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RESEARCH ARTICLE
Analysis of factors affecting visual comfort in
hotel lobby
Ziwen GengID
1
*, Wei Le
2
*, Benhai Guo
2
, Hongjuan Yin
2
1College of Air Transport and Engineering, Jincheng College of Nanjing University of Aeronautics and
Astronautics, Nanjing, China, 2College of Economics and Management, China Jiliang University, Hangzhou,
China
*1529427377@qq.com (ZG); lewei@cjlu.edu.cn (WL)
Abstract
From the perspective of emotion, utilizing eye tracking technology, this paper proposes 12
different 3D hotel lobby models to investigate how would the light illuminance, wall color,
decoration style and music genre affect the visual comfort specifically. The experiment
results show that the illuminance of the lamp, the color of the wall, and the decoration style
have a significant impact on visual comfort. The music genre would not affect consumer’s
visual comfort perception of lamp illuminance, wall color and decoration style. Normal illumi-
nance brings the most comfort, followed by bright illuminance, and then dim illuminance;
Warm color brings more comfort than cool color; and Chinese style lobby brings more com-
fort than European style.
Introduction
Hotel lobby visual comfort is an important factor to determine the first impression of con-
sumer experience, which not only affects consumers’ initial purchase decision, but also relates
to the formation of consumers’ patronage motivation. It has been one of the hot topics in aca-
demic circles. After summarizing the factors influencing hotel’s comfort, we found that visual
conformation affects consumer perception and plays the most important role in sensory evalu-
ation factors. However, visual comfort, which ultimately affects people’s motivation to con-
sume and how visual setting affects visual comfort, was often overlooked. Although there have
been lot of visual setting studies on restaurants, resorts and hotels, Durna et al.(2015) believed
that more empirical research was needed to investigate the impacts of different servicescape
elements on customer response [1]. Especially for the service industry of hotel, the main sti-
muli of the hotel lobby includes: color, illuminance, decoration style and spatial scale [2]. In
the design of a hotel, decoration style would be determined firstly; In restaurants and the other
similar scenes, lamp illuminance and color would be the key visual factors affecting customer
sentiment and behavioral intentions, and also the important factors of creating a warm atmo-
sphere. There is an interaction between consumers’ senses [3,4]. For instance, Music may
affect the visual comfort brought by illuminance and color. Compared with altering size of
hotel lobby space, changing music genre, illuminance and wall color could improve consum-
ers’ comfort more cost-effectively and easily. Generally speaking, previous studies on comfort
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OPEN ACCESS
Citation: Geng Z, Le W, Guo B, Yin H (2023)
Analysis of factors affecting visual comfort in hotel
lobby. PLoS ONE 18(1): e0280398. https://doi.org/
10.1371/journal.pone.0280398
Editor: Thiago P. Fernandes, Federal University of
Paraiba, BRAZIL
Received: March 3, 2022
Accepted: December 27, 2022
Published: January 19, 2023
Peer Review History: PLOS recognizes the
benefits of transparency in the peer review
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editorial history of this article is available here:
https://doi.org/10.1371/journal.pone.0280398
Copyright: ©2023 Geng et al. This is an open
access article distributed under the terms of the
Creative Commons Attribution License, which
permits unrestricted use, distribution, and
reproduction in any medium, provided the original
author and source are credited.
Data Availability Statement: All relevant data are
within the manuscript and its Supporting
Information files.
Funding: The authors received no specific funding
for this work.
in hotel industry only involved one factor such as color or lighting. However, these factors
have been proved to exert significant impact on consumer sentiment and satisfaction, but in
reality, we experience the overall comfort of hotel lobby, not only the comfort brought by illu-
minance or color. Therefore, we study the illuminance level, wall color, decoration style and
music genre in one model.
