Sergio Caro-Alvaro's research while affiliated with University of Alcalá and other places

Publications (7)

Article
Full-text available
Intelligent mobile phones, or simply smartphones, have seen a large widespread usage among the entire world population during the last years. These devices are, in fact, considered as an essential tool in our current day to day life activities. Aromatherapy could be defined as the medical usage of essential oils derived from diverse types of vegeta...
Article
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Abstract Mobile Instant Messaging applications noted a growing number of active users recently. Although having millions of users, the previous research results have shown usability flaws in this type of mobile applications. Difficulties when performing tasks, poor design of user interfaces, or lack of information about privacy and security methods...
Chapter
In today’s modern age, it is almost impossible to exist without the Information Communication Technologies that makes our life easier. In addition to other areas, Information Communication Technologies is also needed in education. There are a number of ways to contribute to the development of the learning process, which we refer to in this article...
Article
New generations of students are highly involved with technology. Therefore, while coming to traditional classrooms, it is required to call for different forms of teaching that are more motivating and engaging for them. One approach to this problem is combining games and education. Gamification could be defined as the use of game design elements in...
Article
Full-text available
With the rise of mobile devices and the high number of instant messaging applications available in the stores, it is necessary to evaluate the usability of such applications to provide a more satisfying user experience. To this end, this paper presents a methodical usability evaluation of instant messaging applications both in iOS and Android platf...
Article
Full-text available
Nowadays, instant messaging applications (apps) are one of the most popular applications for mobile devices with millions of active users. However, mobile devices present hardware and software characteristics and limitations compared with personal computers. Hence, to address the usability issues of mobile apps, a specific methodology must be condu...

Citations

... Por su parte, los sistemas gamificados que son abordados mediante espacios virtuales y entornos inmersivos registran una alta dedicación y permanencia del usuario en el mismo, lo que demuestra su implicación y compromiso (García-Cabot et al., 2020; Faya y Martín-Macho, 2019; Gómez, 2019; Cózar-Gutierrez y Sáez- . De cualquier forma, los componentes propios del juego (puntos, niveles, in-signias…) suponen un estímulo para dedicar más tiempo a la actividad y fomentar la participación, sean cual sean los recursos empleados (Ortega y Gómez, 2019;Fuster-Guilló et al., 2019). ...
... This affected the applications' error diagnosis and recovery. It was well confirmed by other studies (Caro-Alvaro et al., 2018;Höhn and Bongard-Blanchy, 2020), who observed that the applications do not indicate the error occurrence and the error was not explained in plain language. (Eliseo et al., 2017) recommended that error messages be displayed clearly. ...
... This study will, afterwards, present the development of a MIM app for the Android mobile platform that was created by taking into consideration a set of usability recommendations presented in our previous research studies [11,12]. This study also covers how usability recommendations should be followed to create MIM apps, as a special note for app developers and researchers. ...