ChapterPDF Available

Application of Metaverse in the Hospitality Industry

Authors:

Abstract

The chapter's analysis of the possible advantages and disadvantages of the metaverse is centered on studies in the tourist and food and wine industries. Open issues include compatibility and technological problems, cost and financial issues, user experience and accessibility issues, privacy and security issues, and cultural and ethical issues. The metaverse offers chances to enable interaction, engagement, and trip planning, successfully changing consumer behavior. It is anticipated that engaging with and visiting destinations virtually would inspire actual travel, not replace it. As the technology becomes more widely used, both the industry and the public are beginning to recognize the potential that this technology offers for their respective hospitality and tourist interests. VR/AR application areas for hospitality and tourism are currently under development. In order for the tourism industry to fully capitalize on the capabilities and opportunities presented by the metaverse as well as identify challenges for the future, the report recommends research directions.
178
Copyright © 2023, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited.
Chapter 11
DOI: 10.4018/978-1-6684-8898-0.ch011
ABSTRACT
The chapter’s analysis of the possible advantages and disadvantages of the metaverse
is centered on studies in the tourist and food and wine industries. Open issues
include compatibility and technological problems, cost and financial issues, user
experience and accessibility issues, privacy and security issues, and cultural and
ethical issues. The metaverse offers chances to enable interaction, engagement,
and trip planning, successfully changing consumer behavior. It is anticipated that
engaging with and visiting destinations virtually would inspire actual travel, not
replace it. As the technology becomes more widely used, both the industry and the
public are beginning to recognize the potential that this technology offers for their
respective hospitality and tourist interests. VR/AR application areas for hospitality
and tourism are currently under development. In order for the tourism industry to
fully capitalize on the capabilities and opportunities presented by the metaverse as
well as identify challenges for the future, the report recommends research directions.
Application of Metaverse in
the Hospitality Industry
Sanjeev Kumar
Lovely Professional University, India
Ankit Dhiraj
Lovely Professional University, India
Mushtaq Ahmad Shah
Lovely Professional University, India
Divya Rani
Patliputra University, India
Copyright © 2023, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited.
179
Application of Metaverse in the Hospitality Industry
INTRODUCTION
Metaverse is the prime tool of today’s marketing, which brings many changes, new
experiences and new learning in the digital World. There are different applications
of Metaverse used in marketing with an updated version to show virtual reality
to the consumer and bring change to the next generation. Metaverse and block
change work together and create a network in which different categories of people
work together and bring virtual reality in 3D animation. Different marketing-based
companies used the Metaverse platform and recently Facebook CEO Mark Zuckerberg
announced rebranding and it is now Facebook to Meta (Kim, 2021), with the help
of Metaverse digital companies get a new look and companies connect with their
customer in decentralized ways. By the end of 2030 entire market convert into a
digital market, where the entire LED screen been used for marketing along with all
the Print Media will get a new shape. The impact of the digital market was seen in
the period of COVID-19 when the entire hospitality sector, education section, and
shopping sector used digital technology and made everything possible online mode
and consumers become habitual and day-by-day demand increasing. It will encourage
marketers to introduce new norms of metaverse like avatars (Bibri & Allam, 2022),
artwork, music, property, etc., and promote their brand and visibility. The worldwide
hospitality and tourism business is going through some major changes right now,
not only as a result of COVID-19-related travel limitations but also as a result of
disruptive technological advancements like the metaverse development. For instance,
Tokyo-based First Airlines has started providing virtual flights (Martin, 2018). For
virtual trips to numerous locations, such as Hawaii, Rome, Paris, New York, etc.,
the company reports 100% occupancy. Another manifestation of the metaverse is
the National Geographic VR membership, which enables users to virtually kayak
across Antarctica’s icebergs (Gursoy et al., 2022) or discover Machu Picchu’s
undiscovered treasures using Oculus VR gear. Similar to this, “Wander” allows
users to stroll through any of the areas mapped in Google Street View throughout
the globe (Kostakos et al., 2019). Due to the potential for improving the visitor
experience, many hotels are also investigating the metaverse. Atlantis, M Social
Decentraland, the first virtual hotel in the metaverse, was unveiled by Singapore-
based Millennium Hotels (Millennium, 2022).
One of the first hotel chains to develop and market its own NFT was Marriott,
and The Palm in Dubai provides guests with a 360-degree VR movie of the area
around the property. The hotel highlights its salient attributes. The largest room in the
hotel, the Royal Bridge, unusual underwater suites, the renowned Nobu restaurant,
the pool, aquarium, and waterpark, as well as a stroll through the lovely gardens,
are all available to prospective guests. As a result, the hotel has already begun the
transfer to the metaverse. For its theme parks, Disney developed a novel metaverse
180
Application of Metaverse in the Hospitality Industry
technology that allows guests to project their own 3D customized visuals. The
park is also looking into ways to introduce an environment similar to augmented
reality without headgear. A patent was granted to the business for its “virtual-world
simulator. The TUI Group of hotels is investigating the metaverse to train staff
using this technology (Zagalo & Morgado, 2011), which can project 3D graphics
and fascinating virtual effects onto real-world environments. In the metaverse,
companies like Marriott, Atlantis, Movenpick, and Anantara are creating their digital
twins. They are supported in this endeavor by the metaverse platform RendezVerse.
Problem of Research
Our lives have been significantly improved by technology, which almost eliminates
obstacles related to the volume and processing of information. Tourism has vast
potential, all of which must be utilised while keeping up with technological
advancements in marketing and tourism promotion. Through the virtual environment,
which enhances the visitor’s perception of a tourist destination and affects his
decision to make a purchase?
Figure 1. Millennium hotel
Source: Millennium (2022)
181
Application of Metaverse in the Hospitality Industry
Importance of Research
It is now unavoidable for the tourism industry to leverage the virtual world. Due to
the bridging of geographical gaps and the provision of novel experiences, metaverse
tourism is altering the connection between companies and their clients. Tourists
can find inspiration from the metaverse. Interactive virtual reality experiences, for
instance, can replicate real-world settings and give visitors a clear picture of what
to anticipate when they arrive at a particular location.
Purpose
The paper’s objective is:
Introducing metaverse tourism.
Introducing digital marketing.
Introducing the hospitality industry.
Application of Metaverse in the Hospitality Industry
Challenges of Metaverse in the Hospitality Industry
Future of the Metaverse in the Hospitality Industry
Figure 2. Creating metaverse experiences
Source: Gursoy et al. (2022)
182
Application of Metaverse in the Hospitality Industry
WHAT IS METAVERSE?
