July 2011
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4,145 Reads
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51 Citations
Ambisonics is a 3D audio surround rendering and representation approach based on spherical harmonics with loud-speaker independent transmission channels. Although it was developed in the seventies and the techniques are well known, there are disagreements how to normalize, store and exchange Ambisonic data. This paper's mission is to propose a standard for the Ambisonics community and it should be seen as an encouragement to use the proposed convention, in order to facilitate exchange and communication. This standard is named ambiX (Ambisonics exchangeable). For the case that mixed order or reduced Ambisonic signal sets are beneficial, the format includes a simple matrix -named "adaptor matrix". This matrix can be freely configured to re-order, complete, re-normalize, or embed the transmitted or stored audio channels to a default set of periphonic Ambisonic signals. It is advocated as extended format, because it enables new techniques to reduce the Ambisonic signal set utilizing prior knowledge about restricted surround geometries like hemispherical or circular. Providing a default periphonic decoder for all surround geometries ensures universal applicability, while inspection tools for the adaptor matrix are advanced means for optimal decoding. IEM provides a small "proof of concept" implementation of tools to write, read audio data and the adaptor matrix, as well tools to analyze the adaptor matrix graphically to select the best decoder for given files.