Noriyoshi Shimizu’s research while affiliated with University of Electro-Communications and other places

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Publications (11)


A Wind Communication Interface : BYU-BYU-View
  • Article

February 2017

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1 Read

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1 Citation

Erika Sawada

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Tatsuhito Awaji

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Keisuke Morishita

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[...]

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This system is an interface realized with the symbiosis of the input/output of wind and graphics. This system brings the new communication medium of "wind" into the bidirectional interaction between the virtual environment and the real environment by integrating the graphic presentation with the input and output of wind on a special screen. The user can interact with the virtual environment in the screen through his/her breath and wind emission. Conversely, actions from the virtual environment to the user are performed by wind changing dynamically. As a result, the user can share not only sights and sounds but also the cutaneous sensation by wind with the system, and interact with the virtual environment feeling a non-conventional deep relationship.


Mixed reality robotic user interface: Virtual kinematics to enhance robot motion

December 2008

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22 Reads

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5 Citations

A Robotic User Interface (RUI) is part of a concept in which a robot is used as an interface for human behavior. By combining the RUI with Mixed Reality (MR) technology, we propose a MR RUI system that enables the presentation of enhanced visual information of a robot existing in the real world. In this paper, we propose the virtual kinematics to enhance robot motion. A MR RUI system with virtual kinematics can present a selection of visual information by controlling the robot through physical simulation and by changing the parameter dynamically.


Tiny dancing robots: Display-based computing for multi-robot control systems

August 2007

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9 Reads

Computer graphic (CG) images exist only in a display device, and cannot physically interact with the real world, whereas robots have a physical existence that can be controlled by a computer. In this study, we developed robots that behave along with fiducial graphics. This technology can be used to synchronize physical actions based on the graphics shown in the display devices. Figure 1 shows tiny robots controlled by this technique.


BYU-BYU-View: a wind communication interface

August 2007

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42 Reads

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32 Citations

BYU-BYU-View is a novel interface realized with the symbiosis of the input/output of wind and the computer graphics. "BYU-BYU" is a japanese onomatopoeia for a howling wind. It adds a new element, that is, "wind", to the direct interaction with a user and a virtual environment, and the communication through a network, by integrating the graphic presentation with the input and output of wind on a special screen.


Interaction in Mixed Reality Environment by MR RobotPHONE

June 2006

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9 Reads

A Robotic User Interface (RUI) is part of a concept in which a robot is used as an interface for human behavior. RobotPHONE is a RUI for interpersonal exchanges that uses robots as agents for physical communication. The shape and motion of RobotPHONE is continuously synchronized by a bilateral control method. Using RobotPHONE, users in remote locations can communicate shapes and motion with each other. In this paper, we propose a new type of RobotPHONE (MR RobotPHONE) system using Mixed Reality system. This MR RobotPHONE system enables people to communicate with each other via MR world and directly interact with the mixed reality world.


Development of Hand Puppet type Robotic User Interface
  • Article
  • Full-text available

June 2006

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31 Reads

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5 Citations

This paper proposes a new type Robotic User Interface (RUI). RUI is a robot that used as physical avatars for Computer-Human Interaction. Hand puppet type RUI is a robot that attached actuators and sensor inside body. A user wears this interface on hand and operates CG model generated by a computer. In this paper, we present the concept of Hand Puppet type RUI and describe implementations of a prototype. And we conduct verification experiments for effect of vibration.

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Teddy-bear based robotic user interface for interactive entertainment

A Robotic User Interface (RUI) is part of a concept in which a robot is used as an interface for human behavior. Our RUI, which we have been developing for communications, is a system for interpersonal exchanges that uses robots as agents for physical communication. In this paper, we propose a new type of RUI for interactive entertainment. This RUI enables people to directly interact with the information world.


Teddy-bear based robotic user interface

June 2005

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43 Reads

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16 Citations

Computers in Entertainment

A Robotic User Interface (RUI) is part of a concept in which a robot is used as an interface for human behavior. Our RUI, which we have been developing for communications, is a system for interpersonal exchanges that uses robots as agents for physical communication. In this paper, we propose a new type of RUI for interactive entertainment. This RUI enables people to directly interact with the information world.


Teddy bear-like Robotic User Interface

April 2005

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26 Reads

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9 Citations

Journal of Japan Society for Fuzzy Theory and Intelligent Informatics

Robots have chiefly been considered as machines that perform work in the place of human beings, such as industrial robots. However, a robot can be used as an interface between the real world and the information world. This concept can be referred to as a Robotic User Interface (RUI). In this paper, we propose a RUI as a haptic feedback interface. We can interact with information world by using this RUI synchronize a CG model that has the same form and joints as RUI.


