Suria Baba’s scientific contributions

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Publications (2)


English Language Problem-based Learning via user-generated 3D world Roblox Module: Need Analysis
  • Article

December 2020

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363 Reads

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4 Citations

Kresna Social Science and Humanities Research

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Suria Baba

This study aimed to explore the need of a user generated 3D world (Roblox) online game module in English Language Problem-based Learning for Malaysian university students. The researchers used observations, interview, and questionnaire distribution that were implemented to 60 university students studying English Language at Universiti Malaysia Kelantan, Malaysia as well as 4 English Language teachers in the university. The results indicated that the students agreed that learning English language by using Roblox online games was interactive, challenging, exciting and fun. The students also recommended that the activities in the English Language Roblox Module should be easily done and accessed in all platforms including mobile phone, table and computer. Teachers also pointed out that the narrative elements that involve critical thinking skills were needed in the module to help them fostering the students to imply their problem-solving skills related to real-life issues in the learning process. The implications of this study will be significant for the English Language Roblox module developer as the technique for promoting problem solving skills in English Language Learning and to enhance students’ awareness on real-life issues.


Use of Delphi technique to inform MOOC design and development
  • Chapter
  • Full-text available

November 2020

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50 Reads

This chapter highlights the application of Delphi technique that led into the design and development of a MOOC on media literacy competencies.

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Citations (1)


... It has become popular among children and young people and has been used for virtual events and concerts. (Knapp, 2018;Meier et al., 2020;Mustaf et al., 2020;S. M. Park and Kim, 2022b;Rospigliosi, 2022) 2019 Facebook Horizon Facebook Horizon is a social virtual reality platform developed by Facebook. ...

Reference:

Potential to use metaverse for future teaching and learning
English Language Problem-based Learning via user-generated 3D world Roblox Module: Need Analysis
  • Citing Article
  • December 2020

Kresna Social Science and Humanities Research