class.
When you create an object of Derived, the constructor sequence goes like this:
  1. The constructor of the virtual base class (Base) is called first. This is because virtual base classes might be inherited by multiple paths, and C++ ensures that only one instance of the virtual base class exists. So, it's crucial to initialize the virtual base class first to avoid ambiguity in its initialization.
  2. Then, the constructor of VirtualBase (the derived class) is called.
  3. Finally, the constructor of Derived (the most derived class) is called.
This sequence ensures that the virtual base class's constructor is called only once and is initialized before any other constructors, ensuring no ambiguity or duplication of base class data.
I hope it's clear to you.
Best wishes
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Could anyone define and explain the concept 'virtual' in Quantum Physics, Cosmology, Metaphysics, and Artificial Intelligence? Or, do such definitions exist?
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CRITERIA TO DIFFERENTIATE BETWEEN
VIRTUALS AND EXISTENTS IN SCIENCE
Raphael Neelamkavil, Ph. D., Dr. phil.
Existents are in Extension (each having a finite number of finite-content parts) and in Change (existents, which are always with parts, possessing parts which always exert finite impacts on others, inclusive of exertion of finite impacts on some parts within). Can an existence without parts and exertion of impacts be thought of? Anything that is not in Extension-Change is non-existent.
The Extension-Change kind of existence is what we call Causation, and therefore, every existent is a causal Process in all parts. This is nothing but the Universal Law of Causality. That is, no more do we need to prove causation scientifically. This Law is a pre-scientific and hence physical-ontological Law, meant also for biological existents.
No quantum physics, statistical physics, or quantum cosmology can now declare that certain processes in nature are non-causal or acausal, after having admitted that these processes are in existence!
That is, existents at any level of formation are fully physical, possess at least a minimum of causal connection with others in its environment, are not merely virtual (nor fully modular / non-local / non-emergent / self-emergent / sui generis in a totally isolated manner). Therefore, any existent must have causal connections with its finitely reachable environment and within its inner parts.
Physical-ontologically real generalities must be about, or pertinent to, existents in groups, i.e., as parts of a type / natural kind. These generalities are not existents, but pure ontological universals in natural kinds.
Space and time are just the measurement-based epistemic notions or versions of the more generally physical-ontological Extension and Change respectively. The latter two are generalities of all existent processes, because nothing can exist without these two Categories.
Hence, space and time are not physical-ontological, not real about, not pertinent to, existents. In short, physical science working only on measuremental space-time cannot verify newly discovered energy wavicles and matter particles by use of the physical “properties” they are ascribed to. The reasons are the following.
We can speak not merely of existents but also about their “qualities / universals” and about non-existent “beings” and “properties”. All of them are denotables. Thus, a denotable has reference to something that either (1) has a physical body (physically existent processes), or (2) is inherent in groups of physical processes but are not themselves a physical body (pure universal qualities of all description), or (3) is non-real, non-existent, and hence just a mere notion (e.g., a non-physical possible world with wings, or one with all characteristics – i.e., Extension and Change – absolutely different from the existent physical world).
Denotables of type (1) belong to existent realities, namely, physical processes. They are of matter-energy in content, because Extension-Change determine them to be so. To denotables of type (1) belong also theoretically necessary realities, which are composed theoretically of methodical procedures using properties of existents, which, as a rule, (a) may be proved to be existing (i.e., existent unobservables) or (b) may not be proved to be existing (non-existent unobservables, which are just virtual objects) but are necessary for theory (e.g., potential energy).
To type (2) belong those universals that are never proved to exist but belong to all existents of a group as the general qualities of the members. These are termed ontological universals. The denotables of (1b) are the sub-types that are either fully virtual or partially virtual but are necessary for theory. Both are theoretically useful, but are often mistaken as being existents. Denotables of type (3) are nothing, vacuous. These are pure imaginations without any success in being proved to be in existence.
The difference between non-existent, real, virtual, and existent denotables is this:
Non-existents have no real properties, and generate no ontological commitment to existence via Extension and Change. Real virtuals have the properties that theoretically belong to the denotables that are lacunae in theory, but do not have the Categorial characteristics, namely, Extension and Change. Existent denotables (a) have these Categories (characteristics), (b) generate ontological commitment to existence, and (c) possess also properties that are conglomerations of many ontological universals. All ontological universals are under obedience to Extension and Change.
Hence, virtuals are versions of reality different from those that have been proved as actual existents. They are called in general as unobservables. Some of them are non-existent. When they are proved to exist, they become observables and partial observables, and are removed from membership in virtuals. Some partial observables may yet be considered as not yet proved to be existent. They happen further to be called unobservable virtuals. Some of them do not at all get the status of existent observables or existent partial observables. They belong to group of purely vacuous notions (3) above.
Theories yield unobservables (electrons, neutrinos, gravitons, Higgs boson, vacuum energy, dark energy, spinors, strings, superstrings …). They may be proved to exist, involving detectable properties.
Note that properties are not physical-ontological (metaphysical) characteristics, which latter I call ontological universals, the two most important of which are the Categories: Extension-Change. Instead of being ontological universals, properties are concatenations of ontological universals.
Virtual unobservables fill the lacunae in theoretical explanations, and most of them do not get proved as existent. Nevertheless, they will continue to be useful virtual worlds for theory from the viewpoint of explanation in a state of affairs where there are no ways of explanation using existent unobservables.
As is clear now, the tool to discover new unobservables is not physical properties of which physical and social sciences speak a lot, but instead, the physical-ontological Categories of Extension and Change.
Mere virtuals are non-existent as such, but are taken as solutions to the lacunae in rational imagination. The sciences and many philosophies of the sciences seem not to differentiate between their denotables in the above manner.
I have spoken of universals here, which may fall in distaste for the minds of physicists, scientists of other disciplines, and even for some philosophers. Please note that I have spoken only of the generalities that we are used to speak of regarding existent types of things. I have not brought out here all my theory about kinds of universals.
My claim in the present discussion is only that properties are also just physical virtuals, if we have the unobservables (say, vacuum energy, dark energy, etc.) behind them not fully steeped in physical existence in terms of EXTENSION and CHANGE through experimentally acceptable proofs of existence.
Do we have a science that has succeeded to accept this challenge? Can the scientists of the future accept these criteria for their discoveries?
Bibliography
(1) Gravitational Coalescence Paradox and Cosmogenetic Causality in Quantum Astrophysical Cosmology, 647 pp., Berlin, 2018.
(2) Physics without Metaphysics? Categories of Second Generation Scientific Ontology, 386 pp., Frankfurt, 2015.
(3) Causal Ubiquity in Quantum Physics: A Superluminal and Local-Causal Physical Ontology, 361 pp., Frankfurt, 2014.
(4) Essential Cosmology and Philosophy for All: Gravitational Coalescence Cosmology, 92 pp., KDP Amazon, 2022, 2nd Edition.
(5) Essenzielle Kosmologie und Philosophie für alle: Gravitational-Koaleszenz-Kosmologie, 104 pp., KDP Amazon, 2022, 1st Edition.
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Hot Call !!!
Lets get started for 3rd International Marketing Symposium
3rd International Marketing Symposium is a virtual (online) symposium that welcomes studies focused on marketing, finance market, sustainability from various disciplines in social sciences.
The Symposium is seeking science board members from various social science areas. If you are interested please connect with Prof. Dr. Seda Yıldırım (sedayil1@gmail.com)
Apart from scientific committee membership, we are also looking for International speakers (keynote/invited) for 3rd International Marketing Symposium
Key notes:
- The symposium is free of charge
- The symposium includes virtual-online participate
- The congress will be held between 16-17 November 2024
Look forward to hearing your participation
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What is the agenda of this symposium?
Additionally, I am interested in joining the symposium as a key note speaker!! check out Mail!!
