Science topic
Creativeness - Science topic
The ability to construct new ideas or images.
Questions related to Creativeness
There is an imperial study that states that Artificial Intelligence(AI) are to replace graphic designer in the design domain and I am working on a collaborative design between artificial intelligence and graphic designers. Is there any theory to bridge the gap?
CREATIVITY AND HUMOR
In his The Act of Creation (1964), Arthur Koestler suggests that there are three types of creativity:
Type I: Artistic Originality:
A work of art is a distortion of reality ranging from dada to realism, as follows:
Dada
Abstract Expressionism
Cubism
Surrealism
Impressionism (Puntilism)
Expressionism
Realism
Camille Saint Saëns’ “Carnival of the Animals”
Ferde Grofé’s “On the Trail” from “Grand Canyon Suite” (Impressionism)
Edvard Munch’s “The Scream” (Expressionism)
Salvador Dali’s art (Surrealism)
Pablo Picasso’s art (Cubism)
Gertrude Stein’s writing (Cubism)
Jackson Pollock’s art (Abstract Expressionism)
Type II: Scientific Discover and Invention:
There are two types of scientific creativity: Discovery, and Invention.
Scientific discovery is epiphanal, and is accompanied by such expressions as
The Bisociative Click!
The Eureka Cry!
The epiphany! or
Das “aha” Erlebniss!
After scientists had discovered the relationships between the moon’s and sun’s gravitation pull, the ocean tides, amber (and static electricity), the lodestones, and the magnet field at the North Pole. They could invent magnets and compasses, AC and DC currents, electro-magnetic engines, etc.
Type III: Comic Inspiration:
But sometimes the bi-association or the incongruity and incongruity resolution, are greater than what is commonly seen in art or in science. This requires a greater suspension of disbelief, because the bi-association is thought to be Incongruous, Incompatible, Ironic, Ludicrous, Paradoxical, Ridiculous, Satiric, or Sardonic.
Examples would include such anachronisms in Science Fiction as the Grandfather’s paradox, where a person goes back in time and kills his own grandfather.
Other examples would be Othello with the hiccups, or a chess player who gives his opponent a double martini.
Fulton’s Folly was still another example of comic inspiration.
When Fulton told the world that he would be able to build a fire that would boil water to make steam to produce the power to make a paddle wheel steam boat paddle upstream, everybody showed up to watch him fail.
They thought that such an attempt was Ludicrous, Ridiculous, or Laughable.
But the audience was wrong. Fulton’s steam boat actually worked. That’s why Arthur Koestler calls this type of creativity “Comic Inspiration.”
CREATIVITY AND HUMOR
In his The Act of Creation (1964), Arthur Koestler suggests that there are three types of creativity:
Type I: Artistic Originality:
A work of art is a distortion of reality ranging from dada to realism, as follows:
Dada
Abstract Expressionism
Cubism
Surrealism
Impressionism (Puntilism)
Expressionism
Realism
Camille Saint Saëns’ “Carnival of the Animals”
Ferde Grofé’s “On the Trail” from “Grand Canyon Suite” (Impressionism)
Edvard Munch’s “The Scream” (Expressionism)
Salvador Dali’s art (Surrealism)
Pablo Picasso’s art (Cubism)
Gertrude Stein’s writing (Cubism)
Jackson Pollock’s art (Abstract Expressionism)
Type II: Scientific Discover and Invention:
There are two types of scientific creativity: Discovery, and Invention.
Scientific discovery is epiphanal, and is accompanied by such expressions as
The Bisociative Click!
The Eureka Cry!
The epiphany! or
Das “aha” Erlebniss!
After scientists had discovered the relationships between the moon’s and sun’s gravitation pull, the ocean tides, amber (and static electricity), the lodestones, and the magnet field at the North Pole. They could invent magnets and compasses, AC and DC currents, electro-magnetic engines, etc.
Type III: Comic Inspiration:
But sometimes the bi-association or the incongruity and incongruity resolution, are greater than what is commonly seen in art or in science. This requires a greater suspension of disbelief, because the bi-association is thought to be Incongruous, Incompatible, Ironic, Ludicrous, Paradoxical, Ridiculous, Satiric, or Sardonic.
