David R. Glowacki’s research while affiliated with University of Bristol and other places

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Publications (136)


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Results from the prospective outcome measures. Mean scores (N = 15) measured 1 week before (Pre) and after (Post) participation in the Clear Light VR program are shown including standard error (SE). DAP-R: Death Attitude Profile-Revised; DS-II: Demoralization Scale II; FACIT-SP: Functional Assessment of Chronic Illness Therapy-Spiritual Well-Being; HADS-A/-D: Hospital Anxiety and Depression Scale, Anxiety and Depression Subscales; sWEMWBS: Short Warwick-Edinburgh Mental Well- Being Scale; WCS: Watts Connectedness Scale.
Observational cohort study of a group-based VR program to improve mental health and wellbeing in people with life-threatening illnesses
  • Article
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January 2025

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84 Reads

Frontiers in Virtual Reality

Hannes Kettner

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David R Glowacki

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Justin Wall

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Observational cohort study of a group-based numadelic VR program to improve mental health and well-being in people with life-threatening illnesses

October 2024

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23 Reads

Introduction. Being diagnosed with a life-threatening illness (LTI) is often accompanied by feelings of fear, uncertainty, and loneliness that can severely impact mental health. Relatively few interventions are available to address the existential concerns of individuals facing LTI, while treatment of the underlying physical ailment typically remains the priority of the healthcare system. Research has shown that psychedelic-assisted psychotherapy (PAT) holds promise for supporting mental health in people with LTIs. However, PAT’s potential in this population remains curtailed by several limitations, including regulatory and accessibility issues. Novel approaches that could provide some of the benefits of psychedelic experiences, while avoiding associated challenges, would therefore be highly desirable for supporting the mental well-being of people with LTIs. Among such interventions, VR-based experiences have been suggested as a promising candidate. We here evaluate a program that includes weakly representational, multi-user VR experiences based on a design aesthetic previously described as “numadelic”, which has been demonstrated to elicit self-transcendent experiences comparable to psychedelics.Methods. A prospective cohort study design was used to assess the effects of “Clear Light” (CL) a group-based, 6-session multimedia program that included VR experiences, video calls, and text chats spanning 3 weeks. Participants were individuals suffering from LTIs that self-selected to participate in the CL program. A total of N=15 participants were evaluated based on assessments one week before and after the program, using self-report measures of anxiety, depression, well-being, and secondary psychological outcomes. Results. The intervention was well-tolerated among participants. Significant improvements with moderate effect sizes were observed on self-reported measures of anxiety, depression, and well-being. Secondary measures assessing demoralization, connectedness, and spiritual well-being also showed significant improvements. Discussion. This observational study demonstrated the feasibility and potential benefits of a group-based VR program that can be delivered at-home to people suffering from LTIs. While conclusions are presently limited by the lack of randomization or a comparison group, our findings strongly suggest further research is warranted, including randomized controlled trials.


CHARMM at 45: Enhancements in Accessibility, Functionality, and Speed

September 2024

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221 Reads

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23 Citations

The Journal of Physical Chemistry B

Since its inception nearly a half century ago, CHARMM has been playing a central role in computational biochemistry and biophysics. Commensurate with the developments in experimental research and advances in computer hardware, the range of methods and applicability of CHARMM have also grown. This review summarizes major developments that occurred after 2009 when the last review of CHARMM was published. They include the following: new faster simulation engines, accessible user interfaces for convenient workflows, and a vast array of simulation and analysis methods that encompass quantum mechanical, atomistic, and coarse-grained levels, as well as extensive coverage of force fields. In addition to providing the current snapshot of the CHARMM development, this review may serve as a starting point for exploring relevant theories and computational methods for tackling contemporary and emerging problems in biomolecular systems. CHARMM is freely available for academic and nonprofit research at https://academiccharmm.org/program.


Measuring the limit of perception of bond stiffness of interactive molecules in VR via a gamified psychophysics experiment

September 2024

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23 Reads

Molecular dynamics (MD) simulations provide crucial insight into molecular interactions and biomolecular function. With interactive MD simulations in VR (iMD-VR), chemists can now interact with these molecular simulations in real-time. Our sense of touch is essential for exploring the properties of physical objects, but recreating this sensory experience for virtual objects poses challenges. Furthermore, employing haptics in the context of molecular simulation is especially difficult since \textit{we do not know what molecules actually feel like}. In this paper, we build upon previous work that demonstrated how VR-users can distinguish properties of molecules without haptic feedback. We present the results of a gamified two-alternative forced choice (2AFC) psychophysics user study in which we quantify the threshold at which iMD-VR users can differentiate the stiffness of molecular bonds. Our preliminary analysis suggests that participants can sense differences between buckminsterfullerene molecules with different bond stiffness parameters and that this limit may fall within the chemically relevant range. Our results highlight how iMD-VR may facilitate a more embodied way of exploring complex and dynamic molecular systems, enabling chemists to sense the properties of molecules purely by interacting with them in VR.



