Science topics: DesignDigital Media Design
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Digital Media Design - Science topic
Explore the latest publications in Digital Media Design, and find Digital Media Design experts.
Publications related to Digital Media Design (177)
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With the continuous advancement of artificial intelligence (AI) technology—particularly the widespread adoption of generative AI—the application of AI tools in the design field has become increasingly prevalent, demonstrating considerable potential for innovation. However, existing research has primarily focused on the acceptance and use of AI tech...
The rapid development of internet technologies since the start of the intelligent information era has profoundly incorporated network systems and new media into everyday life, transforming the landscape for contemporary media development. Specifically, the emergence of digital media has made digital media design and art a crucial part of the creati...
This article examines how digital media facilitates social connection in urban fringe areas where social infrastructure often lags behind development. Drawing on interviews with 44 residents in outer metropolitan Melbourne, Australia, we introduce the concept of a digital social connection ecosystem to elucidate how individuals leverage digital pla...
As pioneers in this field, our role in shaping the future of serious games in healthcare logistics is crucial. Digital media design significantly influences the quality of gaming simulation studies in healthcare. The leading challenge scholars face is introducing innovative and valuable features to university students. The data–simulation–gaming py...
Fiction is an ancient virtual reality technology that specializes in simulating human problems. The stories told are the media and, according to Marshall McLuhan, the medium is the message. The technology is interwoven with up to date digital media design and information technologies including artificial intelligence (AI). According to Keith Oatley...
Digital media interaction design mainly focuses on the user’s interactive experience in the digital media environment. By designing interaction methods that conform to human cognition and behavioral habits, it improves the efficiency and comfort of user interaction with digital devices. Its development history can be traced back to the early stage...
With the rapid development of Virtual Reality (VR) technology, its application in digital media interaction design has gradually become a hot research topic. Virtual Reality technology, with its unique advantages such as immersion, interactivity, and real-time performance, offers an unprecedented user experience in digital media. This study explore...
AI-powered tools for content generation are rapidly gaining prominence in the digital media landscape. A significant challenge lies in transforming AI-generated 2D images into high-quality 3D animations. This research proposes a novel workflow combining advanced AI functionalities with traditional animation methods. Key limitations addressed includ...
Our current era is witnessing continuous change and rapid development in various aspects of life, including technical development and scientific progress. Modern technologies like simulation and artificial intelligence (AI) significantly enhance media content creation and distribution in various ways: Content Creation: AI tools can generate scripts...
[I decided no longer (only) to copy the abstracts of the publications. Instead, I am giving some retrospective summary.] First, notice that we do not have the right to make the full paper freely available. Readers interested in may contact us for getting a free private copy. Now, a few words about the paper. When dealing with issues of industrial a...
With the development of science and technology, digital media and AI intelligence are currently spreading to the traditional brand planning and promotion business, and more and more brands will adopt an empowered brand promotion business in the future. This paper is based on natural language processing and other AI intelligent technology, which inc...
In the context of the digital era, video games, as an emerging form of entertainment, have become the focus of research in terms of their design and optimization of user experience. This study focuses on the application of digital music in games and its impact on player experience, aiming to reveal how music elements deepen the immersion and emotio...
When owners and designers of mobile applications and websites compete for the attention of users, persuasive design becomes a common practice. In its preparation, the user’s perspective is adopted in order to better understand and optimise their experience when in contact with the offered media service. However, projects created in this way may be...
Addressing the urgent environmental crisis is at the heart of this exploration, where design activism and the impact of digital media design on information dissemination and public engagement take center stage. With rising carbon emissions and human activities exacerbating environmental degradation, the role of designers in this context becomes cru...
Speculative design is being promoted as a critical approach to design. Speculative design does not attempt to predict the future. Instead, it attempts to create debate and discussion about preferable futures (Dunne & Raby 2013). Design educators and practitioners from the Global South have become increasingly critical of speculative design practice...
Information visualization is one of the important contents of digital media design, and they have a mutually complementary relationship. This paper combines the realistic background of the big data era and makes a more comprehensive introduction to the theoretical study of data visualization, including visual perception, visualization functions, ju...