After understanding the factors that influence visual comfort, we also need to address how
to measure comfort scientifically. Previous studies, which had some drawbacks, measured
comfort only by subjective questionnaires. On the one hand, it is difficult for consumers to
clearly remember the comfort feelings at the time. On the other hand, their responses to cer-
tain comfort are unconscious and are difficult to distinguish, and lack timeliness and effective-
ness. Therefore, the scientific and rational measuring method is important in enhancing of
visual comfort research. Visual comfort can be defined as “subjective conditions of visual hap-
piness caused by the visual environment” [5]. A lot of psychological evidences show that visual
comfort and emotion are inextricably linked. For example, in a visually comfortable environ-
ment, people will feel relaxed, happy and excited [6]. Therefore, we take advantage of eye
tracking technology to measure comfort mainly for two reasons. Firstly, there have been con-
siderable mature studies proving that eye movement indicators can measure emotion, which
could imply comfort. Secondly, Vytautas Abromavičius and Artūras Serackis (2018) showed
that pupil diameter and the number of fixation points could be used to measure visual comfort
[7]. In conclusion, based on the relationship between visual comfort and emotion, this study
utilizes eye-tracking technology (pupil diameter and fixation points) and questionnaires to
measure the effects of light intensity, warm and cool color, decoration style and music style on
visual comfort.
Research on the influencing factors of hotel visual comfort
As customers are motivated by everything for good feelings and comfort, hospitality businesses
need to invest heavily in space design according to their marketing strategies. Specifically, as
for the aspect of sensory, hotel operators can choose illuminance, color, fixed decorations, and
the other factors affecting the overall comfort experience of customers [8]. Comfort has been
cited widely in the hospitality industry, but the studies on the impact of hotel visual comfort is
very rare. The interpretation of comfort is also narrow [9]. Comfort is a state in which people
and environment are relatively balanced in psychology, physiology and physics. When human
body is in balance, the feeling could be called comfort. If this balance is broken by external fac-
tors, an uncomfortable feeling would arise [6]. In this paper, visual comfort is defined as the
physiological and psychological pleasure balance caused by external visual stimuli such as illu-
minance and color.
Vision often provides the primary sensory cue of lobby. Relevant statistics show that more
than 80% of the information acquired by the human body comes from vision, and vision is the
most important perception of humans and animals. Diţoiu and Caˇruntu (2014) interviewed
500 young people and found that when they selected destinations, visual elements accounted
for 98.2% of the perceptual evaluation factors [2].
In the study of hotel comfort impact, visual comfort is the most crucial sensory dimension,
but visual comfort is often neglected and rarely studied. In residential environments, the visual
comfort of lighting is most affected by illuminance and color temperature [10]. Under high
illuminance, which is more conducive to the relief of fatigue, and the level of anxiety would
decline. Providing a user-friendly and user-controlled lighting system for hotel rooms helps to
improve customer satisfaction [11]. Siamionava et al. (2018) found that hotel wall color would
affect customers’ perception. Participants prefer to stay in the blue room [12]. Li et al.(2015)
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Competing interests: The authors declare no
conflict of interest.
suggested that the decorative style would affect consumers’ purchase intention [13]. The warm
atmosphere created by lighting, color and other factors could guide customers’ behavior.
Through the analysis of the key visual dimensions of the hotel lobby, it is found that the light
illuminance, wall color and decoration style are the top three factors affecting customer com-
fort. There is an interaction between the senses. Humans are exposed to multi-sensor stimuli
in the environment affecting their perception. Vision would affect the sense of taste, dim light-
ing would enhance the sense of taste, and the perception of auditory quality affects the percep-
tion of visual quality [14]. For example, music would affect customers’ perception of light and
color [15,16].
In recent years, experiential marketing in the hospitality industry has developed rapidly
[17,18]. When choosing a hotel, customers consider not only cognitive attributes (e.g., price,
food quality, services, and national brand), but also affective (e.g., comfort and entertainment)
and sensory attributes (e.g., overall atmosphere, room quality) [19]. Moreover, the servicescape
is an effective prerequisite for formation of a good impression and pleasure of the customer
[20]. Alfakhri et al.(2018) explored the lived experience of design and art in the hotel land-
scape. The results showed that the interior design elements would trigger consumers’ emotions
(i.e., entertainment, relaxation and satisfaction), which in turn would affect their behaviors
(i.e., loyalty, time spent, price sensitivity, social interactions, and word of mouth) [21]. There-
fore, it is important to understand how ambience affects the consumers’ experience about
comfort. This paper is dedicated to exploring the influences of different hotel lobby designs.