Examples would include such anachronisms in Science Fiction as the Grandfather’s paradox, where a person goes back in time and kills his own grandfather.
Other examples would be Othello with the hiccups, or a chess player who gives his opponent a double martini.
Fulton’s Folly was still another example of comic inspiration.
When Fulton told the world that he would be able to build a fire that would boil water to make steam to produce the power to make a paddle wheel steam boat paddle upstream, everybody showed up to watch him fail.
They thought that such an attempt was Ludicrous, Ridiculous, or Laughable.
But the audience was wrong. Fulton’s steam boat actually worked. That’s why Arthur Koestler calls this type of creativity “Comic Inspiration.”
Eventually this may apply also to technical subjects, but in history for example what is often taught is eurocentred. Surely it is time to stop that? Psychology and psychiatry are culturally based and perhaps these need to be challenged as well. Surely the very nature of science needs reexamination and new course material looked at? Are the great books of the past really that great? Is literature graded by academics according to assumed accomplishments, done on a hierarchical basis, really the way to appreciate literary ability?
Should we redesign higher learning itself and base estimates on creative functions not data led prescriptive forms of understanding?
What is Science and Technology Oriented Creativity?
- What is a 'creative ecosystem'? Why do we need it?
- How can it help us understand and support enterprises operating within the creative industries?
- Is there a problematic mismatch between current policy approaches to growth in the creative economy, and the intentions and motivations of the individual creative practitioners that dominate the sector?
How can generative AI be used to enhance human-computer collaboration in creative tasks?
Is merely combining art and technology equate creativity?
Why both creativity and innovation important in conducting scientific research?
Dear All,
I am conducting a Faculty Development Programme (FDP) in Environmental Engineering, Remote Sensing and GIS, and Water Resources Engineering titled 'Recent Advancements in Waste Remediation, Geo-Spatial Techniques, and Hydrologic Systems' for one week in online mode.
Attaching the brochure for the same.
The idea behind this FDP is to have creative and out-of-the-box discussions. The speakers identified are from leading academia, research and industry domains.
Anyone interested can register!
I need research papers on creativity in designing ready-made vector graphics or similar
How does lifelong learning affect the relationship between information literacy and creative skills?
How do you encourage, motivate your students to formulate an interesting, current, future-oriented, out-of-the-box, novel, creative, innovative thesis topic with what words, etc.?
What are your recommendations to your students in terms of selecting or independently formulating an interesting, current, future-oriented, out-of-the-box, novel, creative, innovative topic for a thesis, bachelor's thesis, master's thesis and/or doctoral dissertation?
What incentives do you apply to your students to come up with, create, formulate an interesting, timely, forward-looking, unconventional, novel, creative, innovative thesis topic?
In the current fast-changing reality, the era of the fourth or fifth technological revolution, the rapid emergence of new research concepts, new technologies, new proposals for solving certain problems, the search for ideas for new startups, the development of new socio-economic trends, new fashion trends for certain solutions, new ideas, etc., it is not easy to come up with, create, formulate an interesting, up-to-date, forward-looking, unconventional, novel, creative, innovative thesis topic. Therefore, it is important for lecturers and thesis supervisors to use certain incentives, motivators to select or independently formulate an interesting, current, future-oriented, unconventional, innovative, creative, innovative topic for the thesis, bachelor's thesis, master's thesis and/or doctoral thesis.
In view of the above, I address the following question to the esteemed community of scientists and researchers:
What incentives do you apply to your students to come up with, create, formulate an interesting, timely, forward-looking, out-of-the-box, novel, creative, innovative thesis topic?
How do you encourage, motivate your students to formulate an interesting, current and future-oriented thesis topic?
And what is your opinion on this topic?
And what is your opinion about it?
What is your opinion on this issue?