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I hope this letter finds you well. I am honored to invite you to be a speaker at International Seminar on “Emerging Trends In Humanities & Social Sciences Research -2024”.Our event is to be held on 11th February 2024 in the Virtual Mode. We know that you are a terrific speaker and our attendees and delegates will gain much from your talk.
International Seminar on “Emerging Trends In Humanities & Social Sciences Research - 2024” is one day event being hosted by Baba Khetanath Mahila TT College, Bhitera, Behror, Rajasthan. We expect our audience to be Indians. Our goal is to bring researchers together from across the globe, to give them inspiration about the importance of research, which we hope will help our attendees.
We do not give any remuneration for speaking engagements (Guest Speaker).Let me be very clear to you in this regard. I shall be happy if you very kindly engage the session for half an hour or so.10 AM(Indian Time) is the time for commencement of seminar. Pls be in time. Thank you for taking the time to read our invitation, and I very much look forward meeting you at the seminar at 10 am Indian Time.
📷Thanking You
Sincerely yours
📷
Dr. Neeraj Kumar Sharma
Seminar Organizer
International Seminar on on “Emerging Trends In Humanities & Social Sciences Research - 2024”
Poonam Academic Research Foundation, Prayagraj
(Agency for conducting Seminar) &
Associate Professor, Department of Management
Singhania University, Rajasthan, India
Mobile no. :- +91-9756966938 (This is Whatsapp number also)
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Dear Dr.Veljko Mijic Croatia, Europe
I hope this invitation finds you in the best of spirit and health.You might have recovered from your health by this time. Again I am inviting you for a guesy speaker. The Invitation letter is attached herewith.
Thanks & regards
Dr.Neeraj Kumar Sharma
0091-9756966938
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What is the rhetoric of virtual space?
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Osamah HUSSEIN Shaheenأسامة حسين شاهين Osamah, I agree, this is very vague. As if its a meta game question. You could do search like I did and find this article, "Seeing Is Believing: Using the Rhetoric of Virtual Reality to Persuade" at this link....
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I have installed Windows 95 in a Virtual Box on a Windows 11 PC. How can I import and export data in Win 95?
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Hi!
First, setup the network adapter of your VM Win95 to "Bridged adapter".
Then the simplest solutions are either:
- Using FTP: Use ftp.exe (available in command line through cmd.exe in Win 95) to get and put data to a remote FTP server. You can install FileZilla on your Windows 11 machine to create a simple server.
- Using SMB: Or create a shared folder on your Windows 11 host, and assuming your Windows 11 host has the IP 192.168.1.17, you can connect to it using the command [net use \\192.168.1.17\YourShare]
I would use the FTP solution as SMB might have minor compatibility problems on such a wide gap of versions
Best regards,
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We are applying for a consultancy process concerning energy and/or environmental challenges in the context of India. I would like to contact researchers for a possible virtual training week (in English).
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Thanks a lot
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if a hypothetical test procedure could be developed where the outcome would only be a predictable, a-causal, binary and not an analog range, the outcome truly independent of the substance used where it is tested upon and this could surely trigger a belief that the analysed substance, is harmfully affected by a imaginary contagious toxin and therefore, the toxin is apparently in the individual tested, would that not a) cause an imagined reality in that individual that they are affected by the imaginary toxin, b) that the surrounding social environment beliefs this is true as well and that the individual should be avoided to prevent a further virtual, possible spread of the imagined harmful toxin in a cascading effect on a larger scale?.
If the media then is involved in the enhancement and certainly, in the exaggeration of this belief, declining and even blatantly ignoring and censoring (with a personal, direct experience and repeated proof of course) all other stories than the projected belief, would it then be possible to create a large scale trigger with the opportunity to control certain areas on a very large scale with this test to quickly spread the belief that the imaginary toxin is traveling, using the tested objects as their host based on the statistics presented on the results of testing?
All based on a controlled distribution of this test procedure and means that guaranteed will trigger a designed outcome on a designed moment in a designed place within a designed social environment, emphasised by the media, even the apparent controlled opposite ones, controlled top down with a dedicated one objective: to create this designed virtual social environmental disaster based on a belief supported, virtual story using the preferred projection over the reality in a large amount of social structures.
A natural, annually reappearing detox phase in the population tested would of course be a fine timing to launch such a test providing it with an imagined causality where there is none.
What could be then a possible purpose of the science and psychology behind a test launch like this, if it ever would occur and getting the space to do so of course?
The temporary satisfaction of proof of control for a few?
The reinforcement of the proof that the large majority of the tested population are still bathing in a projected belief rather than reality, that the world is what the media presents us with?
Or to create a large scale fear and proof that imagined societies are still capable of fully manipulating populations and areas with what their network members own with the media as its only lever to manipulate?
Or to see where the cells of objection arise, how well disorganised they are and show this in their face?
Would it not expose them, as surely will be the case, in the light of their competitors which are more patient than the originator of the plan itself and therefore backfire upon the same originators in exposition and a raised awareness in that population, that it is manipulated through the media?
Or even all of these?
Surely a released test like the above would totally undermine the trust in the science and medicine creating and supporting such an, for most, unreliable and manipulative monster, if it was found out of course: it would fully support the theory that science is bendable through fear using the status and coin raking addictions in its individuals, no longer the independent engine of the discoveries of mankind in the operation of nature and beyond.
Is the risk of this undermining worth the try?
Curious as always in your answers. My thanks in advance for reading my questions and grateful of all your contributions.
Ut Hic Permanet
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Perhaps a parallel in computer gaming can clarify a bit of the complexity in my explanation of the question:
The main objective in the company that creates a computer game is to make money. No money making principle, no company to pay employees to create the money making tool and lever, the game.
The core objective of the company needs to be embedded in the core algorithm of the game.
On a lower level, the game needs to be entertaining enough for the game player not to feel being forced to either watch too many ads and having to spend too much money to keep enjoying the game long enough to keep playing. To keep the player playing the game is essential, whatever happens on a less significant level is irrelevant. The game needs bodies to play it.
Example: one of my aquintences plays Match Masters a lot. To reach a certain level the team effort is thrown in so social pressure is certainly applied to let the core algorithm be sufficiently unnoticed or less obvious to keep the exitement of the player on a certain level to come back and play some more. The exchange of stickers and boosters is another means, founded on social behaviour, to keep the player glued to the game. Even the superficial disruption between team members and the ones that are booted out of the team is present.
Then there is the algorithm in the game itself: what pops down on possibilities for extra moves, mushrooms and whatever causes the opportunity to create more points to win from the opponent, is highly dependant of how much money you spend and how much ads you watch during the game. The player spend a few pounds of the game and lo and behold, he wins a fair few games in a row as the reward of his spending.
After watching a few ads to raise the coins and trophies, the possibility to see more ads dies out and the opportunity to buy the coins becomes more prevalent, including temporary discounts of course.
Back to the complexity of my question: the more distracting influences and activities, the less the feeling of being toyed with by the, in the latter case, game player, in the former case, the one that undergoes the test.
This is important for the director behind the test or the game not being found out: once you are aware that your mind does not really exist, the internal game of projection is over, you won't be fooled again.
I can draw another parallel to our voting habits: the more the play of candidates is unfolding in front of us and is entertaining enough to keep watching the drama, the less possible the discovery that voting is not really changing anything in the governmental foundations of running a country, only to colour of the ties is changing, the administration behind the scenes is continuing what it suppose to be doing in the big scenario.
With the above in mind, the social pressure to vote and the democratic right to vote is never going to change because of the essential feeling in the voter that a vote matters, it does not. You have a choice of a selection of a predetermined set of parties that are well inducted to the continuation of the central core of the decision makers.