The metaverse is a collection of interconnected, virtual worlds where individuals can
interact with one another, work, play games, and shop (Fernando et al., 2021). The
metaverse can be compared to cyberspace or an advanced, three-dimensional internet
where logging in is not required. Additionally, it might include components of virtual
and augmented reality (Pantelic & Plantak Vukovac, 2017). The term “metaverse”
refers to a shared, persistent, immersive, three-dimensional virtual environment that
combines the physical and digital world and allows users to interact in real-time
while shopping, working, playing, and hanging out (Dwivedi et al., 2022). Metaverse
is a permanent and persistent multiuser environment that combines physical reality
and digital virtuality (Moro Visconti, 2022; Pramono, 2020).
It is built on the convergence of technologies, such as virtual reality (VR) and
augmented reality (AR), that allow for multimodal interactions with digital objects,
virtual surroundings, and people (Mystakidis, 2022). Similar to the early days of the
Internet, the metaverse represents a new beginning to create something new. It is a
simulated digital environment that incorporates augmented reality (AR), virtual reality
(VR), blockchain, and social media ideas to create spaces for rich user interaction
that resemble the actual world (Laeeq & Sciences, 2022). A massively scalable
and interoperable network of real-time rendered 3D virtual worlds with a sense of
personal presence and continuity of data, such as identity, history, entitlements,
objects, communications, and payments, that can be encountered synchronously and
persistently by an almost infinite number of users (Ball, 2022). Computer software
developed a virtual environment called the Metaverse. Users can enter this shared
Figure 3. Metaverse world
Source: Guerra (2022)
183
Application of Metaverse in the Hospitality Industry
environment from anywhere in the world and interact with real and virtual objects
there as well as each other. The Metaverse, to put it simply, is a fusion of the real
and virtual worlds that enables a seamless and immersive experience. Virtual reality
(VR) and augmented reality (AR) headsets, laptops, cellphones, and other technology
can all be used to enter the Metaverse.
WHAT IS DIGITAL MARKETING?
Digital marketing refers to the promotion of products or services through digital
channels (Gawade, 2019; Yasmin et al., 2015; Key, 2017), including social media,
search engines, email, websites, and mobile apps. The objective of digital marketing
is to reach target audiences and influence their behaviour through engaging and
personalized content and experiences. In today’s world, where technology is constantly
evolving, digital marketing has become an essential component of business strategy
and has drastically transformed the way companies interact with their customers.
One of the major benefits of digital marketing is the ability to reach a large and
diverse audience cost-effectively and measurably (Yurovskiy, 2014; Gondane &
ManpreetKaur, 2021). This is possible through the use of various digital channels,
including search engines, social media, and email, which allow companies to reach
their customers where they are most active online. For instance, businesses can use
search engine optimization (SEO) to increase the visibility of their website in search
engine results pages, making it easier for potential customers to find them online.
Social media platforms like Facebook, Twitter, and Instagram provide businesses
with an opportunity to connect with their customers and build relationships through
content marketing and advertising. Meanwhile, email marketing allows businesses to
reach their customers directly (Al-Weshah, 2018) in their inboxes, providing a more
personalized and targeted experience. Another advantage of digital marketing is the
ability to gather data and insights about customer behaviour and preferences (Khatri,
2021). This information can be used to optimize and refine marketing strategies,
ensuring that the right message is being delivered to the right audience at the right
time. Companies can use analytics tools to measure the success of their digital
marketing campaigns, allowing them to identify which strategies are working and
which ones need improvement. This information can also help companies identify
which channels are most effective in reaching their target audience, enabling them
to allocate resources more effectively. The rise of mobile devices and the growing
popularity of mobile apps have also had a significant impact on digital marketing
(Tsang et al., 2004). As more people rely on their Smartphones for information
and entertainment, businesses are shifting their focus to mobile, creating apps and
mobile-friendly websites that make it easy for customers to engage with them on the
184
Application of Metaverse in the Hospitality Industry
go. Mobile apps can provide businesses with new and innovative ways to connect
with their customers, such as push notifications, in-app advertising, and location-
based services. Social media has also become an important part of digital marketing
(Ibrahim & Ganeshbabu, 2018), as it provides businesses with a platform to interact
with their customers and build relationships. Social media platforms like Facebook,
Twitter, and Instagram allow businesses to engage with their customers through
content marketing, customer service, and advertising. For example, companies can
use social media to share industry news and trends, post images and videos, and
respond to customer questions and feedback. This allows companies to create a more
personal and human connection with their customers, building brand loyalty and
trust. Digital marketing has revolutionized the way businesses interact with their
customers, providing new and innovative ways to reach, engage, and influence target
audiences. With its ability to reach a large and diverse audience, gather valuable data
and insights, and connect with customers on a personal level, digital marketing has
become an essential component of business strategy in today’s digital age (Ibrahim
& Ganeshbabu, 2018). Whether through search engines, social media email, or
mobile, digital marketing provides businesses with the tools they need to succeed
in an increasingly competitive and rapidly evolving digital landscape.
HOSPITALITY INDUSTRY
The hospitality industry is a broad category of fields within the service sector that
includes lodging, food and beverage, event planning, theme parks, and transportation,
among others. The primary goal of the hospitality industry is to provide customers
with exceptional service and experiences. The lodging sector of the hospitality
industry includes hotels, motels, resorts, and vacation rentals. The food and beverage
sector includes restaurants, cafes, and bars. The event planning sector includes
event venues and wedding planners. The theme park sector includes amusement
and theme parks, as well as water parks. The transportation sector includes airlines,
trains, buses, and cruise lines. The hospitality industry is a significant contributor
to the global economy (Chaudhary, 2020), employing millions of people around
the world (Vasquez, 2014). The industry is also constantly evolving and adapting
to changing customer demands and preferences. For example, the rise of alternative
lodging options like Airbnb and the growing popularity of eco-tourism are having a
significant impact on the hospitality industry. Overall, the hospitality industry plays
a crucial role in promoting tourism and supporting local economies.
185
Application of Metaverse in the Hospitality Industry
APPLICATION OF THE METAVERSE IN
THE HOSPITALITY INDUSTRY
The Metaverse has the potential to greatly impact the hospitality industry in several
ways. In this section, we will discuss some of the key ways in which the Metaverse
is likely to impact the hospitality industry.
