William R. Provancher’s research while affiliated with Santa Clara University and other places

What is this page?


This page lists works of an author who doesn't have a ResearchGate profile or hasn't added the works to their profile yet. It is automatically generated from public (personal) data to further our legitimate goal of comprehensive and accurate scientific recordkeeping. If you are this author and want this page removed, please let us know.

Publications (78)


Evaluation of Skin Deformation Tactile Feedback for Teleoperated Surgical Tasks
  • Article

October 2018

·

40 Reads

·

45 Citations

IEEE Transactions on Haptics

Zhan Fan Quek

·

William R Provancher

·

Allison M Okamura

During interaction with objects using a tool, we experience force and tactile feedback. One form of tactile feedback is local fingerpad skin deformation. In this paper, we provide haptic feedback to users of a teleoperation system through a skin deformation tactile feedback device. The device is able to provide tangential and normal skin deformation in a coupled manner, and is designed so that users can grasp it with a precision grip using multiple fingerpads. By applying skin deformation feedback on multiple fingerpads, the device is able to provide multi-degree-of-freedom interaction force direction and magnitude information to the user. To evaluate the effectiveness of this approach for the performance of teleoperated manipulation tasks, we performed a study in which 20 participants used a teleoperation system to perform one of two manipulation tasks (peg transfer and tube connection) using force feedback, skin deformation feedback, and the combination of both feedback. Results showed that participants are able to use all feedback to improve task performance compared to the case without haptic feedback, although the degree of improvement depended on the nature of the task. The feedback also improved situation awareness, felt consistent with prior experience, and did not affect concentration on the task, as reported by participants.


Fig. 1. The CLD system used for the experiment. A roller suspended beneath the fingertip provides the contact location information and a force feedback device provides the kinesthetic cues to a user. 
Fig. 2. Control of the contact location by a pair of push-pull wires. (a) Forward movement of the contact location by pushing the wires forward. (b) Backward movement of the contact location by pulling the wires backward.
Fig. 3. (Left) The real edge sample consists of a top edge part with the desired radius and a bottom base part for support. (Right) Three edge parts with three different edge radii were fabricated for the experiments.
Fig. 4. 2D profiles of (a) a virtual edge with radius R and (b) a real edge with radius R'
Fig. 5. An example run of the one-up one-down adaptive procedure. The filled diamonds represent the virtual edge radius for each trial and the dashed line indicates the estimated PSE value.

+4

Haptic Perception of Edge Sharpness in Real and Virtual Environments
  • Article
  • Full-text available

September 2016

·

276 Reads

·

8 Citations

IEEE Transactions on Haptics

We investigate the accuracy with which the haptic sharpness perception of a virtual edge is matched to that of a real edge and the effect of the virtual surface stiffness on the match. The perceived sharpness of virtual edges was estimated in terms of the point of subjective equality (PSE) when participants matched the sharpness of virtual edges to that of real edges with a radius of 0.5, 2.5 and 12.5 mm over a virtual stiffness range of 0.6 to 3.0 N/mm. The perceived sharpness of a real and a virtual edge of the same radius was significantly different under all but one of the experimental conditions and there was a significant effect of virtual surface stiffness on the accuracy of the match. The results suggest that the latter is presumably due to a constant penetration force employed by the participants that influenced the penetration depth and perceived sharpness of virtual edges at different surface stiffness levels. Our findings provide quantitative relations for appropriately offsetting the radii of virtual edges in order to achieve the desired perceived sharpness of virtual edges.

Download

Human Velocity Control of Admittance-Type Robotic Devices With Scaled Visual Feedback of Device Motion

August 2016

·

26 Reads

·

4 Citations

IEEE Transactions on Human-Machine Systems

Troy K. Arbuckle

·

·

Jonathan E. Butner

·

[...]

·

An admittance-type robotic manipulator is a nonbackdrivable device whose motion is controlled to move in response to a user-applied force, typically with velocity proportional to force. This study characterizes the ability of ten human subjects to accurately and precisely control the velocity of such a device, using force applied by the index finger, as the user is provided visual feedback of device motion and a target velocity on a display. The admittance, the velocity, and the visualization scale factor are varied in a full factorial design, with parameter levels representative of microsurgery/micromanipulation tasks. The results indicate that: visual scaling has no effect, for the levels tested; low velocity at high admittance results in reduced precision and accuracy; high velocity at low admittance results in reduced accuracy; and an admittance-dependent velocity exists at which accuracy is maximized. The results suggest that gain scheduling will result in improved performance.


