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A transdisciplinary view on curiosity beyond
linguistic humans: animals, infants, and
artificial intelligence
Sofia Forss
1,2,
*,Alejandra Ciria
3
,Fay Clark
4
,Cristina-loana Galusca
5
,David Harrison
6
and Saein Lee
7,8
1
Collegium Helveticum, Institute for Advanced Studies, University of Zurich, ETH Zurich and Zurich University of the Arts, Zurich, Switzerland
2
Department of Evolutionary Biology and Environmental Studies, University of Zurich, Zurich, Switzerland
3
School of Psychology, Universidad Nacional Autonoma de México, Mexico City, Mexico
4
School of Psychological Science, University of Bristol, Bristol, UK
5
Laboratoire de Psychologie et NeuroCognition, CNRS Université Grenoble Alpes, Grenoble, France
6
Department of History and Philosophy of Science, University of Cambridge, Cambridge, UK
7
Interdisciplinary Program of EcoCreative, Ewha Womans University, Seoul, Republic of Korea
8
Department of Psychology, University of Zurich, Zurich, Switzerland
ABSTRACT
Curiosity is a core driver for life-long learning, problem-solving and decision-making. In a broad sense, curiosity is
defined as the intrinsically motivated acquisition of novel information. Despite a decades-long history of curiosity
research and the earliest human theories arising from studies of laboratory rodents, curiosity has mainly been considered
in two camps: ‘linguistic human’and ‘other’. This is despite psychology being heritable, and there are many continuities
in cognitive capacities across the animal kingdom. Boundary-pushing cross-disciplinary debates on curiosity are lacking,
and the relative exclusion of pre-linguistic infants and non-human animals has led to a scientific impasse which more
broadly impedes the development of artificially intelligent systems modelled on curiosity in natural agents. In this review,
we synthesize literature across multiple disciplines that have studied curiosity in non-verbal systems. By highlighting how
similar findings have been produced across the separate disciplines of animal behaviour, developmental psychology,
neuroscience, and computational cognition, we discuss how this can be used to advance our understanding of curiosity.
We propose, for the first time, how features of curiosity could be quantified and therefore studied more operationally
across systems: across different species, developmental stages, and natural or artificial agents.
Key words: curiosity, intrinsic motivation, exploration, information processing, developmental psychology, animal cogni-
tion, computational cognition.
CONTENTS
I. Introduction .........................................................................2
II. How the history of definitions has impeded studies on non-human curiosity .........................3
III. Curiosity beyond linguistic humans ........................................................4
(1) Curiosity in animals ............................................................... 4
(a) Novel object/stimulus paradigm .................................................. 5
(b) Problem-solving paradigm ....................................................... 5
(c) Abstract information paradigm ................................................... 6
(d) Animal curiosity, ecology, and habitat .............................................. 6
*Author for correspondence (Tel.: +41787490158; E-mail: sofia.forss@ieu.uzh.ch).
Biological Reviews (2024) 000–000 © 2024 The Authors. Biological Reviews published by John Wiley & Sons Ltd on behalf of Cambridge Philosophical Society.
This is an open access article under the terms of the Creative Commons Attribution License, which permits use, distribution and reproduction in any medium,
provided the original work is properly cited.
Biol. Rev. (2024), pp. 000–000. 1
doi: 10.1111/brv.13054
(e) Neuroscientific research on animals ................................................ 7
(2) Curiosity in pre-verbal infants ....................................................... 7
(a) Curiosity from a developmental perspective ......................................... 7
(b) Neuroscientific research on infants ................................................ 10
(3) Computational modelling of curiosity in artificial systems ................................. 10
(a)Definitions and typologies in computational modelling of curiosity ....................... 11
(b) Prediction error: the gold standard measure ........................................ 11
(c) Computational approaches to measure curiosity ..................................... 12
(i) Non-embodied machines ................................................... 12
(ii) Embodied machines ...................................................... 13
IV. Discussion ..........................................................................13
(1) Disciplinary overlaps and their implication for current views on curiosity ..................... 13
(2) Do we need a dichotomic view of curiosity? ........................................... 15
(3) Transdisciplinary future approaches ................................................. 15
V. Conclusions .........................................................................16
VI. Acknowledgements ...................................................................16
VII. Author contributions ..................................................................16
VIII. References ..........................................................................16
I. INTRODUCTION
Curiosity is an intrinsic drive to acquire novel information
and is seen as a defining human characteristic (Barto, 2013;
Markey & Loewenstein, 2014; Dean, Tulsiani & Gupta, 2020).
Curiosity and learning are fundamentally linked; learning
is defined as a relatively permanent change in behaviour due
to lived experience (Washburne, 1936;Lachman,1997), so
curiosity drives the experiences from which we need to learn.
Furthermore, curiosity is fundamentally linked to exploration
and can be seen as the driving force behind it (Berlyne, 1950).
Curiosity is often associated with ‘humanness’.Fromwatching
YouTube videos, reading books, or travelling, many of us
regularly engage in activities primarily fuelled by curiosity
that do not have an extrinsic reward or immediate rele-
vance to our survival (Markey & Loewenstein, 2014). This
constant drive to explore and make sense of our surround-
ings is crucial for educational and creative activities, but
also is seen evolutionarily as a capacity that enabled
humans to be highly adaptive and survive in challenging
environments (Gallagher & Lopez, 2007; Hardy III,
Ness & Mecca, 2017;Shin&Kim,2019). Despite a human
focus, curiosity is in fact not unique to our species, and to
understand better the evolutionary significance of curios-
ity and its practical application to artificially intelligent
systems, we must give more credence to curiosity in all its
forms.
Most empirical assessments of curiosity to date have been
on humans performing language-based tasks. Pre-linguistic
infants/children and non-human animals (hereafter animals)
have been overlooked, which is ironic given that the earliest
studies of curiosity were performed on laboratory rodents
(Berlyne, 1955,1966; Glickman & Hartz, 1964). Perhaps
because older humans have the capacity to self-report their
subjective experience of curiosity (i.e. describe thoughts and
feelings), behavioural observations of curiosity have been rel-
atively overlooked. These taxonomic and methodological
restrictions have led to a failure to evaluate the potential
continuity of curiosity across phylogeny. But doing so will
be key to our understanding of evolutionary selection pres-
sures shaping it. Moreover, focusing on linguistic humans
also overlooks the role of curiosity in infants and younger
children, even though the pressure to acquire novel informa-
tion and adapt to the environment is considerably higher
early in life (Twomey & Westermann, 2018; Oudeyer &
Smith, 2016). Our current restricted knowledge on curiosity
as a mental tool, critical for learning in developing individ-
uals, is striking and research taking the developmental
perspective of such traits will uncover its adaptive function
in humans and other animals.
The overarching aim of this review is to put forward the
scientific study of curiosity, across disciplines that tradition-
ally have been siloed by differential methods and standpoints.
We reveal how the status quo in curiosity research (i.e. a focus
on linguistic humans) has led to significant gaps in knowl-
edge. To do so, we dedicate the first part of the article to
showing that the terminology and definitions surrounding
curiosity partly have philosophical and/or historical reasons,
which divided the topic into two camps with little intercon-
nection between research fields. We then discuss in what
ways curiosity is conflated with other terms, i.e. intrinsic
motivation and exploration tendency, and provide a sum-
mary of the various definitions of curiosity featured in the
disciplinary literature. Our main contribution is to describe
what is currently known about curiosity beyond linguistic
humans, and how a greater focus on diverse systems will
advance the field by paying attention to the biological
functions of curiosity in non-linguistic beings. Ultimately,
we argue that curiosity is not a single trait, but has multiple
components, comparable to a modern view of intelligence
(Gottfredson, 1998; Nyborg, 2003; Warner, 2007). Finally,
we propose future directions for studying curiosity within
a comparative framework, moving beyond traditional
disciplinary borders.
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II. HOW THE HISTORY OF DEFINITIONS HAS
IMPEDED STUDIES ON NON-HUMAN
CURIOSITY
It is difficult to parse the relative contributions of animal and
human empirical research in the earliest works on curiosity,
where initial studies may have been undertaken on rodents
then theories subsequently contextualized for humans. We
do not provide a very detailed historical account here but
instead highlight the most salient points. It is difficult to
pinpoint exactly when the scientific study of curiosity began,
but in the 19th century, William James (commonly referred
to as the ‘father of psychology’) described curiosity as the
motivation to learn what one does not know (James, 1890) and
set the stage in filing curiosity into two distinct types: stand-
point 1 acknowledged a biological function of curiosity as
an instinct-driven behaviour, whereas standpoint 2 was more
complex and posited that curiosity relies on language. By the
beginning of the 20th century, curiosity was widely seen as a
basic biological drive in humans and animals alike, alongside
other drives like hunger or sexual appetite. Curiosity as a
drive to explore was based on animal studies documenting
their exploratory behaviours in the absence of any external
rewards (usually food, e.g. Nissen, 1931).
A paradigm shift came when Berlyne (1960) moved away
from curiosity as a basic biological drive, but like James also
distinguished between two types of curiosity. First, Berlyne
distinguished perceptual from epistemic curiosity. Perceptual
curiosity refers to interest in novel, strange or ambiguous per-
ceptual stimuli which motivates visual and sensory inspec-
tion. By contrast, epistemic curiosity is the desire for
knowledge or intellectual information (which applied mainly
to humans). Later, Berlyne developed these concepts into
diversive and specific curiosity. For Berlyne, diversive curios-
ity was an individual’s‘taste for adventure’, despite the risks
this may entail. On the other hand, specific curiosity is the
motivation to explore a specific object or problem with
the goal of understanding it, thus resembling his initial view
of perceptual curiosity. Berlyne also introduced the concept
of various ‘collative variables’that can trigger human curios-
ity, such as novelty, uncertainty, or complexity, and as we will
see, today these factors are integrated into research on curios-
ity across model systems. Berlyne’s theory proposed that curi-
osity requires an individual to use their cognition to compare
different sources of information: newly perceived informa-
tion against stored memories and understanding. Several
other prominent curiosity theories arose from Berlyne’s
theoretical framework. For example, Loewenstein (1994)
suggested that an information gap was the fundamental
pre-requisite of curiosity; there is a disparity between an indi-
vidual’s current knowledge and their desired level of under-
standing. This information gap generates a state of
deprivation and creates a necessity for learning to reduce
the gap (Markey & Loewenstein, 2014). Other psychologists
such as Day (1982) suggested that the information gap needs
to be optimally sized to result in curiosity. Too large a gap
may cause anxiety, and too short a gap may not be sufficient
to trigger the need for information-seeking behaviours. As we
shall demonstrate in this review, the information gap theory
repeatedly appears in studies of curiosity across disciplines.