Virtual Tours and Experiences
One of the most significant ways in which the Metaverse is likely to impact the
hospitality industry is through virtual tours and experiences (Nayyar et al., 2018).
The Metaverse allows for virtual tours of hotels, resorts, and other hospitality
facilities (Buhalis et al., 2023), allowing users to explore the facilities in a virtual
environment. This will allow users to get a feel for the facilities before booking,
Figure 4. Metaverse tourism
Source: Buhalis et al. (2023)
186
Application of Metaverse in the Hospitality Industry
thereby reducing the risk of disappointment when they arrive. The virtual tours can
also be used to showcase the unique features of each facility, such as a hotel’s spa,
fitness centre, or swimming pool.
In addition to virtual tours, the Metaverse also allows for virtual experiences,
such as virtual reality games and simulations. These virtual experiences can be used
to provide customers with a unique and immersive experience that they are unlikely
to forget. For example, a hotel could create a virtual reality experience where users
can explore the facilities and participate in activities, such as a virtual cooking class
or a virtual wine tasting. This type of experience can help to differentiate the hotel
from its competitors and increase customer loyalty.
Online Booking and Check-In
The Metaverse has the potential to greatly simplify the booking and check-in process
for hospitality facilities. Online booking has become increasingly popular in recent
years (Andres-Martinez et al., 2014), but the Metaverse has the potential to take this
to the next level. With the Metaverse, users will be able to book their stay, choose
their room, and even check-in, all from within the virtual environment. This will
eliminate the need for physical check-ins and reduce the time spent waiting in line.
In addition, the Metaverse will allow hospitality facilities to create unique and
interactive booking experiences (Koohang et al., 2023). For example, a hotel could
create a virtual reality game where users must solve puzzles and complete tasks to
book their stay. This type of experience can help to increase customer engagement
and satisfaction with the booking process.
Virtual Meetings and Events
The Metaverse is also likely to have a significant impact on the meetings and events
industry. With the Metaverse, virtual meetings and events can be hosted in a virtual
environment, allowing attendees to participate from anywhere in the world. This
will greatly increase the accessibility of meetings and events, making it possible
for more people to attend.
One thing is for sure, it will not replace physical travel; it will only create
more desire to travel, and also augment and enhance our travel experiences. It will
additionally enable those that cannot travel for one reason or the other to virtually
experience visiting countries and places.
187
Application of Metaverse in the Hospitality Industry
CHALLENGES OF METAVERSE IN THE
HOSPITALITY INDUSTRY
The metaverse, also known as virtual reality (Moro Visconti, 2022), is a concept
that has been around for decades and has been rapidly evolving in recent years. The
concept refers to a shared virtual space where users can interact with each other, often
in a 3D environment. It is becoming increasingly relevant in the hospitality industry
as technology advances and virtual reality becomes more accessible and affordable
for consumers (Han et al., 2022). However, the adoption of metaverse technology
in the hospitality industry faces several challenges that need to be addressed before
it can be fully embraced. These challenges include:
Technical Issues and Compatibility
One of the main challenges faced by the hospitality industry in the adoption of
metaverse technology is the technical issues and compatibility problems that
arise. Metaverse technology requires high-end hardware and software to function
properly (Ning et al., 2021), which can be expensive and time-consuming to acquire.
Additionally, different platforms may have different requirements, making it difficult
for developers to create a seamless experience for users. For example, some platforms
may require a powerful graphics card, while others may require a specific operating
system or a certain type of headset. This creates a compatibility issue for hospitality
businesses, as they need to ensure that their hardware and software are compatible
with the metaverse platform they choose to use.
Cost and Financial Considerations
The cost of implementing metaverse technology in the hospitality industry is
another significant challenge. The initial investment for setting up a virtual reality
experience can be high and ongoing maintenance and updates can also add to the
cost. In addition, the development of high-quality content for metaverse environments
can be expensive, and the lack of available content may discourage hospitality
businesses from investing in the technology. As a result, many small and medium-
sized businesses may be unable to adopt metaverse technology due to financial
constraint (Polas et al., 2022).
User Experience and Accessibility
The user experience and accessibility of metaverse technology are also important
factors (Lee & Gu, 2022) that need to be considered. The experience of using virtual
188
Application of Metaverse in the Hospitality Industry
reality technology should be intuitive and user-friendly, and not create confusion or
frustration for the user. Additionally, virtual reality technology may be inaccessible
to some users, such as those with physical disabilities or limited mobility. This may
reduce the potential audience for metaverse experiences in the hospitality industry,
and limit the overall impact of the technology.
Privacy and Security Concerns
Privacy and security are also important considerations in the adoption of metaverse
technology in the hospitality industry (Sacchi, 2023). Virtual reality environments
can be vulnerable to hacking, fraud, and other forms of cybercrime, which can
negatively impact the reputation of the hospitality business. Additionally, user data
and personal information may be at risk in virtual reality environments (Kürtünlüoğlu
et al., 2022), and there are concerns about how this data will be collected, stored,
and used by the hospitality business. As a result, the hospitality industry must be
mindful of these privacy and security concerns when implementing metaverse
technology and take steps to protect user data and information.
Cultural and Ethical Considerations
The cultural and ethical implications of metaverse technology are also important
challenges to consider. The hospitality industry must be mindful of the cultural
and ethical implications of using virtual reality environments and must ensure that
the technology is used responsibly and respectfully. For example, virtual reality
environments must not be used to exploit or discriminate against users and must
respect the privacy and rights of users. Additionally, the use of virtual reality
environments may raise ethical questions about the authenticity of experiences, and
whether they are representative of real-life experiences.
FUTURE OF THE METAVERSE IN THE HOSPITALITY INDUSTRY
Despite the challenges faced by the hospitality industry in the adoption of metaverse
technology, there is a lot of potential for this technology to revolutionize the industry
in the future. The following are some of the key ways that metaverse technology
can shape the future of the hospitality industry:
189
Application of Metaverse in the Hospitality Industry
Improved Customer Experience
One of the biggest benefits of metaverse technology in the hospitality industry is
the potential for improved customer experiences. With virtual reality technology,
customers can experience immersive and interactive environments that are designed
to create a sense of presence and engagement (Bousba & Arya, 2022). This can be
especially valuable for hospitality businesses that want to offer unique and memorable
experiences to customers. For example, hotels could use virtual reality technology
to provide guests with virtual tours of their rooms (Flavián et al., 2021; Nayyar et
al., 2018), or restaurants could use virtual reality technology to create interactive
menus that allow customers to preview dishes before ordering.
