M. Rioux’s research while affiliated with National Research Council Canada and other places

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Publications (190)


Human Shape Space Navigation, Visualization and Searching
  • Conference Paper

January 2023

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13 Reads

Marc Rioux

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A comparison between Chinese and Caucasian head shapes

March 2010

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6,372 Reads

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171 Citations

Applied Ergonomics

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Univariate anthropometric data have long documented a difference in head shape proportion between Chinese and Caucasian populations. This difference has made it impossible to create eyewear, helmets and facemasks that fit both groups well. However, it has been unknown to what extend and precisely how the two populations differ from each other in form. In this study, we applied geometric morphometrics to dense surface data to quantify and characterize the shape differences using a large data set from two recent 3D anthropometric surveys, one in North America and Europe, and one in China. The comparison showed the significant variations between head shapes of the two groups and results demonstrated that Chinese heads were rounder than Caucasian counterparts, with a flatter back and forehead. The quantitative measurements and analyses of these shape differences may be applied in many fields, including anthropometrics, product design, cranial surgery and cranial therapy.


Construction of a 3D Model of Real-world Object Using Range Intensity Images

January 2010

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35 Reads

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3 Citations

Texture mapping is useful for constructing a three-dimensional (3D) model because a realistic D model can be obtained efficiently and quickly. This paper proposes a system to construct a D model using range intensity images. A range intensity image, which is also called a reflectance image, refers to the intensity image that is acquired simultaneously with the range image captured using an active range sensor. Such an image has an important property in which illumination conditions, such as geometrical arrangement and power of illumination, can be controlled at the capture time, which allows the estimation of the reflectance properties of the object. Several methods using range intensity images are improved and combined to construct an effective system, the registration of range images and color images is realized, an omni directional geometric model is constructed by registering and integrating multiple range images with range intensity images, and the influence of the illumination environment that occurs in color images is removed. In addition, a method to estimate the illumination color is introduced to compensate for the color of illumination light. Experiments show the effectiveness of the constructed system for obtaining a realistic 3D model.


Correction of color information of a 3D model using a range intensity image

November 2009

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27 Reads

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12 Citations

Computer Vision and Image Understanding

Most active optical range sensors record, simultaneously with the range image, the amount of light reflected at each measured surface location: this information forms what is called a range intensity image, also known as a reflectance image. This paper proposes a method that uses this type of image for the correction of the color information of a textured 3D model. This color information is usually obtained from color images acquired using a digital camera. The lighting condition for the color images are usually not controlled, thus this color information may not be accurate. On the other hand, the illumination condition for the range intensity image is known since it is obtained from a controlled lighting and observation configuration, as required for the purpose of active optical range measurement. The paper describes a method for combining the two sources of information, towards the goal of compensating for a reference range intensity image is first obtained by considering factors such as sensor properties, or distance and relative surface orientation of the measured surface. The color image of the corresponding surface portion is then corrected using this reference range intensity image. A B-spline interpolation technique is applied to reduce the noise of range intensity images. Finally, a method for the estimation of the illumination color is applied to compensate for the light source color. Experiments show the effectiveness of the correction method using range intensity images.


Posture invariant gender classification for 3D human models

June 2009

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39 Reads

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10 Citations

We study the behaviorally important task of gender classification based on the human body shape. We propose a new technique to classify by gender human bodies represented by possibly incomplete triangular meshes obtained using laser range scanners. The classification algorithm is invariant of the posture of the human body. Geodesic distances on the mesh are used for classification. Our results indicate that the geodesic distances between the chest and the wrists and the geodesic distances between the lower back and the face are the most important ones for gender classification. The classification is shown to perform well for different postures of the human subjects. We model the geodesic distance distributions as Gaussian distributions and compute the quality of the classification for three standard methods in pattern recognition: linear discriminant functions, Bayesian discriminant functions, and support vector machines. All of the experiments yield high classification accuracy. For instance, when support vector machines are used, the classification accuracy is at least 93% for all of our experiments. This shows that geodesic distances are suitable to discriminate humans by gender.



