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The Perception and Recognition of Emotions and Facial Expression

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Abstract

The perception of emotions and the recognition of facial expressions play a critical role in social interaction between humans. Faces communicate a great deal of information, including dynamic features, such as an individual’s internal emotional state, and static features, such as a person’s identity. Two major views have evolved from the investigation of how facial expressions are perceived and processed, the discrete category view and the dimensional theory. According to the discrete category view, basic facial expressions convey discrete and specific emotions: anger, happiness, surprise, fear, disgust, and sadness. Conversely, the dimensional view suggests that the mental representation of emotional space consists of continuous underlying dimensions in which similar emotions are clustered together while different ones are far apart. While both theories postulate that affective information is resistant to contextual influences, research on this topic has provided reasons to believe that the relationship between facial expressions and their contexts may play an important role in determining the perceived emotion. Similarly, studies looking at the right hemisphere and the fusiform face area (FFA) have led researches to suggest that factors other than the presence of faces, such as experience and training, can also activate the FFA. This review looks at the role of facial expressions in everyday life and the two opposing theories on how facial expressions are perceived and processed in the brain. Specifically, the malleability of emotion perception and face recognition and the brain regions that involved in emotion are explored.
Journal of Undergraduate Life Sciences
70
JULS
Review Arcle
The perception and recognition of emotions and
facial expressions
Vincy Chan
Third Year Psychology Specialist with a Health Studies Major, University of Toronto; email: vincy.chan@utoronto.ca.
Abstract
The perception of emotions and the recognition of facial expressions play a critical role in social interaction between humans. Faces
communicate a great deal of information, including dynamic features, such as an individual’s internal emotional state, and static features,
such as a person’s identity. Two major views have evolved from the investigation of how facial expressions are perceived and processed, the
discrete category view and the dimensional theory. According to the discrete category view, basic facial expressions convey discrete and
specic emotions: anger, happiness, surprise, fear, disgust, and sadness. Conversely, the dimensional view suggests that the mental repre-
sentation of emotional space consists of continuous underlying dimensions in which similar emotions are clustered together while dierent
ones are far apart. While both theories postulate that aective information is resistant to contextual inuences, research on this topic has
provided reasons to believe that the relationship between facial expressions and their contexts may play an important role in determining
the perceived emotion. Similarly, studies looking at the right hemisphere and the fusiform face area (FFA) have led researchers to suggest
that factors other than the presence of faces, such as experience and training, can also activate the FFA. This review looks at the role of facial
expressions in everyday life and the two opposing theories on how facial expressions are perceived and processed in the brain. Specically,
the malleability of emotion perception and face recognition and the brain regions involved in emotion are explored.
Introducon
Emotions play a fundamental role in human interactions and
experiences. Emotion (or aect) is the feelings that involve sub-
jective evaluation, physiological processes, and cognitive beliefs
[1]. Regardless of the situation in everyday life, humans endlessly
attempt to decipher social and emotional cues from one another.
Research into the cognitive neuroscience of human social behav-
iour has shown that social behaviour is tightly linked to emotions
[2]. Similarly, facial expressions are a particularly important source
for obtaining social and emotional information [2, 3] and are also
an essential aspect of social cognition, as faces communicate a great
deal of information such as an individuals internal emotional state
and a persons identity [4, 5].
e importance of facial perception and recognition is ex-
emplied in patients with prosopagnosia. Individuals with pros-
opagnosia are unable to recognize or dierentiate among faces,
although other objects in their visual modality can be correctly
identied [6]. To compensate for the decit, these patients rely on
visual non-facial information such as a persons clothing, or on in-
formation in a non-visual modality, such as voice [7]. Clearly, using
the above techniques to distinguish one individual from another
poses a great problem for prosopagnosic patients, as much visual
non-facial information and non-visual modality are not unique
to one particular individual. erefore, the ability to perceive and
recognize faces is a crucial aspect of human interaction.
Subcorcal brain regions involved in emoon 
Subcortical regions of the brain, including the amygdala,
hippocampus, hypothalamus, and regions of the cingulate cor-
tex, enable us to react to emotional stimuli quickly. For example,
the amygdala plays a role in fear and emotional learning [8-10].