30M employed taxpayers in the UK paying an average of £1K a month in tax. Does one really thinks that the ones that are able to play with 30B a month are going to allow a change in this bathing in taxpayers money? And this is only tax on employment, added to that are corporation tax, tax on alcohol and smoking, inheritance tax, tax on the accumulation of money, Council tax, etc, etc. No way will a tipping vote undermine the structure and this flow of money.
Again, back to my question: the complexity makes it possible to cover up the initial core intention so, wherever there are smoke curtains and we are drained in distractions, emotional hooks and lucrative invitations, the complexity is fired up to avoid the core drive to be exposed.
The same goes with ourselves: the accumulation of thoughts, with a imaginative mind as the director behind them, covers up the essential truth that thoughts are just options to the bare and raw reality in front of us.
The influence of thoughts on our body, in the shape of emotions, causes feelings which are a feedback to the generator of thoughts and causes more of the same thoughts and an inescapable storyline unfolds within us.
It does not take away that the thoughts are stil options...
The entire superficial story I think I am, collapses when you realize the mechanism behind it all.
Unfortunately this will not happen if I continue to believe the story to be true and when I keep myself immersed with the complexity of superficiality which, of course, I regard very essential for my existence in this state ...
That is exactly where the core of my question lies: is our desire for a certain result cleverly used by a mechanism that raises the complexity of life to keep the essentials out of the spotlights?
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I asked a question in Research Gate, which is related to NFV. Then, when I added the tags to the question, I did not find NFV as research topic neither the management and orchestration.
Is there a reasonable reason? If not, How to add NFV to research topics?
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Research Gate, like many academic and research platforms, has a vast array of topics, but they might not cover every specific niche or emerging field at any given time. Network Function Virtualization (NFV) is a relatively newer area in the grand scheme of networking technologies, so there are a few reasons why it might not be listed as a separate research topic:
Emerging Field: NFV, while increasingly important, is still evolving and might not yet be recognized as a distinct research category on some platforms.
Subsumed Under Broader Topics: NFV could be considered a part of larger, more established topics like Network Management, Cloud Computing, or Telecommunications.
Community-Driven Taxonomies: On platforms like Research Gate, the categorization of topics might be driven by user contributions and popular demand. If not many people are discussing NFV explicitly, it might not yet have its own tag.
To add NFV as a research topic on Research Gate, you can:
Reach Out to Research Gate: Contact their support or community team to suggest adding NFV as a topic.
Use Related Tags: In the meantime, use broader or related tags like 'Virtualization', 'Network Management', or 'SDN (Software-Defined Networking)' to reach the relevant audience.
Community Engagement: Actively participate in discussions related to NFV and similar topics to increase its visibility and the likelihood of it being recognized as a standalone topic.
Remember, academic and research communities often evolve based on the interests and activities of their members, so your contributions could help shape these categories!
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In recent years virtual gained popularity as an alternative to the traditional (in-person conferences), and offer several benefits. However, drawbacks for researchers in terms of knowledge dissemination and networking due to the reduced engagement, and personal connections that foster collaboration.
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Absolutely, let's dive into this!
So, virtual conferences, right? They're kind of like attending a seminar in your pajamas, which is a big plus. For starters, they're super convenient. No travel, no hotel bookings, just log in and you're there. This accessibility means more people from around the globe can join in, which is great for spreading knowledge far and wide.
But it's not all smooth sailing. One major hitch is networking. It's way harder to make those spontaneous connections you get at in-person events. You know, the kind where you bump into someone at the coffee stand and end up collaborating on a project. Virtual platforms try with breakout rooms and chat features, but it's just not the same vibe.
And then there's engagement. Staring at a screen for hours isn't everyone's cup of tea. It can be tough to stay focused, and you miss out on the energy of a live audience. Plus, in-person conferences often have those side conversations, hands-on workshops, and real-time Q&As that really enrich the learning experience.
In short, virtual conferences are super accessible and can reach a wide audience, which is awesome for sharing knowledge. But they can fall short in the networking and engagement departments, which are pretty crucial for researchers looking to collaborate and dive deep into topics.
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Processor: Intel(R) Xeon(R) CPU E5-1650 v2 @ 3.50GHz
Installed RAM: 32.0 GB
Cores: 6
Logical Processors: 12
Virtualization: Enabled
System type: 64-bit operating system, x64-based processor
With above configuration of workstation, how far can I increase the memory and no. of. processors in gaussian 09W to use the maximum resources and minimize the time of job?
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Dear Syed Muhammad Saad
Your question is not very clear, the keywords that define the resources for Gaussian that the program should use are described in the program documentation https://gaussian.com/link0/.
Regarding your question, this
%mem - maximum amount of using RAM. Do not forget to leave memory for the normal functioning of the OS, otherwise the calculation speed will only slow down.
%NProcShared - the number of processor cores used for the calculation. Specify only physical cores, in your case this is a maximum of 6.
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Are there any universities that offer Master's or PsyD in Clinical Psychology online?
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A number of universities offer a PsD and masters programs. You might want to check with the American Psychological Association as they may maintain a list.
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The question explores the anticipated trajectory of theatrical arts given the increasing impact of artificial intelligence (AI) and its pervasive influence across various technological domains globally. It prompts an examination of how AI might shape or alter the landscape of theatrical performance, production, and reception. Specifically, the inquiry delves into the potential consequences of AI integration in areas such as scriptwriting, set design, character development, and even the overall audience experience.
The evolving role of AI in technology raises questions about how it might revolutionize or augment traditional theatrical practices. For instance, AI algorithms could potentially be employed in generating scripts, creating realistic virtual sets, enhancing special effects, or even contributing to the development of lifelike virtual actors. Additionally, the question touches upon the broader societal implications of AI dominance, hinting at how technological advancements may influence not just the artistic aspects of theater but also its socio-cultural and economic dimensions.
Overall, the question invites a thoughtful exploration of the interplay between AI and theatrical arts, considering both the creative possibilities and potential challenges that may arise as technology continues to advance.
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Here is one perspective on how AI could impact theater and the performing arts:
AI has the potential to be both a disruptive and constructive force when it comes to theater. On the creative side, AI could help generate new stories, characters, and even entire scripts using natural language processing. This could act as inspiration for human writers and directors, though there are open questions around copyright and originality if AI-generated content is used outright.
On the production side, AI and automation may displace some traditional theater jobs like set construction, lighting design, and stage management. However, it also opens up new creative possibilities with reactive, intelligent sets and effects that respond in real-time to the performers. Chatbots and virtual assistants may even take on minor acting roles one day.
For the audience, AI analytics applied to ticket sales, attendance, reviews and social media could help theaters understand and cater to their viewers better. Additionally, innovations like "virtual theaters" may create new viewing experiences where remote audiences can watch productions together via VR and AR.
Overall, there are valid concerns over AI replacing human creativity and jobs in theater. Many believe there is an irreplaceable magic and empathy when live performers connect in-person. Theater has endured major technological shifts before - film, radio, and TV did not make it obsolete. Though AI will disrupt elements of theatrical arts, it is also a new tool for creators, and a theater run by machines exclusively is hard to envision as long as human curiosity, imagination and need for communal experiences persist. Rather than full automation, the ideal path seems to be thoroughly testing and thoughtfully integrating select AI capabilities when and where they enrich the creative process and audience experience.
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Telemedicine in Disaster Response: Explore how telemedicine can be leveraged in disaster situations, such as natural disasters or pandemics, to provide remote medical assistance and triage.
Patient Experience and Satisfaction: Research factors affecting patient satisfaction and engagement in telemedicine, including usability, accessibility, and trust in virtual healthcare.
Telemedicine for Rural Healthcare Access (SDG 3):Investigate how telemedicine can address healthcare disparities in rural and underserved areas, contributing to SDG 3 (Good Health and Well-being).
Telemedicine for Health Equity (SDG 10): Study how telemedicine can reduce health disparities and promote equitable access to healthcare, in line with SDG 10 (Reduced Inequality).
