Science topics: Computer GraphicsAnimation
Science topic
Animation - Science topic
A film or video wholly or partially created by photographing drawings, sculptures, or other inanimate things in sequence to create the illusion of motion. Animations are also generated by computers. (From Moving Image Materials: Genre Terms, 1988)
Questions related to Animation
Dear colleagues,
We are very pleased to invite you to submit your latest research results, developments, and ideas to the 2024 International Conference on Education, Management and Art and Culture (EMAC 2024)will be held in Datong, Shanxi,China on December 20-22, 2024.
Please visit the official website for more information:
***Call for Papers***
The topics of interest for submission include, but are not limited to:
◪Art and Culture
· Art
· Design
· Animation
· Communication Science
· Music and Dance
· Chinese/Foreign Languages and Literature
◪ Education
· Pedagogy
· Psychology
· Science Education
· Special Education
· Physical Education
· Intelligent Education
· Sports Rehabilitation
◪Management
· Safety Management
· Public Administration
· Business Administration
· Safety Science and Engineering
· Agricultural Economic Management
· Information Resource Management
· Management Science and Engineering
***Important Dates****
Full Paper Submission Date: November 20, 2024
Registration Deadline: November 30, 2024
Final Paper Submission Date: December 10, 2024
Conference Dates: December 20-22,2024
***Paper Submission***
Please send the full paper(word+pdf) to Submission System:
[CFP]2024 4th International Conference on Artificial Intelligence, Virtual Reality and Visualization(AIVRV 2024) - November
As the leader of the global trend of scientific and technological innovation, China is constantly creating a more open scientific and technological innovation environment, expanding the depth and breadth of academic cooperation, and building a shared innovation community. These efforts are making new contributions to globalization and building a community with a shared future for mankind.
In order to adapt to the changing world in the new era and the rapid development of China, 2024 4th International Conference on Artificial Intelligence, Virtual Reality and Visualization will be held on November 01-03 2024, in Nanji, China. This conference will focus on the latest research fields of "artificial intelligence", "virtual reality" and "visualization technology", and provide a forum for experts, professors, scholars, engineers, etc. from domestic and foreign universities, scientific research institutes, enterprises and institutions. An international platform for sharing professional experience, expanding professional networks, exchanging new ideas face-to-face and presenting research results, discussing key challenges and research directions faced by the development of this field, with a view to promoting the development and application of theories and technologies in this field in universities and enterprises , but also for the participants to establish business or research contacts and to find global partners in future careers.
Conference Link: https://ais.cn/u/v6Nn2m
Topics of interest include, but are not limited to:
◕ Artificial Intelligence and Its Applications
Biometric
Pattern recognition
Machine vision
Expert system
Deep learning
Smart search
Automatic programming
Intelligent control
Smart robot
Language and Image Understanding
Genetic programming
Natural language processing
Computer Vision and Robotics
Adaptive system
Smart agent
......
◕Virtual reality and its applications
System Components
Virtual reality platform
AI Platform for VR/AR
Immersive environments and virtual world generation
Optimized and realistic rendering
The semantics and cognition of virtual reality
depth perception
multimodal perception
Multimodal interaction and VR/AR experience
Application of Remote Sensing Image Processing
Application of virtual human body
Augmenting the Customer Experience with Virtual Reality
Virtual Plant Growth Simulation
Human-computer interaction technology
Mobile and Wearable Technologies and Applications
Multi-sensory experience based on virtual reality
Regions and Digital Cities, Digital
3D data acquisition technology
3D reconstruction of medical images
......
◕ Visualization and its applications
Visualization and Visual Analytics Theory
scientific visualization
information visualization
Visual Analysis
Visual data processing and processing
Interaction Design and Display Technology in Visualization
Visual Design and Systems
Visual Assessment and Cognition
Large (scale) data visual analysis
......
Important dates:
Registration Deadline: October 10, 2024
Full Paper Submission Date: September 29, 2024
Final Paper Submission Date: September 30, 2024
Conference Dates: November 01-03, 2024
Submission Link: https://ais.cn/u/v6Nn2m
Dear network
We are setting up a new research project on animation as an academic field in African countries.
Animation itself represents a multidisciplinary field of study and research that links cinema, development and artificial intelligence, but which is not yet considered as an academic field of study and research, This is why we are asking for your testimony to let us know the state of the situation. the field of the art of animation in African countries: its teaching, its production, its festivals, etc.
