Kris Woodbeck’s research while affiliated with University of Ottawa and other places

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Publications (1)


Figure 2: A sample of a single resonant feature, C a r , comprised of 2 hypercomplex features (C a h and C b h ) and 6 complex features (C a c0 . . . C a c2 and C b c0 . . . C b c2 , where C a c2 = C b c2 ). The grid represents a simple cell field arranged in cortical columns, on top of which complex cell pooling occurs. Red areas represent active hypercomplex cells and orange areas represent active simple cells that have been pooled by complex cells (represented by lines). The primary complex cells, C a c0 and C b c0 , are associated with the largest angles in their respective hypercomplex cells. The cortical column is used to arrange complex cells in a clockwise manner for rotation invariance and to normalize complex cell length for scale invariance. The grid is represented as a texture on the GPU.  
Visual cortex on the GPU: Biologically inspired classifier and feature descriptor for rapid recognition
  • Conference Paper
  • Full-text available

July 2008

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878 Reads

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11 Citations

Kris Woodbeck

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Huiqiong Chen

We present a biologically motivated classifier and feature descriptors that are designed for execution on single instruction multi data hardware and are applied to high speed multiclass object recognition. Our feature extractor uses a cellular tuning approach to select the optimal Gabor filters to process a given input, followed by the computation of scale and rotation-invariant features that are sparsified with a lateral inhibition mechanism. Neighboring features are pooled into feature hierarchies whose resonant properties are used to select the most representative hierarchies for each object class. The feature hierarchies are used to train a novel form of adaptive resonance theory classifier for multiclass object recognition. Our model has unprecedented biologically plausibility at all stages and uses the programmable graphics processing unit (GPU) for high speed feature extraction and object classification. We demonstrate the speedup achieved with the use of the GPU and test our model on the Caltech 101 and 15 Scene datasets, where our system achieves state-of-the-art performance.

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Citations (1)


... Parks et al. [19] presented a CUDA implementation of a saliency system for detection and the HMAX model for recognition, both steps are 10 times faster compared with the original algorithms. Woodbeck et al. [20] presented a GPU implementation of a bio-inspired model-similar to the HMAX model-using the OpenGL framework that achieves speedups of up to three orders of magnitude. Note that these last three works are based on the HMAX model, a region-based visual feature system, which is similar to our proposed model called the AVC algorithm. ...

Reference:

CUDA-based parallelization of a bio-inspired model for fast object classification
Visual cortex on the GPU: Biologically inspired classifier and feature descriptor for rapid recognition