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Learning Object Oriented Programming (OOP) in JavaScript is a crucial step to mastering the language, as it provides a structured way to manage complex code and allows for better reuse and maintenance.
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Learning Object Oriented Programming (OOP) in JavaScript is crucial because it allows for the creation of modular, reusable code through the use of objects and classes. This approach helps in organizing code, improving code readability and reducing complexity. The main concepts of OOP, such as abstraction, encapsulation, inheritance and polymorphism, help developers to create applications which are easier to scale and maintain. Furthermore, OOP promotes code reusability, which improves development speed and prevent mistakes.
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Object-Oriented Programming
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The choice between Java and C++ for learning and implementing the principles of object-oriented programming (OOP) depends on several factors. Here are some considerations to help determine which might be better for a student:
Java
Pros:
  1. Simplicity and Ease of Use: Java is often considered easier to learn and use compared to C++. It has a simpler syntax and abstracts many of the complex details, making it a good starting point for beginners.
  2. Automatic Memory Management: Java has garbage collection, which automatically handles memory allocation and deallocation. This reduces the chances of memory leaks and pointer errors, common pitfalls in C++.
  3. Platform Independence: Java runs on the Java Virtual Machine (JVM), making it platform-independent. Write once, run anywhere (WORA) is a key feature.
  4. Rich Standard Library: Java provides a comprehensive standard library that supports many common programming tasks, which can make learning and development easier.
  5. Strong Community and Resources: Java has a vast community and a wealth of resources, including documentation, tutorials, and frameworks that support learning and development.
Cons:
  1. Performance: Java can be slower than C++ due to the overhead of the JVM and garbage collection.
  2. Less Control: Java abstracts away many details, which can be a drawback for students who want to understand low-level programming concepts.
C++
Pros:
  1. Performance: C++ generally offers better performance than Java, as it is closer to the hardware and does not have the overhead of a virtual machine.
  2. Control Over System Resources: C++ gives programmers fine-grained control over system resources, memory management, and hardware. This can be advantageous for students who want to learn about low-level programming.
  3. Multi-Paradigm Language: C++ supports multiple programming paradigms (procedural, object-oriented, and generic programming), providing a broader perspective on programming concepts.
  4. Industry Use: C++ is widely used in system/software development, game development, and performance-critical applications, making it valuable for students interested in these areas.
Cons:
  1. Complexity: C++ has a more complex syntax and steeper learning curve compared to Java. It includes intricate features like pointers, manual memory management, and multiple inheritance, which can be challenging for beginners.
  2. Manual Memory Management: Students must manage memory manually, which can lead to errors like memory leaks and segmentation faults.
  3. Platform Dependency: C++ code needs to be compiled for each specific platform, making it less portable than Java.
Conclusion
  • For Beginners: Java might be better due to its simplicity, automatic memory management, and rich standard library.
  • For Learning Low-Level Concepts: C++ can be more beneficial because it provides more control over system resources and exposes students to a broader range of programming paradigms.
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Seeking insights on practical applications.
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Design Patterns as a toolbox are complementary to Object-Oriented Programming and Advanced Object-Oriented Design (following SOLID acronym principles).
Follow:
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System and Application Software are Obsolete! Sooner or later. Do you agree?
Note: We will address several questions related to this issue.
The Next Question: What is an alternative?
fuse is a standard device found in any electrical system. Examples include a home, an automobile, a power tool, and many more. The fuse is common and comes in a relatively small variant of the required application and the amperage or load the fuse is expected to carry. For a particular application and load, fuses are typically interchangeable. If the FUSE fails, the circuit is open and will not conduct electricity. Plug in a new fuse, and the circuit is complete and resumes operation.
How many software programs are there in the world? Joseph Newcomer, Former Chief Software Architect (1987–2010) and Author have 14.7K replies and 3.7M answer views. Billions. Probably not trillions. But certainly, more than hundreds of millions. Some are one line long. Some are a hundred million lines long. And everything in between.
These software programs have insidious problems, such as:
• Lack of reliability.
• Lack of stability/unstable
• Excessively costly (billions) to build, purchase, and operate.
• Brittle
• Software projects continue to fail at an alarming rate.
This data immediately prompts two questions:
1. Is it a problem with the project methodology or how organizations administer software engineering projects?
2. Is it a problem with the quality of software engineers available within the marketplace?
There is plenty of blame; however, these are not the root causes of the failings of contemporary software applications and software products.
The problems are manifold:
1. Every software solution must be targeted for an operating platform, and invariably, a software engineer or team of engineers must build out not only the functional capabilities of the software but also must deliver the plumbing of the software itself. The multitude of questions must be addressed at the commencement of a software engineering project:
a. How does information move within the application?
b. What algorithms and patterns will be used, and which will be avoided?
c. How do different components interact?
d. Is there a need for a message bus?
e. Will the application employ services?
f. How is information stored, retrieved, rendered, reported, and transmitted to consumers of other details?
g. What are the performance requirements of the application?
h. What is the mechanism for recovering from routine application failures? Or catastrophic failures?
i. How do we prevent the application from suffering from design constraints that effectively lock the application from evolving to meet changing requirements over time?
j. How can we prepare for inevitable changes in requirements and ensure the integrity of the application across many design changes?
Functional and non-functional requirements must be vetted, and a solution that satisfies these questions and many more is needed. Plus, there needs to be a holistic methodology for efficiently documenting a software application's functional and non-functional requirements, neither at its inception nor throughout its lifecycle. Approaches to writing these requirements are as diverse as the number of software architectures today. For example, FUSE employs a holistic approach to software architecture; software design and applications are simply artifacts of the architecture and design.
We could spend hundreds of pages analyzing the many weaknesses of contemporary software engineering practice, but the purpose of our research is different. The compendium of research into the failures of modern software methods is vast, and each new methodology and technique introduced addresses point solutions to only specific problems and weaknesses in software engineering. Unfortunately, no unified and holistic software approach addresses the issues with prior methods.
One may ask, "How so?" or, "How did we get into this desperate situation?