Figure 2. Threading Methane through the Nanotube)
Figure 3. Atom C61's trajectory for Nanotube task
Figure 4. Knot tying task in 17 Alanine molecule
Figure 5. Process of Behavioral cloning
Figure 6. Process of Inverse Reinforcement Learning (IRL)
A Perspective on AI-Guided Molecular Simulations in VR: Exploring Strategies for Imitation Learning in Hyperdimensional Molecular Systems

September 2024

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153 Reads

Molecular dynamics simulations are a crucial computational tool for researchers to understand and engineer molecular structure and function in areas such as drug discovery, protein engineering, and material design. Despite their utility, MD simulations are expensive, owing to the high dimensionality of molecular systems. Interactive molecular dynamics in virtual reality (iMD-VR) has recently been developed as a 'human-in-the-loop' strategy, which leverages high-performance computing to accelerate the researcher's ability to solve the hyperdimensional sampling problem. By providing an immersive 3D environment that enables visualization and manipulation of real-time molecular motion, iMD-VR enables researchers and students to efficiently and intuitively explore and navigate these complex, high-dimensional systems. iMD-VR platforms offer a unique opportunity to quickly generate rich datasets that capture human experts' spatial insight regarding molecular structure and function. This paper explores the possibility of employing user-generated iMD-VR datasets to train AI agents via imitation learning (IL). IL is an important technique in robotics that enables agents to mimic complex behaviors from expert demonstrations, thus circumventing the need for explicit programming or intricate reward design. We review the utilization of IL for manipulation tasks in robotics and discuss how iMD-VR recordings could be used to train IL models for solving specific molecular 'tasks'. We then investigate how such approaches could be applied to the data captured from iMD-VR recordings. Finally, we outline the future research directions and potential challenges of using AI agents to augment human expertise to efficiently navigate conformational spaces, highlighting how this approach could provide valuable insight across domains such as materials science, protein engineering, and computer-aided drug design.


FIGURE 1 A continuum for understanding the so-called 'numadelic' aesthetic. Panel (A) illustrates a completely 'un-representational' approach, similar to an eyes-closed meditation practice, while panel (E) illustrates a 'strongly representational' approach similar to day-to-day perception. The 'numadelic' aesthetic spans panels (B), (C), and (D), which are 'weakly representational' and incrementally connect non-representational approaches to strongly representational approaches.
FIGURE 2 Time sequence of the pulsing light which I perceived during my NDE. Reproduced from Glowacki, David, "Ripple", Vimeo video, 1 min 20 seconds, July 31 2023, https://vimeo.com/850251580. Licensed under CC-BY 4.0.
FIGURE 4 A two-axis schematic illustrating the transition from a nonrepresentational 'energetic' paradigm to a strongly representational 'material' paradigm. The different axes and images are discussed in the text. Panels (A-E) are identical to the corresponding panels in Figure 1. The (Rorschach) panel is discussed within the text, and reproduced from (Taylor et al., 2017) under Creative Commons CC0 public domain dedication. The panel depicting (Typical VR Avatars) is discussed within the text, and reproduced from (Lin and Latoschik, 2022) under Creative Commons Attribution License (CC BY). The panel depicting (Awe Studies) is discussed within the text, and reproduced from (Chirico et al., 2018) under Creative Commons Attribution License (CC BY). The (Gaussian Fields) and (emojis) panels are discussed within the text.
VR models of death and psychedelics: an aesthetic paradigm for design beyond day-to-day phenomenology