Figure 1. The three CAESAR postures  
Figure 2. The first 9 eigenpersons. The visualized points correspond to voxels having positive values.
Figure 3 shows the variation of the percentages of the variability as a function of the eigenpersons's number. We notice that 80% of the variability induced by the training set is spanned by 185 eigenpersons.
Figure 5. Reconstruction of a subject included in the training set using different numbers of eigenpersons. Original scan (5a), sampled data (5b), reconstruction using 185 eigenpersons (5c), triangulated model generated from the reconstructed cloud of points (5d) and reconstruction with 260 eigenpersons (5e).  
Figure 6: Original scans of a subject non-included in the training set (6a), corresponding sampled data ( 6b), reconstruction using 185 eigenpersons (6c) and triangulated model generated from the reconstructed cloud of points (6d).  
3D Description of the Human Body Shape Using Karhunen-Loève Expansion
  • Article
  • Full-text available

July 2008

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251 Reads

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6 Citations

The Karhunen-Loève expansion is used for a compact 3D description of the human body shape. In this paper we show that a compact 3D description can be achieved using a small set of eigenvectors. Experimental results using a database of three-dimensional body scans are presented. Applications are also discussed. The measurement of the human body (Anthropometry) is an essential part of the engineering design of cars, aircraft, workspaces, and clothing, to name a few. Traditionally such measurements involve the linear distances between anatomic landmarks and the circumferential values at predefined locations. Practically, such measurements are limited to a set of about 100 values.

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Ultra High-Resolution 3D Laser Color Imaging of Paintings: The Mona Lisa by Leonardo Da Vinci

January 2008

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8,407 Reads

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24 Citations

During the autumn of 2004, a team of 3D imaging scientists from the National Research Council of Canada (NRC) was invited to Paris to undertake the 3D scanning of Leonardo's most famous painting. The objective of this project was to 3D scan the Mona Lisa – obverse and reverse – in order to provide high-resolution 3D image data of the complete painting to help in the study of the structure and technique used by Leonardo. This paper describes some challenges associated with scanning the Mona Lisa and presents results of the modeling and analysis of the 3D data including preliminary measurements of the thickness of the varnish layer. Au cours de l'automne 2004, une équipe de scientifiques spécialisés en imagerie du Conseil national de recherches du Canada (CNRC) a été invitée à Paris afin d'entreprendre la numérisation 3D du tableau le plus célèbre de Léonard de Vinci. L'objectif de ce projet était de numériser en 3 dimensions l'avers et le revers de La Joconde afin d'obtenir des données d'image haute résolution en 3D du tableau complet afin d'aider à l'étude de la structure et de la technique appliquée par de Vinci. Cet article décrit quelques difficultés qui se sont présentées à la numérisation de La Joconde et il présente les résultats de la modélisation et de l'analyse des données 3D, notamment les mesures préliminaires de l'épaisseur de la couche de vernis.


Figure 2: Random marker selection from head mesh 
Principal Components Analysis of 3-D Scanned Human Heads

August 2007

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246 Reads

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2 Citations

Modeling and creation of realistic human heads have applications in various domains, including computer animation, electronic games, virtual environment, film production, etc. Often the characters designed by artists are far from being human-like. In crowd simulation, characters tend to have the same or similar face appearances. In 3D games, it is important for users to have plenty of selections of 3D avatars. We explore an approach, which makes use of 3D scans of real persons to reconstruct countless new faces. The reconstructed faces based on principal components analysis have differences in ethnicity, gender, face shape, height and weight. La modélisation et la création de têtes humaines réalistes ont des applications dans différents domaines, notamment l'animation informatique, les jeux électroniques, l'environnement virtuel, la production de films, etc. Souvent, les personnages dessinés par des artistes sont loin de ressembler à des humains. Dans les simulations de foules, les personnages ont tendance à avoir les mêmes visages ou des visages très semblables. Dans les jeux 3D, il est important que les utilisateurs disposent de nombreux choix d'avatars 3D. Nous explorons ici une approche qui fait appel à des numérisations 3D de personnes réelles pour reconstruire un nombre infini de nouveaux visages. Les visages reconstruits à partir d'une analyse en composantes principales présentent des différences sur plusieurs plans : caractères ethniques, sexe, forme du visage, grandeur et poids.


