A. Dunne’s scientific contributions

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Publications (1)


Speculative everything: Design, fiction, and social dreaming
  • Book

January 2013

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1,933 Reads

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1,973 Citations

A. Dunne

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F. Raby

Today designers often focus on making technology easy to use, sexy, and consumable. In "Speculative Everything," Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be -- to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose "what if" questions that are intended to open debate and discussion about the kind of future people want (and do not want). "Speculative Everything" offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more -- about everything -- reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures. © 2013 Massachusetts Institute of Technology. All rights reserved.

Citations (1)


... Speculative design presents a common approach for considering values and multi-species perspectives (e.g., Nijs et al., 2020;Smith & Qaurooni, 2020), and works well in educational contexts. Speculative design relies on speculation and proposition, aims to enact change, and can be useful for understanding future consequences and implications of the entangled relationship between multiple species, technology, and humans (Auger, 2013;Dunne & Raby, 2013). A handson approach is to train students to adapt VSD methods to include multi-species perspectives in the design process, for example, by creating a set of non-human personas (Tomitsch et al., 2021) representing various species to be included as direct or indirect stakeholders. ...

Reference:

Teaching responsible engineering and design through value-sensitive design
Speculative everything: Design, fiction, and social dreaming
  • Citing Book
  • January 2013