Lesions of the amygdala interfere with the processing of emotional
information [6], making patients with amygdala damage unable to
detect aversive emotional cues in the visual and auditory stimuli
[11, 12].
e hippocampus is critical in putting emotion into context
[6]. It has been suggested that the main problem with patients
suering from mental disorders is that they are unable to express
their emotions appropriately [13]. Specically, research with post-
traumatic stress disorder (PTSD) patients shows the presence of
hippocampal atrophy, which is thought to be due to the excessive
release of glucocorticoids. is suggests that impaired functioning
of the hippocampus may contribute to the emotional dysfunction
seen in PTSD [14].
e hypothalamus allows for the quick processing of emotional
information [15]. is region of the brain is closely connected with
the amygdala and serves as an important relay station for informa-
tion going into and receiving information out of the amygdala. It
also meditates certain autonomic processes and endocrine reac-
tions [6]. For instance, it helps to coordinate the physical events
that prepare the organism for approach or withdrawal, also known
as the “ght or ight” response.
Finally, the cingulate cortex, viewed as a part of the limbic
system, is an important brain structure in a variety of cognitive
functions, including emotional self-control [6]. Of particular im-
portance in interfacing emotion and cognition are the anterior cin-
gulate gyrus and the retrosplenial cortex. e retrosplenial cortex
mediates interaction between emotional and cognitive processes
[16] and lesions to the anterior cingulate cortex result in apathy,
inattention, and changes in personality [17].
Journal of Undergraduate Life Sciences
Volume 3 No. 1 Spring 2009
71
Corcal brain regions involved in emoon
Cortical regions of the brain, such as the prefrontal cortex, the
insula [18], and the parietal lobes also play a role in emotion. ey
use the quick reactions to emotional stimuli made possible through
the subcortical brain regions to inuence more complicated aspects
of our behaviour. One region of the cortical brain that is important
in emotion is the prefrontal cortex, particularly the orbitofrontal
prefrontal cortex (OFC) and the dorsolateral prefrontal cortex
(DLPFC) [6]. e OFC plays a role in emotion regulation, reward,
and punishment. Individuals with damage to the OFC have diculty
anticipating the consequences of their actions and learning from their
mistakes [19, 20] and exhibit perseveration even when contingencies
change [21]. e DLPFC is sensitive to the integration of cognition
and emotion [22] and is involved in the goal directed behaviours that
are inuenced by positive and negative emotional states [13].
e parietal lobe, particularly the right parietotemporal region,
plays an important role in one’s ability to perceive, interpret, and
recall emotionally meaningful information [6] and in appreciating
the emotional signicance of visual information [23, 24]. Patients
with damage to this region compared to those with damage to the
le hemisphere perform poorer when asked to discriminate be-
tween emotional faces or to name emotional scenes [25]. ey also
exhibit more diculties matching emotional expressions [26] and
grouping emotional scenes and faces [27-29].
Malleability of emoon percepon and face 
recognion 
Emoon percepon, context, and adaptaon.
Research into how facial expressions are perceived and pro-
cessed in the brain has resulted in two major views, the discrete
category view and the dimensional view [3, 30]. According to the
discrete category view [31-33], basic facial expressions convey
discrete and specic emotions: anger, happiness, surprise, fear,
disgust, and sadness. Conversely, the dimensional view [34, 35]
suggests that facial expressions convey values on the dimensions of
valence (pleasant vs. unpleasant) and arousal (high vs. low). ese
values, obtained through the facial expressions, are consequently
used to attribute a specic emotion to the facial expression.
While both theories hypothesize that aective information is
resistant to contextual inuences, extensive research on this topic
has provided reasons to believe that the relationship between facial
expressions and their contexts may play an important role in deter-
mining the perceived emotion. Although early studies on this topic
have resulted in inconsistent results, with some studies demon-
strating insignicant contextual eects [36, 37] and other showing
strong contextual eects [38], more recent studies are demonstrat-
ing that the categorization of emotions from facial expressions can
be strongly inuenced by bodily and scene context.
In 2008, Aviezer and colleagues pointed out that previous stud-
ies have resulted in conicting ndings because they did not take
into account the perceptual similarities among facial expressions
[39], such as the strong similarity between anger and disgust [40].
