Guozheng Dong’s research while affiliated with Suzhou University of Science and Technology and other places

What is this page?


This page lists works of an author who doesn't have a ResearchGate profile or hasn't added the works to their profile yet. It is automatically generated from public (personal) data to further our legitimate goal of comprehensive and accurate scientific recordkeeping. If you are this author and want this page removed, please let us know.

Publications (1)


Comparing three XR technologies in reviewing performance‐based building design: A pilot study of façade fenestrations
  • Article
  • Full-text available

January 2023

·

328 Reads

·

3 Citations

Computer Animation and Virtual Worlds

·

Yaxue Ni

·

Guozheng Dong

·

[...]

·

Yulin Chen

Extended reality (XR), including augmented reality (AR), mixed reality (MR), and virtual reality (VR), can make complex information more intuitively understandable. However, it still needs to be determined which XR technology is the most suitable for reviewing performance‐based building design, during which architects check whether design strategies increase energy efficiency, indoor environment quality and so forth. It requires comprehensive design and simulation information to be vividly represented. The authors develop three XR apps (AR, MR, and VR) to interactively visualize façade fenestration geometries and indoor illuminance simulations. Then XR technologies are assessed by 120 students and young architects, from task performance and engagement level two aspects. The task performance is measured by correct rate and time consumption two indicators, while the engagement level is measured by usability and interest two indicators. Evaluation results show that compared to AR and VR, MR is the best XR technology for this aim. VR outperforms AR on three indicators except for usability. By exposing three different XR technologies' performances in aiding fenestration design, this study increases the practical value of applying XR to the building design field. Comparing three XR technologies for reviewing performance‐based building design.

Download

Citations (1)


... Façade fenestration geometries and indoor illuminance simulations were assessed by 120 students and architects with task performance and engagement level. The authors resulted MR is more suitable than AR and VR for the aim of the study [54]. Castilla et al. (2023) investigated the effects of different illuminance conditions in a classroom on university students' memories in VR. ...

Reference:

Evaluation of Occupants' Visual Perception in Day Lit Scenes: A Virtual Reality Experiment
Comparing three XR technologies in reviewing performance‐based building design: A pilot study of façade fenestrations

Computer Animation and Virtual Worlds