Increased Revenue and Profitability
Another benefit of metaverse technology in the hospitality industry is the potential
for increased revenue and profitability (Periyasami & Periyasamy, 2022). By offering
unique and engaging experiences to customers, hospitality businesses can attract new
customers and retain existing ones, leading to increased revenue and profitability.
Additionally, virtual reality technology can also be used to reduce costs by reducing
the need for physical spaces and reducing the time and resources required to provide
customer experiences. For example, hotels could use virtual reality technology to
provide virtual check-in experiences (Ivasciuc, 2020), reducing the need for front-
desk staff and saving costs.
Improved Marketing and Branding
Metaverse technology can also improve marketing and branding for hospitality
businesses (Gursoy et al., 2022). With virtual reality technology, hospitality businesses
can create virtual experiences that showcase their brand, products, and services,
helping to increase brand awareness and recognition. Additionally, virtual reality
technology can be used to create interactive and engaging marketing campaigns
that reach customers in new and innovative ways. For example, hotels could use
virtual reality technology to provide virtual reality experiences that showcase their
amenities and services, or restaurants could use virtual reality technology to create
virtual food experiences that showcase their menu and culinary skills.
Enhanced Accessibility and Convenience
Metaverse technology can also enhance accessibility and convenience for customers
and hospitality businesses. With virtual reality technology, customers can access
190
Application of Metaverse in the Hospitality Industry
experiences from anywhere in the world, reducing the need to travel and increasing
convenience. Additionally, virtual reality technology can be used to provide
remote experiences that are accessible to customers with disabilities, increasing
accessibility and reducing barriers to entry. For example, hotels could use virtual
reality technology to provide virtual tours of their rooms for customers with mobility
issues, or restaurants could use virtual reality technology to create virtual menus
for customers with visual impairments.
CONCLUSION
In conclusion, the future of the hospitality industry is likely to be shaped by metaverse
technology, which has the potential to revolutionize the way that hospitality businesses
interact with customers and provide experiences. By offering improved customer
experiences, increased revenue and profitability, improved marketing and branding,
and enhanced accessibility and convenience, metaverse technology has the potential to
create a more engaging, accessible, and profitable future for the hospitality industry.
REFERENCES
Al-Weshah, G. (2018). E-Marketing Practices from Jordanian Tourism Agencies
Perspectives. International Journal of Online Marketing, 8(1), 21–36. doi:10.4018/
IJOM.2018010102
Andres-Martinez, M.-E., Mondejar-Jimenez, J.-A., Gomez-Borja, M.-A., & Alfaro-
Navarro, J.-L. (2014). Analysis Of Hotel Internet Booking Users. The International
Business & Economics Research Journal, 13(7), 1571. doi:10.19030/iber.v13i7.8905
Ball, M. (2022). The metaverse: and how it will revolutionize everything. Liveright
Publishing. doi:10.15358/9783800669400
Bibri, S. E., & Allam, Z. (2022). The Metaverse as a Virtual Form of Data-Driven
Smart Urbanism: On Post-Pandemic Governance through the Prism of the Logic of
Surveillance Capitalism. Smart Cities, 5(2), 715–727. doi:10.3390martcities5020037
Bousba, Y., & Arya, V. (2022). Let’S Connect in Metaverse. Brand’S New Destination
To Increase Consumers Affective Brand Engagement & Their Satisfaction and
Advocacy. Journal of Content, Community and Communication, 15(8), 276–293.
doi:10.31620/JCCC.06.22/19
191
Application of Metaverse in the Hospitality Industry
Buhalis, D., Leung, D., & Lin, M. (2023). Metaverse as a disruptive technology
revolutionising tourism management and marketing. Tourism Management,
97(January), 104724. doi:10.1016/j.tourman.2023.104724
Chaudhary, A. (2020). Impact and Survival Strategy for Hospitality Industry after
Covid-19. International Journal of Innovative Science and Research Technology,
5(11), 489–492.
Dwivedi, Y. K., Hughes, L., Baabdullah, A. M., Ribeiro-Navarrete, S., Giannakis,
M., Al-Debei, M. M., Dennehy, D., Metri, B., Buhalis, D., Cheung, C. M. K.,
Conboy, K., Doyle, R., Dubey, R., Dutot, V., Felix, R., Goyal, D. P., Gustafsson,
A., Hinsch, C., Jebabli, I., ... Wamba, S. F. (2022). Metaverse beyond the hype:
Multidisciplinary perspectives on emerging challenges, opportunities, and agenda
for research, practice and policy. International Journal of Information Management,
66(July), 102542. doi:10.1016/j.ijinfomgt.2022.102542
Fernando, M., Hovan George, A. S., George, A. S., Baskar, T., & Pandey, D. (2021).
Metaverse: The Next Stage of Human Culture and the Internet. International Journal
of Advanced Research Trends in Engineering and Technology, 8(December). Advance
online publication. doi:10.5281/zenodo.6548172
Flavián, C., Ibáñez-Sánchez, S., & Orús, C. (2021). Impacts of technological
embodiment through virtual reality on potential guests’ emotions and engagement.
Journal of Hospitality Marketing & Management, 30(1), 1–20. doi:10.1080/1936
8623.2020.1770146
Gawade, M. S. (2019). Digital Marketing: A Review Dr. International Journal of
Trend in Scientific Research and Development, 91–94. doi:10.31142/ijtsrd23072
Gondane, V., & ManpreetKaur, G. H. (2021). A study on Impact of Digital Marketing
Strategies on Education Sector with reference to Nagpur, India. XIlkogretim Online
- Elementary Education Online, 20(1), 2503–2511. https://doi.org/ doi:10.17051/
ilkonline.2021.01.283
Guerra, J. (2022). What Is the Metaverse and Can You Sell A Car In It? National
Automobile Dealers Association. https://www.nada.org/nada/nada-headlines/what-
metaverse-and-can-you-sell-car-it
Gursoy, D., Malodia, S., & Dhir, A. (2022). The metaverse in the hospitality and
tourism industry: An overview of current trends and future research directions.
Journal of Hospitality Marketing & Management, 31(5), 527–534. doi:10.1080/1
9368623.2022.2072504
192
Application of Metaverse in the Hospitality Industry
Han, D. I. D., Bergs, Y., & Moorhouse, N. (2022). Virtual reality consumer
experience escapes: Preparing for the metaverse. Virtual Reality (Waltham Cross),
26(4), 1443–1458. doi:10.100710055-022-00641-7
Ibrahim, S., & Ganeshbabu, P. (2018). A Study on the Impact of Social Media
Marketing Trends on Digital Marketing. Shanlax International Journal of
Management, 6(1), 120–125. 10.5281
Ivasciuc, I. S. (2020). Augmented Reality and Facial Recognition Technologies.