In this study, they showed that bodily context inuenced the facial
expression that was being perceived. Specically, aective informa-
tion from facial expressions was perceived as noticeably dierent on
dierent bodily contexts, hence diering from the discrete category
view. eir results also contrasted with the dimensional view, as
context also changed the ratings of the valence and arousal of pre-
sented faces. Of particular importance is the nding that the above
eects are dependent on the similarity between the presented facial
expression (e.g., anger) and the facial expression that is typically as-
sociated with the context emotion (e.g., a body holding a knife).
Studies using an adaptation paradigm have also demonstrated
the malleability of facial expressions. Adaptation paradigms allow
for the further investigation of the neural representations of faces
by inducing aereects through prolonged exposure to a stimulus
[41]. In this context, adaptation to a particular facial expression has
been shown to result in a shi in the category boundaries between
two dierent expressions [42]. at is, a previously ambiguous
expression was seen as the opposite expression from the adapt-
ing expression. It is believed that adaptation fatigues the neural
mechanism associated with a particular stimulus and thus, there
is a decrease in the responsiveness of a neural representation to a
constant stimulus [43, 44].
Using an adaptation paradigm, Ellamil, Susskind, and
Anderson examined the identity invariance of facial expressions.
e test stimulus in this experiment consisted of four dierent
expressions – anger, disgust, fear, and surprise, as the pairs of anger
and surprise and of disgust and fear were shown to be most dif-
ferent from one another [39]. ey found that the perception of
facial expressions was reliably and noticeably biased by prolonged
exposure to images of facial expressions, which was consistent with
previous facial expression adaptation studies [41, 42]. is means
that adapting to one facial expression moved the category bound-
ary towards the matching prototype, and thus, required the facial
expression to be more prototypical to be categorized correctly.
Lastly, situations other than environmental and bodily contexts
can also inuence the perception of facial emotions. Kirsh and Mounts
observed a negative processing bias in the recognition of emotional
expressions with violent video games [45]. Consistent with previous
research [46-49], there was a reduction in the “happy face” advantage
(the generally faster ability to identify happy expressions compared
to angry ones) following violent video games, providing further
evidence for the relationship between exposure to violent media and
aggressive biases in social information processing [47, 50-55].
Face recognion, the right hemisphere, and the fusiform face
area.
Studies with neurologically intact individuals and patients
with hemisphere damage have shown that the right hemisphere
of the brain is particularly adept at facial recognition [10, 56, 57].
e inversion eect, which is the greater diculty in remembering
inverted rather than upright stimuli, is oen used in the research
of face recognition.
In 1970, Yin postulated that congural information is espe-
cially important for recognizing faces [58]. In this study, partici-
pants viewed pictures of either faces or houses in the upright posi-
tion and were subsequently asked to identify the items that were
previously presented. When this task was completed for the second
time, the pictures were presented in an inverted orientation. is
manipulation allowed for the investigation of the signicance of
the loss of congural information (e.g., when in faces, the mouth
is no longer below the nose). In this study, Yin discovered that
neurologically intact individuals exhibited an inversion eect for
Journal of Undergraduate Life Sciences
72
faces but not for houses. is suggests that congural information
plays a more important role in recognizing faces and that faces are
processed dierently than other objects.
Further investigation into the malleability of the right hemi-
sphere in face recognition has led researchers to the role of expe-
rience or expertise in face processing. Diamond and Carey have
postulated that the inversion eect may be observed for any objects
with experience [59]. According to this hypothesis, the inversion
eect is observed because faces are a class of objects in which hu-
mans have much experience. Hence, with experience, a congural
strategy would develop for any particular class of objects and the
inversion eect would be observed as well. To test this hypothesis,
they recruited college students and judges of show dogs for an ex-
periment with a similar procedure used by Yin. e results showed
that the judges of show dogs had as large an inversion eect for
show dogs as for faces, allowing the researchers to conclude that
expertise plays an important role in the inversion eect.