Across a historical literature base, curiosity has mainly
been studied from the standpoint of adult humans and their
desire to ‘know’(see overview by Benedict, 2001), and
various scientific disciplines or sub-fields have focused on
categorization of curiosity rather than taking a wide view
(for example by addressing Tinbergen’s four questions;
Tinbergen, 1963). For example, psychologists and neurosci-
entists appear to have emphasized the underlying motiva-
tional processes of curiosity, whereas ethologists and
computational scientists have focused more on novelty-
seeking drivers.
Alongside the challenge of defining curiosity and the lack
of a theoretical framework to study it, several methodolog-
ical posits in the field of comparative psychology have lim-
ited the empirical investigation of curiosity in animals
(see Wynne, 2004;Shettleworth,2012). Some methodolog-
ical issues have been explored extensively in the philosoph-
ical literature [including Ockham’s Razor (see Kelly, 2004;
Shettleworth, 2010; Halina, 2015;Sober,2015;Dacey,2017;
Andrews, 2020)], with anti-anthropocentrism and Morgan’s
Canon most pertinent to our review because they have com-
monly been used as pretences to block the ascription of ‘higher’
psychological predicates such as curiosity to other animals.
In brief, anti-anthropocentrism is the principle whereby
researchers ‘reject the attribution of human traits to other animals,
usually with the implication it is done without solid justification’
(Shettleworth, 2010, p. 477). Indeed, it is widely agreed
upon by biologists that anthropomorphizing animals does
not make for good science. However, in certain instances
it could produce an opposite problem in comparative
psychology: a ‘neganthropomorphic fallacy’(Levin, 2019).
If we deny the ascription of cognitive and psychological
predicates to systems that might genuinely possess them,
we may reinforce anthropocentrism or human exceptional-
ism. Instead, it has been argued that we should acknowledge
the phylogenetically rich interconnections that exist physio-
logically and psychologically (Levin, 2019).
The most parsimonious explanation for animal minds has
become known as ‘Morgan’s Canon’, which states that no
animal activity should be interpreted as higher psychological
processes, if it can be interpreted instead by processes which
are seen as lower in the scale of psychological evolution
(Morgan, 1903). Indeed, Morgan’s Canon is now ubiquitous
in the field of comparative psychology, and many anecdotes
and stories are told to discourage early scholars from engag-
ing in the reasoning that leads to positing more psychological
richness in animals than is ‘actually’present. According to
Morgan’s Canon, comparative psychologists should avoid
using rich psychological terms such as ‘thinking’,‘reason-
ing’,‘evaluating’, and indeed ‘being curious’and instead
use simpler ones.
We argue that the tendency to exclude (indeed, actively
prohibit) rich psychological terms has come to impede, not
progress, the field of comparative psychology and especially
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Transdisciplinary curiosity 3
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hinders comparative approaches beyond our own species.
While Morgan’sCanonhasbeeninfluential, a growing chorus
of science philosophers and theoreticians have called for the
jettisoning of the principle (see Sober, 2015;Andrews,2020)
because it can oversimplify our understanding of animal psy-
chology and inhibit scientific progress (Mikhalevich,
Powell & Logan, 2017; Andrews, 2020). In a similar manner
to how the study of animal emotions has recently begun to
shed light on animal psychology and deep evolutionary con-
vergences, we predict that loosening the broad prohibition
on ‘animal curiosity’will open new avenues for future
research. Indeed, in the scientific study of animal minds it is
important to have a concerted and self-conscious effort to
identify biases and prejudices that might negatively influence
experimental paradigms and scientific interpretation, but this
is a requirement of all empirical science. We thus argue that
should advance the study of animal curiosity without becom-
ing overly concerned with violating Morgan’sCanon.
III. CURIOSITY BEYOND LINGUISTIC HUMANS
In this section we discuss the different viewpoints on curiosity
where it has been studied in non-linguistic agents: animals,
human pre-verbal infants and artificial intelligences. This
body of research thus derives from interdisciplinary crossroads
between developmental psychology, neuroscience, animal
cognition and computational cognition. We will thereafter
debate in what ways we can identify similarities and discrepan-
cies across systems and propose future frameworks moving the
field beyond disciplinary boundaries to advance our scientific
understanding of curiosity across intelligent agents.
(1) Curiosity in animals
Just like humans, animals explore their environment
(and components therein) for the sake of the activity itself
(Byrne, 2013), and as described earlier, animal studies
formed the basis for later research of curiosity in humans,
helping to shape multiple early human theories
(see Section II). It therefore seems ironic that over time,
human and animal studies of curiosity have diverged and
perhaps in doing so have moved away from meaningful
evolutionary comparisons. This is the case despite the fact
that ethologists, behavioural ecologists and zoologists have
long measured behaviours potentially interlinked with
curiosity, such as neophilia (attraction to novelty)
and exploration tendency (Glickman & Sroges, 1966;
Heinrich, 1995; Greenberg, 2003;Kendal,Coe&
Laland, 2005; Bergman & Kitchen, 2009; Mettke-
Hofmann, 2014;Forsset al., 2015;Griffin, Netto &
Peneaux, 2017;Dameriuset al., 2017b).
Because researchers have been tentative in their use of the
term curiosity due to the risk of anthropomorphism (see
Section II) and the challenge empirically to assign intrinsic
motivation to animals, the operating definition is kept broad:
the motivation to seek information and learn about something unfamiliar
(Table 1). This definition derives from psychology and
Berlyne’s(
1966) work on perceptual curiosity and novel
information-seeking in rats. To underline that curious behav-
iour diverges from other activities, which directly answer bio-
logical needs, some behavioural scientists have imposed a
further criterion for an exploratory behaviour to classify as
curiosity: exploration and novelty-seeking needs to be outside
the context of general survival activities, such as feeding or searching
for protection or mates (Byrne, 2013; Kidd & Hayden, 2015).
Considering the Darwinian position that shared evolu-
tionary history incorporates the heritability of psychological
traits and the fact that behaviours interlinked with curiosity
have been demonstrated across all major animal taxa [fish
(Bisazza, Lippolis & Vallortigara, 2001;Martinset al., 2012),
amphibians (Carlson & Langkilde, 2013; Kelleher, Silla &
Byrne, 2018), reptiles (Bashaw et al., 2016; Siviter et al., 2017),
various mammals (Bergman & Kitchen, 2009;Blaser&
Heyser, 2015;Carteret al., 2018;Powellet al., 2004) and birds
Table 1. Common definitions of curiosity across scientific disciplines.
Definition of curiosity Suggested functions References Scientific discipline
A state of alert wakefulness (in the
human infant)
Deep attention paid to the
wider environment
Beiser (1984) Developmental psychology
An improvement of prediction for
getting knowledge or reduction
in uncertainty
Reducing uncertainty and
seeking information
Schmidhuber (1991b); Oudeyer &
Kaplan (2007); Friston et al.
(2017); Kidd et al.(2012)
Neuroscience
The motivation to seek
information about something
unfamiliar (beyond general
survival activities)
Motivates latent learning Berlyne (1950); Loewenstein
(1994); Byrne (2013); Damerius
et al.(
2017a); Wang & Hayden
(2021); Forss et al.(2022)
Animal cognition
The intrinsic motivation to
explore autonomously and
continuously novel space-
states/goals where the learning
progress can be maximized
over time
Motivates lifelong learning
of new information and
skills
Barto (2013); Lungarella et al.
(2003); Oudeyer & Kaplan
(2009); Santucci et al.(2020);
Schillaci et al.(
2020)
Computational modelling
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(Huber, Rechberger & Taborsky, 2001; Mettke-Hofmann
et al., 2006;O’Hara et al., 2017)], an evolutionary continuity
of curiosity becomes undeniable. Moreover, since information
processing is central to all cognitive abilities, and animal minds
represent biological information-processing devices, identifying
curiosityinanimalscanrevealinwhatwaytheyperceiveand
are motivated to process new information. There have been
three broad approaches to studying curiosity in animals which
we shall detail here: (i) exploration of a benign novel object or
novel stimulus; (ii)exploringaspecific problem/task; and (iii)
responses to abstract information.
(a)Novel object/stimulus paradigm
Because we cannot ask animals how curious they feel
(in contrast to self-reports of curiosity in humans; see Gross,
Zedelius & Schooler, 2020), behaviour is the most common
proxy for curiosity in animals. More specifically, researchers
have often experimentally induced curiosity by introducing a
novel object (or other stimulus like a scent or sound) into the
animal’s familiar environment to infer motivation to explore
and gather information about something previously
unknown (Glickman & Sroges, 1966; Bacon, 1980; Damerius
et al., 2017b; Hall et al., 2018; Forss et al., 2022; Forss &
Willems, 2022). In most cases, the novel object is inert; while
it can be manipulated and perhaps destroyed, it fundamen-
tally differs from ‘puzzles’which are task-based and can be solved
with or without retaining a food reward (see Section III.1.b).
Traditionally, the animal’s latency (i.e. duration of time)
to approach a novel object is taken as a relative measure
of their attraction towards novelty (neophilia) (Day
et al., 2003; Greenberg, 2003; Kaulfuß & Mills, 2008; Inzani,
Kelley & Boogert, 2022). It is of course possible an animal
will instead avoid the novel object, a behavioural response
referred to as neophobia (Greenberg, 1990; Fox &
Millam, 2007; Greggor et al., 2016; Forss et al., 2015; Miller
et al., 2022; Szabo & Ringler, 2023).