Unfortunately, this specific line of questioning perpetuates the problem and keeps the software engineering community on the wrong track. The question pre-supposes that minor tweaks to how software is engineered are adequate to "fix" the problems that genius software engineers have bequeathed to our world. We cannot just tweak things as has been tried before. We cannot replace zero methodologies with waterfalls to fix how projects are managed. We need to replace waterfall with agile and get a better outcome.
We have made meaningful advances in Software Engineering in the past 50 years. Waterfall methodology was an essential improvement over the diverse approaches used before Waterfall methods were introduced. Object-Oriented Analysis, which led to Object-Oriented Design and Object-Oriented programming, was a similarly crucial step forward. This object orientation motivated the Gang of Four to introduce their notion of systems of patterns, ushering the concepts of patterns into the contemporary world of software engineering. So pervasive was this concept and so widely adopted that it is unlikely to find any software undertaking that does not employ the idea of patterns today.
However, if this is the case, why are the artifacts of software not improving markedly? Why do we still have failures with alarming frequency across all software projects? Shouldn't we expect more from software projects that employ the correct techniques and methods? However, again, this question needs to be corrected. It assumes that we can adjust a small error here or there and solve the fundamental and conceptual problems of software architecture, software design, and software development. There is little more to be done.
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Dear Sir,
As professional, I respect you but finding scapegoat (translation here) for your own weaknesses does not bode well. I hope, wish and pray for your positive contributions. Let us be nice to one and all.
Good luck!!
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Hello fellow experts,
What are your thoughts on this?
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Aspect-oriented programming (AOP) is a programming paradigm that aims to increase modularity by allowing the separation of cross-cutting concerns.
Object-oriented programming (OOP) is a programming paradigm that uses objects to design applications and computer programs.
The main difference between AOP and OOP is that AOP focuses on the separation of concerns while OOP focuses on the encapsulation of data and behavior into objects.
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Question 01: Two Parts
1) Software programs have insidious problems. What & why?
Look ahead.
2) Should we blame the programmers?
The answer: No.
We need to engineer the programs instead of programming them.
How many software programs are there in the world? Joseph Newcomer, Former Chief Software Architect (1987–2010) and Author have 14.7K replies and 3.7M answer views. Billions. Probably not trillions. But certainly, more than hundreds of millions. Some are one line long. Some are a hundred million lines long.
These software programs have insidious problems, such as:
• Lack of reliability.
• Lack of stability/unstable
• Excessively costly (billions) to build, purchase, and operate.
• Brittle
• Software projects continue to fail at an alarming rate.
This data immediately prompts two questions:
1. Is it a problem with the project methodology or how organizations administer software engineering projects?
2. Is it a problem with the quality of software engineers available within the marketplace?
There is plenty of blame; however, these are not the root causes of the failings of contemporary software applications and software products.
The problems are manifold:
(1) Every software solution must be targeted for an operating platform, and invariably, a software engineer or team of engineers must build out not only the functional capabilities of the software but also must deliver the plumbing of the software itself. The multitude of questions must be addressed at the commencement of a software engineering project:
I. How does information move within the application?
II. What algorithms and patterns will be used, and which will be avoided?
III. How do different components interact?
IV. Is there a need for a message bus?
II. Will the application employs services?
VI. How is information stored, retrieved, rendered, reported, and transmitted to consumers of other details?
V. What are the performance requirements of the application?
VI. What is the mechanism for recovering from routine application failures? Or catastrophic failures?
VII. How do we prevent the application from suffering from design constraints that effectively lock the application from evolving to meet changing requirements over time?
VIII. How can we prepare for inevitable changes in requirements and ensure the integrity of the application across many design changes?
(2) Functional and non-functional requirements must be vetted, and a solution that satisfies these questions and many more is needed. Plus, there needs to be a holistic methodology for efficiently documenting a software application's functional and non-functional requirements, neither at its inception nor throughout its lifecycle. Approaches to writing these requirements are as diverse as the number of software architectures today. For example, Fayad's Unified Software Engine (FUSE) employs a holistic approach to Unified and Stable Functional and Non-Functional Requirements Ultimate Design, Unified Software Architecture on-Demand (USA on-Demand); and applications are simply artifacts of the entire lifecycle of the system and application software.
Note: We have a complete in-house course on FUSE and will post a few PowerPoint Presentations and videos related to FUSE soon.
We could spend hundreds of pages analyzing the many weaknesses of contemporary software engineering practice, but the purpose of our research is different. The compendium of research into the failures of modern software methods is vast, and each new methodology and technique introduced addresses point solutions to only specific problems and weaknesses in software engineering. Unfortunately, no unified and holistic software approach addresses the issues with prior methods.
One may ask, "how so?" or "how did we get into this desperate situation? Unfortunately, this specific line of questioning perpetuates the problem and keeps the software engineering community on the wrong track. The question pre-supposes that minor tweaks to how software is engineered are adequate to "fix" the problems that genius software engineers have bequeathed to our world. We cannot just tweak things as has been tried before. We cannot replace zero methodologies with waterfalls to fix how projects are managed. We need to replace waterfall with agile and get a better outcome.
We have made meaningful advances in Software Engineering in the past 50 years. Waterfall methodology was an essential improvement over the diverse approaches used before Waterfall methods were introduced. Object-Oriented Analysis, which led to Object-Oriented Design and Object-Oriented programming, was a similarly crucial step forward. This object orientation motivated the Gang of Four to introduce their notion of systems of patterns, ushering the concepts of patterns into the contemporary world of software engineering. So pervasive was this concept and so widely adopted that it is unlikely to find any software undertaking that does not employ the idea of patterns today.
However, if this is the case, why are the artifacts of software not improving markedly? Why do we still have failures with alarming frequency across all software projects? Shouldn't we expect more from software projects that employ the correct techniques and methods? However, again, this is the wrong question. It assumes that we can adjust a small error here or there.them.
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Thank you for your question.
First of all: My understanding is to separate my questions to:
1) Unanswered Questions
2) Answered Questions by myself
Point (1): I don't know how to separate them.
Point (2): I didn't provide any answers to all my questions
Moment (3): The same questions got thousands in reading and discussion on LinkedIn, and I have no idea what is going on ResearchGate
Issue (4): I posted the questions to get the conversation going and provide answers.