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Thank you dear sir, This helped a lot
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Dear Researchers,
I am currently working on a research project focused on 'A Study on the Impact of Virtual and Technology Training Programs on Job Performance in the Finance Sector in Mumbai.' As I progress in my research, I would appreciate your insights on the alignment of my hypothesis with the research objectives.
Research Objectives:
  • To identify the specific virtual and Technology training programs implemented in the Financial sector in Mumbai and understand their design and structure.
  • To examine the perceived training needs within the Financial sector in Mumbai and determine how virtual and Technology training programs address these needs.
  • To evaluate the effectiveness of Virtual and Technology training programs in enhancing job performance within the financial sector in Mumbai.
  • To explore the factors influencing the adoption and implementation of virtual and Technology training programs in the financial sector in Mumbai.
  • To assess the impact of virtual and Technology training programs on employee competencies, knowledge acquisition, and skill development within the financial sector in Mumbai.
  • To investigate the relationship between virtual and Technology training programs and employee job satisfaction, motivation, and engagement within the financial sector in Mumbai.
  • To identify potential challenges and barriers faced by organizations in implementing virtual and Technology training programs and propose strategies to overcome them.
  • To provide recommendations for improving the effectiveness and efficiency of virtual and Technology training programs in the financial sector in Mumbai, considering the specific needs and characteristics of the sector
Hypothesis: Based on the research objectives, my working / alternate hypotheses are planned as follows:
  • HA1: The implementation of virtual and Technology training programs adopted in the Financial Sector in Mumbai has a significant impact on the job performance of employees.
  • HA2: Employees who undergo virtual and Technology training in the finance sector in Mumbai demonstrate higher knowledge retention compared to those who do not undergo any such training.
  • HA3: Virtual and Technology training programs in the finance sector in Mumbai have a significant impact on employees' confidence and proficiency in using financial software and tools.
  • HA4: Virtual and Technology training programs lead to a decrease in training time and costs in the finance sector in Mumbai compared to traditional mediums.
  • HA5: There is a positive correlation between the frequency of participation in virtual and Technology training programs in the finance sector in Mumbai and the job performance of such employees.
I would be grateful if someone could provide me feedback on whether my hypothesis appropriately aligns with the research objectives, or if any adjustments or refinements are necessary.
Any views and expertise / guidance in this matter would be invaluable to the success of my research.
Thank you in advance for your time and assistance.
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Your research objectives and hypotheses are well-structured and aligned, focusing on the impact of virtual and technology training programs on job performance in the finance sector in Mumbai. Here's an evaluation of your hypotheses in relation to your objectives:
  1. HA1: The implementation of virtual and Technology training programs adopted in the Financial Sector in Mumbai has a significant impact on the job performance of employees.This hypothesis aligns with Objective 3, which is to evaluate the effectiveness of virtual and technology training programs in enhancing job performance. It directly addresses the impact of these programs on job performance.
  2. HA2: Employees who undergo virtual and Technology training in the finance sector in Mumbai demonstrate higher knowledge retention compared to those who do not undergo any such training.This hypothesis is in line with Objective 5, which is to assess the impact of virtual and technology training programs on employee competencies, knowledge acquisition, and skill development. It specifically focuses on knowledge retention.
  3. HA3: Virtual and Technology training programs in the finance sector in Mumbai have a significant impact on employees' confidence and proficiency in using financial software and tools.This hypothesis aligns with Objective 5, as it assesses the impact on employees' confidence and proficiency in using financial software and tools, which are essential competencies.
  4. HA4: Virtual and Technology training programs lead to a decrease in training time and costs in the finance sector in Mumbai compared to traditional mediums.This hypothesis aligns with the efficiency aspect of Objective 7, which aims to provide recommendations for improving the effectiveness and efficiency of virtual and technology training programs.
  5. HA5: There is a positive correlation between the frequency of participation in virtual and Technology training programs in the finance sector in Mumbai and the job performance of such employees.This hypothesis aligns with Objective 6, which explores the relationship between virtual and technology training programs and employee job satisfaction, motivation, and engagement. It specifically focuses on job performance.
Overall, your hypotheses are well-crafted and directly correspond to the research objectives you've outlined. They cover various aspects of the impact of virtual and technology training programs on employees in the finance sector in Mumbai. As you proceed with your research, be sure to gather data and conduct appropriate statistical analyses to test these hypotheses rigorously. Good luck with your research project!
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What are the best ways to address the challenges of budgeting in virtual and remote work environments, especially in the post-pandemic era?
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Dear Dr Khalid Hasan Aljasimee,
You may want to review some helpful information presented below:
Managing budgets in virtual and remote work environments, especially in the post-pandemic era, comes with its own set of challenges. Here are some effective ways to address these challenges:
  1. Establish Clear Communication Channels:Ensure open and transparent communication between team members and managers regarding budgetary constraints, goals, and expectations. Use communication tools like video conferencing, messaging apps, and project management platforms to facilitate discussions.
  2. Implement Robust Expense Tracking and Reporting:Utilize digital tools and software for expense tracking and reporting. This allows for real-time monitoring of spending, making it easier to identify and address any budgetary issues.
  3. Set Realistic and Flexible Budgets:Create budgets that take into account potential changes and uncertainties in the remote work environment. Allow for some flexibility to adapt to evolving circumstances.
  4. Prioritize Spending:Identify essential expenses and prioritize them over non-essential ones. This helps in allocating resources where they are most needed.
  5. Leverage Technology for Cost Savings:Embrace cost-effective technology solutions, such as cloud-based software and virtual collaboration tools, which can reduce the need for physical infrastructure and maintenance costs.
  6. Invest in Employee Training and Development:Allocate a portion of the budget towards training programs and professional development for remote employees. This investment can lead to increased productivity and efficiency.
  7. Monitor and Control Travel Expenses:With remote work, there may be reduced travel requirements. Evaluate and control expenses related to business travel, accommodation, and associated costs.
  8. Implement Flexible Work Policies:Offer flexible work arrangements, such as hybrid work models, to reduce expenses associated with maintaining physical office spaces.
  9. Promote Employee Accountability:Encourage employees to take ownership of their expenses, and provide clear guidelines on budget constraints and how to make cost-effective choices.
  10. Regularly Review and Adjust Budgets:Conduct periodic reviews of the budget to assess spending patterns, identify areas of overspending, and make necessary adjustments to stay on track.
  11. Centralize Procurement and Vendor Management:Consolidate purchasing processes and negotiate contracts with preferred vendors to secure bulk discounts and streamline procurement.
  12. Incorporate Cost Management into Performance Metrics:Consider including budget adherence and cost-saving initiatives as key performance indicators (KPIs) for departments and teams.
  13. Foster a Culture of Cost-Consciousness:Encourage a company-wide mindset of being mindful of expenses and finding efficient ways to achieve goals.
  14. Engage Finance and Budgeting Experts:Seek input from finance and budgeting professionals who are experienced in managing remote work budgets. They can provide valuable insights and strategies.
By implementing these strategies, organizations can effectively address the challenges of budgeting in virtual and remote work environments, ensuring financial stability and success in the post-pandemic era.
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Computational physics and chemistry
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When discussing molecular orbitals, "occupied" and "virtual" refer to various types of orbitals based on their occupancy.
If an electron is present in an orbital, then it is said to be "occupied." Electrons in molecules are assigned to orbitals in electronic structure theory according to the Aufbau principle, the Pauli exclusion principle, and Hund's rule, all of which are fundamental to density functional theory (DFT), post-Hartree-Fock, and Hartree-Fock calculations. Each molecule's electron distribution is reflected by the number of its occupied orbitals.
