Science topics: Entertainment and Arts
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Publications related to Entertainment and Arts (110)
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Article
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Purpose. To serve as a reference for the evolution of the online digital art display industry, as well as to conduct further studies in the field of digital entertainment art in the showcase design business in order to give solid evidentiary assurances, this article presents a virtual reality which is a technology reality-based digital media art ex...
Preprint
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Computer graphics are the primary and most efficient way to exchange information between humans and computers. They are also now used widely in many different areas such as teaching, education, entertainment, art as well as image processing, user interfaces, etc. Computer graphics are the chief way of visualization of an abstract idea or conce...
Article
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Pelestarian sebuah kesenian rakyat untuk tetap mempertahankan identitas sebuah kelompok merupakah hal yang penting untuk keberlanjutan hidup sebuah komunitas. Sebuah komunitas yang hidup, sejahtera pula anggota kelompok tersebut. Dengan berkembangnya sebuah kelompok dan daerah, berkembang pula sebuah bangsa dan negara. Pemupukan identitas sebuah ba...
Conference Paper
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Many people say that learning English is difficult, and listening tests often overwhelm participants because they cannot balance the rhythm of the dialogues and the time it takes to understand the meaning of each dialogue. In fact, the key is only one, namely learning to get used to the English language. There are many ways to try to understand Eng...
Article
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Batak Opera, which was developed in the community of Toba Batak, was in hibernation since the 1980s, and has gone through many obstacles during the colonial period until the independence of the Republic of Indonesia. In the beginning of the 21st century, precisely the 2005s, Opera Batak awoke with different names, structures and show philosophy. Th...
Article
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Culture is the most critical thing when driving innovation. This paper aims to discuss the counter-hegemony of Drama Gong against modern entertainment arts today with the dynamics of openness innovation. The research method used is qualitative and uses triangulation analysis. Basic qualitative data were obtained by examining two stories of Drama Go...
Preprint
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As a popular entertainment art form, manga enriches the line drawings details with bitonal screentones. However, manga resources over the Internet usually show screentone artifacts because of inappropriate scanning/rescaling resolution. In this paper, we propose an innovative two-stage method to restore quality bitonal manga from degraded ones. Our...
Conference Paper
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Loneliness threatens public mental wellbeing during COVID-19. In response, YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made myriad videos for people experiencing loneliness or boredom at home. User-shared videos generate parasocial attachment and virtual connectedness. However, there is limited knowledge of how creato...
Article
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The present paper argues that affinities in the psychosocial dynamics of theatre and digital games derive from similarities and correspondences in the design principles, fundamental features, operative conventions, and sociocultural uses of the two, distinct yet increasingly interpenetrating, mediated realms. As immersive, interactive theatre produ...
Preprint
Full-text available
Loneliness threatens public mental wellbeing during COVID-19. In response, YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made myriad videos for people experiencing loneliness or boredom at home. User-shared videos generate parasocial attachment and virtual connectedness. However, there is limited knowledge of how creato...
Article
Full-text available
Calabar, a coastal town in South-South Nigeria, has had a long-standing history of cultural tourist-oriented theatre performances. And today, its image as a tourist city has grown in leaps because of the Christmas Festival (A 32-day entertainment art and cultural events) it hosts annually plus other tourism products or attractions that complement t...
Article
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Aia Manih region is one of the heirs of Gamat which is very existent in preservation. However, in recent years, Gamat is rarely used as an entertainment art for the local community. Thus, the purpose of this research is to find out the use and function of Gamatin the Aia Manih community, Padang City, in the Gamat Kutril Studio. There are several th...
Article
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Photo collage is a method to summarizing and exhibit ing collection of photos. From the geometric point of view, the generation of collage is considered as a region partition problem such that each image is displayed in its corresponding region partit ioned fro m the canvas. There are p icture collage, v ideo collage, 3D collage etc. A lso there ar...
Article
Full-text available
Calabar, a coastal town in South-South Nigeria, has had a long-standing history of cultural tourist-oriented theatre performances. And today, its image as a tourist city has grown in leaps because of the Christmas Festival (A 32-day entertainment art and cultural events) it hosts annually plus other tourism products or attractions that complement t...
Book
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Theater and Media art is not just an entertainment art whose only duty is to make people laugh and relax as viewed by most developing nations like Nigeria...