Critics of the novel object paradigm argue that approach-
ing a novel object does not demonstrate that an animal
obtained or learned any new knowledge (Bevins &
Besheer, 2006; Takola et al., 2021), hence does not fulfil some
of the definitions of curiosity imposed by some disciplinary
definitions and not seeking out novelty (i.e. retreating from
a novel object or remaining neutral towards it) cannot rule
out an animal’s potential state of curiosity even if it refrains
from physical exploration. Therefore, some scholars have
argued that for animals, especially wild ones, whose environ-
ments pose existential risks, the degree an animal can display
curiosity is interconnected with its levels of neophobia
(Greenberg, 2003; Mettke-Hofmann, 2014; Forss, Koski &
van Schaik, 2017). As such, an animal can possess both high
levels of intrinsic neophobia, serving as a protection mecha-
nism to avoid danger, and simultaneously have a high intrin-
sic motivation to explore (Reader, 2015; Moretti et al., 2015;
Forss et al., 2017). In other words, for animals, expression of
curiosity may be interlinked with their capacity to overcome
initial neophobia (Forss et al., 2017; Forss & Willems, 2022).
Consequently, we argue that risk levels in a species’
habitat (synonymous with ‘harshness’; Roth, LaDage &
Pravosudov, 2010) may have played a central role in the
evolution of curiosity (see Section III.1.d).
Beyond solely considering initial motivation to approach
and seek out novelty (neophobia/ neophilia), how long and
in what way animals explore novel objects in terms of the
diversity of manipulation actions, duration, and persistence
to explore, presents another axis of how to measure ‘observ-
able curiosity’(Pisula, 2020; Damerius et al., 2017b; Forss
et al., 2022; Birchmeier et al., 2023). As such, object manipu-
lation has the potential to deliver more descriptive data to
our understanding of their motivation to gather new infor-
mation. For example, meerkats (Suricata suricatta) explored
low-odour novel items more than novel items emitting an
odour (Birchmeier et al., 2023). This supports the idea that
the animals behaved to gain information about the novel
cue, since in situations when they cannot receive enough
information through their main sensory modality of olfac-
tion, they proceeded with physical object exploration to dis-
cover properties of the novel cue. Thus, when studying
curiosity in animals we need to consider species-specific,
evolved sensory channels through which environmental stim-
uli are processed.
A recent study, which aimed at teasing apart separate
behavioural indicators of curiosity and exploration in bottle-
nose dolphins (Tursiops truncatus) and European starlings
(Sturnus vulgaris), may offer new methodological insights to
the classic novel object paradigm (Hausberger et al., 2021).
The authors presented these species with species-specific
stimuli (for dolphins, photographs of unfamiliar dolphins or
plain water as a control; for starlings, the songs of unfamiliar
starlings and of humpback whales) and observed a period of
intense looking towards the stimuli before movement towards
them. Thus, Hausberger et al.(
2021) argued that a period
of curiosity (looking) came before exploration (moving
towards). If this is the case and can be replicated in other spe-
cies, this methodology may complement the classic novel
object test by capturing a precursive period of curiosity.
(b)Problem-solving paradigm
Despite great efforts to uncover various animal species’cog-
nitive capacities to solve problems and innovate, curiosity
has been overlooked within this body of the animal cognition
literature. From the small amount of research thus far,
orangutans (Pongo abelii and Pongo pygmaeus) that scored as
more curious (assessed through multiple novel stimulus para-
digms) and were more human oriented also used more
diverse exploratory actions and were better at solving physi-
cal cognition problems (Damerius et al., 2017a,b). This could
indicate orangutans possess a ‘curiosity drive’related to
physical cognitive challenges. Earlier work on primates
showed that rhesus macaques (Macaca mulatta) manipulate
task-based objects with no food reward, for the apparent sake
of learning how to complete the task (Davis, Settlage &
Harlow, 1950; Butler, 1954). These types of classical
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cognitive laboratory study do not fit neatly into a novel object
nor abstract information paradigm, and so we have placed
them as a problem-solving paradigm. In studies of this kind,
animals very often invest time to ‘work’on a puzzle without
immediate reward. There are also other studies of contra
freeloading (working for food when free food is simulta-
neously available) performed with animals across laboratory,
farm, sanctuary, and zoo settings that we will not discuss
further here [for work for food despite its free availability
see Inglis, Forkman & Lazarus (1997); for work as reward
see Franks (2019)].
(c)Abstract information paradigm
Thus far, we have discussed how curiosity has been specula-
tively induced in animals by providing them with novel
objects or specific problem-solving puzzles. A limitation of
these classical paradigms is trying to demonstrate that the
demand for information scales with the amount of informa-
tion available, and it has been challenging to link knowledge
gain to a curiosity-driven search for information. In addition,
the information an animal gains from being curious may lead
to significant future rewards, so is not truly unrewarding.
However, this problem is not unique to animals; curiosity
may potentially drive infants to engage with objects in their
environment in the absence of an immediate reward but
there is a longer-term payoff to this knowledge. As such,
exploratory actions can be argued to be evolutionary adapta-
tions for learning progress.
A recent empirical study has convincingly demonstrated
that primates will sacrifice a current reward to gather new
information (Wang & Hayden, 2019). This has been
achieved by giving rhesus macaques a computerized gam-
bling task and testing how much value they placed on finding
out if they had gambled correctly (Wang & Hayden, 2019).
The design was similar to humans paying for answers to quiz
questions; knowing the answers post hoc satisfies the subjective
feeling of human curiosity (Friston et al., 2017; Noordewier &
van Dijk, 2017). Macaques sacrificed a water reward to find
out what would have happened if they gambled correctly,
even though they could not use this information to change
the outcome. Because the animals tested in this paradigm
passed the criteria of (i) sacrificing reward to obtain informa-
tion, (ii) obtaining information that led to no immediate
benefit, and (iii) sacrificing reward proportional to the
amount of information available, Wang & Hayden (2019)
argued this was a demonstration of non-human primates
possessing human-like curiosity.
(d)Animal curiosity, ecology, and habitat
Ecology, especially in form of habitat risk, is predicted to
impact the level of curiosity both among and within species,
and so research on animal curiosity faces the challenge of
vast variation between different environments (Mettke-
Hofmann, 2014; Forss et al., 2015; Barrett, Stanton &
Benson-Amram, 2019; Inzani et al., 2022). In theory, any
animal should benefit from gathering new information
regarding food sources, social partners, predators, and so
on; one would therefore expect natural selection to favour a
mechanism, like curiosity, to maximize learning from one’s
environment (Byrne, 2013; Forss et al., 2017). However, the
great risks associated with natural environments constrain
selection on curiosity, as wild animals must be vigilant for
predators and rivals and thus engaging in time-intensive
exploration is a relatively costly activity that must be
balanced with key survival behaviours like foraging (Forss
et al., 2015; van Schaik et al., 2016).
One of the most extreme environmental discrepancies
scientists have quantified is the difference between the wild
and captivity (Clark et al., 2023). Unlike wild conspecifics,
captive animals experience less-hazardous environments
and intriguingly, captivity appears to boost curiosity in mam-
mals and birds [orangutans (Forss et al., 2015; Damerius
et al., 2017b), vervet monkeys (Chlorocebus pygerythrus)
(Forss et al., 2022), spotted hyaenas (Crocuta crocuta) (Benson-
Amram, Weldele & Holekamp, 2013), rats (Rattus norvegicus),
grey short-tailed opossums (Monodelphis domestica) (Pisula
et al., 2012), meerkats (Birchmeier et al., 2023) and Goffin’s
cockatoos (Cacatua goffiniana) (Rössler et al., 2020)]. Such a
captivity effect seems counterintuitive, given that wild ani-
mals presumably have a greater need to seek new informa-
tion than captive animals. Perhaps this phenomenon is due
to captive animals having relatively more time to spend being
curious as opposed to performing essential survival activities
(Kummer & Goodall, 1985). Connected to this is a reduction
in cognitive load and distress due to a risk-free and less
survival-focused life in captive settings. Even among free-
ranging animals that are exposed to humans, habituation
levels and repeated experience with man-made, artificial
artifacts can additionally trigger curiosity in animals (van de
Waal & Bshary, 2011; Forss et al., 2022).
From what we currently know from psychology, responses
to the stimuli eliciting human curiosity follow a U-shaped
curve, with a peak for stimuli of intermediate familiarity
(see Section III.2.a; for a review see Kidd & Hayden, 2015).
This suggests that a (human) subject possesses some back-
ground experience against which presented stimuli are eval-
uated, and accordingly triggers variations in response. If we
assume that animal curiosity follows same trajectory as
humans, animals from different habitats (such as the contrast
between wild and captive) will possess very different refer-
ence points on novelty, due to their increased experience
with human-made materials and artifacts compared to wild
individuals, and thus this experience effect may explain part
of the differences in intraspecific variation in curiosity
observed between environments. As such, cognitive ecolo-
gists uncovering how different socio-ecological conditions
influence how animals differ in their perception of their envi-
ronment can help us to understand the evolutionary path-
ways to curiosity. In the case of captive great apes, within
the same species, exposure to humans and varying degrees
of enculturation (i.e. strong human cultural influences during
development) seem to influence an individual’s levels of
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curiosity (Bering, 2004; Tomasello & Call, 2004; Russell
et al., 2011; Damerius et al., 2017b). Even though such claims
remain to be probed thoroughly, they provide an intriguing
perspective of an evolutionary continuum of curiosity and
its social and cultural influences during development.