Please answer,
I invite everyone to join the discussion,
Thank you very much,
Best regards,
Dariusz Prokopowicz

"The word art, science, and engineering are closely related" contains over fifty innovative keys. Moreover, every creative key adds new information and knowledge to art, science, and engineering words.
What is the unified and stable art of any word?
To learn this, we must find definitive answers to the following questions.
Please answer the following questions:
What is the art of the word? And this is.
It raises other questions, and one of them resulted in a new science called the art of abstraction by Fayad (FAA):
What is the significance of the word?
What is the value of the word?
What are the advantages and ethics of the word?
What are the aesthetic qualities of the word?
What is the final and comprehensive definition of any word?
What are the uses of the word technically?
What is the visual art of the word?
What is the beauty of the word?
What is the creativity of the word?
and others
Few resarschers argued "Dark side of creativity" what is your opinion on it ? Is it dark side of Creativity or Dark side of Human Brain (Psychology). Bcos if human intent are questionnable , you will have dark side of every innovation?
e.g. On the one hand, a creative idea resulted in value and profit; on the other, an individual was willing to be intentionally dishonest in order to execute his idea. It is this dark side of creativity—particularly the relationship between creativity and dishonesty—that has piqued the interest of researchers.
pleae do write your views.
Best Regards
Sandeep
How does design-based STEM learning affects creativity and epistemic beliefs?
In an era in which means of communication have advanced, programs have become available for social contact, communications, and correspondence. Most of mankind's value and balance have been underestimated, as mankind no longer pays attention to what they write. As a result, the word has become worthless to most of them.
All books, publications, and resonant speeches indicate that the word is responsible from a religious and ideological viewpoint. On the other hand, no scientific or literary source has ever mentioned the responsibility of the word. Everyone who has talked about, written about, and searched for the responsibility of the word declares that its original owner is the one who is responsible.
Unfortunately, everyone who talks about the word makes grave mistakes as they attribute everything about the word to themselves.
Some claim that the word has acquired qualities, and these are great fallacies because the word has more than 50 self-creative and unique characteristics since the beginning of creation, and they will never change.
The intrinsic and inventive factors are called "innovative keys," which are for the thing itself without noticing something else with it or adding something else to it because they are observed in it by themselves without seeing something else added to it.
The keys are innovative, cognitive, applied, fixed, and unified. The word itself is innovative without dealing with something else associated with it.
In Unified word Engineering (UWE)
(1) The word is a self-contained thing. When you talk about the word, you assume it.
(2) The word has more than 50 creative, epistemological, and applied keys, including its responsibility.
(3) The word has more than 100 new cognitive pieces of information.
(4) The word has roles to play and determines its responsibilities according to the roles it plays in the scenarios.
(5) The word has attributes and functions.
(6) The word has responsibilities and defines the responsibility according to the role it plays in the scenario.
(7) The word has (1) a unique responsibility, (2) only one responsibility, (3) and is contextual for each scenario.
(8) The word has client collaboration (2 or more words) and acts as a server.
Next Editor's Letter will address
(a) The differences bewteen the word and the concept?
(b) The word Responsibility and Collaboration Model (UWC Model) and show examples of UWC Model with different scenarios.

"The word (concept) art, science, and engineering are closely related" contains over fifty innovative keys. Moreover, every creative key adds new information and knowledge to art, science, and engineering concepts.
What is the unified and stable science of the word?
This question raises other questions, and one of them resulted in a new science called the science of the unified word by Fayad
To learn this, we must find definitive answers to the following questions.
Please answer the following questions:
What is the word classification?
What is the common purpose of any word?
What is the impact of the unified goal of any word?
What is the chaos of any word?
What are the reliable sources for any word?
What is the responsibility of the word?
What is the philosophy of any word?
What roles does the wordplay?
What is the collaboration of the word?
What are the characteristics of the word?
What is the behavior of the word?
What is the code of honor for the word?
What is the knowledge of the word?
What is the knowledge map of the word?
What is the logic of the word?
What is the interpretation of any word?
What s the rules of the words?
and others
Hello,
Since 1 or 2 months, i lost my hability to have ideas. During more than 1 years i had easily ideas, now my brain still is very sharp but i struggle to build a scientific story.
