Enmi Lim's research while affiliated with Chiba University and other places

Publications (5)

Article
In landscape planning, visualization of landscape is a powerful tool for public understanding and for selection of alternative plans. In recent years, three dimensional (3D) computer graphics (CG) were used as visualization tools of environment because it has the ability to accurately simulate the changes caused by a proposed plan. In particular, v...
Conference Paper
Full-text available
Three-dimensional landscape information can be easily transferred through the Internet with Google Earth. In this study, we developed a landscape visualization system that enables simulation of planned landscape on Google Earth and the applicability of the system to the landscape design was shown. The visualization system generates KML (Keyhole Mar...
Conference Paper
In this study, we developed a landscape visualization system, which we named town-maker, to generate the virtual reality image of urban landscape by using virtual reality modeling language (VRML) and plant modeling techniques. In order to test the feasibility of the landscape visualization system, we applied the system to a park with water space su...
Article
In this study, we conducted evaluation experiments by semantic differential method to examine the validity of utilizing three-dimensional (3D) computer graphic images made with virtual reality modeling language (VRML) as a stimulus for landscape assessment both in the laboratory and on the Internet. The results of the laboratory experiment and the...
Article
Full-text available
We developed a system for real-time rendering of landscapes using VRML and called it 'VR-Terrain'. The system is a powerful tool for precise recognition of the plan. VR-Terrain on the web was also developed by using CGI and PERL. With the GUI version of VR-Terrain (VRT-GUI), VRML programs of landscapes can be generated very effectively. As an examp...

Citations

... We have been studying the walk-through simulation in the landscape with the system that used VRML (Virtual Reality Modeling Language) (Honjo and Lim [3], Lim and Honjo [4], Lim et al. [5]). Visualization on Google Earth, which uses KML (Keyhole Markup Language), is achieved with same method in the system of VRML. ...
... People generally perceive characteristics as dichotomous, such as darkness and light, life and death [34,35]. Evaluation factors to assess public perceptions therefore tend toward dichotomies: beautiful/ugly, natural/artificial, attractive/hateful, quiet/noisy, monotonous/complex, and clean/dirty [36][37][38][39][40]. Such pairs of adjectives help researchers measure how the public perceives the urban landscape in daily life and provide essential clues to understanding the interactions between people and urban landscapes. ...
... Recently, various platform-based assessment tools, such as web, mobile, and HMD, have been developed to design and plan urban environments, and 3-D visualization and auralization technologies have been actively incorporated therein [37][38][39][40]. However, most tools are based on animated virtual spaces, instead of real-life, concentrating on auditory elements to secure fidelity to real spaces and selectively using visual reproduction methods only when necessary. ...
... Many however, are simple extrusions of polygon plans; some even have flat tops, and many have simple roof structures that can be approximated with TIN like representations. So, with the addition of some texture mapping, the 'extruded plan' approach found in some software like ArcGis 3D Analyst, works well for many cases [5]. ...