Chapter
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Interactive artifacts and environments that involve more aspects of life other than work (e.g., social relations, entertainment, art etc.) are gaining more attention within the Human-Computer Interaction (HCI) field. This includes interactive art and installations. Do-It-Yourself (DIY) technologies, such as Arduinos with sensors and actuators, are...
Article
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The article attempts to articulate how Singapore and Malaysian films serve as case studies under western film theory for entertainment arts students in Malaysia in order to assist them to harness stimulated emotions from films in their strategies to create emotional stimulation. Entertainment Arts is a relatively new discipline in academia. In the...
Article
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Virtual Reality/Augmented Reality applications are getting increasingly popular and new services are emerging in a diverse set of fields such as entertainment, art, e‐health, and smart factories. 360° videos are an advancement of classical 2D videos giving the user the impression of being immersed at the center of a scene that can be explored freel...
Article
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Observing women as art workers, one can’t put away how women contribute to promote popular entertainment art such as movie. Women in the movie industry between 1950’s until 1970’s held extremely important roles. Big demands of women have given them freedom to participate in the works, choosing professions in the movie industry based upon their resp...
Article
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The notion of ‘cultural district’ or ‘cultural quarter’ is not new. Cities have always had spaces for entertainment, arts, and cultural consumption, whether as scattered venues across the city or in clusters of entrepreneurial activity. Cultural districts are geographical areas which contain the highest concentration of cultural and entertainment f...
Article
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The notion of 'cultural district' or 'cultural quarter' is not new. Cities have always had spaces for entertainment, arts and cultural consumption, whether as scattered venues across the city or in clusters of entrepreneurial activity. Cultural districts are geographical areas which contain the highest concentration of cultural and entertainment fa...
Article
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The purpose of the research Modern China is becoming increasingly important in international relations, but many components of the country's cultural heritage remain unknown outside its borders. Therefore, it is necessary to study the original dance traditions of Chinese dance in all the richness of its forms and regional cultural contexts. Methodo...
Article
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This paper aims to analyze the develpmental dynamics concerning the governance of Balinese Joged Bumbung performances in the era of globalization. Developments being analyzed involve innovations in governance of performance standards. The methodologies utilized in conducting this research include observations, interviews, and literature studies. Po...
Article
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This paper aims to analyze the develpmental dynamics concerning the governance of Balinese Joged Bumbung performances in the era of globalization. Developments being analyzed involve innovations in governance of performance standards. The methodologies utilized in conducting this research include observations, interviews, and literature studies. Po...
Conference Paper
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One of the concepts that emerged with the developments in electronic information communication systems and innovations brought by the digital age is augmented reality. Augmented Reality (AR) is the development and enrichment of an environment or element of physical real world by living, direct or indirect, followed by perceptual inputs such as audi...
Conference Paper
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Change (y)our beliefs, Change (y)our thoughts, Change (y)our thoughts, Change (y)our perceptions, Change (y)our perceptions, Change (y)our attitude, Change (y)our attitude, Change (y)our values Change (y)our values, Change (y)our destiny" Abstract: The old scientific paradigm has caused the unprecedented destruction of our planet and the brutal pro...
Article
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In entire north India, Nautanki was the most popular entertainment art before arrival of Cinema. The most popular centres of this traditional theatre form are Kanpur, Lucknow and Haathras. Nautanki dramas were fine-tuned; its protagonists were highly skilled. Few props were used, yet actors created forests, rivers, battles and royal courts by the s...
Article
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This paper is dedicated to a research on relation of entertaining arts and important social institutions in a transformational period. This relation is regarded as an indicator of a social process taking place in a Russian society. The relation of traditional Institution and spectacle is regarded through the prism of a significance this or that Ins...
Article
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The objective of this paper is to do theoretically review of the manufacturing Research and innovation: our source of a society with an uncertain future. Production Transformations or Processes are classified into two: namely, services and industry. With services, no tangible end-products are produced. Services include transportation, communication...
Article
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While articulating the curriculum design process of the Diploma in Entertainment Arts, existing and new categories used in the design of the only academic programme of its kind in South East Asia have been considered alongside the reading of Hilda Taba's 1967 book Curriculum Development: Theory and Practice. Major and minor themes have been identif...
Article
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This special issue touches on many significant aspects of multimedia retrieval, including content analysis and understanding, content- and context-based indexing, search and retrieval, HCI technologies, and image and video summarization and visualization. It converges on the nexus of social multimedia and storytelling around real-world experiences,...