This article aims to add to the understanding of the challenges involved in designing digital texts to promote multiliteracies pedagogy. A multiliteracies approach calls for multimodal meaning-making and cultural diversity to be integrated into new school curriculum content, and accordingly, we analyse an interactive children’s story app, named Mob...
The advancement of AI technology has promoted the development speed of digital multimedia and brought a new experience to the digital media experience effect. In this paper, we aim to using artificial intelligence methods to enhance the digital media design experience. Specifically, we propose a method for low-light image enhancement using generati...
In the age of platform society, Critical Media Studies are faced with the challenge of developing not only theoretical proposals capable of critically addressing the power exerted on society by GAFAM-owned digital platforms, but also of envisioning a praxis capable of changing the political economy of this corporate-driven digital media ecosystem....
The current media digitization and artistic strength are more powerful than the previous application. Using its advanced information display methods and technologies, this paper proposed a digital museum built by integrating digital media art with AR technology, which was helpful to analyze and solve the objective problems of current museums’ ecolo...
The development of the times requires everyone to understand the sophistication of technology. In the 21st century, everything digital has become the main foundation in the development of digital media. Digital media is one of the media that can be used in the learning process. In the process of learning literature, especially in elementary school,...
Community is an association based on geographic location, similarity in cultural, ideological, socio-economic backgrounds and interest in the same object. One example is the regional community where this community is established because of the similarities in ideology and geographical location. In its development, regional communities have goals, o...
In the current digital environment, various media are greatly integrated, and the traditional teaching is facing difficulties. Especially in the epidemic environment, the traditional classroom has been difficult to meet the needs of teaching. Therefore, this study aims to design a video teaching system for classroom teaching by using the digital me...
With the development of the times and science and technology, virtual reality technology as a high-tech technology has gone into people’s vision and deeps into every aspect of people’s lives and plays a more and more important role. In today’s era, with the rapid development of digital new media technology and the gradual formation of a diversified...
With the rapid development of human-computer interaction technology and research in the fields of ergonomics and user experience, people have increasingly demanded robot availability and ease of use. The rapid development of modern computer computing and digital media technology has made people’s contact and interaction with computers more and more...
Enhancing teachers' visual digital media design ability is conductive to improving the effectiveness of classroom teaching of art design major. Thoroughly exploring, discussing, and studying the correlation between teachers' visual digital media design ability and effective teaching is a requirement for the professional development of art design te...
Digital media art is a new type of art with rich sensory experience. Nowadays, digitization is flooding many areas of life. Under the sprint of a large amount of information, human beings have once again entered the digital age. This article is aimed at studying the fusion of oil painting art and digital media based on visual sensors, analyzing the...
The contemporary conjuncture of widespread ecological and social crises summons critical thinking about significant cultural changes in digital media design. The selection and classification practices that marked the history of slavery and colonization now rely on all types of nanotechnologies. On behalf of the future, bodies became expanded territ...
The contemporary conjuncture of widespread ecological and social crises summons critical thinking about significant cultural changes in digital media design. The selection and classification practices that marked the history of slavery and colonization now rely on all types of nanotechnologies. On behalf of the future, bodies became expanded territ...
Graded A submission for Media & Culture 2021, MSc. Digital Media Design, University of Edinburgh.
The article describes the ethical and legal challenges of regulating Robotics and A.I. with focus on Singapore Law and draws examples from China, UK, Europe and International Law.
This research adopts Keller’s ARCS motivation theory as a method to create a teaching experiment by integrating augmented reality (AR) into teaching in order to enhance learning interest and learning effectiveness in a digital media design course. The purpose of this research is to examine the application of AR in quarantine during the COVID-19 pan...
From distributed interactive narratives to games and playful systems, complex interactive projects challenge the fashion ecosystem introducing new possibilities that require innovative and transdisciplinary competencies to be adequately tackled. However, to properly deal with digital media, designers need to master their logic, potentialities, and...
The Palgrave Handbook of African Oral Traditions and Folklore.
This handbook offers the most comprehensive, analytic, and multidisciplinary study of oral traditions and folklore in Africa and the African Diaspora to date. Preeminent scholars Akintunde Akinyemi and Toyin Falola assemble a team of leading and rising stars across African Studies resea...