I posted that Software programs have insidious problems clearly, and I would have hoped to hear from the respected researchers on ResearchGate the following:
1) Do you agree with the listed dark sides or not?
2) Justify your answer.
3) What do you think we should or should not do?
I can address the dark side issues and provide better engineering Unified Software Engines instead of programming applications and systems
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I've been using Eclipse rather than netbeans, but with so many development for desktop programming some of my friend prefer to use netbeans.
Based on your experience what software do you use to teach java and what is the great thing about it?
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JCreator, BlueJ, NetBeans etc
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Dear all;
I am trying to simulate non-Newtonian fluid flow in porous media with the help of Palabos software. Palabos is a C+++ open-source library that solves flow problems with the lattice Boltzmann method. I am not familiar with object-oriented programming and I want to extract a value from a template that is used in every iteration. To be more precise; I want to print Omega (which is an (Nx-1)*(Ny-1) dimensional matrix) in every 250 iterations in the form of gif or data to validate my result. I added pcout to print variable in this function and it works but it is repeated every iteration which generates too much data ( imagine 200*200 lattice and 10000 iterations!).
I will be really glad if you could help me through this. the code is provided below. also, I uploaded
.h and .hh file to this message
Many thanks;
Elahe;
template<typename T, template<typename U> class Descriptor,int N>
T CarreauDynamics<T,Descriptor,N>::
getOmegaFromPiAndRhoBar(Array<T,SymmetricTensor<T,Descriptor>::n> const& PiNeq, T rhoBar) const
{
T nu0_nuInfoverCs2 = (global::CarreauParameters().getNu0()-global::CarreauParameters().getNuInf())*Descriptor<T>::invCs2;
T nuInfoverCs2 = global::CarreauParameters().getNuInf()*Descriptor<T>::invCs2;
T nMinusOneOverTwo = (global::CarreauParameters().getExponent() - (T)1)/(T)2;
T lambdaOverCs2sqr = global::CarreauParameters().getLambda()*Descriptor<T>::invCs2;
lambdaOverCs2sqr *= lambdaOverCs2sqr;
T piNeqNormSqr = SymmetricTensor<T,Descriptor>::tensorNormSqr(PiNeq);
T alpha = lambdaOverCs2sqr * piNeqNormSqr *(T)0.5
*Descriptor<T>::invRho(rhoBar)*Descriptor<T>::invRho(rhoBar);
T omega = carreauDynamicsTemplates<T,N>::fromPiAndRhoToOmega(alpha, nu0_nuInfoverCs2, nuInfoverCs2, nMinusOneOverTwo, this->getOmega());
T tau=(T)1/ omega;
T visco=((T)2 * tau - (T)1)/(T)6;
pcout << "" << visco << std::endl;
return omega;
}
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Dear all;
I searched among some examples and I figured out that an output image for omega could be easily generated by adding these few lines to the writeGifs function in the CPP file.
imageWriter.writeScaledGif(createFileName("omega", iter, 6),*computeOmega(lattice , Box2D(0,nx-1, 0,ny-1)),
imSize, imSize );
Thank you for your contributions and precious answers.
Regards;
Elahe
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I want to learn OOP but i don't know what is adventages of it. Let me know about it. Thank you for your answer
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Dear respected researchers:
Since I have a similar related case, I want to add the following about the the promised black-box:
"There is a clear and distinguishable variance between both theorizing that is largely based on the theoretical-academic world and the implementation that is conducted upon real-world cases"
The above sentence is from a similar discussion that I have mentioned it on page 39 (i.e. page 10) of the following paper:
Nidhal Kamel Taha El-Omari , “Sea Lion Optimization Algorithm for Solving the Maximum Flow Problem”, International Journal of Computer Science and Network Security (IJCSNS), e-ISSN: 1738-7906, DOI: 10.22937/IJCSNS.2020.20.08.5, 20(8):30-68, 2020.
You can also see the same paper at the researchgate at the following link:
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Hi,
I am porting the CommServer software family to GitHub and publishing the products as the open-source. Visit the following page to get more:
From the community reaction, I know that people are going to reuse this software also for research Machine To Machine interoperability. Let me ask you if you have any idea about the priority I shall apply to my road map. The list of products I am going to publish you can find here: CommServer products
OPC UA Address Space Model Designer and OPC UA Viewer are done.
Thanks for any advice.
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Thank you for your answer. However, let me stress that we are talking about what is going on the wire but not about managing computer resources and instantiate a program. More you can get from:
I know that the Operating System community (actually disjoined communities) has own rules and there is a never-ending discussion about what is better without the definition of the engineering measurement rules to properly define the condition and finally get the black and white picture.
You proposed to add free in front of open-source software. It means that we must talk about money. It narrows the problem. My point is that we should talk about motivation and try to find answers to the questions:
  • how to motivate an end-user to check out the proposal
  • how to motivate the developer to continue improvement
  • how to motivate maintainer to keep the software up-to-date
  • how to motivate teachers to educate new users
  • how to motivate visioners to disseminate the workout
  • how to motivate distributors to convert the solution into products and guarantee quality
The money is not enough to motivate. As far as I know, most of my students expect stability at first. It seems that it will be especially important in the COVID-19 threat context. Usually, money is just must have option.
BTW the software in concern is covered by the MIT license - I don't know a more permissive license. I am not a lawyer so let me know if I am wrong.
Anyway, thank you for feedback.
Mariusz
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Dear all,
I have some questions in C++ which I could not get clear answers through internet. It would be very helpful if you could help with it.
1. How to instantiate a non-pure abstract class ( only one of the data members is made pure virtual) in the main(). In internet it is mentioned that, it is possible to create my own constructor to initialize the property members and to use the non-virtual methods. is it possible?. or should the non-pure virtual members can be made static?
2. Some say, that it is even possible to create a non-pure abstract class just my making the destructor as pure virtual, it is possible?
3. What is the actual useof pure virtual destructor in the program actually?
4. Is it possible to use the auto type as return value in case of abstract function? Is it possible to know the type of data carried by auto variable?
5. why sometimes the constructor is made protected, is it liberately done to prevent direct instantiation? what are all the use cases of such practice?
6.If I call a virtual function in the derived class, it takes the default value of that function from base class always, how to override it? why it happens?