2024 4th International Conference on Computer Technology and Media Convergence Design (CTMCD 2024) will be held in Kuala Lumpur,Malaysia on February 23-25, 2024.
---Call For Papers---
The topics of interest for submission include, but are not limited to:
1. Digital design
· Animation design
· Digital media art
· Visual media design
· Digital design analysis
· Smart design
2. Computer Technology
· Artificial intelligence
· Virtual reality and human-computer interaction
· Computer animation
· Software engineering
· Computer modeling
· Data model and method
· Big data search and information retrieval technology
· Intelligent information fusion
All accepted papers will be published in SPIE conference proceedings,which will be indexed by EI Compendex and Scopus.
Important Dates:
Full Paper Submission Date: February 06, 2024
Registration Deadline: February 13, 2024
Final Paper Submission Date: February 18, 2024
Conference Dates: February 23-25, 2024
For More Details please visit:
Explore the influence of interpolation techniques on animation smoothness and realism in computer graphics. Seeking insights from experts in the field.
International Conference on Arts, Education and Management(ICAEM2024) will be held in Kuala Lumpur, Malaysia on February 23-25,2024.
---Call For Papers---
The topics of interest for submission include, but are not limited to:
(1) Art
· Art
· Xiqu
· Design
· Animation
· Cultural Industry
· Music and Dance
· Theatre and Film and Television Studies
(2) Education
· Pedagogy
· Psychology
· Science Education
· Special Education
· Physical Education
· Intelligent Education
· Sports Rehabilitation
(3) Manage
· Safety Management
· Public Administration
· Business Administration
· Safety Science and Engineering
· Agricultural Economic Management
· Information Resource Management
· Management Science and Engineering
All accepted papers will be published in Clausius Scientific Press (CSP) and will be submitted for CNKI,Google Scholar.
Important Dates:
Full Paper Submission Date: January 25, 2024
Registration Deadline: January 29, 2024
Final Paper Submission Date: January 29, 2024
Conference Dates: February 23-25, 2024
For More Details please visit:
CASE GRAMMAR: A MERGER OF SYNTAX AND SEMANTICS
Charles Fillmore’s Deep Cases are determined not by syntax, but rather by semantics. Rather than having Subject, Indirect Object and Direct Object, Fillmore uses such terms as Agent, Experiencer, Instrument, and Patient.
The semantic features often occur in contrasting pairs, like Animate vs. Inanimate, and Cause vs. Effect. Thus:
Agent: Animate Cause
Experiencer: Animate Effect
Instrument: Inanimate Cause
Patient: Inanimate Effect
In an Active Sentence the most active Deep Case is eligible to become the Subject and the least active is eligible to become the Direct Object.
In a Passive Sentence the least active Deep Case is eligible to become the Subject and the most active case becomes an Object of the Preposition “by.”
Normally, the most active deep case is selected as the subject of the sentence:
The Actor if there is one
If not, the Instrument if there is one
If there is no Actor or Instrument, the Object becomes eligible. Therefore we have the following:
The boy opened the door with the key.
The key opened the door.
The door opened.
Is Case Grammar an effective method for showing the interrelationships between syntax and semantics?
Animations are known to be a fast and very efficient way of dissemination of knowledge, insights, and understanding of complex systems. Through the animations, quite complicated research can be easily shared among all scientific disciplines.
While starting with complex systems descriptions of Dynamic Recrystallization in metals about almost 30 years ago, it had become very obvious almost instantly that animations carry with themselves a huge expressive power.
This recently led to development of the GoL-N24 open-source Python software that enables to create animations effortlessly. The user just defines the input parameters and the rest is done automatically. Share your software too.
This question is dedicated to all such animations and open-source-source software, which are producing them, in the area of complex systems.
Everyone is welcomed to share their own research in the form of animations with the relevant description.
Dear Animators and Others,
I am trying to animate a Martian in front of a still Martian landscape in Powerpoint. The Martian was created in MS Paint. So even though I set "transparent background", I find this only work INSIDE Powerpoint.
But when I INSERT the animation, I get a white back ground rectangle surrounding it.
Is there an easy and free-of-charge solution?
Animated videos are a powerful tool for public education and conveying a message clearly and consicesly. Such animations can help to understand wow an object (in our case, a radio-collared animal) moves in the landscape over the time. I am looking for the easy tool that can convert a location/date-time data into the animation of movement points/tracks.
