Klaus Thoden's research while affiliated with Max Planck Institute for the History of Science and other places

Publications (9)

Article
User experience and usability (UX) form a key part of research and best practice for product and software development. In this paper, the topic is addressed from the perspective of the Digital Humanities (DH) and approaches undertaken in two DH infrastructure projects, DARIAH and CENDARI are presented. Both projects addressed aspects of UX, focusin...
Article
User experience and usability (UX) form a key part of research and best practice for product and software development. In this paper, the topic is addressed from the perspective of the Digital Humanities (DH) and approaches undertaken in two DH infrastructure projects, DARIAH and CENDARI, are presented. Both projects addressed aspects of UX, focusi...
Conference Paper
Full-text available
The usability of tools and services that form a digital research infrastructure is a key asset for their acceptance among researchers. When applied to infrastructures, the concept of usability needs to be extended to other aspects such as the interoperability between several infrastructure components. In this paper, we present the results of severa...
Article
Full-text available
Das vorliegende Dokument beschreibt den aktuellen Diskussionsstand über ein Referenzmodell eines Forschungsdatenzyklus in den digitalen Geisteswissenschaften. Nach einer Bedarfserläuterung werden Begriffe, Funktionen und Abläufe eines solchen Datenzyklus näher analysiert und definiert. Das Dokument schließt mit einem Referenzmodell sowie einem Ausb...

Citations

... The accompanying research cluster of DARIAH-DE focused on the collection of success criteria and impact factors that could be used to evaluate digital humanities infrastructure projects and standardize their outcomes. In the DARIAH-DE Working Paper (Gnadt et al. 2017), a total of 101 relevant terms for the topic "impact in the digital humanities" were identified on the basis of own surveys and evaluation of the relevant literature. Central to this is the concept of impact areas, a collection of aspects that are particularly important to the functioning of DH projects. ...
... This inconsistency between mental models and visual representation can become a challenge for users. More critically, it has the potential to impact the adoption of visualization tools as a whole as research suggests usability and user trust, rather than scalability, are main obstacles to adoption of digital tools in the humanities [Thoden, 2017]. ...
... Software: Lack of interoperability, the problem of software sustainability [10], Insufficient functionalities [11,12], long processing time [13]. Hardware: Problems of storage and download [12]. ...
... A tension at play in this process is that between technologically accommodating existing practices and data management practices, or offering alternative solutions that might methodologically boost ongoing and future research (Gradmann et al., 2016). In both cases, however, knowledge needs to be obtained about researchers' current data management practices and the life cycle of their research data. ...
... To uncover the state of digital research practices and to assess how Finnish research in the humanities benefits from the digital age and the opportunities it offers, Inés Matres (under the supervision of Mikko Tolonen) conducted a survey in 2016 (Matres, 2016) 3 . The survey questionnaire focused on practices and needs during the data-collecting cycle: discovering, organising, analysing and publishing (Puhl et al., 2015). This survey originated in the DARIAH Digital Methods and Practices Observatory (DiMPO), which collected data from 10 European countries. ...
... They act as blueprints to better support the processes of creating reconstructions. Cluster 1, the work package for accompanying research within DARIAH-DE, 32 developed a model of the research life cycle looking at the research activities, their immediate output and their results as a form of knowledge generation [28]. This life cycle was based on the activities and primitives developed by Unsworth [29], Hennicke et al. [30] and TaDiRAH. ...