Building Bridges Between the Hospitality Industry and Tourists During Pandemic.
Bulletin of the Transilvania University of Brasov Series V Economic Sciences, 13(2),
75–92. doi:10.31926/but.es.2020.13.62.2.8
Key, T. M. (2017). Domains of Digital Marketing Channels in the Sharing
Economy. Journal of Marketing Channels, 24(1–2), 27–38. doi:10.1080/104666
9X.2017.1346977
Khatri, D. M. (2021). How Digital Marketing along with Artificial Intelligence
is Transforming Consumer Behaviour? International Journal for Research in
Applied Science and Engineering Technology, 9(VII), 523–527. doi:10.22214/
ijraset.2021.36287
Kim, J. (2021). Advertising in the Metaverse: Research Agenda. Journal of Interactive
Advertising, 21(3), 141–144. doi:10.1080/15252019.2021.2001273
Koohang, A., Nord, J., Ooi, K., Tan, G., & Al-Emran, M., A., E., B., A., B., D., C.,
T., D. C., & Dutot, V. (2023). Shaping the metaverse into reality: Multidisciplinary
perspectives on opportunities, challenges, and future research. Journal of Computer
Information Systems. Advance online publication. doi:10.1080/08874417.2023.21
65197
Kostakos, P., Alavesa, P., Oppenlaender, J., & Hosio, S. (2019). VR ethnography: A
pilot study on the use of virtual reality’go-along’ interviews in google street view. ACM
International Conference Proceeding Series, November. 10.1145/3365610.3368422
KürtünlüoğluP.AkdikB.KaraarslanE. (2022). Security of Virtual Reality
Authentication Methods in Metaverse: An Overview. https://arxiv.org/abs/2209.06447
Laeeq, K., & Sciences, E. (2022). Metaverse: Why, How and What. Academic Press.
Lee, H. J., & Gu, H. H. (2022). Empirical Research on the Metaverse User Experience
of Digital Natives. Sustainability (Basel), 14(22), 14747. Advance online publication.
doi:10.3390u142214747
193
Application of Metaverse in the Hospitality Industry
Martin, J. G. (2018). Japan launches a full virtual reality airline, with flights to
Paris and Hawaii. Lonely Planet. https://www.lonelyplanet.com/news/first-airlines-
japanese-virtual-reality
Millennium. (2022). Millennium Hotels and Resorts Launches M Social Decentraland.
Hospitality Net. https://www.hospitalitynet.org/news/4110172.html
Moro Visconti, R. (2022). From Physical Reality to the Internet and the Metaverse:
A Multilayer Network Valuation. SSRN, 2(1), 16–22. doi:10.2139srn.4054674
Mystakidis, S. (2022). Metaverse. Encyclopedia, 2(1), 486–497. doi:10.3390/
encyclopedia2010031
Nayyar, A., Mahapatra, B., Le, D. N., & Suseendran, G. (2018). Virtual Reality
(VR) & Augmented Reality (AR) technologies for tourism and hospitality industry.
International Journal of Engineering and Technology(UAE), 7(2), 156–160.
doi:10.14419/ijet.v7i2.21.11858
Ning, H., Wang, H., Lin, Y., Wang, W., & Dhelim, S. (2021). A Survey on Metaverse :
the State-of-the-art, Technologies, Applications, and Challenges. A Survey on
Metaverse: The State-of-the-Art, Technologies, Applications, and Challenges, 1–34.
Pantelic, A., & Plantak Vukovac, D. (2017). The Development of Educational
Augmented Reality Application: a Practical Approach. ICERI2017 Proceedings,
1, 8745–8752. 10.21125/iceri.2017.2399
Periyasami, S., & Periyasamy, A. P. (2022). Metaverse as Future Promising Platform
Business Model: Case Study on Fashion Value Chain. Businesses, 2(4), 527–545.
doi:10.3390/businesses2040033
Polas, M. R. H., Afshar Jahanshahi, A., Kabir, A. I., Sohel-Uz-Zaman, A. S. M.,
Osman, A. R., & Karim, R. (2022). Artificial Intelligence, Blockchain Technology,
and Risk-Taking Behavior in the 4.0IR Metaverse Era: Evidence from Bangladesh-
Based SMEs. Journal of Open Innovation, 8(3), 168. Advance online publication.
doi:10.3390/joitmc8030168
Pramono, G. E. P. (2020). A new decade for social changes. Technium Social Sciences
Journal, 6(December), 101–105.
Sacchi, G. (2023). Travelling the Metaverse : Potential Benefits and Main Challenges
for Tourism Sectors and Research Applications. Sustainability, 15(4), 1–10.
Tsang, M. M., Ho, S. C., & Liang, T. P. (2004). Consumer attitudes toward mobile
advertising: An empirical study. International Journal of Electronic Commerce,
8(3), 65–78. doi:10.1080/10864415.2004.11044301
194
Application of Metaverse in the Hospitality Industry
Vasquez, D. (2014). Employee Retention for Economic Stabilization: A Qualitative
Phenomenological Study in the Hospitality Sector. International Journal of
Management, Economics and Social Sciences, 3(1), 1–17. http://www.ijmess.com
Yasmin, A., Tasneem, S., & Fatema, K. (2015). Effectiveness of Digital Marketing
in the Challenging Age: An Empirical Study Afrina. International Journal of
Management Science And Business Administration, 1(5), 69–80. doi:10.18775/
ijmsba.1849-5664-5419.2014.15.1006
Yurovskiy, V. (2014). Pros and Cons of Internet Marketing. Research Paper, 1–12.
https://www.turiba.lv/f/StudZinKonf_Yurovskiy.pdf
... In this respect, Metaverse applications will probably become more important to the industry as consumers and technology advance, improving customer decision-making, communication, marketing, and guest experiences (Gursoy et al., 2022). Furthermore, Metaverse presents opportunities to facilitate communication, engagement, and travel planning, thereby effectively altering consumer behavior (Kumar et al., 2023). ...
... Additionally, Metaverse technology can enhance branding and marketing for companies in the hospitality industry (Gursoy et al., 2022). A major advantage of Metaverse technology for the hospitality sector is the possibility of improving guest experiences (Kumar et al., 2023). An additional advantage of Metaverse technology for the hospitality sector is its capacity to boost profits and revenue, which would lessen the need for front desk employees and save money (Periyasami and Periyasamy, 2022). ...