Specifically, we will focus on three different lighting illuminance (bright, normal, dim), two
wall colors (cool, warm) and two styles of decoration (Chinese style and European style) in the
environment of Chinese or European style music.
Physiological measures of visual comfort and mood
Emotion is conceptualized as a multi-component response to an emotionally potent anteced-
ent event, causing changes in subjective feeling quality, physiological activation and expressive
behavior [22]. In order to better clarify the mechanism of emotion and motivation, Izard
(2013) proposed “Different Emotions Theory (DET)”, arguing that emotions comprised of
facial expressions, brain and nerve related activities and emotional experience. He proposed
the “emotion-cognitive-motor response” model. He believed that emotion was the basic moti-
vation and cognition played an important role in process. The interaction of emotion, cogni-
tion and movement system produce a certain of experience, emotion and response [23].
Customer emotional experience is generated through the interaction of cognition, sensory
choices and affection in the hotel context. It is important to examine the consumers’ choice
behavior through a comprehensive understanding of the interaction of these different attri-
butes [19]. In order to better explain the relationship between service scenarios, emotional
responses and behavioral intentions, Mehrabian and Russell (1974) proposed a Stimulus-
Organism-Response (S-O-R) theory model. In the SOR model, the relationship between stim-
ulation, body and response can be interpreted as three phases: the body’s perception of envi-
ronmental stimuli, the interpretation of visual information as emotions, and the response to
stimuli based on emotional responses [24]. As an important part of the visual service scene,
Knez and Hygge (2002) showed that indoor lighting could affect emotional, cognitive pro-
cesses and physiological functions. Specific color triggers specific emotions, and red (as
opposed to blue) triggers more active physiological changes [25]. Warm colors (especially red)
can trigger excitement, while cool colors (especially blue) are associated with feelings of relaxa-
tion, peace and pleasure [26]. Music also changes physiological indicators such as human heart
rat [27].
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Emotional changes are mainly controlled by the sympathetic nervous system, which in turn
affects changes in eye movement indicators. Therefore, it is a reasonable and effective way to
observe emotional changes through eye movement indicators. Traditional emotion measure-
ment mainly adopts self-reporting method. With the maturity of emotion theory and technol-
ogy, the requirements for the accuracy of user emotion data measurement have been
increasing gradually. Various objective physiological measurement methods, such as eye track-
ing, multi-channel physiological instruments, EEG and other physiological index methods
have been used to monitor emotion-evoked physiological signals to measure user emotions
[28]. Research by Vytautas Abromavičius and Artūras Serackis (2018) has shown that pupil
diameter and the number of fixation points could be used to measure visual comfort. The
“uncomfortable” visual comfort score corresponds to the largest pupil size and less fixation
points [7]. For the visual aspect, the favorite brand could bring more pleasant visual perception
than ordinary brand, and the associated blinking amplitude is tremendously reduced [28].
Compared with subjects with negative emotions, subjects with positive emotions observe the
target for a longer time and a wider range [29]. There is a linear relationship between custom-
er’s pupil size and aesthetic pleasure. When the image is assessed as pleasant and comfortable,
the pupil tends to expand, otherwise the pupil tends to narrow [30].
In the service and leisure environment, emotion is one of the core elements of customer sat-
isfaction [31]. Hotel guests’ sentiment constitutes an important part of satisfaction and loyalty
during their stay [32]. Emotion is a key factor affecting the success of the service industry.
When individual’s mood and comfort change, the corresponding physiological indicators will
also change, such as pupil diameter (the pupil diameter is used to describe the size of the pupil)
and number of fixation points (the fixation point is the stop point of the eye on the observation
target). Usually, when the duration of the stay points is more than 100 ms, it is called fixation
(the number of fixation points is the number of these stay points) [33]. Through the specific
changes of these indicators, individual emotional changes can be measured, which provides a
theoretical basis for the study (see Fig 1).