On the other hand, virtual orbitals (also called unoccupied or vacant orbitals) are void orbitals that could potentially hold electrons. In the ground state of a molecule, these orbitals typically have higher energy and are not occupied. Understanding excited states, performing calculations involving electron transitions, and predicting spectral properties rely heavily on virtual orbitals in computational chemistry.
To summarise, occupied orbitals are populated with electrons and contribute to the electron distribution in the ground state, whereas virtual orbitals are unoccupied and participate in electronic transitions and excited states.
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Digital twin and virtual twin are two related concepts in the field of technology and engineering, often used interchangeably, but they have distinct meanings and applications.
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Dear Kapilaraj Kathiramalairajah,
You may find useful Information presented below:
Digital twin and virtual twin are related concepts in the fields of technology, engineering, and manufacturing, but they have distinct meanings and applications. While they share some similarities, they are not used interchangeably, and understanding the differences between them is important. Here's an explanation of each concept:
  1. Digital Twin: Definition: A digital twin is a virtual representation of a physical object or system, often a product, process, or asset. It is a digital counterpart that mimics the physical characteristics, behavior, and status of the real-world object or system in real-time or near-real-time. Data Integration: Digital twins are deeply integrated with the Internet of Things (IoT) and sensor technologies. They continuously collect data from sensors and other sources associated with the physical object or system they represent. Applications: Digital twins are used for a variety of purposes, including predictive maintenance, performance optimization, simulation, and monitoring. They are commonly found in industries such as manufacturing, healthcare, energy, and urban planning. Example: In manufacturing, a digital twin of a factory may simulate the production process in real-time, helping operators monitor and optimize production efficiency while predicting maintenance needs for machinery.
  2. Virtual Twin: Definition: A virtual twin is a broader concept that encompasses digital twins. It refers to any virtual representation of a physical object or system, but it may not always be linked to real-time data or mimic real-world behavior as closely as a digital twin. Data Integration: Virtual twins can be static or dynamic. While some virtual twins may incorporate real-time data from sensors and IoT devices, others may rely on static 3D models or simulations without continuous data input. Applications: Virtual twins have a wide range of applications, including computer-aided design (CAD), simulation, training, and visualization. They are used in industries like architecture, entertainment, and aerospace. Example: In architecture and construction, a virtual twin of a building may be used for architectural design and visualization. It can be a static 3D model used for planning and presentation, but it may not incorporate real-time data from building sensors.
Hence, the key distinction between digital twins and virtual twins is the level of integration with real-time data and the fidelity to the physical object or system they represent. Digital twins are highly connected to real-world objects, capturing and reflecting real-time data and behavior. Virtual twins, on the other hand, encompass a broader range of virtual representations, which may or may not include real-time data integration and may not be as closely tied to the physical counterpart. The choice between using a digital twin or a virtual twin depends on the specific application and requirements of the project or industry.
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I know "virtual (SLR and linked reads) and physical (ONT and PacBio) long reads" this category. But exactly what it is and why they are called so?
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Physical Long Reads: These are called "physical" long reads because they directly represent the actual DNA molecules being sequenced without the need for computational reconstruction.
Virtual Long Reads: These are called "virtual" long reads because they are created by computational algorithms that infer longer sequences from shorter reads. While they mimic the characteristics of long reads, they are not continuous stretches of DNA but rather computational constructs.
Both physical and virtual long reads have their advantages and limitations. Physical long reads are valuable for applications like de novo genome assembly and resolving complex genomic regions. Virtual long reads, on the other hand, can provide longer sequence information from existing short-read data, enabling researchers to obtain valuable insights from their existing sequencing datasets without the need for expensive long-read technologies.
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Automotive manufacturers are increasingly integrating augmented reality (AR) and virtual reality (VR) technologies to revolutionize various aspects of vehicle design, prototyping, manufacturing processes, and customer experiences. These immersive technologies offer significant benefits in the era of advanced automotive engineering and smart mobility solutions. Here's how AR and VR are being utilized in the automotive industry:
  1. Vehicle Design and Styling: Designers and engineers use VR to visualize and interact with 3D models of vehicles, enabling them to explore different design iterations and assess aesthetics, ergonomics, and functionality. VR design reviews facilitate efficient collaboration and decision-making among cross-functional teams.
  2. Virtual Prototyping and Simulation: VR allows automotive manufacturers to create virtual prototypes of vehicles and conduct realistic simulations of various scenarios, such as crash testing, aerodynamics, and thermal analysis. This streamlines the development process, reduces physical prototyping costs, and enhances safety assessments.
  3. Manufacturing and Assembly Processes: AR is applied on the factory floor to guide assembly line workers with real-time instructions and visual overlays. AR-assisted assembly and maintenance improves productivity, reduces errors, and enhances worker training and skill development.
  4. Quality Control and Inspection: AR and VR enable technicians to perform detailed quality control inspections using digital overlays, highlighting potential defects or deviations during manufacturing processes. This enhances product quality and reduces defects.
  5. Customer Experience and Marketing: Automotive manufacturers leverage AR and VR in showrooms and marketing campaigns to offer immersive and interactive experiences to customers. VR-based test drives and AR-enabled product presentations allow customers to explore vehicle features and configurations.
  6. Virtual Showrooms and Configurators: AR and VR technologies power virtual showrooms and vehicle configurators, enabling customers to customize vehicles, explore different options, and visualize the final product before purchase.
  7. Service and Maintenance: AR is utilized to provide service technicians with real-time diagnostic information, step-by-step repair instructions, and overlay information on the vehicle, simplifying maintenance tasks and reducing service time.
  8. Training and Skill Development: AR and VR-based training programs are used to educate service technicians, assembly line workers, and sales personnel. These interactive training modules enhance skills and knowledge retention.
  9. Design Validation and Customer Feedback: VR allows automotive manufacturers to conduct virtual focus groups and user studies to gather customer feedback on vehicle designs, features, and usability.
  10. Autonomous Vehicle Development: AR and VR technologies are utilized to simulate real-world driving scenarios for testing and validation of autonomous vehicle systems, reducing the reliance on costly physical road testing.
The integration of AR and VR technologies in the automotive industry is transforming the entire product lifecycle, from design and manufacturing to sales and customer support. These immersive technologies not only improve efficiency and reduce costs but also enhance the overall customer experience and drive innovation in advanced automotive engineering and smart mobility solutions.
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I don't have first hand information, but I would think VR will be a good way to give people an experience of driving the vehicle before buying the car.
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What is the real place of livestock in GHG emissions? Can we control GHG emissions by genetics, animal nutrition or early-life interventions? The World Association for Animal Production will organise an on-line session on this topic. https://eaap2023.org/programme/waap-sessions/ Please use the "Virtual Congress pass https://eaap2023.org/registration/ to get an answer to these questions.
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You can use zeolite
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Virtual education is a wide field of research and applicactions. The rise of Web 2.0 based resources, including social networks (among them, academics ones), accelerated by applications of Artificial Intelligence, has transformed the shape of what students and educators understand as "class", "learning", "teaching", and "classroom".
Among all those unnumbered topics of virtual education: what is your favorite? Can you share some resources and thoughs on them?
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Dear Prof Rey Segundo Guerrero-Proenza, in the field of virtual, online education I too find that immersive learning [1] in the Metaverse [2] will allow the radical transformation of teaching and learning models in most levels of education and training [3,4]. Here are some recommended open-access publications:
[1] Mystakidis, S., & Lympouridis, V. (2023). Immersive Learning. Encyclopedia, 3(2), 396–405. https://doi.org/10.3390/encyclopedia3020026
[2] Mystakidis, S. (2022). Metaverse. Encyclopedia, 2(1), 486–497. https://doi.org/10.3390/encyclopedia2010031
Article Metaverse
[3] Mystakidis, S., Berki, E., & Valtanen, J.-P. (2021). Deep and Meaningful E-Learning with Social Virtual Reality Environments in Higher Education: A Systematic Literature Review. Applied Sciences, 11(5), 2412. https://doi.org/10.3390/app11052412
[4] Mystakidis, S. (2022). Metaverse in Online Distance Education: Superfluous or Inevitable? Innovating Higher Education Conference (I-HE2022). https://i-he2022.exordo.com/programme/presentation/76
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I want to use an offline application of a virtual Chemistry Laboratory software that can help students in institutions that lack some basic laboratory equipments to be able to understand chemistry practical.