More than a poplar plank: The shape and subtle colors of the masterpiece Mona Lisa by Leonardo

January 2007

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3,494 Reads

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6 Citations

Proceedings of SPIE - The International Society for Optical Engineering

During the autumn of 2004, a team of 3D imaging scientists from the National Research Council of Canada (NRC) was invited to Paris to undertake the 3D scanning of Leonardo's most famous painting. The objective of this project was to scan the Mona Lisa – obverse and reverse – in order to provide high-resolution 3D image data of the complete painting to help in the study of the structure and technique used by Leonardo. Unlike any other painting scanned to date, the Mona Lisa presented a unique research and development challenge for 3D imaging. This paper describes this challenge and presents results of the modeling and analysis of the 3D and color data. À l'automne 2004, une équipe de spécialistes de l'imagerie 3D du Conseil national de recherches du Canada (NRC) a été invitée à Paris pour entreprendre la numérisation 3D de l'œuvre de Léonard de Vinci. Ce projet avait pour but de balayer au laser la Joconde (avers et revers) de manière à fournir une image numérique 3D à haute résolution de la toile complète pour faciliter l'étude de sa structure et de la technique employée par Léonard de Vinci. Plus que toute autre peinture soumise à un balayage numérique jusqu'à présent, la Joconde constituait un défi pour l'imagerie 3D, sur le plan de la recherche et du développement. Dans cet article, nous décrivons les difficultés rencontrées et nous présentons les résultats de la modélisation et de l'analyse des données 3D et des données sur les couleurs.


Citations (82)


... Two notable examples of the successful 3D digitalization are results of the National Research Council of Canada (NRCC) and IBM. The NRCC efforts are interesting because they focus on building robust, field-deployable systems, and consequently their papers echo some of the same concerns raised in this paper [3]. The IBM efforts are interesting first because they scanned a statue under field conditions, and second because they used a structured-light scanner in conjunction with photometric stereo, producing geometry at 2.0 mm and a normal vector field at sub-millimeter resolution [4]. ...

Reference:

Geometric Investigation of Large 3D Spatial Data for Virtual Museum Applications
Digital 3D imaging system for rapid response on remote sites
  • Citing Article
  • January 1999

... As a part of the country-wide anthropometric database for use in various research and application, including health and fitness research, evaluation of body composition, study of nutritional status and disorders, monitoring of body growth, postural analysis and skeletal disorders/deformities, body kinetics and performance analysis, body size grouping of the population would be of immense help. Mining of anthropometric data by clustering technique (Abdali et al., 2004) would classify homogenous body size group, which will create meaningful clusters, and their corresponding archetype(s) would aid our understanding of the distinguishing physical characteristics of the population. ...

Exploring Anthropometric Data through Cluster Analysis
  • Citing Conference Paper
  • June 2004

SAE Technical Papers

... Multispectral imaging and 3D surveying techniques can be used for different purposes to provide reliable data to restorers for planning the restoration process or adjust the environmental conditions. In recent years the study and characterisation of artworks' surface by means of different non-invasive digital techniques is quickly evolving (Fontana et al., 2005;Blais et al., 2007;Lahanier et al., 2008;Remondino et al., 2011;Granero-Montagud et al., 2013). Typical outputs are usually represented by pigment identification, colour measurements, extraction of geometric features (brush strokes details), shape' measurements, etc. Range-based 3D modelling techniques (Guidi et al., 2004;Akca, 2007;Blais et al., 2008;Breuckmann, 2011), such as laser scanners and structured light sensors, and image-based 3D modelling technique, such as photogrammetry (Robson et al., 2004;D'Amelio & Lo Brutto, 2009;Barazzetti el al., 2010) can provide for precise and reliable 3D geometrical and radiometric information useful for detailed analyses and inspections. ...