Influence of light illuminance, wall color, decoration style and music genre
on mood and comfort
Lighting, which affects the overall impression and perceived comfort of the lobby, is an indis-
pensable factor in hotel lobby design [11,34], and lighting is the most effective factor in
Fig 1. Physiological mechanism of stimulation-emotion-perception. (Picture from web search (https://detail.
youzan.com/show/goods?alias=2fmniq6pospdh&activity=)).
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motivating customers to consume. Ambient light affects visual input and may vary in color,
distribution, and glow. Compared with the other factors, lighting comfort is affected by illumi-
nance and color temperature more [10]. Low-illuminance light is more likely to cause visual
fatigue. It is easier for color of lower-contrast with darker lighting and simple decoration to
create a relaxed and romantic atmosphere [4]. Some scholars have also found that warmer and
brighter light bring a stronger sense of well-being and pleasure, and bright light can make sub-
jects less sleepy and more energetic [3]. For color temperature, Yu and Akita (2019) argued
that higher spatial lighting correlated with higher color temperature. A lower color tempera-
ture produces a higher sense of security, positivity, and tranquility [11]. Light intensity affects
people’s feeling and emotion physiologically and psychologically [35]. Specifically, compared
to room with cool white light (relatively high color temperature), room with warm white light
tends to be perceived as more positive (i.e. pleasant, attractive, and relaxing) atmospheres [36].
In addition to good visibility and visual comfort, as well as creating a pleasant ambience
and an aesthetically pleasing environment, good ambient lighting should also stimulate emo-
tion [37]. In addition to affecting consumers’s sleep and mood indirectly, light can regulate
mood by activating brain regions involved in emotional processing directly (i.e., the medial
amygdala and lateral habenula) [36].
The interaction of light and sound also affects people’s perception on environment. Differ-
ent environments imply different lighting requirements. In real life, some hotel lobby lighting
design is too bright and dazzling, some are too dim, imposing people an uncomfortable feel-
ing. Light illuminance affects the mood and visual comfort of consumers. Based on this, this
paper proposes the following assumption:
H1. The illuminance level of hotel lobby would affect the visual comfort of the consumer.
Color is one of the most influential factors in object and space recognition, and shaping
understanding by color contrast is often more effective than by illuminance contrast. color in
man-made environments could play various roles, such as identification, symbolism, semiot-
ics, emotional control, physical and mental comfort, and communication [37]. Color has a
strong impact on consumers’ visual comfort, emotion, value perception, and behavior. The
emotional effect of color is particularly important in hotel industry, as emotion is very impor-
tant for customers’ satisfaction [12]. Among them, color has the most significant impact on
the perception of hotel lobby atmosphere [34]. In luxury hotel aesthetics, cool color is better
and more flattering than warm color. In addition, warm color is cheaper than cool color in
consumers’ minds, so they usually prefer warm color to cool color [38]. Through a study of
496 participants, Tantanatewin and Inkarojrit (2018) found that warm-colored restaurant
scenes would give customers a higher level of pleasure, and the pleasure brought by the color
would increase customers’ choices of entering the restaurant, and it would be easier to satisfy
consumer [39]. There was an interaction between color and multiple factors, for example, the
interaction between light and color revealed that warm color under bright illuminance can
cause negative perceptions and reactions from customers, and users’ evaluation, excitement
and willingness to purchase are reduced correspondingly, but the warm color under soft light-
ing produces diametrically opposite effects [40]. The interaction between music and color
showed that participants felt more excited and pleasant in fast music and warm color condi-
tions than those in slow music and cool color environments. Furthermore, the consistency of
these two factors enhanced the effect of atmosphere on people’s emotional responses. How-
ever, for hotel lobbies, the visual factor is more important, and therefore the interaction
between lighting and color is more meaningful [41].
Consumer perception of color creates a mental process that produces positive behavior.
This process and behavior happen instinctively [42]. Colors has a significant impact on mood
and visual comfort, and customers prefer warm color. Therefore, in real life, whether in hotel
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or restaurant, warm color is often used to create a warm atmosphere, but the warm color
under bright illuminance would reduce customers’ comfort. Therefore, it is speculated that
under the non-bright illuminance, the warmth of the hotel lobby is more visually comfortable.
