O R Ashley’s scientific contributions

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Publications (1)


Figure 2. The PERCRO Laboratory (Scuola Superiore di studi
Figure 3. SensAble Technologies Inc. three degree-of-freedom Phantom tm 1.0, a common device for general research. The Phantom 
Figure 4. From McGill University Haptics Laboratory, the planar workspace Pantograph allows for the simulated exploration of surfaces. The interface neither needs to be grasped nor does it need to brace a finger. Simplicity yields high fidelity: the frequency response is flat to 400 Hz, it has three orders of magnitude of dynamic range, and resolves 10 m m displacements. 
Figure 5. From Immersion Corp. a one degree-of-freedom device for navigation in user interfaces. This device represents an exercise in minimalism, yet it achieves a crucial function in that it substitutes touch for vision when integrated in a vehicle. 
Figure 6. From the Human-Machine Interface Laboratory of Rutgers University, the Master II-ND virtual reality force-feedback glove (new design). The use of pneumatic pistons makes to possible to achieve a low weight and hence a portable device to simulate the grasping of virtual objects. 

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Haptic interfaces and devices
  • Article
  • Full-text available

March 2004

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4,982 Reads

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605 Citations

Sensor Review

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O R Ashley

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Cruz M Hernandez

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[...]

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Gabriel Robles‐De‐La‐Torre

Haptic interfaces enable person-machine communication through touch, and most commonly, in response to user movements. We comment on a distinct property of haptic interfaces, that of providing for simultaneous information exchange between a user and a machine. We also comment on the fact that, like other kinds of displays, they can take advantage of both the strengths and the limitations of human perception. The paper then proceeds with a description of the components and the modus operandi of haptic interfaces, followed by a list of current and prospective applications and a discussion of a cross-section of current device designs.

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Citations (1)


... Haptics, the process of transmitting information in a user interface through the sense of touch, has a long history in robotics and virtual reality (see Stone 2001;Hamza-Lup et al. 2019;and Hayward et al. 2004 for a review of the literature). Often, haptic feedback is based on very simple tactators or vibrators, such as those found in video game controllers or mobile phones. ...

Reference:

ROV Teleoperation in the Presence of Cross‐Currents Using Soft Haptics
Haptic interfaces and devices

Sensor Review