Perception of Skin Stretch Applied to Palm: Effects of Speed and Displacement

July 2016

·

356 Reads

·

20 Citations

Lecture Notes in Computer Science

Skin stretch is a powerful haptic effect with a great potential as a feedback mechanism for digital gaming applications. For example, it has been shown to communicate directional information accurately to game players. However, the existing devices apply stretch to the tip of index finger except the Reactive Grip game controller by Tactical Haptics, which applies skin stretch to a user’s palm and finger pads. We have designed a compact hand-held haptic device that applies skin stretch to the palm via an actuated tactor. Compared to the fingertip, the palm is slightly less sensitive to skin stretch but affords larger stretch area. The stretch area of the palm enables us to control both tactor displacement and speeds for a broader range, resulting in richer haptic feedback. Using this device, we conduct experiments with 8 participants to investigate the effects of tactor displacement, speed, direction and hand orientation on perceived magnitude of skin stretch. The results of the study show that not only the tactor displacement but also the speed has a significant effect on the perceived intensity of skin stretch and the mapping function between them is nonlinear. Moreover, it appears that the tactile sensitivity of human palm to skin stretch is not homogeneous and stretch applied to the radial aspect of palm (towards the thumb) results in higher intensity than that of ulnar aspect.


Force and Tactile Sensing

January 2016

·

59 Reads

·

36 Citations

This chapter provides an overview of force and tactile sensing, with the primary emphasis placed on tactile sensing. We begin by presenting some basic considerations in choosing a tactile sensor and then review a wide variety of sensor types, including proximity, kinematic, force, dynamic, contact, skin deflection, thermal, and pressure sensors. We also review various transduction methods, appropriate for each general sensor type. We consider the information that these various types of sensors provide in terms of whether they are most useful for manipulation, surface exploration or being responsive to contacts from external agents. Concerning the interpretation of tactile information, we describe the general problems and present two short illustrative examples. The first involves intrinsic tactile sensing, i. e., estimating contact locations and forces from force sensors. The second involves contact pressure sensing, i. e., estimating surface normal and shear stress distributions from an array of sensors in an elastic skin. We conclude with a brief discussion of the challenges that remain to be solved in packaging and manufacturing damage-tolerant tactile sensors.


Fig. 6: Force-displacement relationships for a typical artificial tissue under several palpations. The stiff and compliant tissue can be distinguished using both the commanded and sensed force. A second order polynomial was fit to the soft and stiff region (R 2 = 0.99 for both) before and after each experiment participant. The second order fits from before and after each participant were statistically compared to ensure that tissue properties did not significantly change over the course of the experiment. 
Figure 2 of 2
Tactor-Induced Skin Stretch as a Sensory Substitution Method in Teleoperated Palpation

August 2015

·

219 Reads

·

40 Citations

IEEE Transactions on Human-Machine Systems

When we use a tool to explore or manipulate an object, friction between the surface of the tool and the fingerpads generates skin stretch cues that are related to the interaction forces between the tool and the object. In this study, we emulate these naturally occurring skin stretch cues in order to convey force direction and magnitude information to users during teleoperation. We hypothesize that skin stretch feedback is a useful substitute for kinesthetic force feedback in force-sensitive teleoperated tasks. In this study, ten participants performed teleoperated palpation to determine the orientation of a stiff region in a surrounding artificial tissue using five feedback conditions: skin stretch, force, reduced gain force, graphic, and vibration. When participants received skin stretch feedback, they localized the stiff region as well as with force feedback, with no increase in task completion time. Additionally, participants receiving skin-stretch feedback localized the stiff region statistically significantly more accurately than those using vibration feedback. Although participants using skin stretch exhibited higher interaction forces than when using force, vibration, and graphical feedback, skin stretch statistically significantly decreased interaction forces compared with reduced gain force feedback. Thus, skin-stretch feedback is a compelling substitute for force feedback and may be useful in scenarios where force feedback is reduced or infeasible.