Similarly, recent neuroimaging studies have also demonstrated
the role of the right hemisphere in face recognition. In one study [60],
the fusiform face area (FFA) was identied individually for eleven car
experts and eight bird experts by nding the brain region that exhib-
ited a larger response to faces than other objects. e results showed
that there was a greater FFA activation for cars than for other objects,
including birds. Conversely, the bird experts exhibited greater FFA
activation for birds than for other objects, including cars.
Moreover, activation of the FFA increases as individuals be-
come more experienced. In a study by Gauthier and colleagues,
participants were trained to become experts at recognizing novel
objects known as greebles. When they were judged by the re-
searchers to be experts at dierentiating “greebles” from one family
to another, they observed activation in the right FFA in the par-
ticipants. When the inversion eect was looked at, they found that
the activation of the right FFA for upright as compared to inverted
greebles” increased with training [61].
Summary 
e ability to perceive and recognize emotions and facial ex-
pressions is critical, with research showing that vital information can
be inferred from facial expressions [2, 3]. In social environments,
emotions contribute in regulating social behaviour and communi-
cate important information and social signals. Conicting theories
regarding how facial expressions are perceived and processed in
the brain and the use of adaptation paradigms have led research-
ers to extensively study the malleability of emotions and facial
expressions. Similarly, studies looking at the brain regions that are
involved in emotions have shown that factors, such as experience
and training, can also activate the FFA, suggesting that this area of
the brain is not only specialized for the processing of faces. Further
research into the malleability, perception, and recognition of emo-
tions and facial expressions will allow us to elucidate the cognitive
neuroscience of human social behaviour.
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6. Banich, M.T., Cognive neuroscience and neuropsy
... Interpersonal communication includes nonverbal language such as facial expressions (Busso et al., 2004). The perception and emotional recognition of expressions is essential in social interaction, having a great influence on the regulation of behavior and the communication of important information and social signals (Chan, 2009;Damásio, 2011). Correct identification of emotional expression provides clues to determine which is the appropriate response to social interaction (Grossman & Johnson, 2007) and it can be affected by several factors inside or outside the face (Lipp, Craig & Dat, 2015). ...
... The face shares information regarding the individual's internal emotional state (Chan, 2009) through the change of movement of the face's muscles, in the communication of different emotions (Busso et al., 2004). In order to identify the transmitted emotions, complex brain and cognitive operations are necessary through the reacquisition of the specific information stored about the emotion and the perception through the face and/or voice of the diverse elements provided (Grossman & Johnson, 2007). ...
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Background: Patients with acquired brain injury (ABI), may present social difficulties more specifically in the emotional recognition of faces. The present research aims to test the discriminative validity of Gandra-BARTA to the changes in the emotional recognition of faces after ABI and to perceive its connection with the general cognitive functioning, executive functioning and other variables associated with ABI. Methods: The sample consists in two groups, the Clinical Group (n = 20, ABI participants) and the Control Group (n = 16, healthy participants). All participants underwent a global cognitive assessment through the Montreal Cognitive Assessment (MoCA), executive functioning was measured by INECO Frontal Screening and the evaluation of emotional recognition of faces through Gandra-BARTA. Results: The results demonstrate that Gandra-BARTA presents discriminative capacity for the evaluation of emotional recognition of faces in patients with acquired brain injury. We observed differences between the two groups at the capacity of emotional recognition especially at identification of emotions such as anger, disgust, happiness and surprise. The study also shows the existence of a decline in the identification of emotions along the age, in the recognition of the disgusting emotion presents deficit related to the age and executive functioning, and in the rage the decline is related to the age and schooling. The emotional recognition of faces presents improvements in time after injury. Identification of the neutral expression demonstrates improvement over time after injury. Conclusion: The discriminative ability of Gandra-BARTA allows it to be an instrument to be used in the evaluation of the emotional recognition of faces in patients with acquired brain injury. Individuals with brain injury have difficulties in identifying anger, disgust, happiness and surprise. Emotional recognition differs in what concerns to age, executive functioning, schooling, and time after injury.