Chapter
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This chapter looks into the playful moments and their consequences as experienced in fine arts and entertainment arts. The arts covered here are those of the stage, which are music, drama, and dance and those of the studio, which are painting, literature, and the making and tinkering hobbies. Both types are widely produced the world over, with fine...
Article
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The hobby-horse dance or as known as jaran kepang, jathilan,kuda lumping is the one of dance art performance from Javanese. It also know as well in Malang City. Jaran kepang is one of entertainment art which have magic dramatical as the climax in the end of performance. It happend when one of the jaran kepang dancer was trance. This jaran kepang pe...
Article
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The purpose of this study was to compare treadmill walking with exergame play on the "EA Sports Active™" (Entertainment Arts, Redwood City, CA) for the Nintendo™ (Kyoto, Japan) Wii™. Thirty healthy adults (13 male, 17 female; 24.1±6.6 years old) spent 30 minutes walking briskly on a treadmill and approximately 40 minutes playing "Island Cardio Blas...
Article
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We introduce Wikimaps, a tool to create a dynamic map of knowledge from Wikipedia contents. Wikimaps visualise the evolution of links over time between articles in different subject areas. This visualisation allows users to learn about the context a subject is embedded in, and offers them the opportunity to explore related topics that might not hav...
Conference Paper
Full-text available
With the ever increasing availability of the Internet and electronic media rich in graphical and pictorial information - for communication, commerce, entertainment, art, education - it has been hard for the visually impaired community to keep up. We propose a non-invasive system that can be used to convey graphical and pictorial information via tou...
Article
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Abstrak Wayang golek adalah suatu jenis seni pertunjukan tradisional yang telah menjadi bagian dari jati diri orang Sunda. Perkembangan dunia hiburan yang kini lebih didominasi oleh jenis-jenis kesenian modern, telah mengakibatkan semakin langkanya pertunjukan kesenian wayang golek dipergelarkan. Dalam pada itu, perkembangan dunia pariwisata telah...
Conference Paper
Full-text available
Films have been the most entertaining art form during the past century. Sometimes they were inspired in written novels; sometimes they have inspired new written novels. Film scripts are halfway between the film in the screen and the pure world of written imagination. Real time is one of the dimensions lost in the script, breaking the anchors to the...
Article
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Recently, 3D models are used in many fields such as education, medical services, entertainment, art, digital archive, etc., because of the progress of computational time and demand for creating photorealistic virtual model is increasing for higher reality. In computer vision field, a number of techniques havebeendeveloped for creating the virtual m...
Article
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Usage of digital media has witnessed a tremendous growth during the last decades. However digital media are extremely vulnerable to copyright infringement, tampering and unauthorized distribution. Recently the protection of digital information has received significant attention within the digital media community and a number of techniques that try...
Article
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In this paper, we present some results of a questionnaire research made at the Arts and Humanities Faculty nearby University of Calabria. We have investigated if, in learning a programming language, students coming from a humanistic background differ from students having a scientific one. Furthermore, we tried to verify if students experienced some...
Preprint
Whilst the historical reality of the Long March is not to be questioned, many voices rise to question its details and the actual meaning of this myth-making page of Chinese history. This article analyses two complementary texts that offer compelling readings on the contemporary renegotiation of the national imaginary that the Long March informs. Fi...
Article
The article examines the state and problems of nowadays transformation of the pop genres, the connection between the new forms with classical pop genres of the past. The problems of rap on the modern Russian stage are analyzed. Rap music itself is perceived as a borderline phenomenon between the established culture of local social groups (subcultur...
Article
Current research is a historic and pedagogical study. It uncovers the problem of aesthetic education in the context of such a meaningful phenomenon of the education of the late 19th century and the early 20th century as pedagogical congresses. The study has proved that the issues of the aesthetic education were considered during almost every pedago...
Article
During the first half of the nineteenth century, the rise of market-oriented periodical publishing correlated with an increasing desire to inspect the modernizing societies. The journalistic pursuit of examining the social world is in a unique way reflected in countless periodical contributions that, especially from the 1830s onwards, depicted soci...
Article
Hudoq Kita' can be presented in two different forms of presentation. In addition to ritual music, the art form is also presented in the form of musical entertainment art of tourism. Hudoq Kita’ entertainment music is generally displayed on every Sunday in Lamin Pemung Tawai Pampang village. This research uses qualitative methods, including observat...
Article
Art is one of the elements of culture that is well known in Balinese life. One of the arts in Balinese society is bondres art. Bondres art is a folk entertainment art that is thick with elements of humor but is also inseparable from ethical values. However, with its development, bondres art continues to develop by giving birth to representations th...