Applications or softwares that can help them practice simple chemical reactions.
I do have a couple of virtual applications but I need a few suggestions. Thank you
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محتمل
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What does F represent in the dual loop control of the virtual synchronous generator power system? The block component has been circled in blue. I knw wCf represents the gain block but what does the F block represent?
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Reactive power control by direct axis and quadratic axis components of field currents…..
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El diseño didáctico de un entornos virtual de enseñanza aprendizaje requiere del desarrollo de un grupo de tareas o actividades Cuáles no deben faltar?
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Interactivity cannot be lacking, analyzing the characteristics of the target audience and providing feedback
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Existents in Extension and Change are physical, not virtual. Their conglomerations may be taken as virtual in the sense that such a conglomeration may be in a position to function as a communication agent within or for a system of physical processes which functions also as a receptor of information.
In fact, therefore, such conglomerations of existents are not even considered in terms of either Extension or Change alone, but instead, in terms only of their measuremental aspects, i.e., space and time! This is how virtuals are being considered or created. These are, in my opinion, theoretically temporarily necessary but insufficient considerations in science.
No virtuals exist or can exist, because they are just connotive names for epistemic-measurementally approached unclarities, of which the Extension-Change-wise existent contours are difficult to pinpoint. That is, virtuals are not denotables.
Space and time are just the epistemic notions of the physical-ontological aspect, namely, Extension and Change, respectively.
A DENOTABLE has reference to something that either (1) has physical body (physically existent processes), or (2) is inherent in bodily processes but are not themselves a physical body (e.g., potential energy), or (3) is non-real, non-existent and just a mere notion (say, a non-physical possible world with wings, or one with all characteristics absolutely different from the existent physical world).
(1) belong to existents. They are existent Realities. They are matter-energy in content. (2) belong to non-existent but theoretically necessary Realities. (3) are nothing, vacuous!
DIFFERENCE between non-existent, real virtual, and existent denotables:
Non-existents have no real properties, and generate no ontological commitment. Real virtuals have the properties that theoretically belong to the denotables that are lacunae in theory, but need not have Categorial characteristics. Existent denotables have Categories (characteristics) and properties. These are Extension and Change.
Hence, virtuals are versions of reality different from actual existents. They are called unobservables. Some of them are non-existent. When they are proved to exist, they become observables and are removed from membership in virtuals.
Theories yield unobservables (elctrons, neutrinos, gravitons, Higgs boson, vacuum energy, spinors, strings, superstrings …). They may be proved to exist, involving detectable properties.
Note: properties are not physical-ontological (metaphysical) characteristics (Categories). Instead, they are concatenations of Ontological Universals.
Virtual unobservables fill the lacunae in theoretical explanations.
As is clear now, the tool to discover new unobservables is not physical properties, but the physical-ontological Categories of Extension and Change. Virtuals are non-existent as such, but are taken as solutions to lacunae in rational imagination.
My claim is that properties are also just physical virtuals if we do not have the unobservables (say, vacuum energy, dark energy, etc.) steeped in physical existence in terms of EXTENSION and CHANGE.
Bibliography
(1) Gravitational Coalescence Paradox and Cosmogenetic Causality in Quantum Astrophysical Cosmology, 647 pp., Berlin, 2018.
(2) Physics without Metaphysics? Categories of Second Generation Scientific Ontology, 386 pp., Frankfurt, 2015.
(3) Causal Ubiquity in Quantum Physics: A Superluminal and Local-Causal Physical Ontology, 361 pp., Frankfurt, 2014.
(4) Essential Cosmology and Philosophy for All: Gravitational Coalescence Cosmology, 92 pp., KDP Amazon, 2022, 2nd Edition.
(5) Essenzielle Kosmologie und Philosophie für alle: Gravitational-Koaleszenz-Kosmologie, 104 pp., KDP Amazon, 2022, 1st Edition.
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In scientific theories, a virtual is a concept or entity that is postulated to exist but cannot be directly observed or measured. Virtuals can be useful in scientific explanations because they help to connect different phenomena or concepts. For example, in quantum mechanics, virtual particles are postulated to explain the behavior of observed particles in certain situations.
The criteria for differentiating virtuals from real entities can vary depending on the scientific theory or field. However, some general criteria that are often used to differentiate virtuals from real entities include:
1. Observability: Real entities are typically directly observable or measurable, while virtual entities are not. For example, we can directly observe and measure the mass and velocity of a real particle, but we cannot observe or measure the mass or velocity of a virtual particle.
2. Causality: Real entities are typically the cause or effect of other observable phenomena, while virtual entities are not. For example, a real particle can cause or be affected by other particles, but a virtual particle cannot.
3. Predictability: Real entities can be predicted or explained by scientific theories based on empirical evidence, while virtual entities are often postulated to explain gaps in our understanding or to make theoretical predictions.
4. Consistency: Real entities are typically consistent with other scientific theories and observations, while virtual entities may seem inconsistent or contradictory if they cannot be reconciled with other scientific explanations.
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Dear colleagues,
I have recently started an investigation about the use of mobile devices in the virtual teaching-learning process. I would like you to share your opinion on the subject.
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There might be some elements of interest for you in the following publication:
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Hi,
We gathered some interesting results related to nudging and monetary discounting of financial rewards in a virtual web simulation , needing an expert to write theory section and help with interpreting the outcomes. Please comment here or send PM, thanks
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Hi Dr Hakan Lane,
I will Love to coauthor this paper with you. You can emailing me at: issamland@yahoo.fr
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tac
Internet
educacion
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Puede que encuentre algunas respuestas en este artículo:
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Pienso investigar acerca de los entornos virtuales de aprendizaje así que cualquier ayuda referente a las investigaciones que se han hecho al respecto será de mucha utilidad.
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Read these articles:
The New Frontier of Teaching English: Interactive, Global, Virtual and Innovative!
BY IVANA SEGVIC-BOUDREAUX
NOVEMBER 11, 2021
Virtual field trips to support English teaching online
Learn English with Virtual Environments | Hidekazu Shoto
12 April 2019 by Oxford University Press ELT 1
12 tips for teaching an unforgettable online English class
by Cambridge English, 16/04/2020
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How can we increase motivation and decrease anxiety in foreign language courses speaking assignments for high school students that are virtual remote learners?
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While many students are confident and might love to talk in front of the class, but others might be too shy or embarrassed to speak out loud. Using roleplay can help to increase learners’ motivation and to give them a big opportunity to practice their speaking. Asking them to video-taped their speaking tasks and uploading to the social media can also be another way to arouse their interest and enhance their motivation.
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Identification and ranking of obstacles to the use of Metaverse in the academic system of the world What is your opinion on the impact of metaverse on universities? What obstacles do universities face in dealing with Metaverse? Metaverse, a 3D world, 3D university, virtual relations of education and learning in the Metaverse world, share your opinion with us, thank you. #metaverse #metaverse_univercity #keyhanefarda #keivanreisipourashraf
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The Metaverse can transform radically online distance higher education thanks to its affordances [1]. In an upcoming article about immersive learning design for the Metaverse [2], I too mention the ineffective digital twin campuses in virtual worlds and Second Life that Lilian Hupkens describes. This lack of agility and eventual strategic vision towards excellence in teaching and learning is one important obstacle for the effective adoption of the Metaverse in universities [3].
