Thomas Farina's research while affiliated with University of North Carolina at Charlotte and other places

Publication (1)

Chapter
This paper presents an embodied interactive system designed for older adults to promote creative and social engagement, called Move and Paint. We performed a study to investigate the engagement and behavior patterns of older adults as they used Move and Paint. We conducted a focus group and interview study to understand general attitudes towards th...

Citations

... This new paradigm is characterized by the mixing of computer and human initiative (Yannakakis et al., 2014) in the middle of a continuum between human creativity and autonomous computational creativity (Deterding et al., 2017). Improving the interaction design with more human-like abilities for conversing and embodied interaction leads to more engaging AI collaboration (Abdellahi et al., 2020;Lee et al., 2020). Despite powerful generative AI methods becoming more and more accessible for designers of creative systems, we still know relatively little about designing interactive generative AI, how to design creative user experiences around them, and the ethical challenges defined by the open-endedness and reuse of creative work. ...