... O reconhecimento emocional é uma competência social básica do ser humano (Suzuki et al., 2007), que permite ao sujeito responder de forma empática e compreender de que forma as suas ações afetam os outros (Orgeta & Philips, 2008). A perceção e o reconhecimento emocional das expressões são fundamentais na interação social, influenciando a regulação do comportamento e a comunicação de informações e sinais sociais (Chan, 2009;Damásio, 2011). O reconhecimento facial de emoções é uma competência que depende de amplas regiões cerebrais, desde áreas sensóriopercetivas, até áreas mnésicas (Marwick & Hall, 2008). ...
... Emotion Recognition, Perception-Expression of Emotions: The expression of emotions is a daily [31] and desirable condition for our own emotional state, but also for the emotional state of others. Furthermore, the ability to perceive and recognize emotions, verbally or not verbally, is critical, with research showing that vital information can be inferred from facial expressions [32][33][34]. ...
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p class="0abstract">Emotional intelligence is significant, and it is an integral key to successful intrapersonal and interpersonal relationships. High emotional intelligence strengthens individuals with additional abilities and skills necessary in personal and working life. This study aims to develop Nine Layer Pyramid Model Questionnaire, a reliable and valid measurement instrument of emotional intelligence, based on the theoretical nine-layer pyramid model of emotional intelligence which illustrates hierarchically the abilities and skills that people need to possess to reach the top of emotional intelligence. Models of emotional intelligence and literature on it were investigated, and tool with 81 items was developed. The question items were in full correlation with the levels of the pyramid model. Data were collected through self-reports from 520 teachers from primary and secondary school grade. Results via statistical analysis indicated that the scale is a reliable and valid instrument in measuring emotional intelligence and showing which level they have achieved better and at which level improvements are needed. </p
... [33]. Viewing others faces encourages trust, which has implications for managing privacy. ...
Conference Paper
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We present a study exploring privacy behaviours in mixed reality collaborative environments. We consider two scenarios involving hiding and sharing blended physical-virtual documents around a tabletop, under two vertical display conditions: a solo display showing the remote collaborator as an avatar, and circumambient displays showing the rest of the connected virtual environment. We explore four types of cues (interactive, communication-based, ambient, and infrastructure) and their impact on how collaborators hide and share blended physical-virtual documents. Many participants did not obviously develop a sense that the physical and virtual surroundings were fused; as a result, certain physical privacy behaviours (e.g., orienting one's body to shield documents from the remote collaborator) were less apparent in the study. However, the circumambient displays generated curiosity about how the spaces were connected, and episodes where breaches were enacted or the spatial correlation was otherwise suggested led some participants to trust the environment less. On the table, the presence of fiducial markers and digital document "shadows" served to cue participants about the impact of hiding and sharing physical documents, however accidental breaches usually went unnoticed.
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تعد الوجوه أحد الأنظمة الأساسية التي من خلالها يمكن التعرف على انفعالات الآخرين؛ إذ يصاحب الانفعالاتِ المختلفة (مثل السعادة، والحزن، والغضب، والدهشة، والخوف، والاشمئزاز) تعبيراتٌ وجهية مميزة. ويعد التعرف على هذه الانفعالات الوجهية واحدًا من المهارات الأساسية في التواصل الاجتماعي. وبالرغم من ذلك، فهناك أفراد يعانون من الألكسيثيميا، وهي عدم القدرة على التمييز بين الانفعالات المختلفة أو التعبير عنها. وقد هدفت هذه الدراسة إلى فحص الفروق الفردية في الألكسيثيميا ومعالجة الانفعالات الوجهية لدى عينة من طلبة الجامعة (ن= 162). واستُخدم مقياس تورنتو–20 للألكسيثيميا، وثلاث مهام لمعالجة الانفعالات الوجهية، وهي: مهمة تعرف الانفعالات الوجهية، ومهمة إدراك الانفعالات الوجهية، ومهمة تذكر الانفعالات الوجهية. أشارت النتائج إلى وجود فروق بين الجنسين في الألكسيثيميا؛ فقد كانت الإناث أكثر معاناة من الألكسثيميا مقارنة بالذكور، في حين لم توجد فروق بين الجنسين في معالجة الانفعالات الوجهية. إضافة إلى ذلك، كانت هناك ارتباطات إيجابية بين معالجة الانفعالات الوجهية والألكسيثيميا؛ مما يشير إلى أن الفشل في وعي الأفراد ذوي الألكسيثيميا بانفعالاتهم الشخصية وانفعالات الآخرين ربما يرتبط بضعف القدرة على معالجة الانفعالات الوجهية. ومن ثم، فتدريب هؤلاء الأفراد على معالجة الانفعالات الوجهية ربما يؤدي إلى تحسين قدرتهم على التعرف على الانفعالات.