... An additional advantage of Metaverse technology for the hospitality sector is its capacity to boost profits and revenue, which would lessen the need for front desk employees and save money (Periyasami and Periyasamy, 2022). Moreover, Metaverse technology can improve the accessibility and convenience of clients and hospitality businesses (Kumar et al., 2023). ...
... The metaverse, being a disruptive technology, has the potential to considerably alter the tourism experience by drawing in a new traveler base and altering consumer behavior Kumar et al., 2023;Basheer, 2023). In the management and marketing of hospitality and tourism, the idea of the metaverse-a digital environment that makes use of augmented and VR technologies-has been recognized as a catalyst for value co-creation and customer experience (Buhalis et al., 2022). ...
Preprint
Full-text available
This paper presents a comprehensive bibliometric analysis focusing on the utilization of the metaverse and virtual reality (VR) within the tourism and hospitality sector. Employing a twostep methodology, relevant articles were selected from the Web of Science and Scopus databases based on predetermined search terms and specific inclusion criteria. The study found four main results. First, there has been a significant increase in scientific output concerning virtual tourism and the metaverse, particularly in recent years. Second, the most influential journals are found to be Tourism Management, Current Issues in Tourism, and researchers Timothy H. Jung, M. Claudia tom Dieck and Dimitrios Buhalis stand out for their significant contributions. Third, the majority of highly cited papers were published within the last five years, highlighting the timeliness of recent research. Fourth, thematic clusters indicating evolving research themes are identified, including augmented reality (AR), virtual tourism, and travelers’ intentions to visit the metaverse. This paper provides a systematic literature review and associated bibliometric analysis, to better understand the research being carried out on the metaverse and VR in the tourism and hospitality sector, and also presents a research agenda.
... AI algorithms can adapt marketing strategies, product offerings, and pricing models to suit the unique characteristics of each market. Personalized services enhance customer engagement and loyalty by delivering relevant and meaningful experiences (Kumar, Dhiraj, Shah, et al., 2023) . AI-powered recommendation engines, chatbots, and virtual assistants can interact with customers in real-time, providing personalized recommendations, assistance, and support (Kopalle et al., 2022). ...
Chapter
The transformative effects of artificial intelligence (AI) on service efficiency and the use of best practices in service marketing are examined in this study. The authors have given an overview of how AI technologies transform service delivery by enabling automated processes, dynamic pricing strategies, predictive analytics, and personalized customer experiences through an extensive analysis of the literature. Chatbots and virtual assistants powered by artificial intelligence (AI) improve customer service, while sentiment analysis technologies help with reputation management and consumer feedback analysis. Fairness, accountability, and openness are ensured by emphasizing ethical considerations and responsible AI deployment. Furthermore, it is noted that in order to utilize AI entirely in service marketing, interdisciplinary cooperation, and ongoing education are crucial. In addition to addressing ethical issues and the relevance of continual adaptation and collaboration, the chapter captures the value of AI in promoting efficiency, creativity, and customer-centricity in the service industries. This report offers guidance to companies looking to use AI to improve customer happiness and maintain competitiveness in a market that is becoming more digital and data-driven.
... It represents a new paradigm in digital experiences, where users can transcend the limitations of physical space and engage in a vast, interconnected virtual world. [3][4][5] While the metaverse is still in its early stages and its full realization is a complex endeavour, it has the potential to revolutionize various industries and aspects of our lives. It offers a new frontier for creativity, collaboration, and innovation, transforming the way we work, learn, play, and connect with others. ...
Chapter
This chapter delves into the expanding realm of luxury in tourism, focusing on forecasting trends and technologies that could revolutionize this industry. Once associated with simplicity and rustic charm, rural tourism is now undergoing a shift towards providing high-end experiences that allow travellers to connect with nature, culture and authentic local encounters. By incorporating technology practices and personalized services within settings, there are ample opportunities for hospitality businesses to cater to affluent individuals seeking exclusive and unique experiences. However, this transformation also introduces challenges that must be addressed to ensure the sustainability and success of luxury tourism in the digital age. This chapter examines emerging trends such as luxury, digital storytelling, augmented reality and blockchain applications in tourism. It also explores how the intersection of luxury and technology can drive revenue growth and enhance guest satisfaction. While the digital age presents prospects for rural luxury tourism, this chapter also explores challenges related to the divide between data security concerns and maintaining a delicate equilibrium, between preserving authenticity and embracing technological advancements. The information presented in this chapter is derived from an examination of industry reports, case studies and expert opinions. It offers advice for hospitality establishments to flourish in the age of upscale countryside tourism.
... A visitor might converse with a robot that incorporates a conversational system, recommender system, personalization method, or autonomous agent, based on their needs (Bulchand-Gidumal, 2020). Tourism in India has a lot of potential to grow, and the country's travel industries are embracing new technologies like virtual reality (Kumar, Dhiraj, Shah, et al., 2023) and augmented reality as well as popular AI approaches like deep learning and artificial neural networks for predictive analytics and robotics. Due to this technical adaption, their services are now much better, dynamic pricing is now possible, and smart customer experience management is now possible. ...
Chapter
Travel and tourism businesses heavily rely on AI-powered products and services for various operations, from planning trips to booking accommodations. At the moment, the travel and tourism sector heavily rely on AI-powered goods and services for a range of tasks, from planning vacations to sharing travel experiences. The travel and hospitality industries have incorporated AI into a variety of tasks and processes to provide travelers with comfort, serenity, and unsurpassed happiness. This chapter discusses how artificial intelligence (AI) is developing in the travel and tourism industry and considers possible long-term effects. This chapter explores several important areas of integrating AI, such as chatbots, predictive analytics, smart infrastructure, and personalized suggestions. This chapter will provide an overview of how AI could be used in the tourism sector. Secondary sources are used to obtain the information. This chapter offers insightful information to stakeholders who want to fully utilize AI to influence the direction of the tourism sector.
Chapter
The present study aims to reveal the extent of digital technologies' influence on tourists and the hospitality industry. It discusses how innovations like AI, IoT, and mobile applications have impacted guests' expectations, insisting on higher individuality and convenience. The study also compares these technologies' efficiency in enhancing the operation and customer satisfaction of the guests. Also, the study focuses on significant issues such as data privacy concerns, security threats, and the divergence that hinders the effective integration of digital resources in hospitality. Consequently, the study shows that, although the use of digital technology has numerous advantages, it must not cause the exclusion of specific approaches aimed at securing the guests' information and considering the needs of all guests. The work closes with suggestions for enhancing the employment of digital technologies to drive a more profitable, timely, and safe hospitality experience.