(e)Neuroscientific research on animals
Neuroscientific work on animal curiosity (or at least linked to
curiosity, for example, exploration) has been restricted to a
handful of models [rodents, the Aplysia sea slug, and some pri-
mates (Ferdowsian, 2011; Wendler, 2014)]. However,
research addressing the neuroscience of curiosity in non-
human animals is starting to gain pace using concepts such
as uncertainty, novelty, and reward. For example, macaques
consistently prefer to receive information in advance about
an upcoming reward (a small or large amount of water), even
when prior information does not influence the size of reward
outcome (Bromberg-Martin & Hikosaka, 2009). Another
study on macaques revealed that intrinsic motivation to seek
informational reward cues derives from both uncertainty
reduction and conditioned reinforcement independently
of offered extrinsic rewards (Daddaoua, Lopes &
Gottlieb, 2016). Taken together, these results indicate that
non-human primates prefer to resolve uncertainty when they
can, and thus support the information gap theory of curiosity
(Loewenstein, 1994).
In both humans and some animal models (e.g. rodents and
non-human primates) the dopaminergic system and prefron-
tal cortex are suggestively involved in curiosity and novelty-
seeking behaviours (Bromberg-Martin & Hikosaka, 2009;
Blanchard, Hayden & Bromberg-Martin, 2015; Marvin,
Tedeschi & Shohamy, 2020) because novel stimuli can be
used to activate midbrain dopaminergic structures in both
humans and non-human animals (Horvitz, 2000; Wittmann
et al., 2007; Laurent, 2008). In gray mouse lemurs (Microcebus
murinus), the volume of the caudate nucleus is positively corre-
lated with levels of neophilia (Fritz et al., 2020; see Table 2for
glossary) and recent findings in mice show that the activity of
glutamic acid decarboxylase 2-expressing (GAD2+) inhibi-
tory neurons in the medial zona incerta (Zlm) increase signif-
icantly during explorations of novel objects (Ahmadlou
et al., 2021). Yet, it remains unclear to what extent the same
neural mechanisms are conserved more widely across phy-
logeny (Bromberg-Martin & Hikosaka, 2009; Schultz, 2016).
Whilst studies on the neuroscience of curiosity in non-
human animals have relied on the use of extrinsic rewards
(which are more easily measurable than intrinsic rewards),
some recent research has aimed to investigate curiosity with-
out extrinsic rewards. Using longitudinal functional mag-
netic resonance imaging (fMRI) and dynamic functional
connectivity analysis, Tian, Silva & Liu (2021) identified five
overlapping brain regions (the cerebellum, the hippocampus,
and cortical areas 19DI, 25, and 46D) that activated during
curiosity states without food reward in common marmosets
(Callithrix jacchus), which the authors argued was evidence
for ‘reward-free curiosity’. Further investigations of how
internal rewards shape curious behaviours in animals, as well
as examination of the brain regions related to such intrinsic
motivations, will reveal to what extent the relationship
between curiosity-related neural markers and behavioural
measures of curiosity in other species matches that of our
own (Gottlieb, Lopes & Oudeyer, 2016).
(2) Curiosity in pre-verbal infants
Children are highly curious, which enables them to learn at
an incredibly fast pace in the first years of life (Begus &
Southgate, 2018; Kidd & Hayden, 2015). Curiosity in chil-
dren resembles one proposal by James (see Section II): an
instinctual epistemic drive to explore new objects and attend
to surprising events. The drive to approach and explore
unknown objects is a primary motor for becoming more
knowledgeable about their environment. Thus, curiosity in
children is understood as a mental state that drives
information-seeking behaviours, and which decreases in
intensity the more the sought-after information is achieved
(Berlyne, 1962,1966; Loewenstein, 1994). As children
acquire language, they can actively ask questions as a way
to explore their environment, especially when the events they
observe contradict their expectations, which requires them to
update their knowledge. While there is strong evidence for
epistemic curiosity in children (i.e. a desire for knowledge
or intellectual information; Berlyne 1960) it has been less
clear whether pre-verbal infants possess the same essential
mental capacities. Below we present recent evidence suggest-
ing there may be metacognitive processing of one’s knowl-
edge state and exploration targeted towards the unknown
during early (i.e. pre-verbal) human development.
(a)Curiosity from a developmental perspective
Exploration of the environment during early development
can maximize knowledge acquisition. Infants display a set
of innate biases and preferences for highly informative
sources of knowledge. For instance, from birth, infants prefer
to look at faces and biologically relevant stimuli as opposed to
inanimate objects (Farroni et al., 2005; Turati et al., 2002;
Valenza et al., 1996). They also display analogous preferences
in the auditory domain for informatively rich sounds, such as
infant-directed speech (Cooper & Aslin, 1990; Fernald &
Kuhl, 1987). Extant research shows that the characteristics
of infants’social environment and their previous knowledge
impact their learning and exploration of the environment.
When raised by a female primary caregiver infants develop
a visual preference for female faces by 3 months of age
(Quinn et al., 2002). When raised in an English-speaking con-
text, infants prefer English native speakers, as opposed to
non-native speakers (Kinzler, Dupoux & Spelke, 2007). Over
the course of the first year, these preferences are tuned to
infants’environments and to the most relevant sources of
information and are geared at maximizing information gain.
It has long been shown that the pattern of exploration by
infants is not random but rather systematically enables them
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to learn optimally, a concept that has inspired the computa-
tional modelling of curiosity (see Section III.3). Infants prefer
to attend to the most novel objects (Fantz, 1964) or to objects
that are the least predictable or least redundant (Botvinick,
Niv & Barto, 2009; Addyman & Mareschal, 2013). They also
direct their attention towards stimuli that have optimal levels
of complexity: a phenomenon deemed ‘the Goldilocks
effect’. When pre-verbal infants (7 and 8 months old) were
presented with visual stimuli that varied parametrically in
complexity, they spent longer looking at stimuli with an inter-
mediate level of complexity compared to stimuli that were
either very simple or very complex. This pattern of visual
attention was demonstrated with different types of auditory
and visual stimuli (Kidd, Piantadosi & Aslin, 2012) and
for individual participants (Piantadosi, Jara-Ettinger &
Gibson, 2014). The findings are interpreted to mean that
infants maximize their learning by implicitly seeking
intermediate-level sources of information, which presumably
Table 2. Glossary of terms potentially interlinked with curiosity, or the ways curiosity is measured.
Term Definition References Scientific discipline
Perceptual curiosity Interest in novel, strange or ambiguous
perceptual stimuli that motivates visual
and sensory inspection
Berlyne (1954) Psychology
Epistemic curiosity The desire for knowledge or intellectual
information (applies mainly to humans)
Berlyne (1954) Psychology
Intrinsic reward Reward associated with classical task-
directed learning, food searching, and
environmental variables
Gottlieb et al.(
2013) Psychology, neuroscience
Extrinsic reward Reward associated with internal cognitive
variables such as information-seeking,
pleasure
Gottlieb et al.(
2013) Psychology, neuroscience
Novelty seeking Enhanced specific recognition, and
exploration of novel situations, stimuli,
and new experiences
Kelley et al.(
2004); Redolat
et al.(
2009); Pisula et al.
(2013)
Psychology, animal
cognition, neuroscience
Neophilia Attraction to a food item, object, or space
because it is novel. Attraction to novelty is
measured through approaches towards
that stimulus.
Greenberg (2003); Brown
& Nemes (2008); Griffin
et al.(
2017)
Animal cognition
Neophobia Avoidance or aversion of novelty, measured
through restrained/inhibited behavioural
response to a certain stimulus
Reviewed by Greggor et al.
(2015) and Forss et al.
(2017)
Animal cognition
Exploration tendency/
exploration
Information acquisition/information
gathering regarding objects, space or food
items through visual investigation,
movement, or object manipulation. The
terms are vaguely defined and used
broadly without standardization across
studies and species.
Massen et al.(
2013); Forss
et al.(
2017); Rojas-
Ferrer et al.(
2020); Fantz
(1964); Baer & Kidd
(2022)
Animal cognition,
developmental
psychology
Exploration Behaviours driven by an internal motivation
to find opportunities optimal for learning
Schillaci et al.(
2020) Developmental robotics
Intrinsic motivation An adaptive function enabling organisms or
agents to learn skills and knowledge
without the requirement to impact
homeostatic needs and/or fitness directly
at the time of the learning process
Baldasarre (2011) Cognitive science
Information gain Knowledge-based and competence-based
intrinsic motivation
Mirolli & Baldassarre
(2013)
Developmental robotics
Prediction gain Exploration guided towards novel or
surprising space-states as being less
explored
Bellemare et al.(
2016) Machine learning
Prediction error Difference between what is predicted and
the actual input. Measure that signals
states of surprise, novelty, information
gain, learning progress, goals, or tasks
with the optimal complexity for learning,
and prediction gain
Santucci et al.(
2020);
Schillaci et al.(
2020);
Schmidhuber (1991b);
Stahl & Feigenson,
(2015); Sutton & Barto
(2018); Valenzo et al.
(2022)
Machine learning,
computational
reinforcement learning,
developmental robotics,
cognitive sciences
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avoids wasting cognitive resources on stimuli that are too
easy or too difficult to process.
Previous theoretical frameworks of curiosity have also
highlighted other mechanisms that drive early learning, such
as the feeling of uncertainty, since it signals an opportunity to
learn and the need to close a knowledge gap (Berlyne, 1962;
Loewenstein, 1994; Gottlieb et al., 2013). When they are
uncertain, children continue to explore objects and seek
information (Baer & Kidd, 2022). Pedagogical demonstra-
tions reduce uncertainty because children assume that dem-
onstrators reveal all the relevant aspects of a novel object.
After watching a teacher’s direct (i.e. to them) or indirect
(i.e. to another child) demonstration of how a novel toy
squeaks, children are less likely to explore spontaneously
other functions of that toy than after witnessing an adult’s
instrumental action on the same toy (Bonawitz et al., 2012).