CollaboratED is a research initiative exploring the opportunities and challenges for collaborative work between online and on-campus students within the Digital Media Design Masters programme at the University of Edinburgh, where group projects are an important aspect of the learning process. CollaboratED asks students and academic staff about the...
This paper advocates for the importance of visual communication rights for older people to avoid “visual ageism,” described as media practices of visually underrepresenting older people or misrepresenting them in a prejudiced way. It aims to present a set of policy recommendations using “designing for dynamic diversity” as the leading principle. By...
This paper first analyzes the definition of computer VR technology and the transmission of information data, and then expounds how to use VR technology to establish a complete digital media design system; Finally, deeply analyzes the application of VR technology in the design of digital media system, including the detailed discussion and planning o...
In the new media age, digital media technologies, manifested in LED screen, digital projection, artistic installation, digital lighting and other forms have gradually become the new trend in the development of stage design, which is continuously enriching the artistic expressions of stage performances. But new difficulties in stage design arises as...
In educational settings that engage students in analysis and development of digital games and interactive media, a key equity issue and pedagogical challenge is the varied levels of prior encounters and experiences with relevant digital media students bring with them. This challenge becomes more acute in contexts where cohorts have a high proportio...
This research investigates the cause of revenue deceleration in eTravel in Thailand, about the design of digital media. eTravel involves the purchasing activities of customers, for example in online travel service booking and online ticketing. These services are provided by businesses with an online presence, known as eTravel service providers. The...
Digital media design, thanks to its unique interactivity, makes the display of cultural abundance rich and diversified. Stimulated by the policy of vigorously boosting the development of cultural and creative industries laid down by the country, the forms of digital media design have emerged in an endless stream. Digital media design, with the aim...
Decolonising digital media design education requires an investigation of possible techniques that can be taught to designers as a way of approaching interactive design with an emancipatory agenda. Traditionally, interactive-media studies have been taught from a positivist or psychological stance focusing predominantly on theories of human activity...
Resumo: Este artigo destaca os resultados da tese de Doutorado, defendida em março de 2016, que investigou os critérios de avaliação acadêmica utilizados por professores na habilitação em Mídia Digital do curso de Graduação em Design da Pontifícia Universidade Católica do Rio de Janeiro. O período de observação da pesquisa compreendeu os dois semes...
In a creative environment where content can be copied instantly and infinitely, the legal, ethical and moral
issues digital media designers face are increasingly complicated, but when traversed effectively, digital
collaboration affords great opportunities. The possibilities offered through manipulation of digital media
have popularised entirely ne...
Digital content as the main emerging cultural industry has become an important support point to promote the development of the capital's cultural industry, and the society urgently needs for a large number of digital media creative design and technology development talents. The cultivation of digital media design talents of Beijing Jiaotong Univers...
Designing interactive media is a highly dynamic activity with many projects involving extensive use of technology and collaborating with information technology experts. Digital media design students therefore need to be prepared for a volatile technological future and need to learn to work with others. However, few educators provide a rationale for...
In the museum world, innovative design practices often result from collaborations spanning disciplinary borders within the museum. This article focuses on prototyping as one of the fundamental methods to support design activity, and to foster collaboration among members of the design team. In particular, the article aims to explore how prototypes s...
Constructionism has established itself as an epistemological paradigm, a learning theory and a design framework, harnessing digital technologies as expressive media for students' generation of mathematical meanings individually and collaboratively. It was firstly elaborated in conjunction with the advent of digital media designed to be used for eng...
Environmental campaigns, from the design and the social responsibility points of view, located in the Higher Education Institutions (HEI) of Pereira, Colombia are interpreted in this article in search of recognizing the symbolic treatment given to each of them and the impact they achieve in the contemporary society. Subsequently, the informative ro...
The new visual design is a visual design forms a channel of communication and computer software tool based on digital media. Compared with the traditional visual design manifestation, new visual design not only has the stereoscopic effect, also has interactive and multi-dimensional display, is a new form of digital media design based on visual perf...
Until the 1990s, with the development of digital technology, planar visual communication of objects from the static prints change to dynamic multiple media, from the pure visual change for visual and auditory etc. Various senses express way, Digital media is also in various art form in the line of sight of people, affecting people psychological act...