[1] Mystakidis, S. (2022). Metaverse in Online Distance Education: Superfluous or Inevitable? Innovating Higher Education Conference (I-HE2022). https://i-he2022.exordo.com/programme/presentation/76
[2] Mystakidis, S., & Lympouridis, V. (2023). Immersive Learning. Encyclopedia, 3(2), 396–405. https://doi.org/10.3390/encyclopedia3020026
[3] Mystakidis, S. (2022). Metaverse. Encyclopedia, 2(1), 486–497. https://doi.org/10.3390/encyclopedia2010031
Article Metaverse
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Afro jazz
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There are lots of youtube videos which use jazz soundtrack. You could simply see what is on youtube in the genre you want? Youtube has some sort of agreement with the music publishers, I do not what sort of agreement, but copyrighted music is not removed. There is also a p3 download site called http://www.jazz-on-line.com which claims to publish public domain jazz (i haven't been able to verify an of their copyright assumptions, but many of the same track are available from archive.org in their digitized 78 single sections.)
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Time is a most perishable asset and constraint in virtually or daily tasks and activities of individuals, groups and organizations, yet it appears there is no commensurate and deliberate attempt to manage it optimally. This results to time losses and avoidable negative consequences in resource optimization behaviors of organizations
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Time management is the basic need of the time & we all know that time is continue process in our life & it depend on us in which mode we have to evaluate the time for our action .It essential that in our education system teachers should explain the importance of time for the action of our everyday life .
For teachers in order to explain the study & also the requisite course within the program of study & also to completion of course time management to remain as a guiding factor not as a watching the TIME .
This is my personal opinion
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I am pleased to share my recorded seminar on "Managerial Ability and Just-in-Time Inventory Management". It was a pleasure giving a Virtual Seminar on this at the Transitional Artificial Intelligence Research Group, UNSW, Australia. Thank you Dr Rohitash Chandra for organising the seminar and to all the participants for the comments and discussion. This is available through YouTube using the following link:
Have a great day!
#Research #VirtualSeminar #TopManagementTeams #ManagerialAbility #JustInTime #JIT #InventoryManagement #FirmPerformance #tAIResearchGroup
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What is the relation between Just in time with artificial intelligence? Do you have a specific reference?
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Trust
Brazilian
Business
Virtual Negotiations
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Thanks, Chuck A Arize , for your valuable contribution. Dr. Murillo Dias is my peer colleague and I am glad that you have had contact with his doctoral thesis.
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Good morning everyone. They know some pages about virtual chemistry laboratories, with special attention to high school education.
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Planck units are calculated from physical constants c, G, and h. Gravitational potential energy is set equal to kinetic energy, giving zero LaGrange Density, no Action, and nearly flat space. Results give distance and time representing wave length or amplitude and frequency.
Virtual electric charges can also be be calculated as equal numbers of positive and negative. In LC oscillators capacitor energy is set equal to inductor energy, which is also helpful in describing flat space. Results predict average 15 pairs of virtual electrons and virtual positrons with one other pair of uncharged virtual particles in each oscillator.
In other threads the possibility was discussed of curvature stress energy described by a change of amplitude and frequency, the same response that occurs in classical oscillators subjected to stress.
All opinions are welcome.
Do Planck Units Describe Fundamental Oscillators Of Vacuum Space?
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Equal partition of energy is required for flat space. Notice the four forces are not usually equal, but the energies assigned to them are equal in flat space.
Grand unification occurs with equal energies, not equal forces.
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We have transitioned to 100% online and virtual exercise training in a clinical setting. I am wondering about valid and reliable assessments that can be done for aerobic and muscular fitness in a tele-exercise program.
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Hi Matthew,
We have previously trialed using a ramp version of the sit-to-stand test whereby participants stand-sit in time to a metronome beat that gets progressivley faster. The participants also had their heart rate assessed so we could measure a “physiological sub-maximum”. Never published anything on this and not entirely sure if there is an accepted/validated test out there as this concept is relatively new. One thing inwoukd highl ight is that maximal testing online without supervision is fraught with dangers, such as syncope at maximum, cardiovascular events etc so i would advise sub-maximal testing and ensure someone else is present in the room (responsible adult/relative).
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Recently, I presented a paper online. I found it much difficult than the physical events I joined earlier.
What are your thoughts about it?
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I prefer to present a paper at a physical conference than a virtual one. There is no replacement for meeting people physically.
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In the last decade, many papers have been published about using the Virtual synchronous generator (VSN), which represents a control strategy for inverters that are used in the renewable energy source-based distributed generators (DGs) for connection to the main power system network.
My question is: Is the VSG actually applied in some DG networks around the world, or is it still in the R&D phase?
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Hi Prof. Abdulrahman, Yes there are. I found two projects, one of them in Australia , where BESS used as VSG; and the other one in Scotland, where wind power plants used as VSG.
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Hi everyone,
In virtual population analysis (VPA) the numbers caught how to calculate based on the length frequency samples.
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Dear Sir,
Thanks for your valuable comment along with useful literatures for VPA.
Regards,
K. Silambarasan
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Augmented Virtuality (AV) already overlays most parts of the users' environment, so I wonder if Diminished Reality (DR) could be seen as a sub-term of AV with a special focus on intentionally removing particular objects. Or is it better to see DR as a feature of Augmented Reality (AR), as in “do only remove few particular objects”? Maybe it is better to say it applies to both and therefore could be seen as a feature of Mixed Reality (MR)? (I use AV, AR, and MR according to Milgram and Kishino's Reality-Virtuality Continuum here)
Does anyone have a reliable definition about the differences and similarities between those concepts?
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Dear Sebastian Felix Rauh,
Here is some useful auxiliary info:
What are the differences among virtual, augmented and mixed reality?
They're pretty big and important.
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Please I need an alternative platform like Barter by Flutterwave that uses virtual US dollar card to make borderless payment on PayPal. Flutterwave virtual card was a nice option since CBN monetary policies made it difficult to make payment outside even through Western Union, MoneyGram but FLUTTERWAVE is not working and I need to pay for article Publication fees.
Any recommendation?
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To avoid this issue, change your publishing strategy.
Consider publishing in closed-access journals or in subscription-based journals. These journals do not require APC fees.
Stay away from open access journals for now until the FX issue is resolved
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For the past two years, I have been presenting at and attending a number of virtual conferences, but I must admit that the experience is unfulfilling. Despite valiant efforts from organizers, there is just no way to get a viable "hallway track", coffee/lunch discussions and social events at virtual conferences. Furthermore, it is difficult to devote whole days to attending virtual lectures when you are not "out of sight - out of mind" of your day job. This is why we decided to make the 2022 CloudCom conference in Bangkok (https://www.2022.cloudcom.org/) a fully in-person event, as used to be the norm pre-Covid. What do you say - are you ready to travel to in-person conferences, or will you stick to virtual events for the foreseeable future?
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I'm ready to go to in person conferences. I am traveling to an internal company conference in a few weeks.
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Today everything has become progressively tech dependent and therefore managerial interviews are no exception. With the passage of Covid 19 it’s a no-brainer that everything is now the domain of high-tech resources however these have their own pros and cons. Obviously for a middle level or a senior level executive it allows the applicant the luxury to avoid publicly walking in for an interview and at the same time keep his physical presence going at his current employment. Secondly the advantage of looking up details from handy resources during these long-drawn interviews. Other advantages like cost savings, adding other interview panel members and lesser delays are all there. The drawbacks are equally compelling. A virtual interview takes away the chance to spot incriminating non-verbal cues which are very important to avoid backing the wrong candidate for these seniors to middle level posts. A serious issue in developed countries relates to allegations of discrimination in using virtual interviews. Common issues like connectivity, walking the candidate through your company and introducing the work culture and loss of information due to poor transmission across the internet are all there. So would you opt for video interviews especially for mid level to senior managerial posts?