Consistent with this account, children explore novel objects
more broadly when they know that their functions are only
partially, as opposed to fully, demonstrated to them by an
adult (Gweon et al., 2014). In a word-learning scenario, 3- to
8-year-old children selectively choose items that enable them
to reduce uncertainty about novel word meanings
(Zettersten & Saffran, 2021). Similarly, younger children
between 2 and 5 years of age are more likely to seek help from
others when a novel word referent is ambiguous (Hembacher,
deMayo & Frank, 2020). Globally, the more aware of their
own uncertainty children are, the more likely they are to seek
help to close the knowledge gap (Coughlin et al., 2015).
Evaluating uncertainty relies on metacognitive abilities,
through a constant assessment and awareness of what is
known and what is not known (Goupil & Proust, 2023).
Metacognitive skills, however, have long been thought to rely
on complex reasoning and the ability to report one’s own
mental states. Until recently, pre-verbal infants, and even
children, were presumed to lack metacognition, and by
extension, to lack adult forms of epistemic curiosity. In adults,
curiosity and the feeling of uncertainty are most often mea-
sured through verbal reports. However, paradigms used in
adults are inappropriate for testing children and fail to cap-
ture their metacognitive abilities. For example, when using
verbal responses children appear unaware of what they know
and what they do not know (Taylor, Esbensen &
Bennett, 1994). However, when verbal responses are
replaced with pictorial scales, preschoolers display awareness
of their uncertainty: their level of confidence in their
responses reflects their level of accuracy (Lyons &
Ghetti, 2011). Recent studies have shown that pre-verbal
infants are also aware of gaps in their knowledge.
20-month-old toddlers can monitor their own uncertainty
and selectively request help from knowledgeable social part-
ners to avoid making errors (Goupil, Romand-Monnier &
Kouider, 2016; Bazhydai, Westermann & Parise, 2020).
12- and 18-month-old infants are also shown actively to track
the accuracy of their choices, using implicit behavioural
responses and neural measures (Goupil & Kouider, 2016).
Moreover, infants’curiosity is linked to their inner motiva-
tion to understand how the world around them works.
Recent studies in developmental psychology revealed that
infants look longer at surprising events, they systematically
explore their surroundings to learn and actively test hypoth-
eses to understand how the world around them functions
(Gopnik, Meltzoff & Kuhl, 1999; Bonawitz et al., 2012). For
instance, infants look longer at unexpected events, such as a
physical object passing through a wall. The proposed expla-
nation for this increase in attention is that surprising events
represent opportunities to learn. Decades on infant research
consistently showed increased attention following violations of
expectations in a variety of domains ranging from physical
knowledge (e.g. Baillargeon, 2008), numerical knowledge
(e.g. McCrink & Wynn, 2004;Wynn,1992), probabilistic intu-
itions (e.g. Téglas et al., 2007), logical reasoning (e.g. Cesana-
Arlotti et al., 2018) and theory of mind (e.g. Gergely et al., 1995).
Through unexpected events infants seek and attend to
sources of information to test and to refine internal models
of the world that allow them to upgrade their beliefs
(Griffiths & Tenenbaum, 2007; Leslie, Friedman &
German, 2004). Stahl & Feigenson (2015) showed that
infants use violations of expectations of their core knowledge
as opportunities for learning. They show enhanced explora-
tion of objects that violated expectations (e.g. witnessing a
toy going through a wall, violating their expectation of object
solidity) and they engage in behaviours aimed at uncovering
an explanation for the violation (e.g. banging the toy against
a hard surface; Stahl & Feigenson, 2015). When infants are
given an explanation for the violation of expectation previ-
ously experienced (e.g. they are shown that the wall had a
hole) they no longer show increased exploratory behaviour,
suggesting that they were searching for an explanation
(Perez & Feigenson, 2022). Similarly, 6.5- to 8-month-olds
use expectation violations to revise and learn rules about
physical knowledge (Wang, Zhang & Baillargeon, 2016).
Improbable rather than impossible events, that violate non-
core knowledge, also enhance infants’exploratory behav-
iour. Using traditional violation-of-expectation methods
and crawling paradigms, it has been shown that 13-month-
olds preferentially attend to and approach sources of unex-
pected events (Sim & Xu, 2017,2019). Studies in children also
suggest that they look longer following surprising events to
understand the source of this unexpected event. For instance,
when children are presented with two confounded sources of
noise for a novel toy, their exploration is aimed at disambigu-
ating its causal mechanism (Schulz & Bonawitz, 2007).
Although on average infants look longer at violation-
of-expectation events, there is great individual variability
(Wang, Baillargeon & Brueckner, 2004;Luo&
Baillargeon, 2005). Despite this intra-individual variabil-
ity, a recent study showed that infants’attention to surpris-
ing events is quite stable within an individual: looking
behaviour at impossible events at 11 months predicts look-
ing behaviours at 17 months, but also parents’ratings of
their children’s curiosity at age 3 years (Perez &
Feigenson, 2021), even when controlling for temperamen-
tal differences, vocabulary size or attention to possible
events (Lee et al., 2023). A recent study revealed that only
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certain aspects of infant curiosity (i.e. broad exploration)
and of caregiver behaviour (i.e. awe-inducing activities,
such as museum visits or nature walks) were related to
early attention to surprising events (Lee et al., 2023).
Infants not only use their own surprise to learn about
unexpected events, but they are also sensitive to others’sur-
prise and use this to modify their beliefs about the world.
When 12- to 18-month-old infants witness someone else’s
surprise to improbable and probable events they show
increased looking time to the probable event (Wu &
Gweon, 2019). Similarly, children show increased explora-
tion of objects that others were surprised by during play
(Wu & Gweon, 2019).
Even before they can speak, infants learn about novel or
surprising events in their environment not only by gazing at
or manually exploring objects, but often rather than search-
ing for an explanation for themselves, they solicit one from
their caregivers. For instance, pre-verbal infants use pointing
to request information. Toddlers show superior learning of
novel labels and functions of objects they had previously
pointed to, suggesting that infant pointing is a sign of their
readiness and interest to acquire novel information
(Begus & Southgate, 2012; Lucca & Wilbourn, 2018,2019;
Lucca, 2020). When demonstrated the functions of two novel
objects, one that the infant pointed to and an ignored one,
infants selectively imitated the functions of their preferred
objects. This suggests that infants’learning is boosted when
their request is satisfied and that their desire to learn facili-
tates the retention of information (Begus, Gliga &
Southgate, 2014). Infants use non-verbal cues actively to
request information by selecting knowledgeable social part-
ners, as opposed to ignorant ones (Harris & Lane, 2014;
Bashydai et al., 2020; Kovacs et al., 2014). Once children
can speak, their question-asking behaviours become more
sophisticated and precise (Ronfard et al., 2018). For example,
‘why’questions are abundantly used by children to seek fur-
ther information, to understand how objects function and to
test the reliability of the information (Frazier, Gelman &
Wellman, 2009).
(b)Neuroscientific research on infants
Neuroscientists characterize curiosity as an active ‘desire’to
reduce uncertainty and thereby gather knowledge or under-
standing about novel or challenging stimuli or situations
(Gruber, Gelman & Ranganath, 2014; Silvia, 2008), thus
aligning with the information gap theory which posits that
a degree of uncertainty can intensify curiosity (Golman &
Loewenstein, 2018).
Several factors can evoke curiosity and both intrinsic and
extrinsic rewards play important roles in promoting
and maintaining high levels of curiosity in early life. Recent
studies have shown that intrinsic rewards, such as the satisfac-
tion of solving a problem or completing a task, can activate
brain regions related to high curiosity states in human infants
and children. For example, exposure to strong and repetitive
auditory stimuli in 5–7-month-old infants results in
heightened activity in the temporal lobe, which is linked to
attention, memory, and ultimately, curiosity (Emberson
et al., 2017). Furthermore, the prefrontal cortex is crucial
for attentional control, exploration, and processing of sen-
sory information in infants and this brain region has been
associated with perceptual curiosity, as it undergoes signifi-
cant development during the early years of life (Gruber &
Fandakova, 2021). 8-month-old babies who were presented
with novel stimuli showed greater activity in the prefrontal
cortex, which also suggests behavioural support for this
assumption (Werchan et al., 2016). Moreover, 4-month-old
babies with strong reactions to novel and unfamiliar stimuli
showed an increase in the thickness of their cortex, specifi-
cally in the region of the right ventromedial prefrontal cortex
(Schwartz et al., 2010). Another study that used functional
near-infrared spectroscopy (fNIRS) to measure brain activity
found that 3-month-old babies’bilateral prefrontal regions
show highly significant activation towards a novel stimulus
(Nakano et al., 2009). Taken together, these results suggest
that novel and uncertain stimuli intensify curiosity states
and the specific brain region of the prefrontal cortex repre-
sents a neural marker of curiosity in human infants.
Other findings suggest the anterior cingulate cortex
(ACC), another brain region known to be involved in cogni-
tive control and decision-making, is activated during explo-
ration of novel stimuli, but not by familiarity exploration
(Bush, Luu & Posner, 2000). Also, the hippocampus, which
is involved in memory formation and retrieval, can detect
and respond to novel stimuli (Langston et al., 2010; Kidd &
Hayden, 2015). The hippocampus and the neighbouring
areas around the medial temporal lobe have been linked to
novelty preference, which in turn is believed to be crucial
for visual attention and object recognition memory necessary
for curiosity during infancy (Reynolds, 2015). Thus, these
studies imply that the ACC and hippocampus potentially
also represent neural markers of curiosity. As children grow
older, the amygdala, a region involved in processing emo-
tions and novelty detection, has been associated with curios-
ity (Jepma et al., 2012) and activity in the dopaminergic
reward system, including the ventral striatum and the pre-
frontal cortex (Kidd & Hayden, 2015; De Pisapia, Bacci &
Melcher, 2016).
(3) Computational modelling of curiosity in
artificial systems
The capability to learn new information and skills autono-
mously and continuously is strongly related to curiosity.