Designers contribute increasingly to processes that drive economic, social and public innovations. To innovate successfully, cross-disciplinary teams are key. The kind of designer needed in these collaborative teams is described as T-shaped. The stem of the ‘T’ represents specialist knowledge of one or two areas; the horizontal bar stands for a bro...
With continuous progress and development of science and technology, China develops intensively in terms of new media, and digital media technology flourishes in recent years. Digital media technology shall not only rely on computer sciences and relevant content, but also combine painting creation well, so as to design more excellent works and cases...
Since the introduction of digital media, design education has been challenged by the ongoing advancement of technology. Technological change has created unprecedented possibilities for designers to engage in the broadening realm of interactive digital media. The increasing sophistication of interactivity has brought a complexity which needs to be m...
Increasing complexity is one of the most pertinent issues when discussing the role and future of design, designers and their education. The evolving nature of digital media technology has resulted in a profession in a state of flux with increasingly complex communication and design problems. The ability to collaborate and interact with other discip...
This study announced the competition rules of the Second International College Student Charity Advertising Festival held by the Beijing Union University through the teaching blog and Facebook and invited students from the Department of Department of Digital Media Design and the Department of Management of a Technology University in southern Taiwan...
The aim of design education is to cultivate professional designers into design industry, so that flourish design industry and enhance national competitiveness. The purpose of this study is to explore practical courses that conform digital media design industry. The methodology includes literature review, DACUM and interview. The research results ar...
As digitalisation expands, it is important that media innovation is given more attention from a humanities point of view. This chapter aims to explore some meth-odological strategies and tactics for conducting humanities–informed innovation in digital media design. This is effected by combining practical development with theoretical reflection. Mod...
This paper presents a research project that investigates the theory and practice of digital media design in the museum context. The project aims to deliver conceptual frameworks and design methodologies. The aim of this paper is to introduce the phenomenon under investigation – namely, design practice of digital media for museums – and motivate its...
This study delineates the design of an exploratory study which investigates the potential of using an interactive installation, Anikee, as unorthodox pedagogical tool to support children learning of the target language. The purpose of this study is to implement instructional gaming and adopt an inductive approach to investigate user perceptions eng...
The value of design has grown far beyond its traditional role as merely a contributor to the well being of society and has recently been recognised as key to the global innovation process and a key to sustainable long term economic development (e.g.
CiRAC, 2005, p. 5; Design Singapore Council, 2009; H.M. Treasury, 2005;
Woodham, 2010). These develo...
The spread of social dynamics of web 2.0 and the SPIME devices (Sterling 2006) which allow
consultation georeferenced and in mobile context of internet data have introduced new challenges
to the classic (web) interfaces and interactive systems design models. The approaches of the
design disciplines – based on problem-solving, analytical & synthetic...
The principle question discussed in this essay is essentially a philosophical or existential one: in our increasingly remediated, interconnected, physically and virtually mobile contemporary world, is it is conceivable, or feasible, for us actually to be “here, there, and everywhere” at one and the same time?
Have our predominantly “local” persona...
New and emerging interactive digital media present many new challenges to human-computer interaction (HCI). With digital media designed to captivate user's attention through stimulating experience and so encourage them in staying there engaged in pursuing activities, one of the main challenges is to devise effective and appropriate evaluation and d...
This article examines the impact of digital media on architectural design education based on teaching experience in the e-studio. The primary goal of the estudio is to teach students how to think and design using digital media as the only design medium. The article reports on e-studio practices, discusses the pedagogical implications of the studio...
There is an overwhelming number of digital media supported projects in the cultural sciences on the Internet. Project managers and participants face the question if they are doing the right things right. Most of them are not trained digital media designers nor are they trained computer and network specialists. Costly consultancy is not an alternati...
E-Learning and Economic Development Kelly CAREY West Valley College Saratoga, CA, USA Stanko BLATNIK Institute for Symbolic Analysis and Development of Information Technologies Velenje, SLOVENIA ABSTRACT In this article, our experience in the development and realization of e-Learning courses in Slovenia is described and discussed. Slovenia, the mos...