Sensory substitution of force and torque using 6-DoF tangential and normal skin deformation feedback

June 2015

·

94 Reads

·

26 Citations

Proceedings - IEEE International Conference on Robotics and Automation

When a person interacts with an environment using a tool, he/she receives tactile information in the form of fingerpad skin deformation. Different interaction forces and torques on the tool cause different skin deformation patterns on the fingerpads. We designed a 6-degree-of-freedom tactile device that creates similar skin deformation patterns on the fingerpads. The device communicates force and torque information by translating and rotating skin deformation tactors relative to the fingerpads. An experiment was conducted to determine participants' ability to use skin deformation tactile cues to perform a peg-in-hole insertion task. Results show that participants can use the tactile cues to reduce interaction force and torque, and they use the tactile force cues to reduce interaction force more than they use the tactile torque cues to reduce interaction torque. Rendering force and torque cues simultaneously causes device saturation and degrades user performance. These results suggest that additional training may help participants use the skin deformation torque cues, and motivate a tactile device design that decouples force and torque skin deformation rendering to minimize device saturation. Fingerpad skin deformation is a promising form of tactile feedback to convey force and torque information in teleoperation systems such as robot-assisted surgery, where force feedback may be undesirable due to stability and safety concerns.


Tactile Skin Deformation Feedback for Conveying Environment Forces in Teleoperation

March 2015

·

23 Reads

·

6 Citations

Teleoperated robots are used in a variety of applications. The immersive nature of the teleoperated experience is often limited by a lack of haptic information. However, in many applications there are difficulties conveying force information due to limitations in hardware fidelity and the inherent tradeoffs between stability and transparency. In situations where force feedback is limited, it is possible to use sensory substitution methods to convey this force information via other sensory modalities. We hypothesize that skin stretch feedback is a useful substitute for kinesthetic force feedback in force-sensitive teleoperated tasks. We created and tested a tactile device that emulates the natural skin deformation present during tool mediated manual interaction. With this device, experiment participants performed teleoperated palpation to determine the orientation of a stiff region in a surrounding artificial tissue using skin stretch, force, reduced gain force, graphic, or vibration feedback. Participants using skin stretch feedback were able to determine the orientation of the region as accurately as when using force feedback and significantly better than when using vibration feedback, but also exhibited higher interaction forces. Thus, skin stretch feedback may be useful in scenarios where force feedback is reduced or infeasible.


Environment Perception in the Presence of Kinesthetic or Tactile Guidance Virtual Fixtures

March 2015

·

28 Reads

·

4 Citations

During multi-lateral collaborative teleoperation, where multiple human or autonomous agents share control of a teleoperation system, it is important to be able to convey individual user intent. One option for conveying the actions and intent of users or autonomous agents is to provide force guidance from one user to another. Under this paradigm, forces would be transmitted from one user to another in order to guide motions and actions. However, the use of force guidance to convey intent can mask environmental force feedback. In this paper we explore the possibility of using tactile feedback, in particular skin deformation feedback, skin deformation feedback to convey collaborative intent while preserving environmental force perception. An experiment was performed to test the ability of participants to use force guidance and skin deformation guidance to follow a path while interacting with a virtual environment. In addition, we tested the ability of participants to discriminate virtual environment stiffness when receiving either force guidance or skin deformation guidance. We found that skin deformation guidance resulted in a reduction of path-following accuracy, but increased the ability to discriminate environment stiffness when compared with force feedback guidance.


Enhancements to the Planar Active Handrest

January 2015

·

6 Reads

·

1 Citation

Journal of Human-Robot Interaction

The Planar Active Handrest (PAHR) is a large workspace assistive device that improves user precision manipulation. The PAHR is restricted in its use, because it does not rotate in the horizontal plane, which limits the workspace size and reduces user comfort. This paper evaluates an improved device, the Enhanced Planar Active Handrest (E-PAHR), which allows lateral/medial rotation of the upper arm. Under the E-PAHR design, the desired hand position can be obtained with redundant arm and device configurations. As such, we gave consideration to controller input choices and resultant device motions that are available. Three experiments evaluated the controller designs to select the most effective method to control our device. We conclude that a rotational DOF (degrees of freedom) allows the E PAHR to better follow the kinematics of a user’s planar arm movements while allowing skill level equal to the PAHR, with reduced user force input and lower perceived exertion.


Citations (72)


... As evidenced by [6], stability analyses for 22 gait combinations, a 3 × 2 gait sequence is optimal for pentapodal speed. Research into climbing gaits [7,8] has been conducted to optimise pentapodal climbing, but it cannot be assumed that this transfers naturally into walking gaits. Performance metrics for various n-legged gaits demonstrate that soft-body starfish inspired robots [4] are unable to move as effectively as other n-legged robots [5]. ...

