Christian Beesk's research while affiliated with Universität Potsdam and other places
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Publications (3)
3D geovirtual environments (GeoVE), such as virtual 3D city and landscape models become an important tool for the visualization
of geospatial information. Highlighting is an important component within a visualization framework and is essential for the
user interaction within many applications. It enables the user to easily perceive active or select...
3D geovirtual environments (GeoVE), such as virtual 3D city and landscape models became an important tool for the visualization of geospatial information. Highlighting is an important component within a visualization framework and is essential for the user interaction within many applications. It enables the user to easily perceive active or select...
Presentation of Research Paper "Interactive Rendering Techniques for Highlighting in 3D Geovirtual Environments"
Citations
... However, the explicit map generalization mechanism is not included. The dynamic design, such as the automatic viewport control [56], and the interactive highlighting [57] are not included. The proposed 3D SE conceptual model may lead to many encoding choices, such as XML, JSON, or a relational database schema. ...
... For visualization purposes, this variety of data implies elaborating solutions that still guarantee the understanding of underlying information: e.g., comprehending ownership boundaries, retrieving ownership information, analyzing 3D spatial relationships. To this end, occlusion management and enhancement techniques are extremely suitable as they facilitate geospatial data exploration (Bazargan and Falquet, 2009;Trapp et al., 2011). For example, transparency and 3D explosion probe can significantly improve the visual discovery of objects enclosed or contained within other objects (e.g., rooms inside buildings, pipes and electricity networks under the ground) (Assarsson et al., 2006;Coffin and Höllerer, 2006;Sonnet et al., 2004). ...
... 2) Shape Painting: To allow for custom, user controlled shapes, the respective texture mask can be created by using direct-manipulation metaphors, e.g., a painting metaphor [14]. ...