Article
The article considers the paradigm of sport as a socio-cultural phenomenon through the mode of business in the Ukrainian sports media during the XX—XXI centuries, outlines and substantiates the transformation of the image of sport as a business in Ukrainian journalism in the Soviet period and the independence era, describes the causes of sports and...
Chapter
In recent years, virtual reality (VR) has become a mature technology with the capability to deliver higher levels of immersion and presence to users. Besides, it has been widely adopted to design and develop a new range of immersive tools, applications, and experiences in health, training, entertainment, art, etc. On the other end, brain-computer i...
Article
The article examines entertainment, arts and accounting practices of a national arts council that funds arts organisations and artists. It does so by investigating the first 25 years of annual reports of the Australian Council for the Arts (1973-1996), using media reports to triangulate the data. Set against a background of socio-political change,...
Article
An association is “a relatively formally structured nonprofit group that depends mainly on volunteer members for participation and activity and that primarily seeks member benefits, even if it may also seek some public benefits” (Smith, Stebbins, & Dover, 2006, p. 23). The arts that give birth to these organizations can be classified as either fine...
Article
Circus in China until the 1760s was primarily regarded as an equestrian court performance to entertain nobles of the Qing Dynasty at the inauguration of the Chinese New Year, or to amuse foreign dignitaries bringing tributes. Since that time, circus has transformed into a popular entertainment art, featuring the integration of human, animal, dance,...
Article
ABSTRAK Salah satu penyebab keberadaan kesenian Genggong menjadi tidak populer dalam kehidupan masyarakat masa Global adalah peran pendidikan yang diduga tidak berpihak pada seni Genggong seperti di Desa Batuan. Seni pertunjukan Genggong Batuan di era tahun 1973 sempat menjadi karya seni pertunjukan yang mengundang perhatian khususnya pada pertunju...
Article
Though augmented reality (AR) has existed for decades, the technology's full impact is just beginning to become apparent. Since its inception, AR has shown significant promise for use in a wide variety of fields, including education, entertainment, art, and the sciences. This special issue focuses specifically on the impact of this unique technolog...
Article
The purposes of this research are to explain the existence of Dangkong dance as the Malay traditional art, namely; to know the socio-cultural functions of Dangkong dance in Malay society, to know the socio-cultural functions of Dangkong Dance at Panjang Island society, to explain the facts of what caused the change occurrence of the Dangkong Dance...
Chapter
Twenty principal components represent confluences of meaning in associative responses to identity words. Three components represent the institutional domain of economy: Occupations, Business Establishments, and Food Services. The domain of family is represented by two components named Extended Family and Children. A Religion component represents th...
Chapter
Not so long ago, Julie Doucet sent me a Big Nose. As we all know, nothing is funnier than a big nose. Nothing, that is, except a big nose and glasses. But her “Le Big Nose” is enough. It is a bulbous papier mache object packaged in a vibrant box with a loopy drawing on the front and circuitous text running along its surface. It, like so much of her...
Conference Paper
Virtual Reality/Augmented Reality applications require streaming 360° videos to implement new services in a diverse set of fields such as entertainment, art, e-health, e-learning, and smart factories. Providing a high Quality of Experience when streaming 360° videos is particularly challenging due to the very high required network bandwidth. In thi...
Chapter
In the layered and deeply modernist approach, this chapter explores the tension between Westworld as an entertainment commodity and Westworld as “high art” utilizing the kind of self‐reference that typifies aesthetic modernism. To do this, elements of the series are connected to classic works of aesthetic theory by Immanuel Kant, Clement Greenberg,...
Chapter
In this article, we explored Sina Weibo as a newly emergent social field in contemporary China. Building on the genesis of digital capital, Weibo constitutes a hierarchical space where technology-savvy elites from different fields harvest millions of fans. The Sina Weibo verification system forms an influence network which is exclusive to grassroot...
Article
Taking an ethnographic approach, this article examines how pole is taught and embodied within pole studios. Pole studios stand at the nexus of the expansion of pole dance from the field of adult entertainment into the fitness industry, sporting world, and more. This article argues that pole studios serve as “spaces between fields” where pole is und...