The development of information and communication technology enables a digital media design project to apply virtual team to its communication strategy and procedure for collaboration. This study discussed the needs for building a virtual team of digital media design, and how it works. The researchers explored 4 cases to examine the problems faced b...
Abstract John Knight and Marie Jefsioutine Designing digital media products that are efficient, effective and satisfying to use, relies on a number,of research methods,borrowed,from disciplines as diverse as behavioural psychology, sociology and market research. This issue explores ways in which these methods can be adapted to support a user-centre...
With the rapid development of digital technology, social media and instant messaging tools have become an indispensable part of people s daily life. As an emerging visual language, emoticons have not only enriched people s communication methods, but also become an important carrier of cultural communication. How Guangfu culture, especially the Cant...
Artists and computer graphics mesh naturally. We always welcomed artists into the research lab. After an attempt to launch a Masters in Virtual Environments degree at Penn, our Dean instead created an undergraduate engineering degree called Digital Media Design. We soon figured out what and how to teach, eventually focussing on programming skills....
This is a project based on user experience research on the display of digital pavilions, using the themes of Luoyang food culture and virtual exhibition design and the principles of digital media design. The composition, current situation and display effect of Luoyang food culture are analyzed, as well as the government's policy direction and the d...
Introducing Empires and Interconnections, the newest edition in the award-winning History Adventures digital learning series, now available for iPad, fully reimagined using the powerful Unity3D game engine. This fully interactive, animated digital learning product represents a fresh approach to history education, designed for today’s digital genera...
In today's era, the number of people suffering from mental disorders has increased significantly, which has become a public health event, and its treatment plans and means are difficult, especially in the special environment of the post-epidemic era, traditional simple treatment cannot meet the ever-changing diseases. This article from the current...
Traditional digital media system can not complete the format conversion and video transcoding of massive image and video information at the same time, which leads to long time of information processing and loss of data storage. Therefore, a digital media system driven by artificial intelligence and big data is designed. Using FastDFS design of digi...
Contemporary digital designers work across programmes, platforms and disciplines, but there's not always enough time to become an expert in everything before having to get stuck in to your next project. This is a hands-on approach to take you through the building blocks, common skills and hacks across all forms of digital design so you understand t...
Multimedia imaging technology has made digital imaging methods widely used in design. For a long time in the future, virtual reality digital media design will play an increasingly important role. The purpose of this article is to study digital media art design system based on virtual reality technology. Analyzed the current society’s demand for int...
Nowadays, digital media has wide applications through technology and hardware that has greatly changed its professional practice and teaching in design subjects. Concepts and methodology in this area have shifted, which are influencing and interacting the design field with continuous development, therefore, arising the phenomenon of multi-direction...
The selection and integration of digital media is intentional and therefore considered in every stage of the design and development in instruction. The selection and placement of digital media should adhere to theory, principles, and guidelines on the ways people process information and learn. It is essential to keep in mind the human learning proc...
In this chapter, we describe different Models and Processes used to design instructional media including ADDIE, Rapid Prototyping, AGILE, SCRUM, Waterfall Model and the BSCS 5e Instructional Model. We also describe different ways of conducting a front-end analysis, including needs assessment, learner analysis, context analysis, and technology analy...
This paper presents a unique finding from a larger research project exploring social media use for social support among youth development program participants in Lafayette, IN. Through participant observation and semi-structured interviews conducted with Boys and Girls Club members ages 9-15, youth revealed varied uses of social media to sustain un...
The wide application of interactive technology brings new opportunities and
challenges to digital media design teaching. This study aims to find how to integrate
interactive technology into the classroom teaching of digital media basic modeling
and explore the acceptance of interactive technology through the combination of
technology acceptance mod...
This chapter provides a general overview of the epistemological, methodological and conceptual premises of the inclusive, humanistic approach proposed in this book. The reductionist and monistic perspective, privileged by managerial and organizational mainstream research, is questioned in favour of a multi-paradigmatic, complex and multi-level appr...
The author promotes agent-oriented models to identify, represent, and evaluate high- level abstractions of digital media design projects. The models include emotional goals, in addition to functional goals and quality goals, to describe feelings such as having fun, being engaged, and feeling cared for. To establish emotional goals, digital media de...