R. Benjamin Shapiro’s research while affiliated with University of Washington and other places

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Publications (54)


Relationships with Pets as Sites for the Practice of Augmented Ecological Relating
  • Preprint

January 2025

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1 Read

Priyanka Parekh

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R. Benjamin Shapiro


Expectations vs reality: teenager views of institutional privacy

November 2024

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2 Reads





AVELA - A Vision for Engineering Literacy & Access: Understanding Why Technology Alone Is Not Enough

January 2024

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17 Reads

AVELA - A Vision for Engineering Literacy & Access has a cyclical impact on secondary school students, college undergraduate and graduate students, as well as research projects and tools. Unequal technology access for Black and Latine communities has been a persistent economic, social justice, and human rights issue despite increased technology accessibility due to advancements in consumer electronics like phones, tablets, and computers. We contextualize sociotechnical access inequalities for Black and Latine urban communities and find that many students are hesitant to engage with available technologies due to a lack of enticing support systems. We develop a holistic student-led STEM engagement model through AVELA leveraging near-peer mentorship, experiential learning, mentor embodied community representation, and culturally responsive lessons. We conduct 24 semi-structured interviews with college AVELA members, analyze 171 survey responses from AVELA's secondary school class participants, and apply autoethnographic analysis. We evaluate the model's impact after 4 years of men-toring 200+ university student instructors in teaching to 2,500+ secondary school students in 110+ classrooms. We identify access barriers and provide principled recommendations for designing future STEM education programs.


Co-ML: Collaborative Machine Learning Model Building for Developing Dataset Design Practices

January 2024

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44 Reads

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8 Citations

ACM Transactions on Computing Education

Machine learning (ML) models are fundamentally shaped by data, and building inclusive ML systems requires significant considerations around how to design representative datasets. Yet, few novice-oriented ML modeling tools are designed to foster hands-on learning of dataset design practices, including how to design for data diversity and inspect for data quality. To this end, we outline a set of four data design practices (DDPs) for designing inclusive ML models and share how we designed a tablet-based application called Co-ML to foster learning of DDPs through a collaborative ML model building experience. With Co-ML, beginners can build image classifiers through a distributed experience where data is synchronized across multiple devices, enabling multiple users to iteratively refine ML datasets in discussion and coordination with their peers. We deployed Co-ML in a 2-week-long educational AIML Summer Camp, where youth ages 13-18 worked in groups to build custom ML-powered mobile applications. Our analysis reveals how multi-user model building with Co-ML, in the context of student-driven projects created during the summer camp, supported development of DDPs including incorporating data diversity, evaluating model performance, and inspecting for data quality. Additionally, we found that students’ attempts to improve model performance often prioritized learnability over class balance. Through this work, we highlight how the combination of collaboration, model testing interfaces, and student-driven projects can empower learners to actively engage in exploring the role of data in ML systems.




Citations (38)


... Though Zhang et al. [83] emphasized the importance of flexible parental involvement during reading through a system called Storybuddy, yet they focused on a virtual chatbot rather than a physical robot, and how the flexible modes may be used in different scenarios remain unknown. Similarly, ContextQ [13] presented auto-generated dialogic questions to caregivers for dialogic reading, but primarily considered situations where parents are actively involved, not scenarios where parents cannot participate fully. ...

Reference:

SET-PAiREd: Designing for Parental Involvement in Learning with an AI-Assisted Educational Robot
ContextQ: Generated Questions to Support Meaningful Parent-Child Dialogue While Co-Reading
  • Citing Conference Paper
  • June 2024

... Many of these do not require any prior understanding and are accessible to learners of all ages and thus could be repurposed for HoC activities. Furthermore, all the HoC activities were individual in nature and, while presumably implemented in a classroom context, neglected to take into account the social nature of data production and curation and design of computational systems (Tseng et al. 2024;Hardy, Dixon, and Hsi 2020). ...

Co-ML: Collaborative Machine Learning Model Building for Developing Dataset Design Practices
  • Citing Article
  • January 2024

ACM Transactions on Computing Education

... Our goal was to provide teachers and students with anchoring phenomena that integrate a number of important science ideas together which require students to think about complex problems in relation to real people, places, and situations. Research suggests that when students "care" about the human and more than human aspects of a complex problem they develop even deeper understandings (e.g., McGowan & Bell, 2022;Parekh et al., 2023;Yoon et al., 2018;Zeyer & Dillon, 2019). ...

Reconfiguring science education through caring human inquiry and design with pets
  • Citing Article
  • August 2023

Journal of the Learning Sciences

... Unlike traditional ML, IML allows real-time updates in response to user input, facilitating focused and incremental adjustments [1,5]. Building on these advancements, Tseng et al. [17] developed Co-ML, a tablet-based application for collaboratively building ML image classification models across multiple devices, focusing on teaching dataset design practices by creating a shared dataset. In this paper, we extend these concepts by proposing a browser-based tool that allows users to collaborate on IML tasks using federated learning. ...

