Etienne Deleflie’s research while affiliated with University of Wollongong and other places

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Publications (5)


Figure 1: File layout of ambiX basic & extended format 
AMBIX -A SUGGESTED AMBISONICS FORMAT
  • Article
  • Full-text available

July 2011

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4,145 Reads

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51 Citations

Christian Nachbar

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Etienne Deleflie

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Ambisonics is a 3D audio surround rendering and representation approach based on spherical harmonics with loud-speaker independent transmission channels. Although it was developed in the seventies and the techniques are well known, there are disagreements how to normalize, store and exchange Ambisonic data. This paper's mission is to propose a standard for the Ambisonics community and it should be seen as an encouragement to use the proposed convention, in order to facilitate exchange and communication. This standard is named ambiX (Ambisonics exchangeable). For the case that mixed order or reduced Ambisonic signal sets are beneficial, the format includes a simple matrix -named "adaptor matrix". This matrix can be freely configured to re-order, complete, re-normalize, or embed the transmitted or stored audio channels to a default set of periphonic Ambisonic signals. It is advocated as extended format, because it enables new techniques to reduce the Ambisonic signal set utilizing prior knowledge about restricted surround geometries like hemispherical or circular. Providing a default periphonic decoder for all surround geometries ensures universal applicability, while inspection tools for the adaptor matrix are advanced means for optimal decoding. IEM provides a small "proof of concept" implementation of tools to write, read audio data and the adaptor matrix, as well tools to analyze the adaptor matrix graphically to select the best decoder for given files.

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Pocket Gamelan: Realizations of a Microtonal Composition on a Linux Phone Using Open Source Music Synthesis Software

August 2010

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28 Reads

IFIP Advances in Information and Communication Technology

This paper discusses a new approach to computer music synthesis where music is composed specifically for performance using mobile handheld devices. Open source cross-platform computer music synthesis software initially developed for composing on desktop computers has been used to program a Linux phone. Work presented here allows mobile devices to draw on these resources and makes comparisons between the strengths of each program in a mobile phone environment. Motivation is driven by aspirations of the first author who seeks to further develop creative mobile music performance applications first developed in the 1980s using purpose-built hardware and later, using j2me phones. The paper will focus on two different musical implementations of his microtonal composition entitled Butterfly Dekany which was initially implemented in Csound and later programmed using Pure Data. Each implementation represents one of the two programming paradigms that have dominated computer music composition for desktop computers namely, music synthesis using scripting and GUI-based music synthesis. Implementation of the same work using two different open source languages offers a way to understand different approaches to composition as well providing a point of reference for evaluating the performance of mobile hardware. KeywordsLinux-mobilephone-csound-pure data-chuck-synthesis toolkit


Figure 3. shows an example of a path (on the left) used to cover a planar area, and the resultant planar shape (on the right) when spatio-granularised.  
Figure 4. shows the potential effect of applying an algorithm which varies the loudness of spatial-grains. The size of each dot represents the loudness of a spatial- grain.  
Figure 1. Screenshot of Pd patch shows the 4 channel Bformat source file and some micro-control parameters. The patch also abstracts objects used for macro-control.  
Spatial Grains: Imbuing Granular Particles With Spatial-Domain Information

61 Reads

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6 Citations

Granular synthesis techniques have been appropriated for 3D sound spatialisation in a number of ways, such as the spatial encoding of individual grains. This paper proposes a new technique that aims to use the spatial information already encoded in ambisonic signals, the principle hypothesis being that this encoding is actually retained at the granular level. This opens up exciting new possibilities for spatial sound. The paper outlines some of these possibilities but focuses primarily on the synthesis of non-point sources of sound which forms the basis for a second hypothesis, involving functions that relocate spatially encoded grains in time.


Images as spatial sound maps

16 Reads

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2 Citations

The tools for spatial composition typically model just a small subset of the spatial audio cues known to researchers. As composers explore this medium it has become evident that the nature of spatial sound perception is complex. Yet interfaces for spatial composition are often simplistic and the end results can be disappointing. This paper presents an interface that is designed to liberate the composer from thinking of spatialised sound as points in space. Instead, visual images are used to define sound in terms of shape, size and location. Images can be sequenced into video, thereby creating rich and complex temporal soundscapes. The interface offers both the ability to craft soundscapes and also compose their evolution in time.

Citations (3)


... Finally, HOA relies on a completely different paradigm for rendering VAEs based on the sound field decomposition into spherical harmonics [15], which results in almost opposite pros and cons. The internal representation of the sound field is speaker independent and can be properly decoded using different techniques for any kind of speaker layout [28], making this technique very versatile in terms of space and costs requirements. The level of reproduction accuracy and sweet spot extension, in terms of space and maximum cut-off frequency, are related to the ambisonic truncation order (M), which in turn determines the number of speakers (N) needed, as defined by the formula: N = (M + 1) 2 [15,17,29]. ...

Reference:

Real and Virtual Lecture Rooms: Validation of a Virtual Reality System for the Perceptual Assessment of Room Acoustical Quality
AMBIX -A SUGGESTED AMBISONICS FORMAT

... Finally, HOA relies on a completely different paradigm for rendering VAEs, based on the sound field decomposition into spherical harmonics [21], which results in almost opposite pros and cons. The internal representation of the sound field is speaker-independent and can be properly decoded using different techniques for any kind of speaker layout [22], making this technique very versatile in terms of space and cost requirements. The level of reproduction accuracy and sweet spot extension, in terms of space and maximum cut-off frequency, are related to the ambisonic truncation order (M), which in turn determines the number of speakers (N) needed, as defined by the formula: N = (M + 1) 2 [21]. ...

Ambix-Suggesting an Ambisonics Format

... The techniques outlined above aims to position grains in a particular location in space-spatialization. On the other hand, Deleflie & Schiemer proposed a technique to encode grains with spatial information extracted from an Ambisonics file [4]. However, this technique implements temporal segmentation, i.e. classical granulation, and imbues each grain with the component signals of the captured sound field. ...

Spatial Grains: Imbuing Granular Particles With Spatial-Domain Information