Is there other people having (or had) this "problem"? If yes, what strategies/helps have you find to regain your creative spirit?
Thanks for the advices, if there is at least one.
The aesthetic experience of digital painting can have a significant impact on visual art students' creative abilities when analyzed through art criticism.
Who is the ideal learner? Is it the learner who works hard and memorizes everything he is responsible for in the exam and gets high grades, or the one who can't get high grades in the exam because he doesn't have the ability to memorize, but has creative, critical and analytical thinking competence?
New ideas, new concepts in science and art arise as a result of human creativity, innovation, emotional intelligence, the need for self-realization, the need to be appreciated by other people.
These are the values at the very top of Maslov's pyramid. Human higher needs arose through the evolution of human consciousness and intelligence under conditions of multi-generational development of sociobiological and psychosocial determinants.
On the other hand, artificial intelligence is being developed, which will probably be used in various fields of technological information services, including multi-criteria, based on complex data processing algorithms.
In view of the above, the current question is: Can innovations be or can be created by artificial intelligence or only by man?
Please, answer, comments.
I invite you to the discussion.
Best regards,
Dariusz Prokopowicz

Three grade teachers response can help researcher measure the students creativity? Age of students is 8-11 years
There were more than 10 presentations on AI and Creativity at the annual Creativity Conference last week (www.soucreativityconference.com) and I will be editing a Special Issue of the Journal of Creativity focused on the same, AI and Creativity. The JoC is an Elsevier open access journal. I am runcoM@sou.edu www.markrunco.com
Is the slow but immensely creative process of human learning at stake?
What is the best way to conduct this study?
Can a generative artificial intelligence refined by learning processes o be as creative as a human?
Can a generative artificial intelligence refined by learning processes be as creative as human creativity since thought processes, consciousness, emotions etc. are also involved in human creativity?
On the one hand, artificial intelligence technology is developing rapidly due to emerging new applications and dynamic technological advances. The very conception, definition and development of artificial intelligence on the basis of the third technological revolution already started several decades emu. However, the significant acceleration of the development of various solutions and applications of artificial intelligence in the context of the current fourth technological revolution has occurred over the last few years. In contrast, a significant increase in public interest in this issue has occurred in the last few months, i.e. since November 2022, when the company OpenAI made available in open access to Internet users an artificial intelligence built in the formulation of a generative language model as ChatGPT, i.e. an automated chat that learns and improves itself based on the answers given to Internet users who ask questions in relation to this system. Many citizens, through a kind of conversation with ChatGPT, i.e. a conversation with an artificial intelligence, began to experience something that could be compared to what they saw many years ago in, for example, Stanley Kubrick's 1968 Oscar-winning science fiction film '2001: A Space Odyssey'. The film's plot was inspired by the novel by Arthur C. Clarke.
However, this development also generates potential risks and dangers of inappropriate application of as much advanced artificial intelligence technology. An example is the already developing disinformation in the new online media, including mainly social media, generated by the creation and posting in these media of texts, photos, films created by artificial intelligence, which look as if they were created by a human being and present a kind of "fictitious facts", i.e. very credibly and precisely depict, describe events that in reality never happened. And what if, as part of the technological advances taking place, artificial intelligence is taught the thought processes typical of humans? What if something that could be described as artificial consciousness is created? What if, as part of the aforementioned thought processes carried out by artificial intelligence enriched with artificial consciousness, autonomous, thinking robots are created that acquire characteristics hitherto considered typical only of humans? What if these are also features of the human psyche, and which artificial intelligence could use as a tool for self-improvement, to escape human control? Would then a scenario like the one we know from the Terminator series of films, in which the main character is an autonomous, intelligent robot played by Arnold Schwarzenegger, be possible? Is it possible that highly intelligent machines, which humans will teach to think and equip with what will be described as artificial consciousness, will completely spin out of control and turn against their creator, i.e. humans? for the moment, these are questions that inspire paraphilosophical considerations. But it cannot be ruled out that soon these questions could be more substantively justified.
