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It is generally assumed that technology assists individuals in improving the quality of their lives. However, the impact of new technologies and media on well-being and positive functioning is still somewhat controversial. In this paper, we contend that the quality of experience should become the guiding principle in the design and development of new technologies, as well as a primary metric for the evaluation of their applications. The emerging discipline of Positive Psychology provides a useful framework to address this challenge. Positive Psychology is the scientific study of optimal human functioning and flourishing. Instead of drawing on a "disease model" of human behavior, it focuses on factors that enable individuals and communities to thrive and build the best in life. In this paper, we propose the "Positive Technology" approach--the scientific and applied approach to the use of technology for improving the quality of our personal experience through its structuring, augmentation, and/or replacement--as a way of framing a suitable object of study in the field of cyberpsychology and human-computer interaction. Specifically, we suggest that it is possible to use technology to influence three specific features of our experience--affective quality, engagement/actualization, and connectedness--that serve to promote adaptive behaviors and positive functioning. In this framework, positive technologies are classified according to their effects on a specific feature of personal experience. Moreover, for each level, we have identified critical variables that can be manipulated to guide the design and development of positive technologies.
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... Therefore, there are clear benefits to promoting positive experiences and emotions, especially among vulnerable and/or isolated adults. Recently, technologies have become believable candidates for enhancing individuals' health and well-being, leading to the emergence of the "positive technology" framework [2]. This framework suggests that technologies may improve user emotions, well-being, and interactions. ...
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Recently, immersive technologies such as Virtual Reality (VR) have become believable candidates for enhancing indi- viduals’ well-being. However, there are several barriers to using VR to improve well-being, including design, and the availability of diverse video content. Thus, our study aimed to investigate the impact of immersion and virtual environ- ment content (natural vs. social) on different age groups, as there is limited research on this aspect. 38 undergraduates and 25 older adults were recruited for the present study. They watched and rated 360° videos of natural and social contents under a highly immersive Head-mounted display (HMD) and a less immersive screen, while their skin con- ductance and heart rate were collected. Overall, preliminary findings suggest that while video content matters and leads to specific emotional responses in younger adults, older users reported high levels of positive emotions and arousal throughout most immersive experiences. As these are encouraging results VR for fostering positive emotions in elderly users, potential applications for a “successful aging” or vulnerable users will be discussed.
... Positive psychology focuses on aspects like affective quality, engagement, actualization, and connectedness in personal experiences. Positive technology uses technology to enhance these aspects of cyberpsychology and human-computer interaction (Riva et al., 2012(Riva et al., , 2014. However, excessive technology use can lead to negative effects on behavior, work-life balance, and work performance (Tams et al., 2020). ...
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This study explores the relationship between cyberpsychology and its influencing factors among employees at an investment holding company (which will be addressed as XYZ Berhad). Understanding the impact of technology, lifestyle, and flexible working arrangements on employees' psychological well-being and behavior is crucial in today's digital workplace. With the prevalence of remote work and flexible arrangements, it becomes essential to examine how these factors influence employees' cyberpsychology experiences. Using a quantitative correlational approach, data was collected from 123 participants out of a total employee population of 174 at XYZ Berhad. The survey utilized Likert scale items to assess respondents' perspectives on technology usage, lifestyle choices, flexible working arrangements, and cyberpsychology. The findings reveal significant relationships between cyberpsychology and the influencing factors. Technology has a strong positive relationship, indicating its substantial impact on employees' psychological well-being and work behaviors. Similarly, lifestyle choices show a moderate positive relationship, highlighting the relevance of personal lifestyle preferences in shaping cyberpsychological experiences. Additionally, flexible working arrangement displays a medium positive relationship, underscoring the importance of work arrangements in influencing employees' psychological responses. The study recommends implementing awareness programs to help employees manage the psychological effects of technology usage and promoting the usage of online communication platforms to foster a positive organizational culture. Guidelines for employees working under flexible arrangements are advised to support their well-being and maintain a healthy work-life balance.
... Leveraging these affordances appropriately may allow us to foster greater wellbeing and more social connection in various contexts. This approach is aligned with the perspectives of the positive technology movement that seeks to draw on technology and wellbeing science to optimize psychological and physical health (Riva et al., 2012;Gaggioli et al., 2019). The articles in this issue advance this approach by highlighting several areas in which technology may be a force for good. ...
... Principle 7: targets to provide a positive experience. Designing for experience aims to improve human happiness and well-being (Hassenzahl, 2013), and to support human functioning and flourishing (Riva, et al., 2022). This is an incredibly positive target that requires innovators to adopt a possibility-driven approach rather than a problem-driven one, to unlock all possibilities to find creative solutions for consumers' varied challenges (Desmet & Hassenzahl, 2012). ...