Therefore, the computational modelling of curiosity-
related behaviours has evoked particular interest in artificial
intelligence (Baldassarre & Mirolli, 2013), as well as allied
fields such as computational reinforcement learning
(Sutton & Barto, 2018), deep reinforcement learning
(Kulkarni et al., 2016), cognitive robotics (Schillaci,
Ciria & Lara, 2020), and developmental robotics
(Oudeyer, Kaplan & Hafner, 2007), among others. There
are multiple approaches to building artificial systems with
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the capability autonomously to seek novel situations in the
environment and continuously to acquire new information
and skills. The computational modelling of intrinsic motiva-
tion has not only been used to permit exploration and
goal-directed learning in artificial systems (Santucci,
Baldassare & Mirolli, 2014), it has also been used for the
autonomous selection of goals or tasks (Baranes &
Oudeyer, 2013; Santucci, Baldassare & Cartoni, 2019;
Schillaci et al., 2020).
Within the literature on computational modelling of
curiosity, the mechanism behind the capability for auton-
omous open-ended learning is traditionally referred to as
intrinsic motivation. However, given that intrinsic motiva-
tion is closely related to curiosity-related behaviours, the
terms ‘intrinsic motivation’,and‘curiosity’are often used
interchangeably. Additionally, the nature of these defini-
tions tends to be influenced by the discipline that a specific
study took as inspiration. This is particularly problematic
as there is no consensus on a definition in a particular
research field and even less across research fields. Thus,
in different computational approaches, the term ‘intrinsic
motivation’has been used while disregarding what it
means in studies of psychology (for example, see
Oudeyer & Kaplan, 2009).
(a)Definitions and typologies in computational modelling of curiosity
In general, artificial systems that can autonomously explore
and behave to learn and acquire knowledge are considered
to have artificial curiosity (Schmidhuber, 1991a,b). Schillaci
et al.(
2020) proposed that intrinsic motivation exists when a
system autonomously seeks new experiences and generates
exploratory behaviours for learning by self-generating goals
depending on its current knowledge and capabilities. More
specifically related to curiosity, Oudeyer et al.(
2007), devel-
oped what they called an ‘Intelligent Adaptive Curiosity’
(IAC) system, inspired by Berlyne’s(
1960) original definitions
of intrinsic motivation in animals. The system is intelligent
because it avoids situations that are either too predictable
or too unpredictable, thus learning from situations with opti-
mal complexity (see similarities with the Goldilocks effect,
Section III.2.a). The system is adaptive because the novel sit-
uations it is attracted towards change as a function of its
learning progress. And the system has intrinsic motivation
because the learning progress, kept at its maximal level,
actively drives the system towards novel situations.
In both psychological and computational models of
intrinsic motivation, the same relevant distinction has been
made between ‘knowledge-based’and ‘competence-based’
intrinsic motivation (Mirolli & Baldassarre, 2013).
Knowledge-based intrinsic motivation is intended for accu-
mulating knowledge based on the capacity of the system to
model itself and its environment to predict the consequences
of its actions; in other words what Goupil & Proust (2023)
describe as foundations for metacognition. On the contrary,
competence-based intrinsic motivation is for acquiring skills
based on what the system can do by means of using
predictions to obtain a measure of its competence to produce
effective interactions with the environment.
Along this same line of thought, Oudeyer & Kaplan (2009)
set the ground for an operational study of intrinsic motiva-
tion by establishing a typology of different computational
approaches and distinguishing between knowledge-based
and competence-based intrinsic motivation. Knowledge-
based models of intrinsic motivation are classified into two
sub-approaches related to the way knowledge and expecta-
tions are represented: first, information theoretic and distri-
butional models which include uncertainty motivation,
information gain motivation, distributional surprise motiva-
tion, and distributional familiarity motivation. Secondly,
predictive models include predictive novelty motivation,
intermediate level of novelty motivation, learning progress
motivation, predictive surprise motivation, and predictive
familiarity motivation. Competence-based models of intrin-
sic motivation are scarce but still some classification has been
made to consider different approaches: maximizing incom-
petence motivation, maximizing competence progress or
flow motivation, and maximizing competence.
Despite the complexity behind finding a consensus on a
definition of curiosity and intrinsic motivation in computa-
tional modelling, it is still possible to highlight an agreement.
Here we suggest that, in the computational modelling of curi-
osity, intrinsic motivation and exploration are two sides of the
same coin. Curious artificial systems need to have an internal
drive to explore and learn. This internal drive is not directly
related to extrinsic rewards; instead, it has its roots in
acquiring either knowledge or competence (Mirolli &
Baldassarre, 2013). This drive can be understood as an
attraction to novelty, and the capability to experience both
curiosity and pleasant surprise by discovering. In the litera-
ture of the computational modelling of curiosity, this internal
drive is commonly related to the terms ‘continuous learning’
or ‘lifelong learning’(Lungarella et al., 2003; Lesort
et al., 2020; De Lange et al., 2021). Lifelong learning can be
achieved as a direct consequence of being intrinsically moti-
vated to explore new space-states. Importantly, the capability
of computational modelling to explore and prefer novel situ-
ations for learning is strongly based on prediction-based
mechanisms. States of surprise elicited by novel situations
can be directly measured by means of the amount of predic-
tion error (i.e. the difference between what is predicted and
the actual input).
(b)Prediction error: the gold standard measure
Prediction error is an extremely useful measure to quantify
novelty and learning progress, the idea being that curiosity-
related behaviours can be summarized as the exploration of
what is surprising to maximize learning progress. Thus, being
able to quantify prediction error is the gold standard measure
behind computational modelling of intrinsic motivation and
exploratory-related behaviours in artificial systems. Explor-
ing novel space-states for information gain requires the
ability to measure how much the encountered information
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differs from what is already learned and accurately predicted.
Therefore, terms related to prediction error such as novelty,
informativeness, and surprise, are commonly used as a
measure of information gain when intrinsic motivation is
modelled, and prediction gain when exploratory behaviours
are modelled.
(c)Computational approaches to measure curiosity
Curiosity-driven learning is a promising framework for
developing autonomous lifelong learning in machines and
artificial embodied systems in developmental robotics
(Santucci et al., 2020). When it refers to (non-embodied,
non-situated) machines, the most widely used tool for
curiosity-driven learning is computational reinforcement
learning (CRL). This is likely the case because this approach
provides learning algorithms that can be applied in a wide
range of tasks and scenarios that require knowledge-based
or competence-based intrinsic motivation. When it refers to
artificial embodied systems within the developmental robot-
ics field, there are a wide variety of tools and methods, includ-
ing neural networks, artificial evolution, and even CRL. In
developmental robotics, curiosity-driven learning has gener-
ated increasing interest due to its crucial mechanism for
ontogeny (Oudeyer et al., 2007).
Embodied and non-embodied methods share an interest
in curiosity-driven learning and the fact that prediction error
must be quantified to (i) measure novelty, (ii) determine the
optimal space-states/goals to explore, and (iii) measure
the learning progress towards acquiring new knowledge or
skill. Among the remaining salient challenges in the compu-
tational modelling of curiosity are: the autonomous selection
of actions that will lead to learning and that are useful for
solving tasks; autonomous goal selection and the related
actions for achieving it; autonomous exploration of space-
states; and the exploitation and exploration dilemma
(Santucci et al., 2020). Additionally, a well-known challenge
related to learning multiple tasks is that of ‘catastrophic for-
getting’, which means how new knowledge interferes with
what has already been learned (Parisi et al., 2018; Xiong
et al., 2021).
Finally, one of the most important remaining challenges is
the problem of relevance and decision-making between
competing internal and external drives and goals in each sit-
uation. In biological agents, innate phylogenetically acquired
knowledge, physiological needs, and emotions are crucial for
decision-making. Although there are some theoretical pro-
posals on how to model these factors in artificial systems
(Valenzo et al., 2022), it is still an open question.
(i) Non-embodied machines. For non-situated machines, the
most common computational tool is CRL, a framework that
borrows observations from behavioural psychology, particu-
larly from operant conditioning research. Thorndike (1911)
described how biological agents are affected by new stimuli
and situations associated with responses which are reinforced
by positive and negative consequences. The rewards are
external and specific to a particular environment and
context. Thus, by means of reinforcement learning, agents
learn what to do through trial and error, and how to map sit-
uations aligning with actions to maximize the reward signal
through interactions with the environment. CRL is focused
on goal-directed learning where the most rewarding actions
must be discovered in uncertain environments (Sutton &
Barto, 2018).
Traditionally, curiosity has been modelled in artificial
systems with the assumption that novelty-based exploration
is intrinsically rewarding. CRL has been widely used to build
algorithms that incorporate internal reward functions to
drive exploratory behaviours and novelty preference
(Barto, 2013). Internal rewards can be understood as a math-
ematical value associated with learning or with the acquisi-
tion of a skill (Barto, 2013). With this view, intrinsic
motivation is related to those task-independent internal
rewards, but at the same time, the artificial system needs
autonomously to seek them to be able to solve the task
(Mirolli & Baldassarre, 2013). Schmidhuber (1991a,b) was
apparently the first to suggest that curiosity is interlinked with
a reward that is proportional to the predictability of the task
in question, and further curiosity depends on the expected
learning progress associated with a particular action. The
CRL algorithm implemented by Schmidhuber (1991b)
learned to predict the next state, given the current state,
and the execution of an action related to the task at hand.
This algorithm was designed to select those actions, the con-
sequences of which were hard to predict, but at the same time
signalled learning and intrinsic rewards for the system. The
intrinsic rewards were complemented with extrinsic rewards
related to the performance accomplished in the task. This
CRL algorithm was able to learn autonomously to improve
its own model by exploring unpredictable action states, as
well as to maximize external rewards related to the task.
CRL learning algorithms are developed with the aim to max-
imize the sum of future external and internal rewards
(Sutton & Barto, 2018).