Based on this, the following two assumptions are made:
H2a. The visual comfort of a warm-colored hotel lobby is greater than that of a cool-colored one.
H2b. In the normal light atmosphere, the warm-colored hotel lobby is more comfortable
than the cool-colored one.
Ambient atmosphere and interior design are defined as hotel landscape. Growing interest
in service landscapes has prompted luxury hotels to enhance the uniqueness of their rooms,
and invest heavily in the design and interior of lobbies and public areas to meet the diversity of
customers’ aesthetic values [38]. Countryman and Jang (2006) studied the atmosphere of
hotels and accommodations using scenes and photographs of hotel lobbies, identifying the ele-
ments in the hotel lobbies that contributed the most to the overall impression. Of the six ele-
ments they examined, layout, style, color, lighting and furniture, three were found to be
unique and important at a level of 5% or more—style, color, and lighting [34]. Therefore, each
hotel lobby used light, color, sound, spatial layout and function and signs to the extreme, creat-
ing a unique emotional environment, impressing consumers through sensory stimulation, and
attracting consumers to visit again. The decoration style of the hotel would affect the consum-
ers’ willingness to stay. Especially in the cultural atmosphere of China, compared with the
higher conspicuous decorative style, the lower conspicuous decorative style can stimulate cus-
tomers’ willingness to purchase hotel’s service [13].
Style is a key element of interior design influenced by a variety of factors. Because individu-
als are very different in style preferences, some prefer Chinese style, and others prefer Euro-
pean style. Different styles of lobby with different genres of music would have very different
effects. If the hotel style caters to consumers’ aesthetics, it would create a comfortable and
pleasant atmosphere to bring happiness and peace for customer. Based on this, the following
assumption is made:
H3. The decoration style of hotel lobby would affect the visual comfort of consumers.
The company tries to create unique emotional environments in which the music matches
the architecture, lighting, color and corporate identity. For example, many hotels and restau-
rants employ professional sound designers to create unique and personalized musical environ-
ments. Famous hotels and restaurants around the world have adopted perceptual strategies to
select music matching the entire atmosphere to enhance the customer’s experience of services.
Interactions between the senses are mainly manifested in their direct influence on mood [43].
While lighting, color and decoration style are all the key visual factors, and they form the over-
all sensory stimulation that hotel lobbies intend to bring to guests. Therefore, it is not enough
to study only one factor. For example, music often interacts with other environmental factors,
and musical emotion is significantly associated with lighting [16,44]. There are also structural
correspondences (such as emotional expression, hierarchical organization, and contrast)
between color and music [45]. Using a combination of music and color to maximize their
emotional impact. Emotion will be enhanced if the lighting corresponds to the music enjoyed
by audience, as the combination of music and lighting promotes the emotional impact [15].
Demoulin (2011) studied the consistency of music and the overall atmosphere and showed
that consistency between music and the atmosphere of the service landscape was crucial.
Higher musical consistency led to lower arousal and greater happiness. Music that aligns with
the atmosphere of servicescape creates a feeling of relaxation, calm and joy. Happy customers
rate the service environment and service quality higher. Musical consistency improves directly
customer’s perception on service quality [43].
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In summary, music tends to interact with visual factors such as lighting, color, and style in
the environment. The same visual environment with different music may have a very different
effect. When the music genre is consistent with the decoration style of the hotel lobby, it cre-
ates a pleasant and comfortable atmosphere. Therefore, this paper proposes the following
assumptions:
H4a. Compared to the Chinese-style hotel lobby where European music is played, the Chi-
nese-style hotel lobby where Chinese music is played brings more visual comfort.
H4b. Compared to the European-style hotel lobby where Chinese music is played, the Euro-
pean-style hotel lobby where European music is played brings more visual comfort.
H4c. Compared to the European-style hotel lobby where European music is played, the
Chinese-style hotel lobby where Chinese music is played brings more visual comfort.
Methods
Participants
The total number of valid participants was 43 and they all had hotel experience, and they were
paid volunteers, including 28 young-adult Chinese female university students (Mean
age = 22.54 years, SD = 2.24) and 15 young-adult Chinese male university students (Mean
age = 22.80 years, SD = 3.19). The participants had no obvious preference for Chinese-style or
European-style hotels. All participants had normal or corrected-to-normal vision.