7. In multiple inheritance, why I make a class virtual to avoid multiple copies of a same base class, it does not work?
8. Interestingly, if I call the grandchildren class (in multiple inheritance)
class A(contains virtual members) : class B ( non virtual members)
class B : class C ( non virtual members)
class C: class D ( non virtual members)
9. If there is a non-pure abstract class( only one of the members is pure virutal), can I again define it as pure virtual if there is no body/definition literally available in one of the derived class, instead of defining it just for the sake of abstract class instantiation?
if I access the class D object, using the class B/C type pointer, provided that the base class A member function made virtual, the members of the class D is accessed instead of class B. Can I understand that any base class member irrespective of what you use becomes virtual even if one of the base class instance of that member is made virtual?
Hope my questions were clear. Would be glad to provide an example code if required.
Thank you and I look forward to hearing from you.
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I recommend to ask this Q at: https://stackoverflow.com/
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Hi,
Can anyone suggest me a textbook on object-oriented programming of finite volume method?
The programming language does not matter.
Thanks
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Hi,
The mathematics and the implementation of CC-FVM ( written by MATLAB ) are available in the following link;
Very recommended, the best for beginners. I should say the code is for the structured meshes. I have to say, the way coefficient calculated is not general. It means you pretty much limited to a rectangular geometry.
Good luck with your research, :-)
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object oriented programming
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highly cohesive and loosely coupled
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Is there exist an Agent Oriented Language likewise Object Orientation : Object Oriented Language?
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I recommend using Jadex , which is a platform that use java and XML, with other multiple features.
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Data hiding and encapsulation both are the important concept of object oriented programming.
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Data Mining means extracting useful information from the data warehouse.
Data Hiding means protect the object integrity from unintended or intended changes.
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Data hiding and encapsulation both are the important concept of object oriented programming.
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No relation. Data mining is just a fancy term for searching in a database. For example, finding running sneakers on Amazon is a sort of data mining. And, it seems like you already know what data hiding is.
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models and framework related to object oriented regression testing
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One additional reference of interest, more OO-testing oriented:
Regression testing is close to functional testing in terms of modeling and implementation.
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Hi
I want to develop a CFD code which I will be able use it for industrial application.
One of the most important question is, "Have I develop it as an object oriented program?"
Personally, I think, it is not necessary. Because it is developing for a unique application such as wind turbine. However, commercial software like FLUENT, applies on varies of engineering area, so OOP helps them to develop their software faster.
I think it is better for every application develop a unique code. for example for rotor simulation a unique code and for another application, another unique code. because we can use those algorithms which better for this application but in another application, may be their not efficient. so, if we develop a unique code we can save run time and cost eventually.
In my experience, I ran a pitching airfoil by FLUENT and in the same time by a in-house code which used specific algorithms. finally I got 2 hours run time with my code and almost 6 hours by FLUENT.
This was a point that I think by myself that commercial software such as FLUENT are not efficient for industrial application. subsequently, if I develop a code for unique application, so I think I do not need take a time for OOP.
It is my pleasure that I know your comments.
Best Regards. 
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Own-made code are often the target in academic environment. It is a really different aim from what you want to do with a commercial and very general (generality is enemy of efficiency) code as Fluent. For example, I work in LES and Fluent has very poorly accurate discretization schemes and just few SGS model. Therefore, I code my program if I want to study a flow case with higher accuracy and test different SGS model. In industrial applications there is no room for such studies and Fluent is of course the most used tool.
So, giving a response to you depends on your work environment, flow problem, time for the project to debug and validate your code and many other things.
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When implementing 62304 -2015 standard for Medical Software Product. there is a chapter about Legacy Software and a gap analysis is needed to be done to encounter deliverables  and activities of SDLC. Do you have a method to do the gap analysis , Do you have a flow of the process for binding a risk level according to the finding of deliverable ?.
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Sorry, not for me
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in the link of github sha transform has two arguments ctx and byte data[], what is data[] meant for and in the next line wat is i and j and why shifts are done of 24,16,8 and why j added with 3
next step what states mean here and according to what i know that first 16 rounds would be copying the m[16] and next 48 that computations of sigma and all would be done but in this program why direct 64 rounds that are done  and iteration starting from 0 to 64
what are bitlen and bitdata referring too...whybilen added with 512 in if part
and atlast final is completely a  grrek for me i could understand is somewhere padding is done but why if and else part are done with 56 and 64 i donno
and why memset has been used . at last step appending to padding tha message in bits and transform and last steps are completely out of my head now....sorry to ask the question mant times but need some guidance to understand and to work on because im not so strong in c
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24, 16, 8 these are used to represent the number of bits used in Hash function. Data[] is used for initialized the string used for encryption.
Data[] is used for initialized the string used for encryption.
ctx is a pointer used for naming conversion.
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Hi, 
I am currently trying to download a lot of data from the NASA MERRA2 project. 
They are providing daily files of a set of variables in the nc4 format. According to Link 1 it is (was?) possible to directly access single variables inside of the file with ascii format at MERRA. 
A am wondering if it is still possible with Merra2, if yes: 
How do I access this data? I prefer to work with wget to bulkdownload the files via matlab.
I have found some Merra2-Files via OPENDAP, but unfortunately not the ones that I need (M2T1NX...)
Can anyone please help me with this issue? downloading 20TB of data for variables with are in total 1TB seems to much for me.
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Hi Peter
I expect you should be able to do exactly the same thing with MERRA2 as you have done with MERRA, providing you know the data fields you are looking for. I have added a file with the data specifications for Merra2, from which you should be able to construct your argument for data download.
Hope that helps.
Regards
Bob
enc
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The main concept is to load the list of customers in the webpage, in the backend lakhs of customers list is there in the webpage(frontend) when i click the button "list of customers" it will load the first 100 customers list and when i will click the "load more" button it will show the list of next 100 customers list. anyone know the concept how to do it.
advance thanks.
regrads,
Saran
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thanks for ur answer Mr.Krishnan Umachandran. 
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Need the Dataset of bug reports in CSV format. I have read many research papers, they mentioned that, they had taken bug report dataset from bugzilla but i am not able to generate reports. From where I get the dataset??