Reference:

Design of a Hall effect sensor controlled brittle star inspired composite robotic limb
Robotics in Scansorial Environments
  • Citing Article
  • January 2005

... This contributes to improved task performance and overall efficiency in various teleoperation applications. The applications of teleoperation systems are versatile, such as in unmanned aerial vehicles [3][4][5], virtual reality [6,7], medical training [8][9][10], and telesurgery [11][12][13][14][15][16]. ...

Evaluation of Skin Deformation Tactile Feedback for Teleoperated Surgical Tasks
  • Citing Article
  • October 2018

IEEE Transactions on Haptics

... The use of small sharp spines, referred to as microspines, has been proven to be effective in securing a good grip on the rough surface of rocks [6][7][8]19]. As shown in Fig. 4, microspines latch onto the surface asperities and produce a counteracting friction force f k directed against the detachment motion of the gripper. ...

Scaling hard vertical surfaces with compliant microspine arrays

... Previous studies demonstrated the promising potential of haptic devices in surgical tasks and in robotic assisted surgeries [8] [9]. Park et al. [10] investigated the utility of haptic feedback in delivering the appropriate perceived difference between two close presentations of a stimuli. They investigated the accuracy of the perceived sharpness of haptic edges between real and virtual environments. ...

Haptic Perception of Edge Sharpness in Real and Virtual Environments

IEEE Transactions on Haptics

... The common type of admittance control is proportional to the velocity control, 29 where the admittance of the robot is reduced to a simple gain K a , which makes the robot velocity output linearly proportional to the human applied force. ...

Human Velocity Control of Admittance-Type Robotic Devices With Scaled Visual Feedback of Device Motion
  • Citing Article
  • August 2016

IEEE Transactions on Human-Machine Systems

... Haptics is the technology of touch. In recent years, there has been increasing interest in developing integrated sensory systems, particularly those involving various tactile sensors [1]. Multiple applications require integrated systems, such as machine assemblies for precise positioning, impact protection, navigation, etc. Tactile/touch sensing is essential for developing human-machine interfaces and electronic skins in areas such as automation, security, and medical care [2]. ...

Force and Tactile Sensing
  • Citing Article
  • January 2016

... Similarly, Dragusanu et al. [14] used a 3-DoF parallel tendon-based mechanical structure to actuate an interchangeable palmar end-effector. Guzererler et al. [21] designed a handheld haptic device applying palm skin stretch via an actuated tactor, offering richer feedback than fingertip devices. Their study revealed significant effects of tactor displacement and speed on perceived skin stretch intensity, with non-linear mapping (higher intensity occurs towards the thumb). ...

Perception of Skin Stretch Applied to Palm: Effects of Speed and Displacement

Lecture Notes in Computer Science

... However, most developments in the teletaction space have their share of drawbacks as well. Some compact wearable systems, such as the Haptic Thimble [9] and others [10] [11] are not able to transmit high-fidelity surface information, relying on other qualities like force feedback or vibration for teletaction. Recently, Carnegie Mellon's Future Interface Systems group has developed the Fluid Reality haptic fingertip [12], which currently represents the smallest form factor of wearable haptic devices that are able to transmit depth and contact information. ...

Tactile Skin Deformation Feedback for Conveying Environment Forces in Teleoperation
  • Citing Conference Paper
  • March 2015

... A novel teleoperation system was presented for steerable flexible needles to directly control the movement of surgical instruments. The tele-robotic system was managed by a vibratory and tactile feedback mechanism [133]. The interface methods listed above offer workable ways to accomplish a cordial exchange and improve the haptic feedback or forcesensing capacities of the teleoperation system. ...

Tactor-Induced Skin Stretch as a Sensory Substitution Method in Teleoperated Palpation

IEEE Transactions on Human-Machine Systems

... This system was expanded to display five-degree-of-freedom directional cues (two translation and three rotation) using two separate two degreeof-freedom tactors [16]. Schorr et al. used skin deformation to provide feedback about the user's error when following a path [29]. The users were able to easily perceive and interpret the skin deformation feedback, although they had larger errors than with force feedback due to a delay between receiving and acting on the feedback signal. ...

Environment Perception in the Presence of Kinesthetic or Tactile Guidance Virtual Fixtures
  • Citing Article
  • March 2015