July 2009
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Main functions of an open and general virtual environment develop platform were introduced. Architecture and the kernel of the platform-Visual Simulation Oriented virtual environment platform were proposed, including its structure and some key techniques during implementation: Object-Oriented design thought, self defining script technology, model import and collision detection. The implementation takes C++ as language and DirectX as graphical rendering API. An experiment-walkthrough in a virtual apartment was used to test the platform.