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This first Canadian edition of Essentials of Abnormal Psychology covers the terrain one might expect of an abnormal psychology textbook. This includes chapters on historical context, approaches to psychopathology, clinical assessment, diagnosis and research methods, anxiety disorders, somatoform and dissociative disorders, mood disorders and suicide, physical disorders and health psychology, eating and sleep disorders, sexual and gender identity disorders, substance-related disorders, personality disorders, schizophrenia and other related disorders, developmental and cognitive disorders, and finally, legal and ethical issues as related to mental health. Although the book initially may look rather dense (it is not), there are numerous organisational aids to facilitate learning. These include concept checks (answers included) embedded throughout the chapters, multiple-choice quizzes, and a visual "Cole's Notes" summary of the causes, symptoms, and treatments for the different diagnoses. Students should find the accompanying CD with brief clips of therapists interviewing clients with various mental disorders intriguing and thought-provoking. Instructors may appreciate that each clip has an associated question (e.g., "What symptoms of depression are evident?").
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From the cognitive theory perspective that emotions are cognition dependent and contain cognitive components, Ortony and Turner (1990) questioned the validity of the concept of basic emotions. They argued that the so-called basic emotions were neither psychologically or biologically "primitive" nor "irreducible building blocks" for generating the "great variety of emotional experiences." In the biosocial theory tradition, researchers have identified multiple noncognitive activators of emotion and demonstrated the usefulness of defining the essential components of emotion as phenomena that do not require cognitive mediators or constituents. In this framework, emotions are seen as basic because their biological and social functions are essential in evolution and adaptation. Particular emotions are called basic because they are assumed to have innate neural substrates, innate and universal expressions, and unique feeling-motivational states. The great variety of emotional experiences is explained as a function of emotion-cognition interactions that result in affective-cognitive structures.
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This study investigated the effects of playing violent vs non-violent video games on the interpretation of ambiguous provocation situations. The participants played either a very violent video game or a relatively non-violent video game for several minutes. Children were then read five stories in which a same-sex peer caused a clearly negative event to happen but where the peer's intent was ambiguous. After each story, children were asked a series of questions about the peer's intent, subsequent actions and potential punishment. Responses were coded in terms of amount of negative and violent content. Results indicated that children playing the violent video game responded more negatively on three of the six ambiguous provocation story questions than children playing the non-violent video game. These data suggest that playing violent video games leads to the development of a hostile attribution bias.
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Factor-analytic evidence has led most psychologists to describe affect as a set of dimensions, such as displeasure, distress, depression, excitement, and so on, with each dimension varying independently of the others. However, there is other evidence that rather than being independent, these affective dimensions are interrelated in a highly systematic fashion. The evidence suggests that these interrelationships can be represented by a spatial model in which affective concepts fall in a circle in the following order: pleasure (0), excitement (45), arousal (90), distress (135), displeasure (180), depression (225), sleepiness (270), and relaxation (315). This model was offered both as a way psychologists can represent the structure of affective experience, as assessed through self-report, and as a representation of the cognitive structure that laymen utilize in conceptualizing affect. Supportive evidence was obtained by scaling 28 emotion-denoting adjectives in 4 different ways: R. T. Ross's (1938) technique for a circular ordering of variables, a multidimensional scaling procedure based on perceived similarity among the terms, a unidimensional scaling on hypothesized pleasure–displeasure and degree-of-arousal dimensions, and a principal-components analysis of 343 Ss' self-reports of their current affective states. (70 ref) (PsycINFO Database Record (c) 2012 APA, all rights reserved)
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Anterior cingulate cortex (ACC) is a part of the brain's limbic system. Classically, this region has been related to affect, on the basis of lesion studies in humans and in animals. In the late 1980s, neuroimaging research indicated that ACC was active in many studies of cognition. The findings from EEG studies of a focal area of negativity in scalp electrodes following an error response led to the idea that ACC might be the brain's error detection and correction device. In this article, these various findings are reviewed in relation to the idea that ACC is a part of a circuit involved in a form of attention that serves to regulate both cognitive and emotional processing. Neuroimaging studies showing that separate areas of ACC are involved in cognition and emotion are discussed and related to results showing that the error negativity is influenced by affect and motivation. In addition, the development of the emotional and cognitive roles of ACC are discussed, and how the success of this regulation in controlling responses might be correlated with cingulate size. Finally, some theories are considered about how the different subdivisions of ACC might interact with other cortical structures as a part of the circuits involved in the regulation of mental and emotional activity.