Figure 1. RobotPHONE  
Figure 4. System overview  
Figure 9. Scene of control  
Figure 10. System diagram  
RUI for Home Appliances

A Robotic User Interface (RUI) is a concept wherein robots are used as interfaces for human behavior. We have developed a RUI system for communications and given it the appearance of a teddy bear. This system allows interpersonal communications using robots as physical avatars. In this paper, we propose a new use of the RUI as a physical agent for control of home appliances. This use of a RUI enables people to control home appliance as if playing with a teddy bear.


Citations (5)


... For instance, in [39] a chicken-shaped plush toy is used to control the behavior of a similar character in an interactive game. In [40], a teddy bear-shaped robotic interface is exploited both as an input device (using sensors embedded in robot's arms) and output device (through vibrotactile feedback). ...

Reference:

Virtual Character Animation Based on Affordable Motion Capture and Reconfigurable Tangible Interfaces
Teddy bear-like Robotic User Interface

Journal of Japan Society for Fuzzy Theory and Intelligent Informatics

... A character in the virtual world can be controlled by the motions of a robot used as a controller in the real world. For example, Koizumi et al. developed a hand puppet RUI; its robot controller has a potentiometer and a triaxial acceleration sensor in the robot, which is operated by a user, to detect its motions [7]. This RUI makes the robot in the real world start to vibrate to inform the user that a character has hit one or more obstacles in the virtual world. ...

Development of Hand Puppet type Robotic User Interface

... Action-based mappings have also been used in exergames and therapeutic games, where a game element moves in accordance with the user's breathing upwards and downwards to navigate through a world [5,52,67,68,73]. Sawada et al. [61] presented a stationary setting that could transfer breathing actions between two users using an array of ventilators and breathing sensors arranged in front of users. While these works focus on breathing as input modality, Hashimoto et al. [24] developed a straw-like breathing interface that allows an application to adapt inhalation resistance in order to simulate drinking through a straw. ...

BYU-BYU-View: a wind communication interface
  • Citing Article
  • August 2007

... 2018 yılı itibariyle dünyada ileri teknoloji unsurları kullanılarak üretilen oldukça gelişmiş ve insanlarla etkileşime girebilen robot hayvanlar mevcuttur. Bunların en meşhurları AIBO (robot köpek) (Veloso, vd., 2006), PARO (robot deniz aslanı) (Wada, Shibata, Saito ve Tanie, 2004), NeCoRo (robot kedi) (Libin ve Cohen-Mansfield, 2002) ve Teddy Bear'dır (robot ayıcık) (Shimizu, 2006). ...

Teddy-bear based robotic user interface
  • Citing Conference Paper
  • June 2005

Computers in Entertainment

... Figure 10 suggests that there are less explored application domains, which can be investigated in the future, which include design and creative tasks, remote collaboration, and workspace applications. Manufacturing: joint assembly [21,30,43,138,289], grasping and manipulation [ [67,79,153,185,379], tutorial and simulation [52], welding [313] Maintenance: maintenance of robots [144,252], remote repair [31,48], performance monitoring [126,128], setup and calibration [352], debugging [373] Safety and Inspection: nuclear detection [15], drone monitoring [76, 114,171,482], safety feature [44,66,104,379,385], ground monitoring [211,269,479] Automation and Teleoperation: interactive programming interface [118,131,136,177,270,288,324,496] Logistics: package delivery [265] Aerospace: surface exploration [54], teleoperated manipulator [310], spacecraft maintenance [470] Household Task: authoring home automation [53,111,135,163,177,191,212,228,263,387], item movement and de-livery [76, 108, 209,265], multi-purpose table [430] Photography: drone photography [114,171], Advertisement: mid-air advertisement [317,382,418,475] Wearables Interactive Devices: haptic interaction [443], fog screens [418], head-worn projector for sharable AR scenes [168] Assistance and Companionship: elder care [65], personal assistant [239,367,368] Tour and Exhibition Guide: tour guide [295], museum exhibition guide [168,368], guiding crowds [475], indoor building guide [89], museum interactive display [112] Games: interactive treasure protection game [350], pong-like game [346,370], labyrinth game [258], tangible game [49,178,230], air hockey [91,451], tank battle [90,221], adventure game [55], role-play game [229], checker [242], domino [246], ball target throwing game [337], multiplayer game [115,404], virtual playground [272] Storytelling: immersive storytelling [328,369,395,415,467] Enhanced Display: immersive gaming and digital media [431] Music: animated piano key press [472,473], tangible tabletop music mixer [340] Festivals: festival greetings [382] Aquarium: robotic and virtual sh [240] Remote Teaching: remote live instruction [445] Training: military training for working with robot teammates [199], piano instruction [472,473], robotic environment setup [142], robot assembly guide [18], driving review [11], posture analysis and correction [183,437] ...

Mixed reality robotic user interface: Virtual kinematics to enhance robot motion
  • Citing Conference Paper
  • December 2008