I have simulated a flow in Ansys FLUENT [Transient] and got around 3000 contours. Each contour for a timestep. I need to combine all those image frames to get an animated video.
I have tried to use online converters. But, since the number of frames is too much, uploading those to the cloud seems complicated. Could anyone please suggest any freeware to convert those image frames to video animation?
I want to visualize the deformation and failure animation as simulated in SOLIDWORKS via FEA through a game engine UNITY. Is there a way to export the 3D Model with simulation results (such as meshes, deformation, stress distribution and vertex colors) and key frame of the animation from SOLIDWORKS.
I'm researching in the field of Background for 2D Animation, more specifically about Architecture in 2D Animation. But, I don't know about articles of research or others research focus on it. I need to collect an extensive Bibliography about this field. Could you help me?
I have animated images in a .gif file. I want to upload those files in my overleaf document. I am facing problem to upload .gif file, I have also searched possible solution in a google, however I couldn't solve it with available techniques. I would be really happy to get a genuine solution. Thanks :)
I am working on animation teaching strategy and would like to make my videos myself rather than outsourcing so as to save cost.
Kindly recommend any free app, software, etc pls.
Thank you.
I am trying to make animation for different time steps. I have separate files ( .dat extension) for each time step. After uploading data files through Tecplot Data Loader, Time in Animate menu is not active. Neither could I find Time Strand Editor in Data menu nor solution time/ strand id in data set info. Time details from the plot menu is also not active.
Does anyone know how can I get animation from these files?
I have access to Tecplot 360 2006 version and currently I am using that.
Would appreciate your help. Thank you.
Practical recommendations based on your personal experience (required skills, variety of pre-programmed templates, etc) would be the best.
Field of interest: education, business, and interior design.
Thank you very much in advance!
Can you please help me,
I have done a COMSOL simulation and my result is a 3D plot with slices. The problem is that when I want to export or play the animation, the result is different from the 3D plot; actually, the animation doesn't show any changes (although the player seems to be playing) and it is not similar to the 3D plot.
However, when I change the time and plot the 3D plot, it shows the differences between the two times; but the animation doesn't show anything.
I have attached the 3D plot and an image of the animation.
I am working on the proof of an algorithm described in (PDF) Iterable Topology of a Directed Acyclic Graph. I believe, I need an animation of the algorithm in order to achieve a descriptive explanation. Can you suggest any (easy to use) tool?
Thanks in advance.
Hi,
I want to create a clip like following clip in Ansys Workbench. In this Clip, after 15s, geometry move in the clip. How can I create like that in the Ansys workbench?
Thanks.
Hi, how can I show the time in my animation, may animation is a two-fluid transient case. I want to show how gas and particle mixing in from 0-5 s, however, I don't know how to put the time bar on the animation?
DO anyone know how to do it ?
I am interested in finding peers active in the making or the studying of participatory animation for purposes of social justice, peace, improvement of communication avenues. If you are active in the field or heard of a relevant project, please let me know.
Hi There,
I hope you are well.
Currently, I am studying a masters in Molecular Biology at Potsdam University, but I also work in Science Communication.
A colleague and I are founding a collective and shared office for people working in science communication.
We recently visited a potential office space in Prenzlauer Berg and are looking for likeminded people who would like to rent a working space and join the collective.
Apart from a science degree, potential candidates should also have some form of communication skills, e.g. illustration, animation, writing, marketing or conference production.
If this sounds like you, then please feel free to get in touch by emailing me at vizbio@gmail.com
We look forward to hearing from you!
All the best,
Joel
P.s. check out my colleague Thomas' visualisations at https://www.scistyle.com/
I tried using ealive in every load step and solved
when i ran the animation over time it shows all the activated elements throughout the animation.
What i want is that with time elements should come alive one by one as per load steps.
Note- I want to use this further to simulate laser sintering process.
i have an unit cell which is changing its dimensions and the atoms are moving the unit cell in dynamic load.
So can i see an animation video on the material studio software. Is it is possible to see the movment of the bonds and atoms
I am thinking of doing a symptomatic interpretation of Big Hero 6 using the contextualist and generic approaches in film theory, but I am not sure if this is the best methodology for my project. Does anyone have any thoughts on this (possible problems, etc.) and how well this approach would lend to a discussion of the film's meaning?
Additionally, I'm curious as to how other researchers have analyzed animation films and determined meaning/what the film tells about the concerns of modern society. Please share if you have any examples!