Conference Paper
The brain circuitry underlying emotion includes several territories of the prefrontal cortex (PFC), the amygdala, hippocampus, anterior cingulate, and related structures. In general, the PFC represents emotion in the absence of immediately present incentives and thus plays a crucial role in the anticipation of the future affective consequences of action, as well as in the persistence of emotion following the offset of an elicitor. The functions of the other structures in this circuit are also considered. Individual differences in this circuitry are reviewed with an emphasis on asymmetry within the PFC and activation of the amygdala as 2 key components of affective style. These individual differences are related to both behavioral and biological variables associated with affective style and emotion regulation. Plasticity in this circuitry and its implications for transforming emotion and cultivating positive affect and resilience are considered.
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The effects of age, affect valence, and cerebral asymmetry on emotional response bias and response time in the discrimination of affective facial stimuli were examined. Subjects were 11 college-aged and 11 elderly women, all of whom were right-handed. The subjects were required to identify the affect depicted in Ekman and Friesen’s (1978) stimuli of angry, happy, and neutral faces by using a forced-choice reaction time paradigm with only “angry” or “happy” response alternatives signified by the respective response manipulanda. The stimuli were presented to the left and right visual fields tachistoscopically. The results showed faster affect identification by the younger women, a faster learning rate for positive affect than for negative affect, and no significantly faster identification of affect with right hemisphere (LVF) presentation. The younger and elderly women differed in the forced identification of neutral stimuli, revealing a heightened LVF positive affective bias among the elderly women. The results lend support to the hypothesis of a relative right-hemisphere decline with age.
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Although positive effects of children playing video games have been found, recent research suggests that exposure to violent video games may lead to an increase in aggressive behavior. This study investigated the effects of playing violent versus nonviolent video games on the interpretation of ambiguous provocation situations. Participants were 52 third- and fourth-grade children. Children played with either a very violent video game, "Mortal Kombat II," or a relatively nonviolent video game, "NBA Jam: TE," for 13 minutes. Following the video game play, children were read five stories in which a same-sex peer caused a clearly negative event to happen but the intent of the peer causing this negative event was ambiguous. After each story, children were asked a series of questions about the peer's intent, subsequent actions, and whether the peer should be punished and how much. Responses were coded in terms of amount of negative and violent content. Results indicated that children playing the violent video game responded more negatively on three of the six ambiguous provocation story questions than children playing the nonviolent video game. These data suggest that playing violent video games leads to the development of a short-term hostile attribution bias. (Author/HTH)
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This book explores the biological bases of our experience and behavior: the ways in which bodily states and processes produce and control behavior and cognition, and the ways in which behavior, cognition, and the environment exert their influence on bodily systems. The authors treat biology in a broad sense. As in most textbooks of this sort, there is substantial coverage of the proximate, physiological underpinnings of behavior, but they have also attempted to give due attention to ultimate causes by placing these discussions in an evolutionary framework whenever possible. The focus of the book is human behavior, but the authors include numerous discussions of other species' solutions to the problems of survival as well. Throughout, the text employs a 5-fold approach to biological psychology: descriptive, comparative/evolutionary, developmental, mechanistic, and applied/clinical. The authors emphasize neuroscience research, whether conducted by psychologists or nonpsychologists, that aims to inform our understanding of behavior. Finally, they give special attention to work that explores the remarkable plasticity of the nervous system, with a chapter that emphasizes the particular importance of plasticity in the psychological approach to neuroscience. (PsycINFO Database Record (c) 2012 APA, all rights reserved)