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Dear Nishi Madaan,
You may use software bugs data of software Terapromise repository for your analysis. Here you can find different software log file in .csv format. 
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I using easyRDF library to communicate with fuseki server in codeigniter. I want to execute CRUC operation, but 
I used below code to select data and to fetch query result:
$this->load->library('rdf');
EasyRdf_Namespace::set('rdf', 'http://www.w3.org/1999/02/22-rdf-syntax-ns');
EasyRdf_Namespace::set('srt', 'http://persuratan-semweb.dev/ontologies/surat.owl');
$sparql = new EasyRdf_Sparql_Client('http://localhost:3030/surat_single/sparql');
$query = "SELECT * WHERE { "
. "?surat rdf:type srt:Surat . "
. "?surat srt:sifat_surat ?sifat_surat . "
. "?surat srt:nomor_surat ?nomor_surat . }";
$result = $sparql->query($query);
echo "jumlah data: " . $result->numRows() . "<br>";
echo "<br>";
foreach ($result as $row) {
echo $row->sifat_surat . " " .$row->sifat_surat . " " . $row->nomor_surat ."<br>";
}
print_r($result);
But, The output I got are (zero row):
jumlah data: 0
EasyRdf_Sparql_Result Object (
[type:EasyRdf_Sparql_Result:private] => bindings
[boolean:EasyRdf_Sparql_Result:private] =>
[ordered:EasyRdf_Sparql_Result:private] =>
[distinct:EasyRdf_Sparql_Result:private] =>
[fields:EasyRdf_Sparql_Result:private] => Array (
[0] => surat
[1] => sifat_surat
[2] => nomor_surat
)
[storage:ArrayIterator:private] => Array ( )
)
Where as if I tried my query in Fuseki endpoint, I got such as in file I attached. I'm completely beginner in semantic web. Does anyone know how to select data and fetch it in PHP, insert, delete, and update data as well?
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"Insert" and "Add" are often used like synonyms, but, in your opinion, from a semantic point of view, when it is more correct to call a function prefixed with "insert" and when with "add?"
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If the choice is between add and insert, I would prefer add when two things are to be mixed together to produce a seaprate result, such as adding two containers-two sets to produce a new one, and insert when a new member is to go into a container. The semantics of add and insert may vary further based on the container data type(s) on which the operation is being performed.
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Two way to design OO application:
1. Assign responsibities(logic) to and domain classes by information expert pattern
2. Let domain classes as entity class only contain get/set methods (could have add/delete for multiple references), entity manager does the job to maintain the instances of class. Buiness logic is seperated from entity class as controller class.
What is the way in the real world for OO software engineering? Pros or Cons?
I saw lots of persistence layer frameworks such as JPA/Hibernates/ibatis/EMF as the second way. a little bit confusion
Thanks!
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You have started your question as object oriented in real world. I dont want to give a text book explanation here. hence I would explain how I would rather see objects and object orientedness. 
State and behavior are the two main aspects of the object. Class defines it as a meta model and instance of the class as an object modifies the state using the behavior attached to that model . 
it has become a common practice "in the name of separation of concern" to define class with just getters and setters for variables. Please view those as state modifiers. There is nothing stopping us to add additional behaviors to either setters or instance methods. say for example, validating through annotation to establish boundary conditions or allowed values or even to modify other state variables within the domain object can all be done within that behaviour of that domain when it doesnt impact the other domains. 
Creation of these objects can be done through several design patterns (according to layered architecture principle one such is entity manager utilized to optimize resources)
If any events has to modify the state of the object, then it could only be through the state modifiers / accessors which takes care of the behavioral aspects before changing the state. 
When we term business logic, it is normally one of those which impacts more than one domain. so in puristic terms it shouldnt be a behaviour attached to one single domain object when it is cross domain in nature and hence it was always recommended to be a separate layer. 
Any software architecture can be abstracted to following layers.
1) Information Presentment
2) Information Processing 
3) Information Persistence
These three layers can be applied to the lowest level of software architecture. 
in your query, you have referred to persistence framework. considering actual DB layer as information persistence through SQL / ORM mapping through framework, entities defines the list of states to be modified and annotation indirectly states the behaviour it has to do (which is modify the DB) and the overall CRUD operations (or findbys and inserts of framework) refers the information presentment for the consumer.  
All these frameworks helps you to abstract certain boiler plate code to handle resources and (some cases behavior) which otherwise will be left to programmers to hand code. 
.. 
Drop me a word if you feel the above makes sense. 
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what is the characteristic features of object-oriented programming?
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Zhiming Liu — what you describe is "class-oriented programming," which is a weak evolution from object-oriented programming and, while somewhat related and often confused with OO, it is not the same.
Experts in reusability (such as Will Tracz) note that reuse is not a design desideratum but can be a consequence of good design. The most reused artefacts to this day are probably still the primitives in the C library. Many OO artefacts designed to be reused are in fact rarely used, and to be reused, they must first be used. (My corporate reuse repository contained code that didn't even compile, but the people who put it there were rewarded for contributing reusable code.)
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Radial polarized beam is tightly focused by an high NA objective (OBJ). A reflection mirror located in the focal region of the OBJ is employed to reflect the focusing spot. The image is enlarged by the OBJ and a tube lens (f = 200 mm), then imaged onto a digital camera. In the ideal case, I should obtain a solid focus spot. Why do I obtain an annular beam? 
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Here is an article desribing the problems in focusing a radially polarized light beam.
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I have designed a testing approach to test integration fault of embedded system. I have already created the test criteria. But now i need to go for experimentation but i do have any sample code. I need some real C code which i can execute with test cases. I tried to search in many sites but did not get suitable code.
What should i do now? Because without execution i cannot collect the test result. Please share your idea.
Thank you.
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Hi Muhammad, 
  You can have a look at open source C projects in gitHub. 
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please help me, I wanna learn OOP
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In addition to the previous answer, we can say also that OOP is a well-adopted programming style that uses interacting objects to model and solve complex programming tasks. However, there are two examples of popular OO programming languages are Java and C++. Some other well-known object-oriented programming languages include Objective-C, Perl, Python, Javascript, Simula, Modula, Ada, Smalltalk, and the Common Lisp Object Standard.