The use of intrinsic rewards is a powerful tool to drive
learning in artificial systems, even without the use of any
external reward (Pathak et al., 2017; Burda et al., 2018). For
example, Burda et al.(
2018) designed a CRL algorithm based
solely on intrinsic rewards to compare its performance
against CRL algorithms based on external rewards. The
CRL algorithms were tested across 54 standard benchmark
environments, including the ‘Atari game suite’. Their results
show a surprisingly high performance of the CRL algorithm
on intrinsic rewards in comparison to the manually designed
extrinsic rewards of many game environments. Besides inter-
nal rewards, which are strongly related to intrinsic motiva-
tion and information gain, there are other prediction-based
mechanisms for exploration that foster learning. For exam-
ple, the frequency or count-based exploration of space-states
is used as a measure of prediction gain by exploration
(Bellemare et al., 2016). Thus, exploration can be guided
towards those novel or surprising space-states that have been
less explored. The concept of prediction gain for exploration
can be related to Sutton’s(
1991) concept of ‘exploration
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bonus’rewards. These are rewards an artificial agent receives
for visiting states in proportion to the temporal interval since it
previously visited that state. Interestingly, Bellemare et al.
(2016) designed a novel algorithm that used both predictions
gain for exploration, and information gain for intrinsic motiva-
tion. This algorithm was applied to 2600 Atari games and
scored higher than previously reported scores.
Finally, a CRL goal-seeking system must deal with the
exploitation/exploration dilemma. This describes the choice
between exploiting what it is already learned to obtain an
expected external reward, or being intrinsically motivated
to explore and learn new information or behaviours that
could bring favourable future outcomes such as external
rewards (Sutton & Barto, 2018; for comparison with animals
in risky environments, see Section III.1.d). Competing
choices are omnipresent in the course of decision-making
and learning. Thus, a goal-seeking system needs to be
equipped with a mechanism to determine if a situation is better
suited for exploitation or exploration. It could be that intrinsi-
cally motivated behaviour serves to generate a repertoire of
skills that are useful for extrinsically motivated tasks (Barto &
Simsek, 2005). With this view, it is important to define not only
the specific environmental context but also an agent’s internal
context (Valenzo et al., 2022;Barto&Simsek,2005). This defi-
nition will create the basis for making richer forms of under-
standing intrinsic rewards (Barto & Simsek, 2005).
(ii) Embodied machines. Until this point, we have focused on
the ‘cognitive’mechanisms possessed by an artificial system;
in other words, the ‘brain’it requires to be curious. How-
ever, an artificial system also needs a body to interact with
the environment and gradually acquire knowledge and
action possibilities (Pfeifer & Iida, 2004). Embodied artificial
agents need autonomously to seek and cope with novel situa-
tions to learn from these experiences and constantly increase
their behavioural complexity. Different research fields such
as psychology, neuroscience, developmental psychology,
and animal cognition (e.g. Berlyne, 1960,1966; Deci &
Ryan, 1985; Dayan & Balleine, 2002; White, 1959) have
inspired the embodiment of intrinsically motivated open-
ended learning artificial agents.
Some milestones of embodiment include the approach of
Oudeyer et al.(
2007), where an artificial agent was able to
develop, in an open-ended manner, an IAC system that used
CRL for internal rewards, as well as other computational
tools to measure prediction error and learning progress.
The IAC system maximizes learning progress by avoiding sit-
uations that are too predictable or too unpredictable. The
learning progress motivation was coupled with a
region-splitting mechanism of behaviours and sensorimotor
categories, which was used to measure prediction error by
comparing situations in a ‘regional’manner. Each region
had an associated error allowing the system to select the
region to explore which had the optimal amount of predic-
tion error. A self-organization of a developmental trajectory
to learn new possibilities of action was achieved by maximiz-
ing internal rewards when a situation previously not mas-
tered becomes mastered with the optimal time and effort.
Inspired by Forestier et al.(
2022), Schillaci et al.(2020)
presented an intrinsic motivation architecture capable of gen-
erating autonomous exploratory and curiosity-related behav-
iours in an artificial agent. Importantly, the artificial agent
was able to self-generate and select goals but was constrained
to those that generated reducible prediction error. For this
architecture, the underlying mechanism was a sensitivity to
performance and its associated artificial emotions which were
grounded on a multilevel monitoring of prediction error
dynamics. This was considered a type of self-regulating mech-
anism associated with artificial emotions. If the system detected
that prediction error was minimized when pursuing a goal, a
positive ‘emotion’was experienced, and the system was intrin-
sically motivated to continue the goal until there was no more
error to reduce. On the contrary, when prediction error was
not reduced, that is, when the system monitored that it was fail-
ingornotimprovinginpursuingagoal,anegativeemotion
was experienced. To avoid ‘frustration’, the system tried to
improve a few more cycles, but if prediction error kept not
being reduced, the system was intrinsically motivated to aban-
don the goal and to search for a new goal with lower complex-
ity. The goals were autonomously generated and selected
according to their prediction error dynamics. Selected goals
had the optimal amount of reducible prediction error. This
strategy for goal selection provides a solution for balancing
exploitation and exploration. This architecture presents a base-
line for further understanding of the relevance of monitoring
prediction error dynamics for the computational modelling of
intrinsic motivation together with artificial emotions.
Recently, there has been a convergence between the
approaches of developmental robotics and deep reinforce-
ment learning methods for tracking the problem of intrinsic
motivation and lifelong learning. This new domain of study
is called developmental machine learning. Colas et al.(
2020)
proposed a typology of the methods to train artificial agents
to generate and pursue their own goals based on developmen-
tal machine learning. This typology considers Intrinsically
Motivated Goal Exploration Processes (IMGEPs), with
Goal-Conditioned (GC) Reinforcement Learning algorithms.
Under this view, artificial agents equipped with a
GC-IMGEPs system will autonomously represent their goals,
generate them, and will be intrinsically motivated to learn to
achieve the goal while measuring their own progress. In the
proposed typology, different types of goal representation asso-
ciated with a specific goal-conditioned reward function were
identified. Additionally, in typology the reward functions
(i.e. giving a positive reward) are explained considering which
type of goal representation is selected for measuring progress.
IV. DISCUSSION
(1) Disciplinary overlaps and their implication for
current views on curiosity
In this review, we sought to shine a spotlight on curiosity research
on non-linguistic systems: non-human animals, pre-verbal
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infants, and artificial agents. We were interested to reveal to
what extent these systems differ oroverlapintheirassessments
of curiosity, and how they may move the study of curiosity
away from the more dominant paradigms in human psy-
chology. This review has revealed three main findings. (i)
Across all ‘intelligent systems’curiosity can be sparked by
surprise and uncertainty and plays a central role in optimiz-
ing learning processes in the presence of novel stimuli and
situations. (ii) Across systems, the level of uncertainty needs
to be optimal to result in curiosity: too large a gap may
cause anxiety/retreat (expressed through neophobia in ani-
mals), and too short a gap may not be sufficient to trigger
the need for information-seeking behaviours (Day, 1982).
(iii) The information gain itself (resulting from exploration)
is considered rewarding for the agent.
In Table 1, we summarize how different scientific disci-
plines have defined curiosity. As expected, in systems where
one cannot use self-assessments nor infer a state of the mind,
definitions are broad (arguably ambiguous) but with the com-
monality of describing a motivation to aid learning processes.
Interestingly, within animal cognition, the criterion for curi-
osity is somewhat stricter (information-seeking or exploratory
behaviours must fall outside general survival activities
and/or cannot have any immediate reward to the exploring
individual) (Byrne, 2013; Wang & Hayden, 2019), whilst
for other disciplines the actual explorative action is driven
by information being the reward (Loewenstein, 1994;
Bromberg-Martin & Hikosaka, 2009; Zhai et al., 2019).
In computational cognition, the inspiration for prediction
error calculations derives from how human infants attend to
stimuli when exploring their environments. For example,
infants prefer to attend to those stimuli that are neither too
complex nor too simple, maintaining an intermediate rate
of information complexity to be able to learn incrementally
(Kidd et al., 2012). In line with the theory behind the
U-shaped curve optimizing learning progress (Kidd &
Hayden, 2015), the concept of optimal complexity in compu-
tational cognition provides a logical solution to the problem
of what is relevant to learn and what must be ignored because
it is already learned (Stahl & Feigenson, 2015). Thus, in the
same way that computational models use optimal levels of
complexity to facilitate the balance between exploration
and exploitation, such models also offer a possibility to eval-
uate whether a similar learning-optimization strategy is
applicable for both neural networks and artificial ones. To
what extent other non-human species adjust novelty interest
and learning progress according to similar reference points is
yet for animal cognition scientists to uncover.
Researchers in the field of animal cognition have been
cautious when classifying a behaviour as curiosity because it
needs to be sufficiently differentiated from other concepts like
neophilia/neophobia, and there is also an ingrained concern
about anthropomorphism and violating Morgan’s Canon.
By contrast, child psychologists seem more freely able to infer
that curiosity is the driver behind exploration and learning in
babies, even though many of the behavioural indicators used
to do so are the same for animals (Section II).
In Table 2we list different terminology used across disci-
plines that interlink with curiosity. Across disciplines, multi-
ple terms describe the initial step of recognizing/seeking
new information, which is necessary to guide an organism
(or agent) towards curiosity-driven learning: ‘perceptual
curiosity’(psychology), ‘novelty-seeking’(psychology, animal
cognition, neuroscience), ‘neophilia’(animal cognition),
‘exploration’(animal cognition, developmental psychology,
developmental robotics) (Table 2).
According to the literature, the distinction between what is
information and what is knowledge colours how curiosity
is viewed. As we have seen, both biological and artificial
agents require an internal mechanism for information-
seeking in order to adapt to their environments. Such inter-
nal motivation is the basic biological mechanism underlying
exploratory behaviours, combining internal states (such as
an organism’s metabolism, hunger state or level of uncer-
tainty) with encounters with external stimuli (such as food
presence or novel stimulus) (Pisula, Turlejski &
Charles, 2013). However, true curiosity-based exploration
has been argued to require an additional element; the assess-
ment of newness followed by a pursued motivation to gain
more knowledge about the discovered available new infor-
mation (Pisula, 2020).