Ultra high-resolution 3D laser color imaging of paintings
  • Citing Chapter
  • August 2008

... All the data selected to reproduce the detection process are listed in Table I. Specifically, the LIDAR transmitter parameters are consistent to the ones of systems adopted in space applications [46]. In addition, the InGaAs Avalanche Photo-Diode (APD) detector G8931-20 produced by Hamamatsu [47] and an optical band-pass filter, produced by ThorLabs [48], are considered for the LIDAR receiver. ...

Short- and medium-range 3D sensing for space applications
  • Citing Article
  • July 1997

Proceedings of SPIE - The International Society for Optical Engineering

... Attempts have also been made to match facial surfaces by using the statistics of the orientations of facial surface normals (Table 5). Specifically, the extended Gaussian image approach [57,104,105] and the phase Fourier transformf [25,83] have been investigated. The underlying idea of these techniques is to obtain a unique signature of each facial surface in terms of the distribution of the orientations of the surface normals. ...

Recognition of faces from range images by means of the phase Fourier transform
  • Citing Article
  • November 1995

Pure and Applied Optics Journal of the European Optical Society Part A

... These maps are generated using image relighting techniques [1,8,3] in which multiple images are captured under different lighting conditions. Image based modeling techniques [2,11,12] have emerged as an effective approach for realistic rendering of 3D objects, where multi-view geometry is utilized in directly synthesizing an unseen view of an object from nearby views without explicit surface reconstruction. The traditional object models capture the shape information in the meshes, while the reflectance and the surface properties are relegated in the textures. ...

Sensors and Algorithms for the Constructionof Digital 3-D Colour Models of Real Objects
  • Citing Article
  • January 1996

... To date, the data and samples recollected from these sites have been studied with traditional palaeontological methods and tools. However, among other support resources for its research and didactics, virtual palaeontology (the study of fossils throughout 3D visualizations or virtual fossils: [26]) has become a popular non-destructive and non-invasive technique, as these new methodologies, along with traditional ones, offer a variety of advantages for the scientific and educational aspects of palaeontology [27], as well as for geotourism purposes. ...

Application of a three-dimensional color laser scanner to paleontology: An interactive model of a juvenile Tylosaurus SP. Basisphenoid-basioccipital

Palaeontologia Electronica

... Variability in the distribution of video and image samples input to the network. In real underwater environments, especially with continuously sampled video data, the presence of foreign objects and changes in water turbidity can significantly alter the illumination, color, and other characteristics of the images [45,46]. This leads to a decline in the model's inferential capability over time [47,48]. ...

Three-dimensional registration using range and intensity information
  • Citing Article
  • January 1994

Proceedings of SPIE - The International Society for Optical Engineering

... Some systems have successfully employed bi-static approach for a scanning LiDAR. They rely for instance on a single scanner for emission and reception in an autosynchronous design, but this requires a massively sized second axis [Laurin et al. 1999], incompatible with our speed constraints. Another solution is to use two scanning devices [ROYO et al. 2018], but alignments and synchronization can become very tedious for the precision we need at a kilometer range. ...

Three-dimensional tracking and imaging laser scanner for space operations
  • Citing Article
  • May 1999

Proceedings of SPIE - The International Society for Optical Engineering

... Some works improved ICP in the point matching stage. For instance, Godin et al. [33] proposed adding surface normal information based on Euclidean distance in closest match point searching. There are also several variants of ICP that define different error functions such as point-to-plane [6] and plane-to-plane [8] distance functions. ...

Photonics for Industrial Applications
  • Citing Article
  • October 1994

Proceedings of SPIE - The International Society for Optical Engineering