Basically, some other OOP advantages include:
1- Improved software development productivity: OO programming is modular, as it provides separation of duties in object-based program development. It is also extensible, as objects can be extended to include new attributes and behaviors. Objects can also be reused within an across applications. Because of these three factors; extensibility, modularity, and reusability.
2- Faster development: Reuse enables faster development. Object-oriented programming languages come with rich libraries of objects, and code developed during projects is also reusable in future projects.
3- Lower cost of development: The reuse of software also lowers the cost of development. Typically, more effort is put into the OO analysis and design, which lowers the overall cost of development.
4- Higher-quality software: Faster development of software and lower cost of development allows more time and resources to be used in the verification of the software. Although quality is dependent upon the experience of the teams, OO programming tends to result in higher-quality software
Other OOP disadvantages are:
1- Steep learning curve: The thought process involved in OO programming may not be natural for some people, and it will take the time to get used to it. 
2- The complexity of creating programs: it is very complex to create programs based on the interaction of objects. Some of the key programming techniques, such as inheritance and polymorphism, can be a big challenging to comprehend initially.
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Hi, I'm beginner in learning of Object Oriented Programming, especially on Java. I'm still confuse to determine which are true of OOP's Properties examples.
I know that my question is not a research question. I should better to find the detailed answers through Google, but I would like to know the correct answer, so that I can understand OOP well. Please kindly help me to answer this if you don't mind. I thank you for your attention and your help.
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  • Classes –  Class Definition (Generic class for the unspecified data. They are flexible and reusable and Class Library for specified data)
  • Inheritance of the class – the class is reused on many functions on the system
  • Encapsulation – Capture and keep data save from outside interference
  • Abstraction- The ability to represent data at a very conceptual level without any details.
  • Polymorphism- This is the ability to exist in various forms. For example an operator can be overloaded so as to add two integer numbers and two floats.
This video might be helpful in understanding OOP:
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Respected Sir/Madam,
Can you suggest me :--How to do interlink two diffrent things and correlate to each other?
  1. Firstly ,We examined 22 different UML Class Diagram and Find out Maintainability through these Size metrics and Structure Complexity Metrics .Size metrics contains Response for a class ,Number of Method, Total Number of methods, Weight methods per class. Structure Complexity metrics contains Number of Children, Number of classes ,Number of Relation ,NGen, MaxDIT, NAggH, NGenH.
  2. Secondly ,Maintainability Index (MI) is a composite metric that incorporates a number of traditional source codes metrics into a single number that indicates the relative maintainability. This Second is that , assess the Maintainability Index, Cyclomatic Complexity, Lines of Code (LOC), Depth of Inheritance,Class coupling and result found the enhance maintainability through Visual Studio C Sharp 2013 and analyze the Code Metrics of different diffetrent small program.
Can you guide me how to interlink these two things to correlate each other because program of Visual studio c# and UML Class diagrams are diffterent to each other . They are no simililarty criteria and coordination to each other ,only both are same object oriented programming and their characteristics are OOPs nature.
So,What I should do?How to conclude these things.
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please helf me
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Require working principle.
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please help me
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One of the barriers to rebuilding tables in Oracle's relational database is that on a table with multiple indexes, the system has to rebuild each index with a separate full table scan. It seems that a "full table scan" should have all of the columns (for all of the indexes) in one pass, but I haven't found any way to do this. Some database systems lock operations during the building of indexes, so this problem becomes even more significant.
Thank you in advance.
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Dear Bruce,
Thank you for this information, this is very helpful. This website and the keywords are a very good idea.
Regards,
Kevin.
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A multi-threaded application should have atomicity, deadlock avoidance, race condition detection. Are there any other which are necessary to be considered?
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So you have also to avoid resource thrashing and thread life-cycle overhead. This comes when you have too many threads and it starts taking up all your resources. Usually the introduction of thread pools help with the resource thrashing as it spreads the load of thread creation and you get to re-use already created threads to avoid the creation overhead altogether.
There are 3 main threading approaches
1. Thread per task: Small number of long running tasks
2. Single background thread: Low priority background tasks processed in a queue
3. Thread pooling: Large number of short running tasks
There is probably others but I guess those are the ones that come to my mind off the bat.
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I am testing class cohesion metric
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I am working on my thesis now in the data collection stage and needed opinions to prevent as you have said long run problems with my conclusions.I will look into the suggested tools, thank you for your responses.
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I am trying to analyze java classes to a stereotypes such as control, entity, test, exception, interface and model. How can I classify the classes to multivalued stereotypes such as control-test or others.
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Do you want to do this in some specified way? E.g. with annotations or something like that? Otherwise, you could use bitmasks I guess.
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I came across the GOF (Gang of Four) Advice "Favor Aggregation over Inheritance".
Can you provide a concrete example where both - inheritance and aggregation - would be design options but I should use aggregation instead of inheritance? If possible please attach a UML diagram.
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I believe characteristic of good design is design by composition whereby your classes are composed of other classes such as properties of a particular type. This allows for inversion of control and the ability to make software that is extensible without modification or tight coupling. Inheritance has its purpose but I too think it because difficult to maintain when you continue to extend sub classes. Eventually you get to the point where you need to start going back up the chain to add in abstract methods to support further operations. Design by composition is essentially what GOF is referring too.
For example consider you have a duck as a base class. You could create a mallard type which inherits from the duck class. But lets say that you have a method called make_sound(). If you implemented this in the base class you would define it as "Quack" and the mallard type would be able to use it.  Now you are to add a new duck of type : Rubber_Duck. The issue here is that a rubber duck does not go "quack" but may go "squeak". Now you need to override your original make_sound() method. Now you learn you need to make a variety of sounds so you need to back into the base class and rethink the entire design.
If you use an interface you could have simply defined the method of make_sound() and created many sounds that share this behavior. Then you apply the make sound type as a property into your duck class. Now you can simply assign the right type of sound at run-time to the derived type without altering your design. 
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It would be good if the tool could show each and every information in the source code (abstract, interface, template classes) and there relations among them.
