Science topic
Interactive Media - Science topic
Explore the latest questions and answers in Interactive Media, and find Interactive Media experts.
Questions related to Interactive Media
In your opinion, does the development of new online media, including online social media and the new technologies Industry 4.0 implemented into these media, including the use of artificial intelligence in these media, increase the issue of objectivity and transparency of information or rather generate more disinformation?
On the one hand, online social media, which has been developing for 2 decades now, is making a significant contribution to the development of remote online communication, social remote communication, open communication of sending content created on the fly, sending information to friends, promoting oneself and/or specific product or service offers, informal data transfer, expressing one's emotions in the information sent, including positive as well as negative emotions, and so on. In this way, online social media on a local, regional or global scale have also contributed to the objectification of information in the context of news reported in official, meanstream media. In this regard, online social media are fulfilling their role of social and objectification of media information both in countries with democratic power systems and in non-democratic, dictatorial power systems as long as they are not blocked and restricted by the power system.
On the other hand, there has long been a lot of fake news and disinformation in online social media, the transmission and forwarding by more Internet users of memes, posts, videos, banners, comments containing unverified, unconfirmed content, data and information. In addition, new ICT and Industry 4.0 information technologies, new versions of graphic and other applications are being used to generate disinformation. Also, cyber criminals and hackers breaking into social media user profiles, stealing sensitive data of social media users are also using new technologies. Recently, machine learning, deep learning and artificial intelligence technologies have also been used by cybercriminals and untrustworthy social media users to generate disinformation. As part of this, cybercriminals, hackers and unethical Internet users generating disinformation take advantage of security gaps in information systems, exploit diagnosed inadequacies in cyber security tools operating in the aforementioned social media sites. Thus, it is necessary to conduct relentless monitoring of information traffic on these portals, to identify cybercriminal, hacking, fake news and disinformation generating activities, and to improve cyber security systems, instruments, tools as efficiently and quickly as possible.
In view of the above, what prevails in recent times? Do new technologies rather help cyber criminals, hackers and foul Internet users generating disinformation, or do they rather help the development of social media portals and the improvement of cyber security systems?
In view of the above, I address the following question to the esteemed community of scientists and researchers:
In your opinion, does the development of new online media, including online social media and the new technologies Industry 4.0 implemented into these media, including the use of artificial intelligence in these media, increase the issue of objectivity and transparency of information or rather generate more disinformation?
Does the development of online media increase the issue of objectivity and transparency of information or rather generate more disinformation?
What is your opinion on this topic?
Please answer,
I invite everyone to join the discussion,
Thank you very much,
Warm regards,
Dariusz Prokopowicz
Counting on your opinions, on getting to know your personal opinion, on a fair approach to the discussion of scientific issues, I deliberately used the phrase "in your opinion" in the question.
The above text is entirely my own work written by me on the basis of my research.
Copyright by Dariusz Prokopowicz

Dear colleagues,
I am interested in learning about local VR film production in any country. I would also like a brief description of the subject matter and a link to more information on the film.
Thank you!
I am writing my bachelor thesis on the above topic. My question to you would be if there is any research or helpful publications that I can rely on. Above all, I miss research in the area of UX, usability and interactive 360 ° media. I can't find anything really useful. Are there any researches or tests of this kind in the area .
Thanks!! xx
Many Universities are adopting online teaching due to COVID-19. Is this the best way forward?
My interactive media art installations generate various kinds of portraits from visitors (algorithmic, generative, combinatory) and I'm looking to frame that practice in a broader context. This means I'm interested in portraiture in general but also, more specifically, in portraiture as present in media and interactive arts.
hi,
I am looking for a definition of 'interactive sound environment'. With this term I refer to any system that uses the user input to affect the real time generated sound, such as in a performance or installation, where the sound is affected by the movement of the visitor or performer.
So far I found this definition:
The system regenerates a soundscape dynamically by
mapping ‘known’ gestures to influence diffusion and
spatialization of sound objects created from evolving data,
degrees of control are determined by clarity and scale of
gesture, and the system is designed to adapt to these
interactions by initial ‘call and response’ feedback within
the structure of the composition
in this paper: https://www.researchgate.net/publication/2912696_Composition_for_Ubiquitous_Responsive_Sound_Environments
I imagine there must be other definitions, though so far I could not find any fitting ones.
Thanks!
Museums in town tell about history and culture. We need some interesting media to attract them, giving experience beside learning culture and history. especially for children. Any Reference or Information will be help so much. thank you.
Hi this may be a bit of a random question but I just wondered if you are looking for any other collaborators regarding the live recording. I'm a UK based musician called Trevor Sewell and have just recorded my new album in Nashville which was mixed using almost exclusively the 'room sounds' at Sound Emporium. I have the finished mixes and access to the unmixed digital multitracks which incorporate all of the room mic channels recorded separately. Sound Emporium is one of Nashvilles oldest studios and has played host to a huge and diverse range of well known artists such as Johnny Cash, Taylor Swift, Robert Plant, Willie Nelson etc. I'm also a member of the producers wing at the Grammys and have a personal website at http://trevorsewell.com. In addition to this I teach Interactive Media Design at Northumbria University and was a lead user when American software company eJamming launched their online real time jamming solution a few years back. The new album 'Calling Nashville' will be released on 25th July. thank you - Trev
Can someone please help me to find out articles related to social media use in education field?
For example, a book that would have sections on developing games using IMUs (eg wiimote), IR cameras (eg Kinect), gamepads etc as input?
Any kind of resource would be appreciated.
Thanks
The researcher Henry Jenkins (2009), professor of Humanities, founder and director of the Media Studies program Compared MIT (Massachusetts Institute of Technology) analyzes the convergence by studying the possible flow of content through the use of multiple media for individuals that form a collective intelligence in the network through the participatory culture of interaction with the media. "Convergence is a word that can define technological, marketing, cultural and social, depending on who is talking and who think they are talking about." The contents of movement depends heavily on the active participation of consumers.
I am working with dynamic graphics.
I am looking at alternative forms of interaction within a children's museum to look at overall engagement and retention.
I am beginning a project analysing print media/web-based articles on poverty/welfare benefits. I have a great collection of articles in my project using NCapture. I would appreciate any advice on any traps/pitfalls others have found using this program.