Ethics statement
This experiment was approved by the Review Board of China Jiliang University, the partici-
pants informed consent in written. Our study adhered to the Declaration of Helsinki.
Experimental design
This experiment was 3(light illuminance: bright, normal, dim) ×2(wall color: cool, warm) ×2
(decoration style: European, Chinese) ×3(music: no music, Chinese music, European music),
a four-factor within-group design experiment. The experiment employed eye-tracking tech-
nology, and collected data by questionnaires. The purpose of the experiment was to evaluate
lighting illuminance (bright, normal, dim), wall color (cool, warm), decoration style (Euro-
pean style, Chinese style) and the influence of the two styles of music on visual comfort. This
paper draws on the PANAS (The Positive and Negative Affect Scale) emotional self-rating
scale (Watson et al, 1988) to measure emotional response [46], where the dependent variables
were visual comfort and two eye movement indicators (pupil diameter, number of fixation
points).
Apparatus and stimuli
The Instrument used was an Germany-Made IViewX hi-speed Eye Tracking System made by
SensoMotoric Instrument (SMI). The technology basis of the eye-movement tracking system
was infrared corneal and pupil reflex technology. The sampling frequency was 500Hz. The
visual stimuli were presented on a 17-inch Cathode ray tube display with a resolution of
1280 ×1024 pixels. In the experiment, one notebook screen was employed to display stimuli
and record data, one screen was used to display stimuli, and the other screen was used to
record eye movement data. Experiments were designed and played by the Experiment Center
software, namely, iViewX3.5 software, for eye calibration and recording of experimental eye
movement data, and BeGaze3.5 software was used for extraction and analysis of eye movement
data.
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A 3D hotel lobby model was based on a compilation of typical hotel lobby, and 12 3D lobby
models were made by 3d Max software according to three variables: 3(light intensity: bright,
normal, dim) ×2(wall color: cool color, warm color) ×2(decoration style: European, Chinese).
The size of models was 2400 ×1500 in pixel. Firstly, in order to design a more reasonable hotel
lobby model, we invited a hotel design expert to design the first draft of the model. Secondly,
we invited participants to evaluate whether the lighting illuminance, wall color and decoration
style of the hotel lobby model met the cognitive standards, and whether the hotel lobby design
was reasonable. According to the opinions of the participants, we adjusted the hotel lobby
model and added a serviceman behind the counter, reduced the light intensity of normal light-
ing and dim lighting in the lobby.
In order to verify the scientific validity of the experiment and the questionnaire, the
researcher conducted a pre-experiment before the formal experiment. The pre-experiment
intended to achieve the following three purposes: 1. The subjects evaluating whether the exper-
imental process and time setting were reasonable. 2. The subjects assessing whether the
description of the questionnaire was accurate and clear. 3. offering subjects 6 Chinese-style
and European-style songs, and asking them to choose two more suitable songs.
Finally, the color value of cool color room is 0 and that of warm color room is 19. The spe-
cific color index is shown in Table 1. Light intensity is the three indicators determined accord-
ing to the feelings of the subjects in the preliminary experiment. The bright light intensity is
13000cd, the normal light intensity is 9000cd, and the dim light intensity is 2000cd. Chinese
music is “ErhuChant”, European music is Chopin’s “Nocturne”.
Procedures
The experiment was performed in an eye movement laboratory with constant temperature and
illuminance. All stimulation materials were displayed on the computer screen through the
Experiment Center software. The experimental process includes five groups of sub-experiments
(1. Observing the 12 hotel lobby models without music. 2. Observing the 6 Chinese-style lobby
models in which Chinese music was played. 3. Observing the 6 Chinese-style lobby models in
which European music was played. 4. Observing the 6 European-style lobby models in which
Chinese music was played. 5. Observing the 6 European-style lobby models in which European
music was played.). Each group of experimental data collection consisted of two parts.
Before the experiment, Part 1, the subjects familiarized themselves with the laboratory envi-
ronment and experimental requirements firstly and then subjects sat in a comfortable chair.