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The ObjectAid UML Explorer for Eclipse: The ObjectAid UML Explorer is an agile and lightweight code visualization tool for the Eclipse IDE. It shows your Java source code and libraries in live UML class and sequence diagrams that automatically update as your code changes. The image below is a class diagram of actual source code; click on it to see the editor in the Eclipse Java Perspective.You can use that link for free download from http://www.objectaid.com/installation
And other software:  Code 2 UML is a tool for constructing UML class diagrams from java .class and .jar files. Requirements: JRE 1.6 Download link http://sourceforge.net/projects/code2uml/
I hope it will be useful for you.
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I am working on building a course for entry-level students in Object-Oriented Programming. The topics covered are classes, objects, attributes, methods, inheritance, encapsulation, polymorphism, aggregation, composition and exception handling. I have seen a number of papers and books that explain these concepts. But I am looking for a method to design OOP programs. They have to have pretty discrete steps for students to follow. Does anyone know of any good literature that describes a methodology for designing an OOP application using these basic concepts?
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There are a lot of books. I think that a mandatory reading to all OO developers is the book Object Oriented Software Construction by Bertrand Meyer (Prentice Hall). I strong recommend it
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At a high level - fail-fast is a property of a system or software with respect to its response to failures. A fail-fast system is designed to immediately report any failure or condition that is likely to lead to failure. Fail-fast systems are usually designed to stop normal operation rather than attempt to continue a possibly-flawed process. When a problem occurs, a fail-fast system fails immediately and visibly. Failing fast is a non-intuitive technique: "failing immediately and visibly" sounds like it would make your software more fragile, but it actually makes it more robust. Bugs are easier to find and fix, so fewer go into production. In Java, Fail-fast term can be related to context of iterators. If an iterator has been created on a collection object and some other thread tries to modify the collection object "structurally", a concurrent modification exception will be thrown. It is possible for other threads though to invoke "set" method since it doesn't modify the collection "structurally". However, if prior to calling "set", the collection has been modified structurally, "IllegalArgumentException" will be thrown.
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Rdjdjdjfjduvueifhfjnfjckfkckfkffjdicjrdjsjejcjsjdjdj
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I have been using NetBeans. But I do want a change.
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Beginner : Nano, Vi, Vim, Notepad, gedit, Textedit, Notepad Plus
Intermediate : Jcreator, JDeveloper, Netbeans, Eclipse, Blue J
Advanced : Netbeans, Eclipse, IntelliJ.
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An analysis of widely used introductory programming textbooks shows that: (1) their size is inordinate; (2) their structure lacks conceptual foundations; (3) their content is a decorated reference manual; (4) their supplementary material (slides and others provided by the publisher) is dictating what we teach and how we teach; (5) they present material that is irrelevant to programming foundations.
And yet, we keep on requiring them in our introductory courses. Have we abdicated our responsibilities?
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@Eric Nunes:
To get to know the syntax id the main task for the introductory textbooks of programming language, but not for programming “an sich”. Students, which start learning programming through learning syntax of some programming language, have later problems design more complicated programs. When they should solve a complex problem, they start with thinking, how to code it and not how to design it. We should first teach them how to design programs (and let some code generator to code these programs) and when they will have basic architectonic principles under the skin, we can show them, how the designed programs were coded and teach them, how to code programs, which are behind the abilities of the nowadays code generators.
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1. Does a highly available IT hardware Infrastructure with sound disaster recovery plans and redundancy, guarantee high availability on the software?
2. Is there a model for designing Highly available Enterprise Software end to end solutions?
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Yes, there are models for that but you need to realize that there are different threats and failure modes you might want to protect against. Things can get quite complex very quickly when you mix HA and FT.
In the simplest form, FT H/W can mitigate faults that are bounded to a single machine. RAID storage arrays can mitigate faults bound to physical media. Then HA clusters can address faults bounded to a comprehensive FT machine or a network.
Then you can get into hybrid models, using HA clusters of FT nodes. Ideally, you would want to do so with a heterogeneous OS, to avoid the case where running code hits a driver error causing a crash of Node A. If the same OS/App load is then restored on Node B it is possible for Node B to crash after executing the same instruction set.
If you would like to go one step further you can also add HA Geo units, which are geographically distributed to avoid data center failure. The complexity and investment are unbounded, so it really comes down to what s the cost of downtime and how much of an investment makes sense to prevent that service outage.
Hope that gives you a sense of the possibilities out there.
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I've just read that aspect oriented programming (AOP) is fixing problems on object oriented programming (OOP) although its not as fast as OOP.
How do you decide between using AOP or OOP based on your experience?
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I would agree that AOP is best for cross-cutting concerns: functionality that touches multiple layers and/or multiple modules within those layers. Logging, of course, but also caching, authentication, exception handling, transaction management, etc. Are there any specific cases where you aren't sure where you'd want to use AOP or not?
@Arturo: Which AOP tool(s) are you using that are *pre*compilers? I've found that tools like PostSharp, Castle DynamicProxy, etc do their work as *post*compilers. By necessity, those tools combine concerns together, which fits a loose definition of "spaghetti", but it's not been so bad that it's unreadable (not that I have to read it that often, since it's post-compile).
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I am facing some issues with memory usage and programming flow using goto statements. How can I avoid them and be more efficient. (I am using QT Creator) for programming.
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not making any assumption about your programming, skill or experience at all:
- why is GOTO not "efficient " in what way ? in what terms ??
this below is from my lecture about GOTO statements - taken directly from my notes, as is, -
Using the goto Statement
The goto is C++’s unconditional jump statement.
Label:
Statements;
goto label;
the label can be any valid C++ identifier and can be anywhere in the same function block as the goto.
listing 34
x = 1;
loop1:
x++;
if(x < 100) goto loop1;
A for loop can be written using a label and a goto.
Using more than one or two goto’s can easily circumvent the benefits of structured programming and OOP.
Too many Jumps and labels criss-crossing each other can make a program into a confusing mess and impossible to debug. The goto can easily be misused to create quick and dirty code that usually degenerates into chaos very quickly.
Therefore the goto fell out of favour with professional programmers because it encouraged the use of “spaghetti code”, code that was virtually unreadable.
Unfortunately the allure of goto is particularly strong for beginning programmers to whom using goto’s may see like a convenient and simple solution. Professionals will rarely if ever use it.
