Helena Miton’s research while affiliated with Santa Fe Institute and other places
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Zipf's Law of Abbreviation - the idea that more frequent symbols in a code are simpler than less frequent ones - has been shown to hold at the level of words in many languages. We tested whether it holds at the level of individual written characters. Character complexity is similar to word length in that it requires more cognitive and motor effort for producing and processing more complex symbols. We built a dataset of character complexity and frequency measures covering 27 different writing systems. According to our data, Zipf's Law of Abbreviation holds for every writing system in our dataset - the more frequent characters have lower degrees of complexity and vice-versa. This result provides further evidence of optimization mechanisms shaping communication systems.
Cattle brands (ownership marks left on animals) are subject to forces influencing other graphic codes: the copying of constituent parts, pressure for distinctiveness, and pressure for complexity. The historical record of cattle brands in some US states is complete due to legal registration, providing a unique opportunity to assess how sampling processes leading to time- and space-averaging influence our ability to make inferences from limited datasets in fields like archaeology. In this preregistered study, we used a dataset of ~81,000 Kansas cattle brands (1990-2016) to explore two questions: (1) the relative influence of copying, pressure for distinctiveness, and pressure for complexity on the creation and diffusion of brand components, and (2) the effects of time- and space- averaging on statistical signals. By conducting generative inference with an agent-based model, we found that the patterns in our data are consistent with copying and pressure for intermediate complexity. In addition, by comparing mixed and structured datasets, we found that these statistical signals of copying are robust to, and possibly boosted by, time- and space-averaging.
A wide variety of cultural practices have a 'tacit' dimension, whose principles are neither obvious to an observer, nor known explicitly by experts. This poses a problem for cultural evolution: if beginners cannot spot the principles to imitate, and experts cannot say what they are doing, how can tacit knowledge pass from generation to generation? We present a domain-general model of 'tacit teaching', drawn from statistical physics, that shows how high-accuracy transmission of tacit knowledge is possible. It applies when the practice's underlying features are subject to interacting and competing constraints. Our model makes predictions for key features of the teaching process. It predicts a tell-tale distribution of teaching outcomes, with some students near-perfect performers while others receiving the same instruction are disastrously bad. This differs from standard cultural evolution models that rely on direct, high-fidelity copying, which lead to a much narrower distribution of mostly mediocre outcomes. The model also predicts generic features of the cultural evolution of tacit knowledge. The evolution of tacit knowledge is expected to be bursty, with long periods of stability interspersed with brief periods of dramatic change, and where tacit knowledge, once lost, becomes essentially impossible to recover.
With the increase in massive digitized datasets of cultural artefacts, social and cultural scientists have an unprecedented opportunity for the discovery and expansion of cultural theory. The WikiArt dataset is one such example, with over 250,000 high quality images of historically significant artworks by over 3000 artists, ranging from the 15th century to the present day; it is a rich source for the potential mining of patterns and differences among artists, genres, and styles. However, such datasets are often difficult to analyse and use for answering complex questions of cultural evolution and divergence because of their raw formats as image files, which are represented as multi-dimensional tensors/matrices. Recent developments in machine learning, multi-modal data analysis and image processing, however, open the door for us to create representations of images that extract important, domain-specific features from images. Art historians have long emphasised the importance of art style, and the colors used in art, as ways to characterise and retrieve art across genre, style, and artist. In this paper, we release a massive vector-based dataset of paintings (WikiArtVectors), with style representations and color distributions, which provides cultural and social scientists with a framework and database to explore relationships across these two vital dimensions. We use state-of-the-art deep learning and human perceptual color distributions to extract the representations for each painting, and aggregate them across artist, style, and genre. These vector representations and distributions can then be used in tandem with information-theoretic and distance metrics to identify large-scale patterns across art style, genre, and artist. We demonstrate the consistency of these vectors, and provide early explorations, while detailing future work and directions. All of our data and code is publicly available on GitHub.
Cattle brands (ownership marks left on animals) are subject to forces influencing other graphic codes: the copying of constituent parts, pressure for distinctiveness, and pressure for complexity. The historical record of cattle brands in some US states is complete due to legal registration, providing a unique opportunity to assess how sampling processes leading to time- and space-averaging influence our ability to make inferences from limited datasets in fields like archaeology. In this preregistered study, we used a dataset of ~81,000 Kansas cattle brands (1990-2016) to explore two questions: (1) the relative influence of copying, distinctiveness, and complexity on the creation and diffusion of brand components, and (2) the effects of time- and space- averaging on statistical signals. By conducting generative inference with an agent-based model, we found that the patterns in our data are consistent with random copying and pressure for intermediate complexity. In addition, by comparing mixed and structured datasets, we found that these statistical signals of random copying are robust to, and possibly boosted by, time- and space-averaging.
A wide variety of cultural practices take the form of "tacit" knowledge, where the rules and principles are neither obvious to an observer nor known explicitly by the practitioners. This poses a problem for cultural evolution: if beginners cannot simply imitate experts, and experts cannot simply say or demonstrate what they are doing, how can tacit knowledge pass from generation to generation? We present a domain-general model of "tacit teaching", that shows how high-fidelity transmission of tacit knowledge is possible. It applies in cases where the underlying features of the practice are subject to interacting and competing constraints, as is expected both in embodied and in social practices. Our model makes predictions for key features of the teaching process. It predicts a tell-tale distribution of teaching outcomes: some students will be nearly perfect performers while others receiving the same instruction will be disastrously bad. This differs from most mainstream cultural evolution models centered on high-fidelity transmission with minimal copying errors, which lead to a much narrower distribution where students are mostly equally mediocre. The model also predicts generic features of the cultural evolution of tacit knowledge. The evolution of tacit knowledge is expected to be bursty, with long periods of stability interspersed with brief periods of dramatic change, and where tacit knowledge, once lost, becomes essentially impossible to recover.
