Lydia Plowman’s research while affiliated with University of Edinburgh and other places

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Publications (73)


Social and Cultural Influences on Parental Mediation of Digital Media Use in Azerbaijan
  • Article
  • Full-text available

December 2024

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22 Reads

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Lydia Plowman

We report on influences on Azerbaijani families' parental mediation strategies for managing young children's digital practices at home. Data were gathered with five families in 2019 and 2023 using the Living Journals approach. Both fathers and mothers revealed the influences of gender and cultural norms on parental mediation. Fathers held legislative power by making decisions about rules; mothers exercised executive power by implementing those rules but found the process of mediation to be in tension with their desire to be accepted as a ‘good mother’. The study revealed social and cultural influences on parents' mediation strategies that differ from those identified in countries in the Global North.

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Smart toys and children’s understanding of personal data

June 2021

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57 Reads

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5 Citations

International Journal of Child-Computer Interaction

The proliferation of smart toys has led to an increase in young children’s exposure to technologies that ask for their personal data, thus creating privacy concerns and efforts to minimise the exploitation of children’s data. Research that addresses the ways in which young children (below the age of five or six) could come to understand a concept as abstract as ‘personal data’ is scarce but this is fundamental to the approach presented here. The paper makes three main contributions: (i) a discussion of what we mean by children’s understanding of personal data from smart toys, (ii) a theoretical account of approaches for supporting children’s understanding of data based on developmental and child interaction design literature and, building on this foundation, (iii) a description of a previously unreported prototype smart toy – Edi the Bear – along with a small-scale pilot study to explore the extent to which the toy can support children’s understanding of personal data. Preliminary findings suggest that revealing the mechanisms by which personal data is collected can help children to develop their capacity to understand that their data has value as it can be used by unknown others to learn about who they are. We describe the main functionality of the prototype and consider the ways in which it could be used by educators to communicate concepts of personal data in a way that is meaningful to young children.


Tablet use of under 3s across a typical day
Under threes' play with tablets

August 2020

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140 Reads

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21 Citations

Journal of Early Childhood Research

Jackie Marsh

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Jamal Lahmar

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Lydia Plowman

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Fiona Scott

This paper outlines the key findings of a study developed in collaboration between academics, teachers and children’s media companies. The project was co-produced in that all project partners contributed to the development of the project aims and objectives and were involved in data collection, analysis and dissemination. The aim of the study was to identify children's uses of and responses to apps in terms of their play and creativity. This paper focuses on the digital play with tablets of children aged from birth to three. Ofcom (2019:4) has reported that six in ten of three- and four-year-olds in the UK use any device to go online, with 49% using a tablet for this purpose. This is a large, and growing, market that deserves the attention of researchers (Kucirkova and Radesky, 2017). Given that technology is embedded in children’s lives, playing an important part in their ‘multimodal lifeworlds’ (Arnott and Yelland, 2020), it is timely to consider what value this use has in relation to play and creativity, as both are highly significant to children’s development (Broadhead, Howard and Wood, 2010).


Living Journals: Families Interpreting Young Children's Everyday Lives in Azerbaijan

June 2020

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169 Reads

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2 Citations

The overall aim of the study reported here was to explore young children’s everyday experiences with digital technologies at home. We focus on the part of the study in which we adapted an experience sampling technique (Hektner et al., 2007) to learn how the day-to-day lives of children aged five were experienced and interpreted. Over a period of two weeks, Savadova prompted five mothers three times a day to send her pictures or 30-second videos of their five-year-old participant child. The parents were also invited to send answers to five brief questions asking where the child was, who they were with, what they were doing, why they were doing it and how they were feeling, along the lines of the study described by Plowman and Stevenson (2012).



Play and creativity in young children's use of apps: British Journal of Educational Technology

July 2018

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3,123 Reads

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95 Citations

This study is the first to systematically investigate the extent to which apps for children aged 0–5 foster play and creativity. There is growing evidence of children's use of tablets, but limited knowledge of the use of apps by children of children of this age. This ESRC‐funded study undertook research that identified how UK children aged from 0 to 5 use apps, and how far the use of apps promotes play and creativity, given the importance of these for learning and development. A survey was conducted with 2000 parents of under 5s in the UK, using a random, stratified sample, and ethnographic case studies of children in six families were undertaken. Over 17 hours of video films of children using apps were analysed. Findings indicate that children of this age are using a variety of apps, some of which are not aimed at their age range. The design features of such apps can lead to the support or inhibition of play and creativity. The study makes an original contribution to the field in that it offers an account of how apps contribute to the play and creativity of children aged five and under.



Teacher Practices For Building Young Children’s Concepts of the Internet Through Play-Based Learning

June 2018

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107 Reads

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15 Citations

Educational Practice and Theory

Young children aged 4-5 years are online in rapidly increasing numbers. This is due to the accessibility of the internet afforded young children via touchscreen technologies. In Australian, the United Kingdom and United States of America, calls have been made for cyber-safety education to be provided for young children in their early childhood settings. However, little knowledge exists regarding the pedagogical provision of this education. This paper reports on study conducted with three Australian early childhood teachers focussed on the development of cyber-safety education for young children.


Rules of Engagement: Family Rules on Young Children’s Access to and Use of Technologies

April 2018

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377 Reads

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29 Citations

This chapter reports on a study conducted in seven countries in which young children’s (aged under 8) digital practices in the home were examined. The study explored family practices with regard to access to and use of technologies, tracing the ways in which families managed risks and opportunities. Seventy families participated in the study, and interviews were undertaken with both parents and children, separately and together, in order to address the research aims. This chapter focuses on the data relating to parental mediation of young children’s digital practices. Findings indicate that parents used a narrow range of strategies in comparison to parents of older children, primarily because they considered their children too young to be at risk when using technologies. However, children’s own reports suggested that some were able to access online sites independently from a young age and would have benefitted from more support and intervention. The implications of the study for future research and practice are considered.



