Questions related to Video Game Design
In my recent research into the use of educational games, I have noticed that there appears to exist an overall distaste for playing them.
I was wondering - do any of you have any comprehensive, peer-reviewed papers or even books explaining why educational games are often considered to be worse or inferior to more commercially successful games? While I do have my suspicions, it would be great to gain some proper insight from others in the field.
Many thanks in advance!
- Kristoffer S. Fjællingsdal
There's a chapter by Isaac Soon that addresses gamification in theological education in Learning and Teaching Theology: Some ways ahead, Les Ball & James R. Harrison (eds.). It's worth being aware of.
Soon, I. (2015). Video game design and the theological classroom: gamification as a tool for student-centred learning. In L. Ball & J. R. Harrison (Eds.), Learning and Teaching Theology: Some Ways Ahead (pp. 159–170). Eugene, OR: Wipf & Stock Publishers. Retrieved from https://books.google.ca/books?id=lIycCQAAQBAJ
I am interested in making a suite of Unity Engine video games for second language acquisition in character based languages. The language of peak interest is Mandarin Chinese. Currently, I'm aware of the nature of how the characters are constructed from the fundamental 214 radicals. I'm now interested in understanding the cognitive steps to learning to write these characters. I'm looking for linguists or psychologists who can point me in the right direction so that I can optimize the game's serious elements.
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Can anybody suggest a method to track the ball in an indoor soccer game.
The input will be video frames.
Any matlab or opencv code would be very nice.
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I am designing the next version of an educational video game, and want it to be appealing to young people and not so young ones too, making it useful from elementary school to the university. This sounds quite challenging because people's minds change a lot through those ages. What should I be aware of when doing this? Can you suggest a previous work about this topic? Thanks in advance
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One of my professors, Prof. Dr. Viknes Waran Mathaneswaran, is toiling with the possibility of developing simulated neurological surgery. It would be wonderful if anyone familiar with such an endeavor is willing to share their experience with us or if you know anyone within the the said field who might be interested to start a discourse.
We have been working on a game idea which is now in the stage of Game Design Document. Can we publish it as a research paper ?
I'm interested in learning how researchers gather quantitative data (and gaming metrics) from participants that are not physically in the same room as the researcher.