Article
Als Adorno und Horkheimer Anfang der vierziger Jahre ihren kritischen Begriff Kulturindustrie gebildet haben, dachten sie überwiegend an Kino und Radio als zentrale Medien. Das Fernsehen war damals nicht genug entwickelt, um als wichtiger Teil der Massenkultur jener Zeit berücksichtigt werden zu können. Die kritischen Aspekte ihres Beitrags waren a...
Article
Background For decades film has proved to be a powerful form of communication. Whether produced as entertainment, art or documentary, films have the capacity to inform and move us. Films are a highly attractive teaching instrument and an appropriate teaching method in health education. It is a valuable tool for studying situations most transcendent...
Article
If it looks like a duck, swims like a duck, and quacks like a duck, it is probably a duck. The most recent U.S. Supreme Court decision regarding the Copyright Act employed this “duck test” when determining that Aereo, an Internet content-streaming company, violated the Copyright Act by infringing on the copyrights of television broadcast networks....
Article
This illuminating collection shows how legal frameworks have shaped the culture and commerce of Hollywood film. Key experts in the field explore how legal instruments, processes and institutions have influenced the conditions in which films are made and sold, and how the film industry has left its own impression on the American legal system.
Article
This article aims at explaining the problems in traditional Kain dance in Painan Timur district, Pesisir Selatan regency. Nowadays problems in Kain dance revolve around its preservation and packaging. The presentation of Kain dance is no longer relevant with the growth of preference of entertaining art of the society. The preservation does not suit...
Conference Paper
The juggling is a one of physical skills involving the manipulation of objects for recreation, entertainment, art, or sport. In our research, we focus on the toss juggling. Our research is a mathematical modeling for optimal ordering for toss juggling.
Article
Whilst the historical reality of the Long March is not to be questioned, many voices rise to question its details and the actual meaning of this myth-making page of Chinese history. This article analyses two complementary texts that offer compelling readings on the contemporary renegotiation of the national imaginary that the Long March informs. Fi...
Article
This article is part of a research that reveals the problems regarding the Minangkabau dances from West Sumatera province. The development of entertainment industry has influenced the public taste in choosing art performance. The Minangkabau dances are threatened as an entertaining art in West Sumatera because they are less interesting to the enter...
Chapter
This chapter provides an overview of cultural applications of wireless sensing systems from four perspectives: the “Internet of Things”, the “Smart Grid”, “participatory sensing” on mobile phones, and an event-based point of view. The challenges and unique requirements of these applications are examined, and future opportunities for research are su...
Article
The use of social media such as Twitter and Facebook as well as news gathering practices of 126 business students was investigated through student completion of a survey. There was no statistically significant difference in international news seeking practices between genders. Almost three quarters of the students had never used Twitter. Men used T...
Article
Perancangan naskah Sumpah Pralaya ini lebih bersifat eksperimen yang mencoba untuk menggabungkan dua konsep bentuk pertunjukan boneka dua dimensi (wayang kulit) dan tiga dimensi (wayang golek) sebagai media penuangan. Wayang golek dan wayang kulit mempunyai bentuk dan karakter yang berbeda baik secara konsep pertunjukan maupun cara menggerakan. Nam...
Chapter
Many personality traits are popular sources of research for a short time, and then, like the constructs on which they are based, they gradually fade away. In contrast, Sensation Seeking (otherwise known as Novelty Seeking, Arousal Seeking, Excitement Seeking, and other “seeking” labels) has had a steady increase in citations over the half century s...
Article
In the 16 January 2013 Chronicle of Higher Education Jody Olson — a pseudonym for a theatre PhD without a tenure-track job — argues for “eliminating the doctorate in theater.” Olson writes: Recent Ph.D.’s in theater now enter an already saturated academic job market competing directly for positions with candidates who hold an M.F.A. [...]. Sadly cu...
Article
Many years ago, while studying in Paris as a novice postgraduate, I was invited to accompany a friend to a seminar with Jacques Derrida. I leapt at the chance even though I was only just learning French. Although I tried hard to follow the discussion, the extent of my participation was probably signing the attendance sheet. Afterwards, caught up on...
Conference Paper
This paper sets out to document the procedural design and implementation of "Siphonophore"; a multisensory digital ecology, mimicking colonial-ordered behaviour systems. The exploration of the notion of "self" in a complex system of highly integrated individuals with reference to the emergence of behaviours from the human-machine-context interactio...
Article
Remarking on the Beijing Treaty on Audiovisual Performances at the Vanderbilt Journal of Entertainment & Technology Law’s Symposium, From Berne to Beijing, Professor Lange expressed general misgivings about exercising the Treaty Power in ways that alter the nature of US copyright law and impinge on other constitutional rights. This edited version o...