In view of the above, I address the following question to the esteemed community of scientists and researchers:
Can a generative artificial intelligence perfected by learning processes be as creative as human creativity since thought processes, consciousness, emotions, etc. are also involved in the process of human creativity?
And what is your opinion on this?
What is your opinion on this subject?
Please respond,
I invite you all to discuss,
Thank you very much,
Warm regards,
Dariusz Prokopowicz

I am currently doing research for my course Of Organizational Behavior. I chose the topic of AI as Technology and its effect on employees as Organizational behavior for my Final term paper. I was thinking about researching on employee churn rate, employee creativity, employee's team working abilities, work conflicts. I am trying to get sub topics for this term paper. I would appreciate any help on research done on this topic.
How not to stop wondering what is happening? Happy to learn about techniques, proposed lifestyles, and attitudes for staying creative and fostering out-of-the-box thinking.
Looking for anticipatory critical thinking techniques where the solution is not within the established universe as the methodological setup of science is in its nature a laggard.
What is needed or probably much more important what needs to be abandoned in a disruptive world?
I need some Artikel or a journal to fulfil my research about applying Photoshop theory for my Artikel titled Improving Student Creativity at SMAN 13 Semarang in Computer Extracurriculars Through the Photoshop Application.
Recently, many of my friends who have enrolled in post graduate studies, whether masters or PhD, have claimed that research is quite restricted to specific standards and formalities and that it lacks art and creativity.
Although I understand the reasons behind their claims, they raise further questions regarding the nature of both research and art.
What is art?
Can research be creative? And in what ways?
Can knowledge be artistic?
Can the research output be a type of artwork, just like when we refer to a painting or a sculpture or whatever?
From your point of view, how can we achieve the highest weight gain in the least possible time, using safe methods in the field of fish farming engineering?
Hello Scholars and Practitioners,
I am a Ph.D. student in business management, and I am interested in developing my research proposal that relates to "How AI technology can enhance employee's work performance/ employee creativity". However, I can not find any much factors for developing my research model. I am lost with the topic and model development. Your suggestion will be helpful. Thank you.
for my thesis I need material about this question
antropological- psicological- pedagogical research
the transition from creative doing to becoming a supportive and complete human subject
the creative manual workshops done in childhood raise free men
In your opinion, is creativity and innovation important in conducting scientific research?
It is a widely held opinion that creativity and innovation is important in various aspects of people's lives, in many different spheres of human activity.
Creativity and innovation is also important in many spheres of professional activities carried out in different sectors of the economy, in different professional positions and professions of work performed. In addition, creativity and innovation is particularly important in the arts, in the creation of works of art within various fields of art. Creativity and innovation is, in its essence, a key factor in the arts. Creativity and innovativeness is also important in business, in the management of business entities, in the establishment of startups, in the creation of new technological solutions, new technologies, product and other innovations, in the creation of inventions, and so on.
In view of the above, I address the following question to the esteemed community of scientists and researchers:
In your opinion, is creativity and innovation also important in conducting scientific research?
What do you think about this topic?
Please answer,
I invite everyone to join the discussion,
Thank you very much,
Best wishes,
Dariusz Prokopowicz

From various research, the aspect of competencies is viewed from the 4 Cs: communication. Cooperation, creativity and collaboration. The issue from my point of view is, do you consider entrepreneurship and innovative competencies as important factors for the 21st-century world of work and businesses? If these two competencies are important, what are their similarities and differences as compared to the 4 cs
If one introduces lots of objects and problems previously designed for psychological studies of creative thinking to a system of machine learning like ChatGPT, will the system be able to generate novel original objects and problems to study creative thinking?
My answer—in 'Creativity of Creativity Researchers: Invention of Problems and Experimental Objects to Study Thinking' https://rdcu.be/cQoRK.
Yet the problem is open.
