Carlos Cardoso’s research while affiliated with Delft University of Technology and other places

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Publications (6)


Design briefs in creativity studies
  • Conference Paper
  • Full-text available

January 2018

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439 Reads

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16 Citations

R Sosa

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C C Cardoso

This paper examines recent experimental studies of early conceptual design identifying a broad diversity of research practices. A high variance is revealed across 75 recent studies from leading design journals on how the design briefs are presented to participants, participants' number and experience, and the time allocated for ideation. These divergent practices may impact the validity of experimental studies. Three indicators are proposed here to assist researchers to prepare design briefs: polysemy, innovation, and communication. An experimental design canvas is presented and illustrated to structure the design of experiments. The paper closes with recommendations to assist in the synthesis of design briefs.

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Figure 1. the example solution provided to stimulated participants in study 1. the sketch used is a modification of the eCo 07 Compactable urban Bicycle (aleman, 2009). 
Figure 2. examples of ideas from study 1 and how they were classified: (a) idea containing only sketch, (b) idea containing only text, (c) idea containing sketches and text, both with high elaboration, (d) idea containing sketch and text, both with low elaboration. 
Figure 3. the example solution provided to stimulated participants in study 2. the sketch used is a modification of the Zee-K ergonomic Bike (floss, 2010). 
Figure 4. examples of ideas from study 2 and how they were classified: (a) idea containing only sketch, (b) idea containing only text, (c) idea containing sketches and text, both with high elaboration, (d) idea containing sketch and text, both with low elaboration. 
Figure 5. the example solution provided to stimulated participants in study 3. on the left (a), the picture provided to the pictorially stimulated participants (archDaily, 2010). on the right (b), the text provided to the textually stimulated participants (Cardoso et al., 2012). 

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Idea representation and elaboration in design inspiration and fixation experiments

August 2017

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1,532 Reads

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16 Citations

International Journal of Design Creativity and Innovation

Design fixation experiments often report that participants exposed to an example solution generate fewer ideas than those who were not. This reduced ‘idea fluency’ is generally explained as participants’ creativity being constrained by the example they have seen. However, the inclusion of an example also introduces other factors that might affect idea fluency in the experiments. We here offer an additional explanation for these results: participants not exposed to the example tend to generate ideas with little elaboration, while the level of detail in the example encourages a similar level of elaboration among stimulated participants. Because idea elaboration is time consuming, non-stimulated participants record more ideas overall. We investigated this hypothesis by reanalyzing data from three different studies; in two of them we found that non-stimulated participants generated more ideas and more ideas containing only text, whilst stimulated participants generated ideas that were more elaborated. Based on the creativity literature, we provide several explanations for the differences in results found across studies. Our findings and explanations have implications for the interpretation of creativity experiments reported to date and for the design of future studies.


Where next for research on fixation, inspiration and creativity in design?

May 2017

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1,548 Reads

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135 Citations

Design Studies

This is a report from an international workshop focused on the future of design fixation research within the broader context of work on creativity and inspiration. Fixation studies have already generated many useful results but there are clear opportunities to better connect with work done on other related concepts and work done in other disciplines. This would allow fixation research to broaden and strengthen its methodological approaches, offering richer insights into how design ideas originate and how they subsequently evolve. Such knowledge could then be applied to influence the development of design education, training and tools. In this way, fixation research would maximize its potential to provide insights into the creative process, improve design practice and thereby support innovation.


Inspiration and Fixation: The Influences of Example Designs and System Properties in Idea Generation

February 2017

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14 Reads

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14 Citations

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CC Cardoso

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Nathaniel Crilly

When tackling problems, designers might be inspired by different sources, whether concrete or abstract. The more concrete sources often comprise representations of potential solutions or examples of existing designs. The more abstract sources often represent the desirable properties of engineered systems, such as modular system architectures. We performed an experiment with 60 novice designers to compare the inspiration effects from these two types of stimuli. Participants were asked to solve a design problem, having been exposed to a concrete example design, an abstract system property, both, or no stimulus at all. Their design work was assessed according to four metrics: fluency, diversity, commonness, and conformity. Exposure to either the example design or the system property reduced the fluency and diversity of ideas, and exposure to both stimuli reduced these measures even further. While there was no difference in the inspiration effects from the example and the property in terms of fluency, diversity, and commonness; results for conformity showed that each stimulus constrained participants differently: encouraging ideas similar to one type of stimulus, while discouraging ideas similar to the other type. In combination with other work on inspiration and fixation, these findings can help shape how design is taught and how inspiration tools are developed.


Where next for research on fixation, inspiration and creativity in design?

