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A Fuzzy Associative Approach for Recognition of 3D Objects in Arbitrary Pose

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Once the human vision system has seen a 3D object from a few different viewpoints, depending on the nature of the object, it can generally recognize that object from new arbitrary viewpoints. This useful interpolative skill relies on the highly complex pattern matching systems in the human brain, but the general idea can be applied to a computer vision recognition system using comparatively simple machine learning techniques. An approach to the recognition of 3D objects in arbitrary pose relative the the vision equipment given only a limited training set of views is presented. This approach involves computing a disparity map using stereo cameras, extracting a set of features from the disparity map, and classifying it via a fuzzy associative map to a trained object.
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... Several moment-based descriptors were proposed along the years, and some of them are present in this review: Ramalingam [238] presents a fuzzy surface classification paradigm, which is an extension of conventional techniques based on sign of mean and Gaussian curvatures. In his work, a fuzzy moment-based recognition technique described and tested in [275] was employed; Ong [219] presents a theoretical framework for deriving scale and translation invariants for 3-D Legendre moments through the use of direct and indirect methods, employing the obtained invariants on 3D object recognition; Xu [323] proposes a 3D object recognition method, which uses some features, color moments, texture features, Hu's moment invariants and the affine moment invariants, extracted from each 2D image of 3D objects; Mavrinac [191] presents an approach for recognition of 3D objects in arbitrary poses, providing only a limited set of training view samples. This approach involves computing a disparity map and extract, from the map, a set of disparity map features (compactness, first Hu moments and the image general distribution intensity histogram); the method presented by Wan [300] shows a classification method, based on fuzzy KNN and Bayesian Rules, to determine whether a 3D object belongs to the human class, Fig. 9 Representation of analyzed works that employ global features. ...
... Some works employed classifiers based on deep learning models [274,314,330], others used the k-nearest neighbor associated with Euclidean distance [122,158,309]. There are also a few works that utilized fuzzy [191,269], fuzzy associated with Bayesian networks, fuzzy associated with neural networks [221] and probabilistic models [237]. ...
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