There are divided opinions on the use of ChatGPT tool in academic writing. Some say it will help in improving English writing for authors who are non native English speakers. Others say it is not ethically right and will lead to blatant form of plagiarism and will kill innovative ideas and creative skills of the authors. Any comments on this from fellow researchgate members 👍🙏
As you probably know, asbestos is deemed a 'forever substance', which stays inside your body forever once you inhale it. Some can be coughed up in the mucus, but small fibers will translocate throughout the body, without any feasible clearance method by the body. If you could think creatively, what could you imagine would be a potential future asbestos treatment that could remove these fibers from within the body?

Dear all,
I'm looking for a supplier for iPSCs that are derived from CD34+ bone marrow cells, as this is crucial for a protocol I want to apply to them.
I currently face the problem that two suppliers (ATCC and Thermo Fisher) recently discontinued the ideal cell lines or are not able to provide them in Europe anymore. Further suppliers (Accegen, Cell Systems, Creative Bioarray )currently charge 2000-3500 Euro per vial (5-10x10^5 cells), which I think is quite expensive.
Do you know any other supplier ? Many thanks for your help !
I would like advice on
The impact of science fair projects on student learning
I am a researcher and I would like to use this strategy in teaching science to students of 16 years of age on topics such as respiration, nutrition and other vital activities of different organisms such as plants, animals and micro-fauna
. I believe it has an impact on student achievement and encourages study and creative thinking
ChatGPT can be used to assist with academic writing. It is able to generate coherent and relevant texts based on previously trained language models, which can be very useful to help academics to write articles, theses and other works. It can be used to create introductions, develop arguments and conclude texts. In addition, it can be used to generate ideas for research, projects and be a valuable tool for academics.
What will be the impact of chatgpt in the academic area, especially regarding the writing process, ethical issues, creativity and intellectual property?

Children’s songs tend to be lively and playful, but as we grow older we try to be more serious. It’s therefore important that we rekindle our childhood sense of fun, creativity, and play. Some songs have funny-sounding words, like “Aweemaway,” “Chim-Chim Cheree,” “Hinky Dinky Parlez Vous,” “Polly Wolly Doodle,” “Shipoopi,” or the “Oompa Loompa” song from The Wizard of Oz. Some of these funny words relate to real-world sounds. If you turn on the motor of a really old car, it might sound like “Chitty-Chitty Bang-Bang,” “Pop Goes the Weasel,” or “Seventy-Six Trombones.” Examples of songs that are for exercise and require physical activity include “If you’re happy and you know it, clap your hands,” or “You put your left foot in; you put your left foot out; you put your left foot in and shake it all about” or “The Hokey Pokey,” The “Beer Barrel Polka,” and “My Hat / It Has / Three Corners.” There are also creative songs designed for learning languages, like “Alouette,” “Frère Jacques,” and “Sur le Pont D ’Avignon.” Some playful and creative songs demonstrate linguistic principles, like the assimilation of “Mairzy Doats,” or Gilbert and Sullivan’s patter “Major General Song.” A contrast of feminine rhyme with masculine rhyme can be seen in “Hennesy Tennesy Tootles the Flute” in “Me Name is McNamara; I’m the Leader of the Band.” Visual imagery is demonstrated in “Camptown Races,” and “Would you Like to Swing on a Star.” In Monty Python’s Spamalot there is a parody song entitled “The Song that Goes Like This.”
on a Star, and Yankee Doodle Dandy.
- How do we ensure that humanity flourishes in the cities of the future?
- How do social identities contribute to or inhibit inclusive digital governance?
- What abilities would a machine need to have before we had say that it had a human-like conscious mind?
