Questions related to Media Art
My interactive media art installations generate various kinds of portraits from visitors (algorithmic, generative, combinatory) and I'm looking to frame that practice in a broader context. This means I'm interested in portraiture in general but also, more specifically, in portraiture as present in media and interactive arts.
Below are some examples of assessing research excellence in the arts. The addition of socially/community engaged scholarship are relatively new in our state-funded university. Does anyone have experience or know of publications that address 1. the analysis of excellence in the arts and 2. a frame work for assessment of community - based arts practices?
Criteria for research/artistic excellence:
The basis for review will be the nominee’s comprehensive record of original substantive and influential research or artistic accomplishments as measured by such factors as:
1. Quality and quantity of publications or creative works,
2. Innovation and creativity of research approach
3. Impact of research or creative output
4. Frequency of citations in scholarly literature and or artistic exhibits/performances,
5. Quality and quantity of graduate students mentored by the nominee,
6. Active membership in national and international organizations,
7. Participation in national and international scholarly or creative activities,
8. Peer selected awards and prizes,
9. Externally funded, peer-reviewed research or artistic awards,
10. Support of prominent scholars/artists in the field/discipline,
11. Demonstrable impact upon the way discipline views subject matter
12. Community engaged arts practiced judged successful and innovative based upon review of peers and members of the community collaboration
Identify areas of research excellence:
- Research about art (historical, socio-political, cultural/anthropological)
- Research through art (using the studio as a laboratory for the invention of new methods,
concepts and materials including but not limited to science applications ie: STEAM)
- Research about art pedagogy, creative practice, risk/reward, collaboration
- Research that results in public humanities/art scholarship
- Research that focuses on community/social engagement with art practices and concepts Specifically, research that is centered in community engagement intentionally involving diverse community members in collaborative, art-based (visual performing, literary and media arts) creative work and active participation
Mauricio Dupuis´ "Jerry Goldsmith - Music Scoring for American Movies" (2014) was greeted for being the first monograph on this particular subject, but provided rather basic informations. So are there attempts to conduct more in-depth research on Jerry Goldsmith and American film music in the 1970s and 1980s?
I am working on a research on adaptive systems in art practice and would like to know of any media art installations or other forms of artworks (apart from music) that make use of reinforcement learning. The only examples I have been able to find thus far are works that I have authored or co-authored.
In what year should students be introduced to Adobe creative suite (i.e. Photoshop, Illustrator, InDesign)?
Should it be taught separately or combined with traditional methodologies?
Research Project Zurich October 2013 - Looking for partners and advice
CAST/ Audiovisual Media at the Zurich University of the Arts currently develops a research project in the field of transmedia storytelling. We would like to analyze the levels and forms of audience participation around the Swiss transmedia and ARG project "Die Polder" (October 2013, Zurich) we observe and monitor the project and look how transmedia stories can activate and engage the audience. We are looking for partners to cooperate. You have experience in transmedia research and/or have knowledge in new transmedia audience measurement methods. We would be also thankful for references and examples of transmedia evaluation and research.