Citations (66)


... We felt it was important to include these probe-like methods so that we could present a fuller account of closely semantically related, situated methods. As we were interested in situated methods that can be used in the absence of the researcher, we excluded articles where probes were used in researcher-led activities such as workshops (e.g., [77,84,117,118]). In total, 25 articles were included in our review. ...

Reference:

A Systematic Review of the Probes Method in Research with Children and Families
Smart toys and children’s understanding of personal data
  • Citing Article
  • June 2021

International Journal of Child-Computer Interaction

... With regard to these challenges, national and international research shows that more and more children are born into homes where digital technologies feature prominently in their families' everyday lives (Marsh et al. 2020;Chaudron et al. 2015) and they engage in diverse digitally mediated activities, such as watching TV programmes online, reading digital books, playing with digital toys and games, finding information online, and interacting with distant family and friends via social media platforms (Arnott et al. 2019;Griffith and Arnold 2019;Zhao and Flewitt 2020;McArthur et al. 2022). These everyday digital practices offer rich opportunities to promote young children's social, cultural, educational, and developmental rights (children's participation rights) yet also raise concerns about the longer-term impacts of inequality of access (children's provision rights) and about the potential harms to child development and wellbeing associated with 'digital exposure' (children's protection rights). ...

Under threes' play with tablets

Journal of Early Childhood Research

... Most of the recent literature on the topic also indicates that students who start their interactions with ICTs early in their learning development improves their aptitude for the use of the different systems they encounter outside of school, and more so those they interact with in the work place (Stephen and Plowman, 2002). And, they also suggest that the involvement of more adults involved in the lives of young learners in the process of their education results in significantly higher learning outcomes especially when they involve contextual subjects, such as ICTs. ...

ICT in Pre-School Settings: Benign Addition or Playroom Revolution?
  • Citing Article
  • June 2003

Early Childhood Folio

... Parents play a crucial role in children adopting digital technologies and developing digital literacy [4]. Although each social system (such as peers and educational settings) can determine whether children adopt technology-enhanced toys, family context is the key to understanding how children engage with their use [5,6]. ...

Digital technologies play and learning
  • Citing Article
  • August 2013

Early Childhood Folio

... So far, data has been collected from two refugee families with young children aged 4-8-years old, by using a method called living journals [28]. Through the living journals, parents were assigned as 'proxy' [26], and they were sent prompts (Where is your child? ...

Living Journals: Families Interpreting Young Children's Everyday Lives in Azerbaijan

... One recent study (Işıkoğlu Erdoğan et al., 2019) of screen usage in four nations -United States, Türkiye, China, and South Korea -and another (Rideout & Robb, 2020) from the United States showed that the young children surveyed use screens for over 2 hours per day on average. This extensive screen usage has given rise to the concept of "digital play" in academic literature, encompassing various recreational activities involving electronic toys, websites, gaming applications on mobile devices and tablets, and video and computer games (Marsh et al., 2020). ...

Digital play: a new classification
  • Citing Chapter
  • April 2020

... In the past, parents were regarded as trainers or cultural inheritors, and children were regarded as empty bottles gradually filled with social norms, but now, the complex socialization process between parents and children includes many two-way and mutual influencing processes [8]. The Internet era is changing people's lifestyles, and in turn, it is also changing the growth mode of children and the parenting mode of parents [9]. The popularization of computers and networks makes it easier and easier for people to obtain information, but at the same time, people cannot process information due to the wide range of information sources and the lack of accuracy [10][11][12]. ...

Teacher practices for building young children’s concepts of the internet through play-based learning
  • Citing Article
  • June 2018

... Other studies have also found preschool teachers that favoured online learning, based on the conviction that preschool children are already familiar with technology, since, nowadays, young children's accessibility to the internet and 'touchscreen' technologies increases rapidly. Thus, with the prerequisite of providing safe, healthy, and age-appropriate online environments, some educators claim that online learning and ICT can offer a potential for providing creative and communicative online activities, which could serve as effective means for developing young learners' thinking skills (Edwards et al. 2018). ...

Teacher Practices For Building Young Children’s Concepts of the Internet Through Play-Based Learning
  • Citing Article
  • June 2018

Educational Practice and Theory

... For example, distanced family members can be connected through social media and devices [32]. High-quality interactive and non-interactive media, including device applications and television, have been linked to long-term educational outcomes and short-term promotion of play in young children [17,24]. Families have also reported using media together (e.g., video games and Netflix) as a tool to bond with one another [47,52]. ...

Play and creativity in young children's use of apps: British Journal of Educational Technology

... Nevertheless, this delineation is not without merit. Research shows different patterns of association and outcomes when digital activity is active (Gao, Chen, Pasco, & Pope, 2015), educational (Madigan, McArthur, Anhorn, Eirich, & Christakis, 2020), creative, productive (Chu, Paatsch, Kervin, & Edwards, 2024;Marsh et al., 2018;Scott et al., 2024), and collaborative or involving interpersonal interactions (Madigan et al., 2020;Mallawaarachchi et al., 2024). Although we could not reliably isolate these dimensions in the current corpus of studies, results provide tentative alignment to those findings. ...

Play and creativity in young children’s use of apps
  • Citing Article
  • April 2018

British Journal of Educational Technology