Children’s songs tend to be lively and playful, but as we grow older we try to be more serious. It’s therefore important that we rekindle our childhood sense of fun, creativity, and play. Some songs have funny-sounding words, like “Aweemaway,” “Chim-Chim Cheree,” “Hinky Dinky Parlez Vous,” “Polly Wolly Doodle,” “Shipoopi,” or the “Oompa Loompa” song from The Wizard of Oz. Some of these funny words relate to real-world sounds. If you turn on the motor of a really old car, it might sound like “Chitty-Chitty Bang-Bang,” “Pop Goes the Weasel,” or “Seventy-Six Trombones.” Examples of songs that are for exercise and require physical activity include “If you’re happy and you know it, clap your hands,” or “You put your left foot in; you put your left foot out; you put your left foot in and shake it all about” or “The Hokey Pokey,” The “Beer Barrel Polka,” and “My Hat / It Has / Three Corners.” There are also creative songs designed for learning languages, like “Alouette,” “Frère Jacques,” and “Sur le Pont D ’Avignon.” Some playful and creative songs demonstrate linguistic principles, like the assimilation of “Mairzy Doats,” or Gilbert and Sullivan’s patter “Major General Song.” A contrast of feminine rhyme with masculine rhyme can be seen in “Hennesy Tennesy Tootles the Flute” in “Me Name is McNamara; I’m the Leader of the Band.” Visual imagery is demonstrated in “Camptown Races,” and “Would you Like to Swing on a Star.” In Monty Python’s Spamalot there is a parody song entitled “The Song that Goes Like This.”
on a Star, and Yankee Doodle Dandy.
I want to study the behavior of children in urban spaces to find the factors affecting their creativity. As an urban planner, how can I use artificial intelligence for this? For example, is it useful to process images of urban spaces with artificial intelligence, if so, how should I do this?
Hi all! I am currently conducting research on creative roles, but I have difficulty finding a questionnaire to measure this variable. So do you have any questionnaire for this variable?
thank you all!!
I am currently conducting research about creative roles, and I found the variable—— the presence of creative coworkers which stems from the research published in the Journal of Applied Psychology in 2003 by Zhou Jing appropriate for my research. But I can't find the full items. Can you provide the full items for this variable? Or do you have other scales to measure it? Thank you very much.
Hi all,
Looking for centrifuge tube-labeling solutions a step or more above straight up sharpie-ing them by hand - that don't break the bank. We're going to need tens of thousands of labeled tubes at the front end of our project.
I've looked into sticker labels, but it is similarly time-consuming and labor-intensive to apply these to the tubes by hand -- and very demoralizing when they peel off!
I've looked into automated solutions like TubeWriter 360, which seems perfect, but is extremely expensive. Another potential solution I have found is a mechanical (but faster and less strenuous) tube labeller called ZapLabeler, which retails for $500. Older TubeWriter models are also available for much less than the 360 model, if anyone has experience with those and if it helped significantly.
To anyone who can sympathize: has your lab come up with any creative solutions to reduce time and labor in the labeling process? If not hand-labeling with sharpie, what does your lab use to apply labels to sample storage tubes?
Thanks in advance, VERY much appreciate any advice!
I am currently conducting a study about extrinsic motivation and creativity of employees at work. Unfortunately, I cannot find a free access scale for creativity of employees
Greetings
I received messages from representatives claiming to be from Inospin website, I searched for the site and found it, according to the site's definition of itself as a site for linking academics and academic research with industrial companies and transforming innovation into an industrial product.
I have some innovative ideas, but I am afraid to submit them because of the cost (according to the site, the presentation of intellectual works is free), but when I wanted to fill in my technology and projects field, there were boxes that seemed to indicate that the service was not free.
Wondering who used Inospin to post their creative ideas?
Kind regards
في ظل تطور طرائق التعليم .. يتصدر هذه الطرق تحفيز التفكير البصري لتعليم مواد عملية تتوائم والقدرات الابداعية مثل مادة السيناريو .. الى اي مدى يمكن للتفكير البصري تجاوز التقليظية في التعليم واظهار القظرة الابداعية للطالب.
In light of the development of teaching methods.. At the forefront of these methods is stimulating visual thinking to teach practical materials that are compatible with creative abilities such as scenario material.. To what extent can visual thinking overcome the strictures in education and show the creative potential of the student
As a part of my post doctoral research and book that is WIP , I am looking for examples of companies where play is integrated into the workplace for :
- building empathy / emotional intelligence
- nurturing creativity and innovation
- enhancing agility and experimentation
- well-being
Including leaders who have successfully leveraged play to become more effective at work.