Chapter
The transformative effects of virtual reality (VR) and augmented reality (AR) technology on learning in transnational education (TNE) are examined in this abstract. Through the use of VR and AR, TNE institutions may improve student engagement, replicate real-world settings, and promote cultural immersion while serving a diverse student body that spans geographic boundaries. Personalized learning opportunities, cost-effective solutions, and collaborative chances are made possible by the combination of VR and AR, which tackles the particular problems encountered in TNE settings. Additionally, these technologies support ethical thinking, innovative teaching strategies, and experiential learning, all of which advance global education. Clear learning objectives, high-quality content investments, and sufficient training and support are all advised for successful implementation. Maximizing the advantages of VR and AR in TNE learning requires collaboration with industry partners as well as ongoing assessment and iteration.
Chapter
Full-text available
Digital transformation is a new era in India's tourism industry, improving customers' satisfaction and efficiency and introducing new ways of business. AI, IoT, and big data have allowed effective streamlining of travel services through individualistic targeted, booking, and other functional and decision-making services, making travel services more efficient andcustomer-friendly. SMM has also become very important for niche marketing while emerging technologies such as OTA and cloud kitchens in the travel scenario are also new-age tools. However, some issues, for instance, include the digital divide and issues related to information technology security. The emerging need for contactless solutions and experiences has helped the industry recover after the pandemic hit the world. With the increase in technology adoption in India, the tourism sector will significantly benefit by expanding its technology application and overcoming these challenges to achieve sustainable development.
Chapter
The luxury hospitality renowned for its firm commitment to providing exceptional service and indulgent experiences has long been a hallmark of opulence and refinement. As the metaverse gains momentum and recognition, a new dimension of luxury is introduced that fuses the tangible and intangible, the physical and digital to create immersive encounters that resonate deeply with discerning guests. Also, some guests may still prefer traditional in-person experiences, so luxury hotels would need to strike a balance between offering both virtual and physical options. So, the use of AI and data analytics to tailor guest experiences raises concerns about potential discrimination and bias. This chapter explores the provide hospitality professionals with a roadmap to harness the power of emerging technologies, steering the industry towards personalized guest experiences, operational excellence and accelerated revenue growth.
Chapter
Metaverse tourism is an emerging concept that refers to the practice of exploring and experiencing virtual worlds and digital environments. It offers a wide range of immersive experiences, social interactions, and exploration opportunities. In the metaverse, tourists can visit and interact with various virtual destinations, which can be designed to replicate real-world locations, historical periods, fantasy realms, or entirely new and imaginative landscapes. Tourists can embark on virtual adventures, solve puzzles, or participate in multiplayer games with people worldwide. It is important to note that the metaverse concept is still evolving, and the extent of its development and adoption may vary over time. However, as technology advances and virtual experiences become more immersive, metaverse tourism will likely become an increasingly popular and accessible form of travel and exploration. Based on the above, the authors intend to systematically review the bibliometric literature on tourism in the metaverse using the Scopus database with the analysis of 75 academic and/or scientific documents
Article
Full-text available
The term metaverse is described as the next iteration of the Internet. Metaverse is a virtual platform that uses extended reality technologies, i.e. augmented reality, virtual reality, mixed reality, 3D graphics, and other emerging technologies to allow real-time interactions and experiences in ways that are not possible in the physical world. Companies have begun to notice the impact of the metaverse and how it may help maximize profits. The purpose of this paper is to offer perspectives on several important areas, i.e. marketing, tourism, manufacturing, operations management, education, the retailing industry, banking services, healthcare, and human resource management that are likely to be impacted by the adoption and use of a metaverse. Each includes an overview, opportunities, challenges, and a potential research agenda.
Article
Full-text available
The metaverse has been settled as a platform that is widely beloved by digital natives that are familiar with mobile devices and immersive contents. Thanks to the protocol enabling hedonic interaction, the user experience provides significant value from its communication, enabling learning experiences anytime and anywhere. However, the research topics are focused on the promotions of technology development, marketing effects, and relevant investment consensus. Surprisingly, the biggest problem was the lack of research from the perspective of the young generation, who mainly use the metaverse. This paper intends to examine the usability of digital native participants in detail and suggest how immersive contents, usage environment, and interface aspects should be designed from their point of view. As a result, the significant engagement factors and improvements, through heuristic usability evaluation considering content and user control, were discovered from individual interviews. Conversely, the elements to be supplemented in user experience were derived from information architecture and usage environment categories. In conclusion, the theoretical basis of the empirical usability evaluation on metaverse platforms and following recommendations with practical implications could gain more importance from this research.
Article
Full-text available
The concept of a ‘business model’ refers to a collection of descriptions that highlight the most significant aspects of the business. The metaverse is already a reality that can be considered plausible; it is a digital world that can be accessed by various technologies, such as virtual or augmented reality, and it is a place in which people are able to communicate and collaborate with one another. Businesses are making an attempt to capitalize on a trend, since it is anticipated that the metaverse will become more decentralized in the near future because it provides outstanding possibilities for expanding business. In this article, we discuss a few aspects of the current business model, as well as the emergence of the metaverse and their influence in the existing business models, with emphasis on the fashion and retail industry. Users of the metaverse have the ability to personalize digital representations of themselves, known as avatars. These avatars may be utilized in virtual worlds, online games, and other types of online communities. The way advertising works in the metaverse is quite similar to how it operates in the real world. Because of this, there is a promising future in store for the future of marketing and advertising in the metaverse. The new virtual environment will inspire us to devise novel formulae and procedures, which will influence the user in previously unimaginable ways. In addition to that, the possibility of the metaverse becoming connected with generation Z (also known as gen Z) would be additional advantages that will help the company’s bottom line in the decades to come.
