Alexandra MacKenzie’s research while affiliated with Université du Québec en Outaouais and other places

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Publications (1)


Making physical activity fun and accessible to adults with intellectual disabilities: A pilot study of a gamification intervention
  • Article

February 2024

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61 Reads

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1 Citation

Journal of Applied Research in Intellectual Disabilities

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Alexandra MacKenzie

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Background Only about 9% of individuals with intellectual disabilities reach the government's physical activity (PA) recommendations. Combining gamification and technology seems particularly promising in overcoming personal and environmental barriers to PA participation. Method Eighteen adults with varying levels of intellectual disabilities completed a pilot study to assess the initial effects of a cycling gamification intervention on levels of PA, fitness, psychosocial outcomes, and challenging behaviours. The study comprised three designs: pre‐post single group, AB single‐case, and qualitative. Social validity, implementation barriers and facilitators were also explored. Results Nearly all 18 participants cycled daily. Time and distance cycled daily increase during the intervention while a decrease in stereotyped behaviours was observed. Participants and staff found the intervention enjoyable and socially valid. Conclusions Results of the multiple‐design study suggest that gamification interventions may be a suitable, enjoyable, and promising way to contribute to PA participation of adults with intellectual disabilities.

Citations (1)


... In the recent research, there has been increasing work to try different types of exercise interventions including gamification and virtual reality technology to attract the people with ID to be more physically active (22). Future studies of randomized controlled experimental design and follow-up assessment are needed to examine the long-term effect and compliance of videobased exercise programs. ...

Reference:

The effectiveness of video-based exercise training program for people with intellectual disability: a multicenter study
Making physical activity fun and accessible to adults with intellectual disabilities: A pilot study of a gamification intervention
  • Citing Article
  • February 2024

Journal of Applied Research in Intellectual Disabilities