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Creative Industries - Science topic
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Concerns with Generative AI and Counterpoints
Content Authenticity: Generative AI can create content that is indistinguishable from human-created content, raising concerns about authenticity. For example, deepfake technologies can create realistic videos and audio of public figures saying or doing things they never actually did, which can be used to spread misinformation.
Counterpoint: While generative AI can indeed create highly realistic content, its potential to spread misinformation can be controlled through stringent regulations, robust watermarking, and origin-tracking technologies. Rather than fearing the capability of AI to generate authentic-seeming content, emphasis should be placed on developing technologies and legal frameworks that enhance transparency and traceability. For instance, blockchain technology can be utilized to verify the authenticity of digital content and trace its origin, ensuring that generative AI's capabilities are used responsibly and ethically.
Intellectual Property Issues: Generative AI raises complex questions about creativity and ownership. If an AI generates a piece of music or a novel, who owns the copyright? This challenges traditional notions of authorship and intellectual property.
Counterpoint: Intellectual property concerns raised by generative AI challenge us to rethink and potentially expand our understanding of creativity and authorship. This can lead to new legal frameworks that recognize both human and machine contributions. Furthermore, generative AI can be viewed as a tool that extends human creativity rather than competes with it. The AI itself does not "create" in the human sense but rather processes human input and existing data to produce output. Therefore, the output could be treated similarly to how copyright laws treat works made for hire or joint authorship, attributing rights based on the original human input and intent.
Economic Impact: There is also concern about the economic impacts of generative AI, particularly its potential to replace human jobs in creative industries. This includes roles in writing, journalism, art, and more, where generative AI can produce content at scale, potentially reducing opportunities for human creators.
Counterpoint: Although there is a concern that generative AI may replace jobs in creative industries, it can also be seen as a tool that enhances productivity and allows for new forms of artistic expression and innovation. Generative AI can remove mundane and repetitive aspects of creative work, freeing human artists, writers, and creators to engage in higher-level conceptualization and complex problem-solving. Moreover, it can democratize creation, enabling individuals without traditional training in certain arts to express themselves creatively and generate new business opportunities. The net effect could be an expansion of the creative industries rather than a contraction, as more people can participate and innovate.
Hello everyone,
I'm currently conducting an academic research project on artists' books as part of my studies at the Institute of Creative Industries Design at National Cheng Kung University. I've created a survey to explore the factors that make these unique books captivating and engaging.
I would greatly appreciate it if you could take a few minutes to fill out the questionnaire. Your responses will provide valuable insights and greatly contribute to my research. Additionally, there may be a follow-up interview for those interested, so please provide your contact information if you're willing to participate.
Link to the survey: https://docs.google.com/forms/d/e/1FAIpQLScDTkO8dGwVKadQ3XOMDKptCJKLZ3LC9NV-N8oj3k1kPL5i5Q/viewform?usp=sf_link
Thank you so much for your help and support! If you have any questions or feedback, feel free to reach out to me.
Dear Colleagues,
I'm currently researching the relationships between participation in creative-cultural activities, the mental well-being of individuals and the influence of this link on the individuals' work/study performance.
To do so, I developed a questionnaire which combines already validated and well-known scales into a unique framework.
However, to proceed further with this investigation, I need thousands of answers to the questionnaire to perform statistical analyses properly.
Thus, I would be immensely grateful if you could spend a few minutes of your time completing the questionnaire (https://forms.gle/J5ey26y5nmFbEfhE8) and if you could share your observations and suggestions with me.
Thank you in advance for your precious help!
Regards,
Luna
In your opinion, what major cybersecurity work in "Industry 4.0" should we know first?
I need to read basic articles to get an idea about the cybersecurity problems of "industry 4.0.
- What is a 'creative ecosystem'? Why do we need it?
- How can it help us understand and support enterprises operating within the creative industries?
- Is there a problematic mismatch between current policy approaches to growth in the creative economy, and the intentions and motivations of the individual creative practitioners that dominate the sector?
Hi All,
I’m often asked to suggest academic Design Journals, but find it hard to find a 'one-stop' list so researchers/ students can review and select. I’ve started a rough list in no particular order (link below). Any Design related journal suggestions would be welcome, from Innovation to engineering, education to ergonomics, UX to Design history, etc. Discipline-specific or Interdisciplinary.
Please offer some suggestions and Il add them to the list. Looking for quality, peer-reviewed offerings.
Thanks alot!
P.J.
What are main sectors may be affected by COVID-19?
By other words, technology is one biggest filed will change the world in next years. Moreover it will affect on the shape of many jobs like Google, its employees will work from home all of them by the end of 2020 and expect the Facebook do as well. So what is your perspective?