Setting the distance between the eyes and the screen to 60 cm. When the five-point gaze track-
ing correction reached the standard level, the formal experiment started. During the formal
experiment, participants would see detailed experimental instructions on the screen, and the
presentation time is 5s (“You are a consumer who is preparing to stay at the hotel. Then you
Table 1. Color indicators of room models.
Serial Number Variable Hue Saturation Value RGB Color Number
1 Cool color 26˚ 0 0 R: 255 #ffffff
G: 255
B: 255
2 Warm color 26˚ 34 19 R: 223 #dfb594
G: 181
B: 148
Note. R is the intensity value of the red channel. G is the intensity value of the green channel. B is the intensity value of the blue channel
https://doi.org/10.1371/journal.pone.0280398.t001
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will walk into the hotel lobby and see the lobby environment. The lobby model will be auto-
matically presented after 7s.”), a black screen for 2 seconds appeared, followed by stimulus
images (the presentation time of each stimulus image was 5s, and a 2s black screen appeared
between alternate images). The second part, the stimulus picture was presented again, and the
participants verbally explained their emotions and comfort experience to the experimenters.
The sentiment scale included eight emotional questions based on the PANAS emotional self-
rating scale (Watson et al., 1988) [46], which were modified according to research needs, and
the Likert 7-point scale for arousal. After offering the answer, the subjects rested 10 minutes
for the next set of experiments (see Fig 2). After the experiment, the data was imported into
R3.5.0 for analysis of variance.
Eye movement recording
Before the formal experiment, the position and angle of the camera and the screen should be
adjusted so that the binocular image was centered on the screen and stable. A slight movement
of the subject’s head would not cause the projection to be lost, and the subject’s blink could be
recovered quickly. A nine-point calibration and validation procedures were performed before
starting each block so as to ensure the reliability of the eye tracker and data accuracy. When
the X and Y direction calibration accuracy was less than 0.5 degrees, it reached the best status;
if the X and Y direction errors were within 1.0 degree, it was qualified; if one direction error
was greater than 1.0 degree, it needed to be recalibrated.
Results
Eye movement data analysis
The total effective test subjects were 43 people. Subjects’ eye movement data was imported into
R3.5.0 and SPSS25.0 for ANOVA, with Bonferroni correction applied for post hoc tests.
Fig 2. Flow chart of experimental stimulus presentation.
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Analysis of the results of direct pupil and number of gaze points showed that the main effect of
the light illuminance was significant at the 0.01% level, and the main effect of wall color was
significant at the 5% level, but the main effect of decorative style was not significant. According
to the results of post-mortem analysis, the number of gaze points was lowest in the dim room
(�
xdim illuminance = 9.83) and slightly higher in the normal room (�
xnormal illuminance = 13.70) than in
the bright illumination room (�
xbright illuminance = 13.59). For wall color, subjects had fewer gaze
points (�
xwarm color = 11.456) in warm-toned rooms.(see Table 2).
The interaction among lighting illuminance, wall color and decoration style was
significant. Bonferroni-corrected post hoc analysis results showed that in the lobby of
Chinese style, bright illumination cool color (�
xChinese decoration stylebright illuminationcool color = 18.76)
caused the highest number of viewpoints, followed by normal illumination cool
color (�
xChinese decoration stylenormal illuminationcool color = 15.64), and dim illumination
(�
xChinese decoration styledim illuminationwarm color = 9.38) remained the lowest. In the European-style hotel
lobby, normal illumination warm color (�
xEuropean decoration stylenormal illuminationwarm color = 15.59)
Table 2. ANOVA results for pupil diameter and number of gaze points under different types of stimulation.
