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“It Takes Skills to Take a Car”: Perceptual and Procedural Expertise in Carjacking

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This article reports the results of an empirical study designed to determine what features of the immediate environment are important to juvenile house burglars in their selection of targets. The study involved two main subject groups: (i) convicted juvenile burglars; and (ii) adult householders. Subjects were presented with photographs of houses and asked whether or not they would choose them as a burglary target on the basis of the information available. These photographs were identical for each subject apart from a controlled factor. Data also were gathered from participants via a checklist procedure, a short interview and a surprise recognition test. The findings indicated that young burglars largely concurred as to the factors which influenced their decision when choosing a target. However, their choice of factors differed in several important respects from those which householders believed to be important to such offenders. The implications of this work for environmental crime prevention strategies are discussed.
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Male and female subjects performed several tasks either in the presence or absence of an environmental source of positive affect (pleasant artificial scents produced by two commercially manufactured air-fresheners). Consistent with the findings of previous research on the impact of positive affect, results indicated that several aspects of subjects' behavior were influenced by this variable. Participants exposed to pleasant scents set higher goals on a clerical coding task and were more likely to adopt an efficient strategy for performing this task than subjects not exposed to such conditions. In addition, males (but not females) reported higher self-efficacy in the presence of pleasant artificial scents than in their absence. Participants exposed to pleasant scents also set higher monetary goals and made more concessions during face-to-face negotiations with an accomplice. Finally, subjects exposed to pleasant scents reported weaker preferences for handling future conflicts with the accomplice through avoidance and competition. Analyses of covariance suggested that these differences stemmed largely from contrasting levels of positive affect among subjects in the neutral and pleasant scent conditions. Together, these results suggest that pleasant artificial scents may provide a potentially useful means for enhancing the environmental quality of work settings, and hence the performance and attitudes of persons in them.
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The rapid ascendance of deterrence theory and other rational-choice interpretations of criminal behaviour in the 1970s was matched until recently by a failure to examine empirically the criminal decision making of serious offenders. This paper reports the results of an ethnographic investigation of criminal decision making by a sample of persistent property offenders. Following brief introductory comments, we describe our research objectives and methodology. Then we describe salient features of the decision-making processes employed by members of the sample. We argue that improved understanding of criminal decision making by persistent property offenders is gained by exploring how their utilities are shaped and sustained by the lifestyle characteristic of many of them. We suggest that offenders' efforts to acquire the financial and social capital needed to enhance, sustain, or restore enjoyment of this lifestyle may generate a bounded rationality in which they discount or ignore the formal risks of crime.
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This study assesses the effects of attractiveness, opportunity and accessibility to burglars on the residential burglary rates of urban neighborhoods, combining two complementary lines of investigation that have been following separate tracks in the literature. As a complement to standard measures of attractiveness and opportunity, we introduce and specify a spatial measure of the accessibility of neighborhoods to burglars. Using data on about 25, 000 attempted and completed residential burglaries committed in the period 1996–2001 in the city of The Hague, the Netherlands, we study the variation in burglary rates across its 89 residential neighborhoods. Our results suggest that all three factors, attractiveness, opportunity and accessibility to burglars, pull burglars to their target neighborhoods.
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The research reported here is based on a comparison of active residential burglars and a matched control group regarding their willingness to commit a burglary at varying levels of certainty of arrest, severity of penalty, and anticipated reward. Initial analyses revealed that few controls were willing to offend regardless of risk, penalty, or reward and that offenders were not influenced by penalty on its own. Consequently, responses of the offenders only were further analyzed in relation to the impact of risk, penalty, and reward. The results of a logit analysis indicated that both risk of being caught and prospect of increased gain had a significant influence on the offenders' decision making.
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Data drawn from semistructured interviews with 40 active street-level crack dealers are used to illustrate, apply, and expand the concept of restrictive deterrence. The article focuses on the perceptual shorthand dealers use to determine whether buyers in question are “narcs.” In presenting this shorthand, the article seeks to demonstrate how interactions among marketplace democratization (i.e., the idea of selling to as many different customers as possible to maximize profits), marketplace volatility, transactional brevity, and threats from law enforcement affect its complexity and refinement. Respondents operated out of a medium-sized, midwestern metropolitan area (population: 2.2 million) within a central city of 390,000.
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Research on cognitive processes in decision making has identified heuristics that often work well but sometimes lead to serious errors. This paper presents an investigation of the performance of heuristics in a complex dynamic setting, characterized by repeated decisions with feedback. There are three components: (1) A simulated task resembling medical decision problems (diagnosis and treatment) is described. (2) Computer models of decision strategies are developed. These include models based on cognitive heuristics as well as benchmark strategies that indicate the limit of the heuristic strategies' performance. The upper benchmark is based on statistical decision theory, the lower one on random trial and error. (3) Selected task characteristics are systematically varied and their influence on performance evaluated in simulation experiments. Results indicate that task characteristics often studied in past research (e.g., symptom diagonosticity, disease base-rates) have less influence on performance relative to feedback-related aspects of the task. These dynamic characteristics are a major determinant of when heuristics perform well or badly. The results also provide insights about the costs and benefits of various cognitive heuristics. In addition, the possible contribution of this research to the design and evaluation of decision aids is considered.
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