January 2024

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252 Reads

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3 Citations

Frontiers in Virtual Reality

Near-death experiences (NDEs) and psychedelic drug experiences (YDEs) enable access to dimensions of non-ordinary sensation, perception, and insight beyond typical day-to-day phenomenology. Both are associated with a dissolution of conventional spatio-temporal conceptual distinctions, and a corresponding sense of connectedness and unity. Moreover, NDEs and YDEs have shown a remarkable ability to reduce the anxiety that people associate with death. In two recent papers, we showed that multi-person virtual reality experiences (VREs) designed within the ‘numadelic’ aesthetic (where bodies are represented as light energy rather than material objects) can elicit psychometric results comparable to YDEs. It nevertheless remains an open question why numadelic aesthetics achieve the observed results, especially given that the vast majority of VREs represent bodies as typically perceived in the ‘real-world’. This article describes the origins of the numadelic aesthetic from subjective accounts of NDE phenomenology, and attempts to unravel mechanistic aspects of the numadelic aesthetic by embedding it within a more general theoretical framework. Specifically, we elaborate a 2-axis schematic grounded in predictive coding models of cognition and matter-energy ideas from physics. One axis tracks ‘structural specificity’, and the other tracks ‘symbolic rigidity’. The majority of VREs, which emphasize photorealistic fidelity to content derived from ‘day-to-day’ phenomenology, are characterized by high structural specificity and high symbolic rigidity. Such approaches collapse imaginative potential into a limited low-entropy space of ‘exogenous’ possibility, unlike the high-entropy brain states associated with YDEs. In contrast, aesthetic domains characterized by low structural specificity and low symbolic rigidity are less concerned with fidelity to phenomenological priors, offering an expansive, ‘uncollapsed’ high-entropy possibility space into which participants can project meaning and corresponding endogenous insights can arise (e.g., as occurs in NDEs and YDEs). Situated within this theoretical framing, the numadelic aesthetic emerges as a practical example of an un-collapsed approach to representation, helping to explain the experimental observations within previous papers. Moreover, the theoretical framing suggests various experimental tests, and lays the groundwork for applying numadelic aesthetics to model NDEs, to help address the anxiety often associated with death.


Workflow used to obtain free energy profiles for benzamidine unbinding from trypsin. First, users in iMD-VR model the dissociation of the ligand, by ‘pulling’ it out in an interactive MD simulation (left). Snapshots of the unbinding trajectory are used as input for umbrella sampling along a 6-D path collective variable (right) to obtain the free energy profile along the path.
Benzamidine unbinding pathways and their free energy profiles. Left: The seven human-sampled benzamidine unbinding pathways obtained from iMD-VR superimposed onto the trypsin starting structure (based on PDB ID 1S0R). The color of each route corresponds to the line colors in the right-hand panel. Right: Free energy profiles calculated using the weighted histogram analysis method from 56 umbrella sampling windows along each of the 7 human-sampled paths. (a) Profiles obtained using only 10 ps of sampling in each US window; (b) profiles obtained using 1 ns of sampling per window.
Free energy profile for path 7 refined using the adaptive string method (ASM). The dotted line and snapshots of key transitions depict the ASM-refined pathway, with the continuous lines for human-sampled paths 5–7 (from Fig. 2) shown for comparison. Representative snapshots from three points along the ASM-refined free energy profile are overlaid, showing how benzamidine rotates out of the binding pocket: (a) the starting bound state, (b) the first intermediate state, and (c) the second intermediate state.
Free energy along drug-protein binding pathways interactively sampled in virtual reality

October 2023

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75 Reads

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4 Citations

We describe a two-step approach for combining interactive molecular dynamics in virtual reality (iMD-VR) with free energy (FE) calculation to explore the dynamics of biological processes at the molecular level. We refer to this combined approach as iMD-VR-FE. Stage one involves using a state-of-the-art ‘human-in-the-loop’ iMD-VR framework to generate a diverse range of protein–ligand unbinding pathways, benefitting from the sophistication of human spatial and chemical intuition. Stage two involves using the iMD-VR-sampled pathways as initial guesses for defining a path-based reaction coordinate from which we can obtain a corresponding free energy profile using FE methods. To investigate the performance of the method, we apply iMD-VR-FE to investigate the unbinding of a benzamidine ligand from a trypsin protein. The binding free energy calculated using iMD-VR-FE is similar for each pathway, indicating internal consistency. Moreover, the resulting free energy profiles can distinguish energetic differences between pathways corresponding to various protein–ligand conformations (e.g., helping to identify pathways that are more favourable) and enable identification of metastable states along the pathways. The two-step iMD-VR-FE approach offers an intuitive way for researchers to test hypotheses for candidate pathways in biomolecular systems, quickly obtaining both qualitative and quantitative insight.