C++ could very well exist without the goto, in other words there is no situation in which a goto is absolutely essential.
Despite the above disclaimers there are situations where a goto is the most elegant and simplest solution.
The goto can clarify program execution if used wisely.
One such case is to use the goto to exit from a deeply nested routine.
The example below illustrates this:
listing 35 // using goto to exit from deeply nested loops
for(...) {
for(...) {
while(...) {
if(...) goto stop;
.
.
.
}
}
}
stop:
cout << "Error in program.\n";
Could a break have been used in place of the goto ?
Without the goto a number of additional tests and extra variables would be required.
NOTE: a goto cannot be used to jump from one function block to another, it is only valid within the block in which its label exists.
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It seems that static polymorphism is not really polymorphism, because the interface looks different: It is like calling a function with different types or number of parameters.
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Calling a function with different types or number of parameters is another kind of polymorphism: Ad-hoc Polymorphism or Overloading.
When we say static polymorphism, it usually refers to parametric polymorphism.
Here is a good explanation about polymorphism.
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For designing a complex nature embedded system one group of thought says that object oriented modeling should be used and another group of thought says that structured oriented modeling should be used. which approach is suitable and why? .
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Malika, Joachim makes some excellent points - especially in regards to memory and garbage collection (GC). When I worked on embedded programs many years ago, there was a limit to the amount of memory that could be installed on a device, so use of dynamic memory allocation was limited. Much will also depend on whether the environment supports virtual memory - or if you are limited to only what is actually available. Since OO often implies dynamic memory allocation, understanding your target device and environment will be critical to success/failure of the method you choose.
Many years ago when I worked in the US Defense Industry, several of us had a discussion about software used to track/intercept incoming targets. The question raised was how often does GC run and when, because if we were limited to N objects for tracking (due to memory constraints), what happened when target N+1 was acquired. Assuming GC ran after N objects were allocated (cleaning up those that were no longer necessary), then would it run fast enough to be able to reallocated when that N+1 target was encountered.
I know that GC has improved significantly since those days, but when you are doing embedded, real-time programming, external factors and your target environment have an impact on your design methodology.
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For verification of code (in Java) I want to use JML and as JML itself is tedious to create for the developer I want to generate it from other artifacts, like UML models.
Do you have any idea about that work? I mean if you have any personal experience of the possibility of generating useful specifications from those models or any alternative way to generate them.
I appreciate in advance.
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I've seen an article before. It was about "Generating JML specifications from UML state diagrams" for verification purpose. They proposed a tool "AutoJML".
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I am looking for a research topic in Specification and Verification using JML. It is for my M.Sc thesis.
Any idea is appreciated.
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Dear Reza,
The easiest way to find a research topic for the application of JML is to explore some related work that you can find in publishing websites such as: Springer, Elsevier, IEEE and so on.
Anyway, here's a research paper that might be helpful:
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I am looking for ideas to implement some algorithms +code available.
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Not sure if this is related to what you are looking for but I use for teaching TDD CodeBlocks and UnitTest++. The latter has an MIT license (so it is open source).
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Please let me know
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Thank you very much for your prompt response
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In our world some regions say complex systems are a bad thing , I noticed that some other world regions recommend complex systems as good thing.
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Salaheddin, I don't think you can think of a complex system as simply an aggregate of subsystems, that would be a complicated system like a car. Complex systems require both characteristics of emergent behaviours and self organisation. This CSIRO Ste provides good resources http://www.csiro.au/Organisation-Structure/Divisions/Marine--Atmospheric-Research/Complex-systems-science-2/About-Complex-Systems.aspx including re agent based modelling, etc.
Complex systems are very good because they allow resilience and evolution as on Earth. But they are difficult to predict and control eg in healthcare which is resilient to the improvement interventions we try, because the systems can then result in unpredictable unintended consequences distant in time and place that may be worse overall or require separate forms of control....
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Looking for a set of specific Problems to work on for my doctoral work
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Event-B is a rigorous formal method for system specification. Rodin is an Eclipse-based IDE that provides tool support for Event-B. One Rodin plug-in is UML-B which, as its name suggests, combines UML and B. You may want to google Colin Snook (EECS/Univ Southampton), which is the main designer and maintainer of UML-B, I believe. He has also authored several papers on this approach.
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The aim of the question is to get an insight of the cost estimation models used in approximating cost of web applications.
What are the cost estimation models used to approximate cost for web applications or andriod applications?
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I strongly recommend taking a look at the research by prof. Emília Mendes from the Blekinge Institute of Technology in Sweden. She has several papers (probably more than 50) and two books on this topic ("Web Engineering" and "Cost Estimation Techniques for Web Projects"). I think that her best results were obtained using Bayesian Models built with within-company domain experts, she had a paper at last years ICSE on this, entitled "Using knowledge elicitation to improve Web effort estimation: Lessons from six industrial case studies". By the way, she is in ResearchGate, so you can check her publications and follow her updates. Hope that this helps and good luck!
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Deductive Reasoning is part of smart logic such as the following :
Given below are a few examples that will help you understand this concept better:
All oranges are fruits
All fruits grow on trees
Therefore, all oranges grow on trees
Johnny is a bachelor,
All bachelors are single,
Hence, Johnny is single
The above examples are valid and sound. Here are a few valid, but unsound examples;
All flight attendants know how to swim
Ralph knows how to swim
Hence, Ralph is a flight attendant.
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What about reasoning logic ?
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Check my papers, see ARL theory, this is what I'm proposing what do you think ?
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I´ve had the same feeling just by doing some preliminary analysis of trends in scientific databases (Scopus, WoK), were one is going down, the other is coming up both in publication rate and in citations. However, I am not so sure about industry yet.
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We used aggregation now we want use composition.
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composition and aggregation are totally different relationships between objects , we set the relation between objects based on real world relation so the question needs to be rephrased may be , as I understood the real-life system has been changed and accordingly you need to change the objects relation from aggregation to composition . if that's the case you need to revisit design phase and application (coding phase) and change attributes and methods ( and constructors) of objects( classes ) , by having main class that has the common attributed and sub classes that have their own special attributes.