Typical examples of cultural phenomena all exhibit a degree of similarity across time and space at the level of the population. As such, a fundamental question for any science of culture is, what ensures this stability in the first place? Here we focus on the evolutionary and stabilising role of ‘convergent transformation’, in which one item causes the production of another item whose form tends to deviate from the original in a directed, non-random way. We present a series of stochastic models of cultural evolution investigating its effects. The results show that cultural stability can emerge and be maintained by virtue of convergent transformation alone, in the absence of any form of copying or selection process. We show how high-fidelity copying and convergent transformation need not be opposing forces, and can jointly contribute to cultural stability. We finally analyse how non-random transformation and high-fidelity copying can have different evolutionary signatures at population level, and hence how their distinct effects can be distinguished in empirical records. Collectively, these results supplement existing approaches to cultural evolution based on the Darwinian analogy, while also providing formal support for other frameworks – such as Cultural Attraction Theory – that entail its further loosening.
Social media summary
Culture can be produced and maintained by convergent transformation, without copying or selection involved.
The two target articles agree that processes of cultural evolution generate richness and diversity in music, but neither address this question in a focused way. We sketch one way to proceed – and hence suggest how the target articles differ not only in empirical claims, but also in their tacit, prior assumptions about the relationship between cognition and culture.
Citations (21)
... In the case of cultural evolution, social learning obviously works differently from genetic inheritance: cultural traits are created and transformed by human minds, with cognitive and learning biases influencing the changes being made to behaviours or artifacts, with the goals and constraints of the cultural trait also having influence on the process of change (Gabora, 2019;Heyes, 2018b;Perry et al., 2021;Creanza et al., 2017;Chellappoo, 2021;Ingold, 2007). This difference between social learning and genetic inheritance has led to much debate on, for example, the relative importance of the concepts of replication versus reproduction in cultural evolution, and whether stability in cultural transmission has to come from faithful "copying" of behaviours, or whether it can also result from transformation by minds that have similar biases or contexts that have similar needs (Miton, 2023;Morin, 2016;Acerbi & Mesoudi, 2015;Mesoudi, 2016). Thus, while theories from evolutionary biology have been helpful in providing ideas and frameworks for theories of cultural evolution, the analogy is imperfect and there must be careful discernment about which specific aspects of biological evolutionary theory are and are not applicable to cultural evolution. ...
... The analysis of the text flow of content for the identification of keywords is usually implemented on Zipf's law and reduced to the selection of words with an average frequency of occurrence [16][17][18]. This is easy to implement for English-language texts. ...
... Simulations show that cultural evolution plateaus when complex behaviors are too costly [7]. Evidence from linguistics, animal behaviour and cultural evolution suggests that communication systems generally evolve to balance this complexity-efficiency trade-off [1,2,8]. ...
... In recent years, a number of researchers have developed mathematical models and tested these with laboratory experiments (124,126). Researchers have studied the role of causal reasoning on social learning both in the laboratory (127) and the field (128), and how functional interdependencies among different components of a skill may facilitate social learning (105). We expect that there will be much progress in the future and that this will affect our understanding of the population dynamics of cultural variation. ...
... Research in quantitative and computational aesthetics [21][22][23] , as well as the interplay of computation and human cultures 24, 25 , requires reliable benchmark datasets that are interpretable by machines and humans. Previous work has relied on embeddings of large amounts of well known artworks 26,27 or synthetic datasets of limited size [28][29][30][31] . ...
... Such graphic economy is observable in the earliest stages of script development, and seems to indicate that compression was a foundational and synchronic feature of these systems, not just a result of progressive stylization. This complements the broader diachronic tendency of writing systems to evolve toward more compressed forms, driven by cognitive, cultural, and institutional factors (Kelly, Winters, Miton & Morin, 2021). This is likely to be an important if not comprehensive part of motivation for pars pro toto metonymy. ...
... Still, the selection and attraction approaches make distinct and testable predictions regarding interindividual processes of transmission and population-level processes of diffusion (Acerbi et al., 2021;Claidière & Sperber, 2007). It is therefore possible to distinguish the relative role of selection and attraction in the evolution of a variety of specific cultural phenomena. ...
... Archaeologists now recognize that particular kinds of horse equipment affect the skeleton in different ways. Control systems like lip rings (22), leverage and curb bits (23), and organic mouthpieces (24,25) each leave different and often recognizable osteological traces. Successful identification of horse riding in the archaeozoological record, and distinguishing it from other modes of ancient transport, is no longer a question of presence or absence; it requires careful consideration of each of these lines of evidence among well-preserved horse remains (26). ...
... These effects of visual complexity are features and components since high-complex stimuli typically consume more working memory resources to process and manipulate the extra information [16,17]. These effects of visual complexity are especially evident in recognition, aesthetic evaluation, and algorithmic measurement of graphical visual information objects (e.g., graphics [18,19], images [20,21], icons [22,23], and symbols [24,25]). As a result, most designers choose to follow the "less is more" design principle to simplify and clarify graphical symbols by reducing the number of elements in a design. ...
... Morin argues that an innate attentional bias favors direct gaze, and this caused the younger painters to transform the style that they learned. Similarly, motor constraints influence the evolution of rhythm (109). Miton (110) provides many other examples in which an empirically known cultural shift is consistent with a cognitive or perceptual bias. ...