Lorena Müller’s research while affiliated with RheinMain University of Applied Sciences and other places

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Publications (4)


Adding Chance to a Serious Game’s Mechanics to Encourage Action in Uncertain Situations
  • Chapter

December 2024

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Rieke Deborah Koßmann

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Michael Lurz

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[...]

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Challenges in Designing a Game for the Prevention of Intimate Partner Violence

September 2023

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7 Reads

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2 Citations

European Conference on Games Based Learning

In this report on our ongoing work, we present initial findings from the development of a serious game to support primary prevention of intimate partner violence (IPV). We discuss educational goals and game mechanics ideas to address specific challenges that arise from conflicting implications for design of this issue.


Systems Mapping to Support Interdisciplinary Understanding in Serious Game Design

September 2022

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11 Reads

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2 Citations

European Conference on Games Based Learning

This article discusses the advantages and limitations of systems mapping as a method of approaching serious game design on the highly complex social issue of Intimate Partner Violence (IPV) in an interdisciplinary team. The method of systems mapping has been evaluated for the research and design phase of a yet unfinished game. It has been shown to be useful as a tool for research, design and interdisciplinary collaboration. Systems mapping does not provide new knowledge in the respective research area nor does it offer direct solutions to difficult design problems, but it supports the process and makes it more structured and substantial.