Article
Full-text available
This study investigates the variables affecting the adoption of blockchain technology (BT) among small and medium-sized enterprises (SMEs) with the application of artificial intelligence (AI) via the mediating lens of risk-taking behavior. As an initial sample, 150 owners/top managers from 150 SMEs (one informant from each) in Dhaka, Bangladesh, were chosen. A stratified random sample was employed for this cross-sectional study. Applying structural equation modeling, the combined influence of internal and external variables influencing the intention to adopt BT is explored. Results show that: (1) knowledge of artificial intelligence has a positive and significant effect on the adoption of blockchain technology; (2) the relevant advantage of artificial intelligence has a positive and significant effect on the adoption of blockchain technology; (3) perceived ease of use of artificial intelligence has a positive and significant effect on the adoption of blockchain technology ; (4) risk-taking behavior mediates the relationship between knowledge of artificial intelligence and adoption of blockchain technology; (5) risk-taking behavior does not mediate the relationship between relevant advantage and perceived ease of use of artificial intelligence with the adoption of blockchain technology. The current study is one of the few empirical investigations relating to SMEs using artificial intelligence and blockchain technologies for business operations. The study's limitations are the small sample size and use of a single informant. However, the findings on the adoption of blockchain technology have applications for boosting the competitiveness of SMEs. This study's originality stems from two factors: the novelty of blockchain technology and its potential to upend SMEs' conventional mode of operation. It highlights the need to consider the key variables affecting SMEs' adoption of blockchain technology with artificial intelligence.
Article
Full-text available
The metaverse has the potential to extend the physical world using augmented and virtual reality technologies allowing users to seamlessly interact within real and simulated environments using avatars and holograms. Virtual environments and immersive games (such as, Second Life, Fortnite, Roblox and VRChat) have been described as antecedents of the metaverse and offer some insight to the potential socio-economic impact of a fully functional persistent cross platform metaverse. Separating the hype and “meta…” rebranding from current reality is difficult, as “big tech” paints a picture of the transformative nature of the metaverse and how it will positively impact people in their work, leisure, and social interaction. The potential impact on the way we conduct business, interact with brands and others, and develop shared experiences is likely to be transformational as the distinct lines between physical and digital are likely to be somewhat blurred from current perceptions. However, although the technology and infrastructure does not yet exist to allow the development of new immersive virtual worlds at scale - one that our avatars could transcend across platforms, researchers are increasingly examining the transformative impact of the metaverse. Impacted sectors include marketing, education, healthcare as well as societal effects relating to social interaction factors from widespread adoption, and issues relating to trust, privacy, bias, disinformation, application of law as well as psychological aspects linked to addiction and impact on vulnerable people. This study examines these topics in detail by combining the informed narrative and multi-perspective approach from experts with varied disciplinary backgrounds on many aspects of the metaverse and its transformational impact. The paper concludes by proposing a future research agenda that is valuable for researchers, professionals and policy makers alike.
Article
Full-text available
The Metaverse, as a gigantic ecosystem application enabled mainly by Artificial Intelligence (AI), the IoT, Big Data, and Extended Reality (XR) technologies, represents an idea of a hypothetical "parallel virtual environment" that incarnates ways of living in virtually inhabitable cities. It is increasingly seen as a transition from smart cities to virtual cities and a new target for city governments to attain “new” goals. However, the Metaverse project was launched amid the COVID-19 pandemic, a crisis purported to be a rare opportunity that should be seized to reset and reimagine the world—though mainly in regard to its digital incarnation, and what this entails in terms of both cementing and normalizing the corporate-led, top-down, technocratic, tech-mediated, algorithmic mode of governance, as well as new forms of controlling ways of living in urban society. The “new normal” has already set the stage for undemocratically resetting and unilaterally reimagining the world, resulting in an abrupt large-scale digital transformation of urban society, a process of digitization and digitalization that is in turn paving the way for a new era of merging virtuality and urbanity. This has raised serious concerns over the risks and impacts of the surveillance technologies that have been rapidly and massively deployed in the wake of the COVID-19 pandemic. These concerns also relate to the global architecture of the computer mediation of the Metaverse upon which the logic of surveillance capitalism depends, and which is constituted by control and commodification mechanisms that seek to monitor, predict, control, and trade the behavior of human users, as well as to exile them from their own. This viewpoint paper explores and questions the Metaverse from the prism of the social and economic logic of surveillance capitalism, focusing on how and why the practices of the post-pandemic governance of urban society are bound to be undemocratic and unethical. The novelty of the viewpoint lies in providing new insights into understanding the dark side of the ostensible fancier successor of the Internet of today, thereby its value and contribution to the ongoing scholarly debates in the field of Science, Technology, and Society (STS). In addition, by shedding light on the emergence of the Metaverse as a computing platform, the viewpoint seeks to help policymakers understand and assess the ramifications of its wide adoption, as well as to help users make informed decisions about its usage in everyday activity—if it actualizes.
Article
Metaverse is the next disruptive technology that will impact society in the coming decades, by enabling immersive experiences in both virtual and physical environments. Although still conceptual, Metaverse converges the physical and digital universe, allowing users to seamlessly traverse between them. Digital immersion offers opportunities for people to travel in time, supporting users to experience virtually ancient encounters, space explorations or dangerous natural phenomena, such as volcano eruptions. Users can explore immersive environments for working, learning, transacting, exploring interests and socialising with others. This is already evident in gaming ecosystems, where gamers effectively interact in the metaverse. Although still experimental, Metaverse is expected to revolutionize travel and tourism management and marketing. It empowers destination awareness, positioning and branding, as well as coordination and management, through digital twins. Metaverse provides opportunities to support trip planning, interaction and engagement, effectively transforming consumer behaviour. Visiting and engaging with destinations virtually is expected to motivate real travel, rather than replace it. This paper provides a vision of how Metaverse can revolutionize tourism experiences and transform tourism management and marketing. Drawing on a systematic review of scholarly works, articles from media and industry reports, this study defines and conceptualizes the Metaverse ecosystem for tourism and travel. It explores the foundations of the disruptions that Metaverse brings to tourism destinations and organisations and identifies the building blocks of Metaverse tourism. The study outlines research directions so that the tourism industry can take full advantage of the Metaverse capabilities and opportunities emerging as well as identify challenges for the future.
Article
The bands are experiencing a change in the consumers' brand preferences pattern, where consumers are more prone to experience the product virtually using Metaverse. This descriptive study examined the antecedents (novelty, Interactivity, Vividness) of a brand's gamification marketing activities in the Metaverse and the impact on consumers' affective brand engagement. Also, this study explored the consumers' anticipated satisfaction and brand advocacy in the Metaverse. The conceptual model was analysed using SMART-PLS. The collected from more 9 countries were used to do the descriptive analysis. The finding suggests that brands can have more consumers' affective brand engagement and increase their virtual brand experience if they use gamification-based marketing activities in Metaverse © 2022. Journal of Content, Community and Communication.All Rights Reserved.