Conference Paper
What started as a list of suggested courses for students interested in focusing their Computer Science or Film degree on animation and games has grown into the #3 video game design program in the U.S. The key to this success has been directly involving the games industry in the Entertainment Arts and Engineering program. This program not only combi...
Conference Paper
This paper is about automatic tagging of urban areas considering its constituent Points of Interest. First, our approach geographically clusters places that offer similar services in the same generic category (e.g. Food & Dining; Entertainment & Arts) in order to identify specialized zones in the urban context. Then, these places are analysed and t...
Article
With the ever increasing availability of the internet and electronic media rich in graphical and pictorial information (for communication, commerce, entertainment, art, and education), it has been hard for the visually impaired community to keep up. We propose a non‐invasive system that can be used to convey graphical and pictorial information via...
Article
Reprinted with permission from: Entertainment, Arts and Sports Law Journal, Summer 2006, Vol. 17, No. 2, published by the New York State bar Association, One Elk Street, Albany, New York 12207, (1-800-582-2452), http://www.nysba.orgCopyright Law is rooted in Article 1, Section 8 of the Constitution, which provides that “[t]he Congress shall have Po...
Book
Roger Corman (b. 1926) is known by many names-craftsman, artist, maverick, schlock-meister, mini-mogul, mentor, cheapskate, and King of the B's. Yet his commitment to filmmaking remains inspired. He learned his craft at the end of the studio system, only to rebel against Hollywood and define himself as the true independent. And the list of director...
Chapter
Multimedia information and its databases are becoming an essential element for computer and telecommunication consideration in today’s world. Application areas in which attribute-based storage and retrieval is becoming a principal activity are among others, TV productions, video on demand, home entertainment, art galleries and museum management, ar...
Article
Publikationen über zeitgenössisches Theater in Subsahara-Afrika sind rar. Der vorliegende Artikel versucht, durch eine Analyse des Theaters Nanzikambe Arts, ausgewählter Inszenierungen sowie seiner Stellung in der aktuellen Theaterlandschaft Malawis zum Forschungsstand beizutragen. Ein besonderes Augenmerk liegt dabei auf der Untersuchung der in de...
Article
The adverse social and psychological consequences of media violence have never been conclusively verified, but the risks are troubling. Legal efforts to address those risks have been largely futile, as recently demonstrated by United States v. Stevens, in which the U.S. Supreme Court struck down federal legislation that sought to eliminate “crush”...
Article
Mass communication is a term used in a variety of ways, which despite the potential for confusion, is usually clear from the context. "Mass Communication" is often used incorrectly to refer to the dissemination of entertainment, arts, information and messages by television, radio, newspapers, magazines, movies, recorded music and associated media....
Chapter
Video projectors have evolved tremendously in the last decade. Reduced costs and increasing capabilities (e.g. spatial resolution, brightness, dynamic range, throw-ratio) have led to widespread applications in entertainment, art, visualization and in other areas. In this chapter we summarize fundamental visualization and interaction techniques for...
Conference Paper
Many Universities and Colleges are building interdisciplinary programs between engineering and fine arts that focus on games, special effects, animation and other areas that require interdisciplinary efforts. This is in response to the needs of the entertainment industries. The video game and 3D animation businesses fundamentally involve computer s...
Conference Paper
The Entertainment Arts and Engineering (EAE) program is a unique, new undergraduate interdisciplinary program at the University of Utah bringing together the School of Computing and the Division of Film Studies in an effort to teach both video game development and computer animation. Students pursuing a film or computer science degree may enroll in...
Conference Paper
Many Universities and Colleges are building interdisciplinary programs between engineering and fine arts that focus on games, special effects, animation and other areas that require interdisciplinary efforts. This is in response to the needs of the entertainment industries. The video game and 3D animation businesses fundamentally involve computer s...
Article
The 'problem' that lies behind this study is the popularity of later eighteenth-century musical style, and in particular the popularity of Haydn, not just as a perceived attribute of his musical language but as an index of reception. Haydn, it seems, has still not been forgiven for his enormous popular success in his lifetime, truly a Europe-wide p...
Book
Television entertainment rules supreme, one of the world's most important disseminators of information, ideas, and amusement. More than a parade of little figures in a box, it is deeply embedded in everyday life, in how we think, what we think and care about, and who we think and care about it with. But is television entertainment art? Why do so ma...