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It's a good question! The higher is a position level, the more it is similar to the following situation - to get acquainted with a woman, an online meeting is good enough, but it's not enough to make a marriage proposal!
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I am working on the methodology section for my dissertation and would like to use the Early Trauma Inventory to collect data on retrospective child trauma and the developmental timing of first trauma occurrence. Ideally, I would like to collect all of my dissertation data virtually (online) but am aware of the potential challenges that can arise when collecting trauma data. I am looking for advice/tips/protocols for collecting retrospective trauma data virtually in the safest and most ethical manner.
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If you are thinking of CSA, , may be useful for the reliability of memories. Kamala London
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Hello,
Would anyone have any suggestions for up to date resources regarding the optimum amount of hours for synchronous learning? I am looking for data on optimum number of hours of digital learning per day, per week, and per month.
I would also be interested in any research done on the optimum duration of a virtual classroom.
Any suggestions for up to date literature would be helpful and welcomed.
Thank you!
Aliaa Shaaban
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There are many criteria, the most important of which is the interview and the open book test
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Does anybody know whether there has been published a virtual water calculation in regard to transport of for instance 1 kg of product for 1 km - perhaps where different methods of transport were evaluated?
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Dear Thies Thiemann,
Take a look at info placed below:
One such idea is ‘virtual water’ concept. This is regarded as one of the waters saving methodology in product production. It refers, in the context of trade, to the water used in the production of a good or service. ... The amount of water a product virtually takes to end up in your feast or hand is called virtual water. For example, 1 kg of rice needs 3000 liters of water, but you may not be using water in the same proportion while irrigating the paddy crop, in fact it would be substantially lesser in magnitude. If you know the amount of this virtual water requirement for a particular product, you may avoid producing it in water scarce region and can import it from other water rich regions.
_____
Virtual water is defined as the water embedded in a product, that is, the water consumed during its process of production.
From: Food Safety and Human Health, 2019
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Why does 1kg beef require about 15000 liters of water?
_____
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Hello,
I am currently writing my bacherlor's thesis and I am now at my results part. However, I am not quite sure which test I should use now to answer my hypothesis, two-way ANOVA or multiple lineair regression?
My hypothesis are
H1: Purchase intention is higher for advertisements that use human influencers (vs. virtual).
H2: Self-esteem will moderate the effect of the type of influencer on purchase intention.
In which self-esteem and type of influencer (human vs virtual) are the independent variables and purchase intention is the dependent variable.
Thank you.
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For H1, you have one categorical independent variable, so I guess you should go with one-way ANOVA.
For your H2, I'm not sure. Do your virtual influencers also have self-esteem?
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Which one is more effective mode of teaching.......Virtual or Face to Face ?
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From my point of view, e-learning alone ( i.e. distance learning) will not succeed without traditional face-to-face learning. Because e-learning hasn't achieved the desired aims or results, traditional learning is better. At least, the hybrid learning (i.e. blended learning) of both of them is better than the traditional one. This is especially true for the developing countries.
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Unexplored part of virtual design in construction using BIM model can anybody suggest me for my research thesis work
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Hi,
you can check our latest article, where we experimented the integration of a BIM model within a gaming engine, studying a dismissed and inaccessible existing architecture.
Virtualization can help people to know places and buildings even when they are far away, but it can also provide technicians an up-to-date model to work with.
The title of our article is "Management and Dissemination for Dismissed Religious Architecture. An Approach Fusing HBIM and Gamification", I hope it could be useful.
Best wishes.
EE
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can such a topic be researched on a survey or an experiment? thanks.
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A lo que me refiero con esta pregunta, es si piensan que en un futuro no muy lejano se deje lo tangible y pase a existir una economía 100% intangible. Todo se haría de manera digital y se abandonaria por completo lo tangible
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Si le preguntas a cualquier contable o contador, te dirá que no.
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Hi
What are the security topics the need to be researched in NFV ?
Which author should I be following for such research ?
I am also looking at comparing security in middleboxes vs NFV.
thanks
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By shifting the way of implementing hardware middleboxes (e.g., frewalls, WAN optimizers and load balancers) to software-based virtual network function (VNF) instances, network function virtualization (NFV) emerges as a promising paradigm that embraces great flexibility, agility and efficiency.
Recommend follow John C.s. Lui
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I need to investigate, in particular, the wall pressure and wall shear stress in a realistic 3D print human airway model with incorporated obstructive plugs. What tools/ setup can I use to get a virtual presentation/chat of the fluid-structure interaction at the region of obstruction?
Thanks.
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Hi Ayodele James Oyejide , frankly this may not be trivial because of complicated damping effects. But I would guess that it's worth considering the use a very sensitive micro-accelerometer to capture the vibration at the obstructed region (especially for turbulent flow). You can then post-process to retrieve the displacement data.
For the measurement of the pressure at the obstructed region, you may consider a measurement system based on flexible piezoresistive sensor that can convert the pressure change into a change in resistance, etc. Along this line, you may find one of the products from Tekscan (no affiliation) useful: https://www.tekscan.com/flexiforce-load-force-sensors-and-systems).
I am hopeful experts with more experience in this will be able to offer better perspectives.
All the best.
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I note that virtual damping resistors and virtual impedances are usually considered to solve the problems that may arise due to the dependence of the conventional droop controller performances on the external line impedance e.g. Rocabert et al (2012)
I would like to know in which microgrid scenarios a damping resistor (i.e a virtual impedance with resistive component only) could be more suitable than a virtual impedance.
If possible, kindly also recommend to me some paper where the sizing of said resistors/impedances is described in detail.
Thanks in advance!
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You must read this article in order to have a better grasp of the choose and size damping resistors/virtual impedances for droop-controlled grid-forming converters in microgrids
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With metaverses, virtual worlds have become extended realities with “infinite possibilities” of creating virtual identities as our extended selves.
But what are these virtual identities, how are they generated, are they indeed limitless in their options and performances or do they rather exist within certain prescribed operational modes?
We organise a virtual roundtable on the topic. Please let me know if you would like to participate.
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Dear Christophe Bruchansky, this a very interesting discussion topic. I have experienced myself the power of the avatar in VR for personal goal-setting and the transformation of the self in the physical world. In the context of the Metaverse, I suggest the remarkable experiences and exciting research findings around identity in 3d multiuser virtual worlds and VR environments. Here are some indicative works for everyone's consideration.
Meadows, M. S. (2007). I, Avatar: The Culture and Consequences of Having a Second Life. Pearson Education.
Mystakidis, S. (2022). Metaverse. Encyclopedia, 2(1), 486–497. https://doi.org/10.3390/encyclopedia2010031
Article Metaverse
Yee, N., Bailenson, J. N., & Ducheneaut, N. (2009). The Proteus Effect: Implications of Transformed Digital Self-Representation on Online and Offline Behavior. Communication Research, 36(2), 285–312. https://doi.org/10.1177/0093650208330254
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I just posted a short Note, mostly addressed to my Linked In platform contacts, followers and interested individuals, that addresses the issue regarding the foreseeable long-term impacts of "Virtual Contact" upon the Cities, their transport infrastructure, and most importantly may be, their Central Business Districts (CBDs).
In it I hint at the set-up of a New Urban Economics Model. The use of nonlinear dynamics and exogenous shocks as fueling a new wave of spatial Schumpeterian gales of destruction is hinted in that short Note.
Also, the worlds of a Cybercity and a Location Theory on Cyberspace are briefly outlined.
I wonder if this community has any thoughts on this subject. Thanks!
The aforementioned Note is found here: (PDF) ON THE LONG-TERM EFFECTS OF "VIRTUAL CONTACT" UPON CITIES, TRANSPORT INFRASTRUCTURE, AND CENTRAL BUSINESS DISTRICTS (CBDs) (researchgate.net)
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Interesting, ... share me the best answer you find.... Please