Collaborative Machine Learning Model Building with Families Using Co-ML
  • Citing Conference Paper
  • June 2023

... Meanwhile, K-12 AI education has gained increasing prominence as educators recognize the importance of preparing students for a technology-driven future (Long & Magerko, 2020). Through the integration of AI concepts into the K-12 curriculum, the field aims to equip students with critical thinking skills, problem-solving abilities and an understanding of AI's societal implications (Ruppert et al., 2023). Furthermore, the literature has highlighted the benefits of AI education in fostering computational thinking (Authors) and enhancing students' digital literacy (Park et al., 2022). ...

Taking play and tinkering seriously in AI education: cases from Drag vs AI teen workshops
  • Citing Article
  • January 2023

... Approaches to learning and teaching MLAgassi et al.[1], Arastoopour Irgens et al.[5], Bilstrup et al.[6], Castro et al.[11], Dietz et al.[14], Druga & Ko[18], Druga et al.[17], Dwivedi et al.,[20], Henry et al.[28], Hitron et al.[29,30], Hjorth[31], Jiang et al.[33], Jordan et al.[34], Kaspersen et al.[39], Katuka et al.[41,42],Krakowski et al. [43], Lee et al. [46], Lin et al. [47], Martin et al. [58] Morales-Navarro et al.[60], Ng et al.[61], Park et al. [65], Rodríguez-García et al. [74], Sabuncuoglu [75], Song et al. [80], Toivonen et al. [83, 84], Tseng et al. [87-89] , Vartiainen et al. [93-95], Williams et al. [100, 101], Zhu & Van Brummelen [103], Zimmermann-Niefield et al.[104,105] Data-driven with learning algorithm sprinkles: involves data-driven activities while also explaining the learning algorithms used in models through lectures, discussions and videos Ali et al.,[3], Buxton et al.[9], Guerreiro-Santalla et al.[25] Kaspersen et al.[40], Ng et al.[62], Shamir & Levin[78] Williams et al.,[99] Learning algorithm-driven with data sprinkles: focuses on learning algorithms and includes discussions about how data influences model behavior Reddy et al.[70], Wan et al.[98], Zhou et al.[102] ...

ARtonomous: Introducing Middle School Students to Reinforcement Learning Through Virtual Robotics
  • Citing Conference Paper
  • June 2022

... Decentralization is about giving authority to local authorities and holding them accountable for their actions. This includes educational reforms to empower faculty and administrators to be more creative and specific in their approach to curriculum and instruction (Finch et al., 2021). This theoretical framework theorizes that decentralization involves transferring decision-making authority from central governing bodies to local levels. ...

Luminous Science: Teachers Designing For and Developing Transdisciplinary Thinking and Learning
  • Citing Article
  • Full-text available
  • July 2021

Cognition and Instruction

... These tactile elements made data more accessible and influenced how participants interacted with and understood it. Future work may further investigate how tangible data encoding methods can utilize the qualities of physical materials [50,51] or human body movements [79] to design intuitive and accessible data interactions, combining tactile-kinesthetic interaction with cognitive reasoning. ...

danceON: Culturally Responsive Creative Computing
  • Citing Conference Paper
  • May 2021

... Machine learning, although present in the scientific world for more than seven decades [1], has gained significant attention in recent years and is becoming increasingly integrated into the daily lives of a growing number of people, particularly younger generations who aim to engage in various projects within the fields of computer science as well as other scientific disciplines [2], [3]. The automotive industry, architecture, medicine, biology, education, mechanical and petroleum industries are just a few sectors increasingly relying on the application of machine learning, which involves the implementation of large datasets in complex algorithms [4], [5]. ...

Youth making machine learning models for gesture-controlled interactive media
  • Citing Conference Paper
  • June 2020

... Learning in informal and community programs has allowed students to meaningfully blend the social and science worlds, allowing them to engage in their community in ways that mattered to them and identify as people who are knowledgeable (Barton & Tan, 2010). Connecting to students' interests and real-world problems supports culturally responsive computing and can lead to positive STEM perceptions and experiences (Fischback et al., 2020). Given the successes in informal settings, science educators need to reevaluate school science and nonschool science and broaden what is considered science to include and value nonformal science and other forms of knowing (Barton & Yang, 2000). ...

Making changes: Counteracting Latina Young Women's Negative STEM Experiences through Culturally Responsive Physical Computing Introduction and background
  • Citing Conference Paper
  • May 2020