February 2017

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54 Reads

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81 Citations

This is a report from an international workshop focused on the future of design fixation research within the broader context of work on creativity and inspiration. Fixation studies have already generated many useful results but there are clear opportunities to better connect with work done on other related concepts and work done in other disciplines. This would allow fixation research to broaden and strengthen its methodological approaches, offering richer insights into how design ideas originate and how they subsequently evolve. Such knowledge could then be applied to influence the development of design education, training and tools. In this way, fixation research would maximize its potential to provide insights into the creative process, improve design practice and thereby support innovation.


Summary of the experimental predictions
Summary of the final metrics incorporated into the analysis
Commonness across all conditions (or the unoriginality in the solution space exploration)
Conformity across all conditions (or repetition of idea types)
Inspiration and Fixation: The Influences of Example Designs and System Properties in Idea Generation

December 2016

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179 Reads

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42 Citations

Journal of Mechanical Design

When tackling problems, designers might be inspired by different sources, whether concrete or abstract. The more concrete sources often comprise representations of potential solutions or examples of existing designs. The more abstract sources often represent the desirable properties of engineered systems, such as modular system architectures. We performed an experiment with 60 novice designers to compare the inspiration effects from these two types of stimuli. Participants were asked to solve a design problem, having been exposed to a concrete example design, an abstract system property, both, or no stimulus at all. Their design work was assessed according to four metrics: fluency, diversity, commonness, and conformity. Exposure to either the example design or the system property reduced the fluency and diversity of ideas, and exposure to both stimuli reduced these measures even further. While there was no difference in the inspiration effects from the example and the property in terms of fluency, diversity, and commonness; results for conformity showed that each stimulus constrained participants differently: encouraging ideas similar to one type of stimulus, while discouraging ideas similar to the other type. In combination with other work on inspiration and fixation, these findings can help shape how design is taught and how inspiration tools are developed.

Citations (6)


... Prior research from Dorst & Cross (2001) found that stimulating the DB by providing varying information may spur creative concepts. Some studies revealed specific preferences, such as designers preferring visual representations as stimuli when pursuing inspiration (Vasconcelos et al. 2017). ...

Reference:

A social science mixed-methods approach to stimulating and measuring creativity in the design classroom
Inspiration and Fixation: The Influences of Example Designs and System Properties in Idea Generation
  • Citing Article
  • February 2017

... Rather than evaluating functionality, the focus was on how imperfections, such as incompleteness, defects, or a flawed, blemished, or unfinished state [10] could shape the process and introduce novel elements to the design. In the first exploration (seen in Figure 1), using a standard design school brief for a stackable stool [19,20], ChatGPT generated visually appealing designs but struggled with the stackability concept, often adding extra legs or seating layers. ...

Design briefs in creativity studies

... Design fixation has been studied extensively across different fields [61], including cognitive science [9], design [5,34], education [28], mechanical engineering [67,74], and psychology [4,57]. These studies have collectively shown that design fixation is more likely to occur when designers are exposed to example solutions for design tasks [30]. ...

Idea representation and elaboration in design inspiration and fixation experiments

International Journal of Design Creativity and Innovation

... The term 'fixation' is described by the Merriam-Webster (2023) dictionary as the act of fixing or fixating-concentrating and sticking to something. From the cognitive perspective, fixation alludes to the process of blocking the completion of certain types of cognitive processes that pertain to creative idea generation, problem-solving and even memory (Chrysikou & Weisberg, 2005;Crilly & Cardoso, 2017;Jansson & Smith, 1991;Purcell & Gero, 1998). Fixation can be both beneficial and detrimental. ...

Where next for research on fixation, inspiration and creativity in design?

Design Studies

... These simulations and ways of understanding the design problem solving process are simplified compared to the richness of a design process 'in the wild' (Crilly & Cardoso, 2017), but the simplicity gives us indicators of cause and effect relationships that can be expected. By using the typology to understand the initial state of a project's knowledge of the problem and solution spaces we can then create hypotheses of the types of search behaviors that logically may be triggered and expected in the search process that follows. ...

Where next for research on fixation, inspiration and creativity in design?
  • Citing Article
  • February 2017

... Venturing into new territories within the design realm increases the chances of finding new and inventive solutions. However, this kind of exploration can take a long time and may be influenced by preconceived notions, a fixation on initial ideas and personal biases (Linsey et al. 2010;Vasconcelos et al. 2017). Designers often aspire to navigate the design space uniformly or adapt it to meet specific requirements. ...

Inspiration and Fixation: The Influences of Example Designs and System Properties in Idea Generation

Journal of Mechanical Design