We are living in a world where recently Artificial intelligence is being used in many applications for prediction of many events and things. We all know that the amount and balance of certain Chemicals in the brain have a role in causing us think creative , feel emotional or happy etc. I would like to learn the valuable opinions of Scientists on what specific roles Chemistry would have in creating human conciousness ?
what should be reported in Creativity Nurturing for early childhood as a social event to maximize creativity fostering impact in society and world ?
e.g play
please write maximum ways that comes your mind for better ?
Best regards
Good Afternoon,
Does anyone have a full copy of the creative assessment questionnaire they would be prepared to send me. I know previously someone has said it has been openly published yet I am unable to locate it.
With Regards
Steve
1)What is the appropriate statistical method for analyzing research data since the predictor variable is discrete and the criterion variable is continuous?" the predicting role of hand superiority, creating a work of art and practising meditation in a lucid dream" The data on creativity and meditation practice are classified as yes and no, handedness with right and left and lucid dream data with a 28-question questionnaire.
2) what are the best statistical methods to compare these three groups of data( left/right-handed, mediator/non-mediator, create a piece of art/ non-create)? Variance? Or t_test?
Is the process of thinking equivalent to the process of knowledge construction? How to distinguish the connection between the two?
In a research team comprising a mix of senior experts and young enthusiasts(members) if it is about creativity, who will contribute more as far as creativity is concerned. and Why ?
for e.g.
Runco in his research paper titled "Conflict and creativity" said that experienced and expert seniors may be more defensive to their own work and may not contribute new solutions ,.
(19) Conflict and Creativity | Request PDF (researchgate.net)
what are your views? please do contribute.
senior researchers naturally gravitate to what has worked in the past, using tried and true methods. However, whenever a group is working together on any project they will go through the steps of team formation: forming, storming, norming, performing and adjourning. It is of critical importance that ground rules are agreed upon and used through the process to allow younger and/or researchers with a more creative approach to have their ideas also validated. This suggests diversity of thought. It has been proven time and time again, that the more diversity among a team, the better the results. This can also contribute to the building of long term successful relationships that again, will continue to encourage creativity and unique solutions.
Best
Sandeep
I'm looking for assessment tools related to creative problem solving that are directed at creative problem solving, rather than measuring creativity or problem solving separately.
I'm looking for research that looks at meeting rooms that are supposed to be "flexible", "creative" or "multipurpose".
I'm especially interested in qualitative studies that assesses how the meeting rooms are used, whether they are as flexible and creative as intended and what the users think of them.
It should be within the field of architecture or other related fields focusing on the interrelation between the physical environment and the users.
Artificial intelligence depending on data bases have found a new way of machine made design how can such a technology affect the creativity of the interior designers in the near future practices
i'm looking for best definition about creative thinking and that's useful for me .. until if you didn't have a good definition .. give me a definition that you read and it's source
I have 10 teams of 4. The subject is level of team creativity. Observational data uses a 5-point Likert scale (ordinal). Raters only rate their own team's level of creativity - they do not rate any other teams. A copy of my dataset is below:
Team Rater 1 Rater 2 Rater 3 Rater 4
1.00 4.00 4.50 4.80 4.80
2.00 5.00 4.30 4.80 5.00
3.00 3.50 5.00 4.50 5.00
4.00 3.50 4.00 4.30 3.80
5.00 5.00 5.00 4.00 5.00
6.00 4.00 5.00 4.00 4.50
7.00 4.30 5.00 3.30 3.50
8.00 4.00 3.80 3.80 3.30
9.00 4.00 4.00 5.00 3.00
10.00 4.00 3.50 4.80 4.30
My plan is to use ICCs to determine how reliable each rater's score was, as well how much of an impact team association had on the scores.
My questions are:
1) Which ICCs should I use? ICC(1) and ICC(K)?
2) What reliability test should I use in SPSS?
Hi,
any literature that focuses on the role of place-based knowledge, cultural and/or occupational background in creative thinking, or similar capacity measurement tests?