Interactive molecular dynamics in virtual reality for modelling materials and catalysts

August 2023

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15 Reads

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7 Citations

Journal of Molecular Graphics and Modelling

Interactive molecular dynamics simulation in virtual reality (iMD-VR) is emerging as a promising technique in molecular science. Here, we demonstrate its use in a range of fifteen applications in materials science and heterogeneous catalysis. In this work, the iMD-VR package Narupa is used with the MD package, DL_POLY [1]. We show how iMD-VR can be used to: (i) investigate the mechanism of lithium fast ion conduction by directing the formation of defects showing that vacancy transport is favoured over interstitialcy mechanisms, and (ii) guide a molecule through a zeolite pore to explore diffusion within zeolites, examining in detail the motion of methyl n-hexanoate in H-ZSM-5 zeolite and identifying bottlenecks restricting diffusion. iMD-VR allows users to manipulate these systems intuitively, to drive changes in them and observe the resulting changes in structure and dynamics. We make these simulations available, as a resource for both teaching and research. All simulation files, with videos, can be found online (https://doi.org/10.5281/zenodo.8252314) and are provided as open-source material.


Interactive virtual reality holds great potential in drug discovery

May 2022

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67 Reads

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23 Citations

Introduction: : The potential of virtual reality (VR) to contribute to drug design and development has been recognised for many years. Hardware and software developments now mean that this potential is beginning to be realised, and VR methods are being actively used in this sphere. A recent advance is to use VR not only to visualise and interact with molecular structures, but also to interact with molecular dynamics simulations 'on the fly' (interactive molecular dynamics in VR, IMD-VR), which is useful not only for flexible docking but also to examine binding processes and conformational changes. IMD-VR has been shown to be useful for creating complexes of ligands bound to target proteins, e.g., recently applied to predict binding modes of designed peptide inhibitors of the SARS-CoV-2 main protease. Areas covered: : In this review, the authors use the term 'interactive VR' to refer to software where interactivity is an inherent part of the user VR experience e.g., in making structural modifications or interacting with a physically rigorous molecular dynamics (MD) simulation, as opposed to simply using VR controllers to rotate and translate the molecule for enhanced visualisation. Here, they describe these methods and their application to problems relevant to drug discovery, highlighting the possibilities that they offer in this arena. Expert opinion: : The ease of viewing and manipulating molecular structures and dynamics, using powerful, accessible VR hardware, and the ability to modify structures on the fly (e.g., adding or deleting atoms) - and for groups of researchers to work together in the same virtual environment - makes modern interactive VR a valuable tool to add to the armoury of drug design and development methods.


Citations (64)


... Molecular dynamics simulations were carried out using the CHARMM program 49 with provisions for electrostatics based on the flexible minimal distributed charge model 50 (fMDCM) and bonded interactions described by a reproducing kernel Hilbert space (RKHS). 51,52 The molar composition of the mixtures was changed by varying the number of water and acetamide molecules while keeping constant the total concentration of K + and SCN − , see Table S1. The cutoff for nonbonded interactions was 14Å and electrostatic interactions were treated using the Particle Mesh Ewald algorithm. ...

Reference:

Structure and Dynamics of Deep Eutectic Systems from Cluster-Optimized Energy Functions
CHARMM at 45: Enhancements in Accessibility, Functionality, and Speed
  • Citing Article
  • September 2024

The Journal of Physical Chemistry B

... Recently, Glowacki andcolleagues (2020, 2022) described the design of multi-user VR experiences using a so-called "numadelic aesthetic," (from Greek pneuma: "breath," "spirit," or "soul," and delein: "to reveal" or "to manifest"), a weakly representational visual approach inspired by near-death phenomenology (Glowacki, 2024). Whereas most VR applications aim for photorealistic fidelity, numadelic representations are intentionally abstract, dissolving conventional spatiotemporal distinctions between self and other to achieve a sense of connectedness and unity. ...

VR models of death and psychedelics: an aesthetic paradigm for design beyond day-to-day phenomenology

Frontiers in Virtual Reality

... In this context, O'Connor et al. introduced Narupa, enabling the interactive visualization and manipulation of molecular dynamics with atomic-level precision, a significant leap from static structures or prerecorded trajectories [75]. Deeks et al. [20] combined interactive molecular dynamics in VR with free energy (FE) calculations to study protein-ligand interactions at the molecular level. Similarly, Juárez-Jiménez et al. developed a framework for ensemble molecular dynamics simulation in VR, allowing for the real-time exploration of protein conformational changes over millisecond timescales [56]. ...