What future for industrial districts? We will discuss it at ERSA2020 in Bozen next August. Would you like to participate with a presentation? Submit an abstract! Here all information about the conference https://ersa.eventsair.com/60…/call-for-abstracts-and-papers #districts #industry4.0 #economicdevelopment #clusters #industry #industrialdevelopment #localdevelopment #papers #specialsession #urbanrurallinkages #sustainabledevelopment #paper #research #economics
I am comparing the existing methods of government support for creative industries. Could you tell me, in your view, what methods of quantitative analysis are reasonable to use to estimate the effectiveness of government support measures for the development of creative industries planned for implementation? Is it appropriate to use cost-effectiveness analysis method for this purpose? Is it possible to use any other methods and what kind of literature would you recommend for study practical examples of their use?
I would like to discuss interlinks of Creative Industries and Digital Economy, primarily the spatial aspect and dynamics of Creative Industries in digital age. Furthemore, I see increasing role of creative clusters and hubs in terms of concentration and local buzz towards digitalization (access to internet, networks, R&D etc). I am eager to know what other perspectives and links might be evident in these two areas, or any other aspects connecting Creative industries and Digital economy together.
Hi, I want to integrate the ressource-based view and effectuation for my theretical framework in the research of cultural entrepreneurship. Both theories deal with traits, skills and capabilities of the entrepreneurs/firms and their creative combination. But are there fundamental differences, which prevent the combination of the theories? Additionally, I want to integrate the creation theory (Alvarez/Barney 2007) and bootstrapping approaches, because I think they all are speaking about the same thing: a resource perspecitve, which is suitable for entrepreneurs in the arts, cultural and creative industry field. Thanks for any hints!
Innovative new types of materials, new types of substitutes of existing raw materials that have been used in various branches of industry have often been created in laboratories of research centers, research centers of technology companies operating in the biotechnology sector, construction engineering, space exploration programs, etc.
In the 21st century, new material innovations will have to be created for the purpose of creating ecological substitutes for the exhausting traditional minerals of energy raw materials.
In addition, further material innovations will have to be created for the creation of ecological, biodegradable substitutes for hard-degradable plastic packaging, dishes and fast-moving products.
Material innovations are currently being created for the needs of construction, environmental protection, ecological energy, medicine, etc.
Will the observed trends in this field change over the next several decades?
Are material innovations mainly created as a result of deliberately planned research projects carried out in specialized research laboratories?
However, are they more often created accidentally in research projects, the aim of which was to explore a completely different issue, to create a technical invention or a completely different branch of innovation?
In addition, the question is also current: In what branches of industry will the most material innovations in the 21st century be created?
Please, answer, comments. I invite you to the discussion.
I want to measure success in creative/cultural entrepreneurship. Besides economic growth, subjective perceived success and survival, "NON-TECHNICAL INNOVATION" and "ARTISTC MERIT" are my success/performance indicators. Does anyone know scales and constructs to measure them via questionaire? Thank you in advance.
What research exists on how business promotion and counseling services are organized and carried out in Cultural and Creative Industries?
Hi everyone,
I think the approaches of policy mobilities and policy translation help us to understand the contextspecific assembling processes of "creative cities". In order to critically analyse "creative cities" and to develop progressive "creative cities" new perspectives and methods are needed.
What is your research on "creative cities" about in particular? What informs your research? I'm looking forward to discussing our perspectives!
Regards,
Moritz
- Cultural industries and growth in the MENA region?
- Creative industries and employability for the youth?
The scholars speak about the different creativity indices in a region including Euro Tolerance Index (Florida, Tinagli), China City Creativity Index (Gong), Global City Index (Cetindamar, Gunsel). Are the creativity indices the same in respect to different regions around the world? What kind of problems do we have in each of mentioned indices? In general, is it possible to have the creativity indices in the sphere of creativity that is impossible to measure?
I would like to study the reason why people have resistance to creativity in organizations to work groups therefore I need to have to measurement skills especially for those reasons which are related to environmental factors affecting the resistance.
Thank you everyone for your comments and ideas. The survey is now live and I would be very grateful if you pass it on to your networks! Dawn
The empirical literature on Network Revenue Management considers mainly passenger airline and hotel as the industries where arise this class of problems. To my knowledge, performing arts and sporting events are never mentioned in literature. However, also these industries offer products consisting of more than one resource (subscription, for example).
Creative industries refers to a range of economic activities which are concerned with the generation or exploitation of knowledge and information.
Coopetition Strategy: Cooperation + Competition
Interested in articles which describe psychological research in the area of design and invention.What diagnostic procedures should be employed for the analysis of creative thinking in this case?
I have read more intensely on "creative industries" for a recent research project and I have doubts about the definitions used. On the other hand, this is not a specific sector, or rather, it crosses traditional productive sectors. Does anyone know methodologies for measuring the sector and criteria for classification?