Badri Adhikari’s research while affiliated with University of Missouri–St. Louis and other places

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Publications (1)


An example table of descriptive statistics.
An example interface for playing back a writer’s writing process. The green-highlighted copy shows text added at the time point and strikethrough formatting corresponds to text removed. The slider allows a user to control and view at any pace.
An example stacked area plot displaying line changes over time. This graph displays at what time point all the lines originated.
Example stacked bar diagrams highlighting active paragraph(s) (top figure) and active sentence(s) (bottom figure) at each time point. Each color corresponds to a paragraph in the top figure and a sentence in the bottom figure. Idle times are ignored in the timeline of the active sentence(s) plot. Hovering over any of the stacks displays the actual paragraph or sentence at the time point. Highlighted stacks represent the user’s paragraph and sentence changes at the corresponding time point.
An example bar diagram displaying word frequencies.

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Thinking beyond Chatbots’ Threat to Education: Visualizations to Elucidate the Writing or Coding Process
  • Article
  • Full-text available

September 2023

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80 Reads

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5 Citations

Badri Adhikari

Despite overwhelming evidence to the contrary, educational practices continue to be predominantly centered around outcome-oriented approaches. These practices are now thoroughly disrupted by the recent accessibility of online resources and chatbots. Among the most affected subjects are writing and computer programming. As educators transform their teaching practices to account for this disruption, it is important to note that writing and computer programming play a critical role in the development of logical and computational thinking. For instance, what and how we write shapes our thinking and sets us on the path of self-directed learning. Likewise, computer programming plays a similar role in the development of computational thinking. While most educators understand that “process” and “outcome” are both crucial and inseparable, providing constructive feedback on a learner’s formative process is challenging in most educational settings. To address this long-standing issue in education, this work presents Process Visualizations, a new set of interactive data visualizations that summarize the inherent and taught capabilities of a learner’s writing or programming process. These visualizations provide insightful, empowering, and personalized process-oriented feedback to learners and help to improve cognitive and metacognitive skills. Likewise, they assist educators in enhancing their effectiveness in the process-aware teaching of writing or computer programming. The toolbox for generating the visualizations, named Process Feedback, is ready to be tested by educators and learners and is publicly available as a website.

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Citations (1)


... The intermediate states of students' problem-solving or writing processes within the learning system can also be analyzed. For example, Adhikari [83] proposed several process visualization practices for writing and coding tasks in learning systems, such as the playback of typing and tracking changes in paragraphs, sentences, or lines over time. By employing these visualization practices, educators can directly see (1) the specific points in the process where students spent the majority of their time, (2) the distribution of time between creating the initial draft and revising and editing it, (3) the paragraphs that underwent editing and revision, and (4) the paragraphs that remained unedited. ...

Reference:

Learning Analytics in the Era of Large Language Models
Thinking beyond Chatbots’ Threat to Education: Visualizations to Elucidate the Writing or Coding Process