Thank you very much for your help!
Where to find what animation tools and techniques are used by PIXAR studios for making their movies.
Would be v useful to contrast with the recently produced GIF animation of global warming.
Dear colleagues, I'm looking for live-action films that show dream scenes; scenes of psychedelia, madness or hallucination; and fantasy or imagination scenes, made in stop motion animation. Ex. the film Frida (2002) presents a memory scene, Frida operation, in stop motion.
My research is about the imaginary representation in animation, in the Faculty of Fine Arts of the University of Lisbon.
I thank anyone who can help me.
I have articulated human body CAD model and I want to control the model lower body by using gait trajectory data in simulink. How can I simulate the model from simulink and at the same time I can see the animation and also graph displays? Any suitable CAD software which can easily interface/integrate/embed with simulink?
Next I want to simulate the same lower body model but wearing lower body exoskeleton. Same as above, but now how can I simulate the exoskeleton and the lower body at the same time by using separate simulink controllers?
Appreciate any ideas. Can Matlab SimMechanics do this? What I know, we cannot have human body CAD model simulated in SimMechanics.
Thanks for any inputs.
Video abstracts come in a variety of forms (have a look, e.g., at the Cell youtube-channel) and lately I tried to establish a format I can offer to other scientists. I decided to have very short abstracts (not longer than 2 minutes), which can be produced quickly and inexpensively. (The contents of the paper is summarized in a few and short sentences and is illustrated by schematic drawings set up during the video/have a look at my youtube-channel (https://www.youtube.com/channel/UCittg4tLzmxR_xsgWlwXpxA) for examples).
Do you think something like this is suitable or do you prefer other forms as, for example, interviews or animations?
Can anyone recommend a software for creating animations of biological process and editing pictures generated from WB, gels,..etc ? thanks
I have been researching for months now and have looked deep into image processing but I'm think that the way to change a shape or an image in Java Programming language is more of an Animation now. I need to create pixel points that lie over facial features of an image and then be able to change these features by relocation of the pixels. Morphing/Animation. Any tips here or links that could be useful for my research on this subject appreciated.
How to best defend Procedurally Generated Animation vs Conventionally used animation Techniques? Like Keyframe Vs Motion Capture VS PGA vs Phy. Dyn.
Which tool or API is best for creating Physics & Dynamics based procedural Animation of quadruped characters. Like Unity3D engine, Open Dynamic Engine (ODE), Endorphin, Bullet API, or any other? Please suggest.
Please elaborate or refer a source:
How is procedural Generated Animation (PGA) using procedural programming techniques, as used in Games industry, different form Physics or Dynamics based Animation techniques for biped or quadruped locomotion?
I'm researching about Author animation in Mexico, related to indigenous themes
I'm running a sliding mesh analysis of wind turbine in FLUENT, and I need to do animation of the wind turbine. I need to animate the wake behind the blades. I know I have to do calculation activities-animation sequence.
Should I select the contour of velocity magnitude, streamline, pathline, or votices?
A cartoon is a drawing that portrays situations in an exaggerated style for
humorous or satirical effect.
See, for example, the sample cartoon from an 1869 issue of Punch magazine. Many cartoons have the universality of music. We do not have to read music to appreciate a sonata or symphony. Only listening is required. Similarly, one does not need to read the captions for most cartoons to see the humor or satire in a cartoon drawing by itself.
Every country has its own cartoons and cartoonists. Here are some examples:
Ziraldo Alves Pinto; Brazilian cartoonist
Steve Bell (cartoonist) The Guardian (UK)
Sergio Aragonés, known for his contributions to Mad
Richard Decker, The New Yorker
Yuliy Abramovich Ganf, Russia, Krokodil magazine
Geoff "Jeff" Hook, Australian, Herald Sun
John Leech, 19th-century Punch cartoonist
Mario Miranda, The Economic Times, India
Mana Neyestani, Iranian cartoonist
Shigeru Mizuki, manga cartoonist
René Pellos, French cartoonist
Peter Klusen, German writer and cartoonist
Cartoons appeal to young and old alike. So the question for this thread is Do cartoons have a message that we should take seriously? Do cartoons convey an underlying philosophy or message along with the humor of a cartoon?
How much longer are we going to depend on the choices of India and other foreign countries?
I am new to the field of facial animation and I want to transfer the animation of a real face to a virtual face. What method that uses MPEG4 do you recommend?