Free energy along drug-protein binding pathways interactively sampled in virtual reality

... Similarly, visualization techniques serve as indispensable tools for translating abstract data into intuitive representations, allowing researchers to explore and interact with complex chemical systems in meaningful ways [9]. Whether through molecular modeling software, interactive dashboards or immersive virtual reality environments, visualization techniques empower scientists to uncover hidden relationships, identify novel patterns and communicate their findings with clarity and precision [10]. Together, data science and visualization serve as the cornerstone of modern chemical research, driving innovation and breakthroughs across diverse applications. ...

Interactive molecular dynamics in virtual reality for modelling materials and catalysts
  • Citing Article
  • August 2023

Journal of Molecular Graphics and Modelling

... [11] However, despite their importance in medicinal chemistry, many sulfur functionalities are still underutilized in drug discovery. [12,13] This is the case of dithioacetals, whose exploration of biological properties has largely remained limited to the recent discovery of a series of antiviral compounds for plant viruses. [14] As it is well known, sulfur-containing moieties, can chelate transition metal ions. ...

Interactive virtual reality holds great potential in drug discovery

... Compared to typical metaverse avatars, which represent bodies as highly detailed, the numadelic aesthetic represents participants as luminous energetic essences with diffuse boundaries, as illustrated in Figures 2, 3 below. "Isness," a guided multi-person VR experience designed within this numadelic aesthetic, was found to elicit self-transcendent experiences (STEs) comparable to those following a moderate dose of psilocybin (Glowacki et al., 2022), using a range of (Griffiths et al., 2006;MacLean et al., 2012), Inclusion of Other in Self (IOS) Scale, Ego Dissolution Inventory (EDI) (Nour et al., 2016), and Communitas scale (Kettner et al., 2021). ...

Group VR experiences can produce ego attenuation and connectedness comparable to psychedelics

... The process of determining initial conditions in nonadiabatic dynamics is often split into two steps: (1) obtain an approximate ground-state nuclear distribution for the molecule (obtain R i and P i ) and (2) transfer this distribution into the excited electronic state(s) of interest (determine J and t), see Figure 1B. The rationale for projecting the ground-state distribution to an excited electronic state ( Figure 1B) follows from first-order time-dependent perturbation theory, 21 which shows that the photoexcitation of a two-state molecular system using an infinitely short laser pulse (a δ-pulse) leads to the Step (1): a set of N IC initial nuclear positions and momenta (R i and P i , red-black circles) are sampled from an approximate probability distribution. ...

Calculating Photoabsorption Cross-Sections for Atmospheric Volatile Organic Compounds

ACS Earth and Space Chemistry

... iMD-VR has been used for several applications, including simulating ligand docking [7,3], teaching enzyme catalysis [2] and chemical reactivity [14], and investigating reactive chemical systems [1]. Shannon et al. [15] successfully employed gamification within iMD-VR to explore reaction pathways, finding that citizen scientists generated almost all the important pathways known in the existing literature. ...

Exploring human-guided strategies for reaction network exploration: Interactive molecular dynamics in virtual reality as a tool for citizen scientists

... Given the importance of M pro in SARS-CoV-2 replication and infection, several inhibitors have been developed so far (Jin et al., 2020;Günther et al., 2021;Samrat et al., 2022;Pang et al., 2023;Chan et al., 2021;Sabbah et al., 2021;Narayanan et al., 2022;Shree et al., 2022;Ge et al., 2022;Huff et al., 2022;Rossetti et al., 2022). These include competitive inhibitors such as TDZD-8 (Jin et al., 2020), ebselen (Jin et al., 2020), N3 (Arafet et al., 2020), 11a (Dai et al., 2020), and α-ketoamide (13b) (Zhang et al., 2020) that inhibit the activity of the protein by binding to its catalytic site. ...

Discovery of SARS-CoV-2 Mpro Peptide Inhibitors from Modelling Substrate and Ligand Binding

... This method has been adopted extensively to explore and construct pyrolysis reaction networks for fuels with multiple rings, such as 1,6-Dicyclopropane-2,4-hexyne, [23] Lignin, [24] and JP-10. [25,26] Chemical reaction extraction and verification methods developed based on MD, such as AutoMeKin [27] and ChemTraYzer-TAD [28,29], further promote the application of MD methods to fuel pyrolysis. Its automated exploration of pyrolysis chemical space is conducive to discovering unexpected species and reactions, complementing the detailed kinetic model. ...

AutoMeKin2021 : An open‐source program for automated reaction discovery

Journal of Computational Chemistry