Beyond humans (who can self-report), curiosity is a con-
tentious phenomenon to quantify because it is difficult to
measure meta-cognition in non-linguistic beings. Some cat-
egorize curiosity with affective states or epistemic emotions
as strictly ‘first order’, just like feelings of fear, and thus do
not incorporate a monitoring function. In this view,
non-human animals and infants engage in explorative
behaviours without using or having the concept of knowl-
edge (Carruthers, 2018). However, recently an intriguing
contra-proposal was made by Goupil & Proust (2023),
who argue that curiosity is a special type of ‘metacognitive
feeling’and represents an affective state resulting from an
agent monitoring the success or failure of its own cognitive
actions,whichinthecaseofcuriosity would be identifying
and recognizing potential new information and acting
thereupon. In fact, Goupil & Proust (2023) suggest that
developing babies and animals engaging in curious
information-seeking represents rudimentary evidence for
metacognitive competence. Thus, seeking and/or recogniz-
ing new information may be a pre-condition for true knowl-
edge gain of a certain stimulus/situation.Aswehaveseen,
human infants show the same pre-condition of curiosity
from their first months of life. Their behavioural explora-
tions, requests for help and evaluations of their own and
others’knowledge become more sophisticated across the
course of their development. By documenting cases across
non-linguistic systems showing increased interest in novelty,
exploration of new stimuli and the balance of such explor-
ative acts depending on external factors influencing assess-
ment, our review supports the provocative suggestion
made by Goupil & Proust (2023) of curiosity representing
a fundamental meta-cognitive trait, which likely stretches
(at least in some forms) beyond human adults.
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(2) Do we need a dichotomic view of curiosity?
An early (19th century) division of curiosity into two distinct
types (biological and uniquely human/requiring language;
James, 1890) left a long-lasting impression on its scientific
study. Whilst many scholars have acknowledged the
existence of curiosity in animals and its biological function
as a mechanism necessary for learning, others have instead
argued that such explorative behaviour represents a clear-
cut distinct phenomenon to what James referred to as ‘scien-
tific curiosity’, which he described as the human-like desire to
fill a knowledge gap (James, 1890). In the current literature
there are two other major divisions of curiosity which have
prevented straightforward definition: (i) a drive to seek out
information, and (ii) an underlying internal motivation to
learn something new (Marvin et al., 2020). By reviewing the
curiosity literature extending beyond adult humans, we have
highlighted that all intelligent systems, whether human
babies (unable to assess their own knowledge status), non-
human animals or artificial agents, possess the ability to seek
and recognize new information, and that this ability is facili-
tated by intrinsic motivation. Thus, one can start to question
to what extent the traditional dichotomic view is a reflection
of the available (or in many cases non-available) tools to mea-
sure internal motivations in non-linguistic beings, rather than
clear evidence for human uniqueness.
One way to bridge the gap between these dichotomous
divisions would be to address both views within the same
model system. While somewhat time consuming, yet highly
interesting, one could apply a longitudinal approach in
humans to investigate the relationship between behavioural
measures and later-life self-assessments within individuals
over time. Behavioural measures from animal cognition
and developmental psychology could evaluate early curious
tendencies in babies, which can be complemented with neu-
roscientific approaches to detect signals of neurological
markers of curiosity at different developmental stages. The
same individual’s behaviour and self-evaluation can be fol-
lowed up later in life to evaluate the inter-individual agree-
ment across methods and life stages.
(3) Transdisciplinary future approaches
Whilst behavioural measures of exploration represent what is
‘observable’about curiosity across animals, infants, and arti-
ficial agents, capturing the essence of the trait in comparative
work remains a challenge and may require a combination of
paradigms. One obvious overlap between developmental
psychology and animal cognition is the observation of explor-
ative behaviour. Quantifying interest towards various objects
and problem-solving can be achieved using multiple beha-
vioural indicators, such as spatially approaching/retreating,
gaze direction and fields of attention, attention spans, types
of object manipulation, gesturing, and persistence. Such
multi-component measures of exploration are already estab-
lished in great ape studies and the umbrella term ‘curiosity’
has been used to combine underlying correlated exploratory
measures (Damerius et al., 2017b; Forss & Willems, 2022).
We suggest that a model of curiosity should include multiple
components, like exploration, knowledge awareness, and vio-
lation of expectation that can be comparatively studied in
non-linguistic beings. We currently know very little about
how such traits may be intercorrelated in animals and human
infants, but this knowledge is crucial to understanding the
building blocks of curiosity and its evolutionary history.
Despite their intimate relationship in understanding the part
curiosity plays in the process of learning, and the fact that
these two scientificfields face similar restrictions on the use
of language-based methods, surprisingly few direct empirical
comparative studies exist between human toddlers and our
closest living relatives (but see Herrmann et al., 2011). The
comparative interest between these disciplines has been
larger for the related concept of play behaviour
(Pellegrini & Smith, 2005).Herewesuggestthatsuitable
experimental designs that examine curiosity using beha-
vioural measures open the intriguing possibility to quantify
aspects of curiosity not only in non-human animals and pre-
verbal infants, who are too young for self-reported measures
on internal states, but also to some extent in artificial intel-
ligences, whose progress also depends on curiosity-driven
learning (Baldassarre & Mirolli, 2013;Colaset al., 2020;
Oudeyer & Kaplan, 2009; Schmidhuber, 1991a,b;
Sutton & Barto, 2018).
To this end, new methods such as measuring theta brain
wave oscillations [as an indicator of active learning see
Begus & Southgate (2018) and Begus & Bonawiz (2020)]
could help to identify neural correlates of curiosity across a
phylogeny (e.g. in human infants and great apes). A more
practical method that has already been validated for
non-human use is non-invasive eye-tracking (Kano &
Tamonaga, 2009;Karlet al., 2020;Lewis&
Krupenye, 2022). The only shortcoming of such comparative
paradigms is that they require extensive training in non-
human animals, and as such can only be applied in highly con-
trolled laboratory or research centre conditions; this requires
extensive exposure to humans and thus animals may become
partly enculturated through their experiences. Given the
reported differences in curiosity between wild and captive set-
tings (Section III.1.d), such methods will perhaps have limited
ecological/biological validity.
Where technological tools may fall short in their transla-
tion to non-human animals, we still argue strongly for inten-
sified dialogue between developmental psychologists and
animal behaviour researchers. As discussed herein, human
infants use pointing gestures as a request for knowledge
(Kita, 2003; Tommasello, Carpenter & Liszkowski, 2007),
and so the desire to ‘know more’is present early in human
development. When learning their diet, great ape infants
watch food items that are rare in their mother’s diet for lon-
ger (Jaeggi et al., 2010; Schuppli et al., 2016), thus indicating
an ability to recognize and seize a novel learning opportu-
nity. Moreover, ape infants also beg more frequently for food
items from their mothers that are harder to process, which
has been suggested as a request for information on how to
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Transdisciplinary curiosity 15
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process such items rather than a sole need for nutrition
(Jaeggi, Van Noordwijk & Van Schaik, 2008). These isolated
examples point towards phylogenetic commonalities worthy
of further investigation.
If curiosity and its functions are approached in similar
ways to the scientific study of intelligence, we may consider
taking a ‘modular’or ‘domain’approach where we measure
multiple interconnected underlying behaviours (surprise
and/or uncertainty-evoked reactions, novelty exploration,
violation of expectations, etc.) that combine to produce an
organism’s curiosity state. And in the continued spirit of tak-
ing inspiration from biological systems, we recommend that
future research on the functions of curiosity is framed around
Tinbergen’s four questions (survival value, ontogeny, evolu-
tion, and causation; Tinbergen, 1963). This will ensure that
curiosity research remains open and avoids compartmentali-
zation. In particular, we encourage more neuroscientific
research, which can make significant contributions to our
understanding of underlying causative mechanisms like
needs, and links to adaptive functions such as enhanced
memory capacity. Finally, since curiosity is a function of lived
experience, we urge more research examining how curiosity
changes across an agent’s lifetime, from birth to death.
V. CONCLUSIONS
(1) Research approaches on non-linguistic agents (where one
cannot infer a state of the mind or use self-assessments) collec-
tively define curiosity broadly as ‘a motivation to aid learning
processes’.
(2) Throughout this review, it is clear that reducing uncer-
tainty is a common prediction of when and how curiosity is
expressed across systems.
(3) In all disciplines (developmental psychology, animal cog-
nition, neuroscience, and computational cognition) we found
approaches that are united in the view and methodology that
curiosity can be sparked by surprise and uncertainty.
(4) Our review supports the provocative suggestion made by
Goupil & Proust (2023) that curiosity represents a fundamen-
tal meta-cognitive trait that potentially stretches (at least in
some forms) beyond human adults.
(5) We welcome and outline intradisciplinary exchange not
only on theoretical levels but also regarding methodologies.
(6) We suggest that a model of curiosity should include mul-
tiple components, like exploration, knowledge awareness,
and violation of expectation that can be studied compara-
tively also in non-linguistic beings.
VI. ACKNOWLEDGEMENTS
We would like to thank Erica Cartmill and Jacob Foster from
the Diverse Intelligence Summer Institute and all our cohorts
in the edition of Summer 2021, when our intradisciplinary
work sparked. Further, we are grateful to the Collegium
Helveticum, the joint Institute for Advanced Studies of
ETH, UZH, and ZHdK in Zurich, Switzerland for financial
contribution to our cross-disciplinary workshop which facili-
tated the work on this review. The authors declare no conflict
of interest.
VII. AUTHOR CONTRIBUTIONS
This review is a product of a Diverse Intelligences Summer
Institute run by UCLA followed by a transdisciplinary work-
shop, conceptualized, and organized by S. F. together with
the Collegium Helveticum, ETH Zurich. The introduction
and discussion were written by S. F. and F. C. Disciplinary
sections and tables of definitions and terminology were led
by the following authors: historical overview –D. H.; devel-
opmental psychology –C.-I. G.; animal cognition –S. F.
and F. C.; neuroscience –S. L.; computational model-
ling –A. C.
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