... For over a decade, design researchers and practitioners have been exploring how design can target subjective well-being through practices such as Positive Design , Positive Technology (Riva et al., 2012), Positive Computing (Calvo & Peters, 2014), and Experience Design (Hassenzahl, 2010). While divers, these initiatives are inspired and informed by knowledge developed in the field of positive psychology that explains the conditions for human well-being and flourishing. ...
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This paper explores the traditional distinction between problem- and possibility-driven design for promoting user well-being. Problem-driven design identifies and addresses unfulfilled needs to reduce ill-being (i.e., the first space of design for well-being), while possibility-driven design seeks to enhance well-being without addressing existing problems (i.e., the second space of design for well-being). The latter is informed by positive psychology, which studies the conditions for human flourishing. Although possibility-driven design has added a valuable new focus to the design repertoire, it confronts designers with some key challenges that are currently unresolved. Examples of these challenges include finding focus, determining evaluation metrics, and convincing stakeholders. To address these issues, this paper introduces a third space of design for well-being that integrates the two approaches with the intention of combining their strengths. The paper begins by discussing the first two spaces, then introduces the ideas behind the third space, and presents a design case of the third space in action. The case involves a design that supports the well-being of people engaging in online dating. The case is used as a platform to explore and discuss the strengths and weaknesses of the third space, and possible future applications of the integrated approach to design for well-being.
... For over a decade, design researchers and practitioners have been exploring how design can target subjective well-being through practices such as Positive Design , Positive Technology (Riva et al., 2012), Positive Computing (Calvo & Peters, 2014), and Experience Design (Hassenzahl, 2010). While divers, these initiatives are inspired and informed by knowledge developed in the field of positive psychology that explains the conditions for human well-being and flourishing. ...
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Distributed hydrogen infrastructures have emerged as a complementary element in the quest for sustainable energy solutions, with potential applications in regions featuring high industrial demands and spatially resolved negative residual loads. These infrastructures can contribute to the decarbonization of electricity, heating, and transport sectors while enhancing local renewable energy consumption and supporting energy storage and demand-side management. However, their development presents unique design challenges, calling for a comprehensive understanding of stakeholder roles and relationships in the evolving ecosystem. This study examines stakeholder network dynamics within the distributed hydrogen ecosystem, focusing on the Netherlands' built environments. Through the analysis of 16 case studies, we employ Social Network Analysis (SNA) to identify and analyse stakeholder network involved in the early design and implementation of distributed hydrogen infrastructures. Our findings highlight emerging roles and interests due to the rise of such infrastructures, emphasizing the need for adaptable stakeholder relations. Design plays a critical role in this context, enabling stakeholders to navigate challenges, innovate, and foster collaboration. The paper explores stakeholder categories, providing insights into their interactions and coordination strategies. Ultimately, our study offers valuable guidance to practitioners and policymakers, promoting stakeholder collaboration for successful distributed hydrogen infrastructure deployment in pursuit of a sustainable, low-carbon energy future.
... Well-being focus is also emphasised in Positive Technology and Positive Computing approaches. Positive Technologies advocates for utilising technology to enhance affective quality, engagement, and connectedness of human experiences, with virtual reality environments and software design being common examples used as interventions for mental health and wellbeing (Riva et al., 2012). Calvo and Peters (2014) also focus on promoting wellbeing through Positive Computing by addressing key factors such as self-awareness, compassion, gratitude, and motivation in their design strategies. ...
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Voice, as one of the most natural means of communication for the elderly given their declining physical and cognitive abilities, has the potential to reduce interaction barriers with newly emerging technologies. In parallel to this, studies focusing on the elderly as a user group have escalated in academia due to events such as the increasing ageing population and global epidemics like COVID-19. However, the focus has been mostly on their declining mental and physical abilities. This paper aims to investigate the hedonic aspects of Voice-based Conversational Agents (VCAs) for the elderly. In this respect, we conducted in-depth interviews with 13 participants, 9 of whom were elderly over the age of 75, and 4 of whom were caregivers, to examine the daily life practices and values of the elderly together with possibilities of VCAs to create positive experiences in their lives. This paper presents the perspectives of the elderly on VCAs by taking into consideration their perspectives on life and technology. In the end, the paper makes suggestions on which design decisions can support the positive hedonic aspects in the lives of the elderly. Our main finding shows that VCAs can provide a positive experience for the elderly beyond a pragmatic approach if they can be integrated into their daily routines and increase their relatedness with people without harming the areas where they feel competence and autonomy.
... 2,3 A pivotal concept within positive computing is positive technologies, which focuses on leveraging technology to enhance the quality of personal experiences. 4 Notable examples of such positive technologies, EARTH of Well-being 5 and Smiling is Fun, 6 have been developed to promote positive emotions in users. Considering the current context, where technology's omnipresence is unavoidable, integrating positive psychological techniques, like gratitude, using technological advancements seems an apt and compelling choice to foster overall health and well-being. ...
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