Variables Df MS F p
2×3×2×2 ANOVA results for pupil diameter
Light illuminance 2 91.80 263.56 <.0001���
Variables Difference SE df p
Post-event comparison test of light intensity
Bright illuminance–Dim illuminance -1.03 0.03 84 <.0001
Bright illuminance–Normal illuminance -0.42 0.03 84 <.0001
Dim illuminance–Normal illuminance 0.61 0.03 84 <.0001
Variables Df MS F p
Wall color 1 0.95 2.74 0.10
Decoration style 1 0.28 0.81 .369
Music genre 1 0.44 1.27 .260
2×3×2×2 ANOVA results for the number of gaze points
Light illuminance 2 20.61 62.87 <.0001���
Variables Difference SE df p
Post-event comparison test of light intensity
Bright illuminance–Dim illuminance 3.77 0.58 84 <.0001
Bright illuminance–Normal illuminance -0.11 0.58 84 0.9804
Dim illuminance–Normal illuminance -3.88 0.58 84 <.0001
Variables Df MS F p
Wall color 1 2.36 7.20 0.007�
Variables Difference SE df p
Post-event comparison test of wall color
Cool color—Warm color 1.84 0.40 42 <.0001
Variables Df MS F p
Decoration style 1 0.08 0.23 .629
Music genre 1 0.25 0.77 .381
Note.
���p<0.001
��p<0.01
�p<0.05.df is the degrees of freedom;MSE is mean square error; The F value is the statistic for the F test; Difference is the difference in the post hoc comparison test; SE
is Standard Error.
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led to the highest number of gaze points, and dim illumination warm color
(�
xEuropean decoration styledim illuminationwarm color = 8.14) were the lowest. In contrast to the predicted
findings, there was no interactive effect between decoration style and music genre (see Tables
3and 4).
Analysis of questionnaire data
Conducting repetitive analysis of variance within the test for comfort, the results showed that
the main effect of the light illuminance, wall color and decoration style were significant at the
0.01% level, but music genre had no significant effect on visual comfort. Consistent with the
post hoc analysis of eye-movement data, dim lighting (�
xdim illuminance = 1.756) was the least com-
fortable, and there was no significant difference between bright (�
xbright illuminance = 4.509) and
normal illumination (�
xnorma illuminance = 4.564). The warm color (�
xwarm color = 3.756) or Chinese
lobby (�
xChinese style = 3.775) was more comfortable and the music did not affect the subjects’
comfort level (see Table 5).
For the interaction, the interaction among lighting illuminance, wall color and decoration
style was significant, and there was a pairwise interaction effect. Bonferroni-corrected post hoc
analysis results showed that under normal light illumination, a warm (�
xnormal illuminancewarm color =
4.680) or Chinese style (�
xnormal illuminanceChinese style = 4.657) hotel lobby would bring higher com-
fort level. Under bright light, warm colors (�
xbright illuminancewarm color = 4.895) continued to bring
Table 3. Interaction effects and post hoc ANOVA results.
Variables Df MS F p
2×3×2×2 ANOVA results for pupil diameter
Light illuminance: Wall color 2 0.14 0.41 .664
Wall color: Music genre 1 0.02 0.06 .800
Light illuminance: Music genre 2 0.07 0.21 .808
Decoration style: Music genre 1 0.36 1.02 .312
Light illuminance: Wall color: Decoration style 2 1.94 5.58 .004�
Light illuminance: Wall color: Music genre 2 0.05 0.13 .879
Light illuminance: Decoration style: Music genre 2 0.11 0.30 .730
Light illuminance: Wall color: Decoration style music genre 2 0.05 0.14 .868
2×3×2×2 ANOVA results for the number of gaze points
Light illuminance: Wall color 2 0.09 0.28 .756
Light illuminance: Decoration style 2 2.75 8.39 <.0001���
Wall color: Decoration style 1 0.78 2.38 .123
Light illuminance: Music genre 2 0.14 0.43 .648
Wall color: Music genre 1 0.10 0.31 .574
Decoration style: Music genre 1 0.18 0.55 .46
Light illuminance: Wall color: Decoration style 2 11.96 36.47 <.0001���
Light illuminance: Wall color: Music genre 2 0.57 1.73 .178
Light illuminance: Decoration style: Music genre 2 0.01 0.04 .960
Light illuminance: Wall color: Decoration style music genre 2 0.05 0.14 .868
Note.
���p<0.001
��p<0.01
�p<0.05.df is the degrees of freedom;MSE is mean square error; The F value is the statistic for the F test; Difference
is the difference in the post hoc comparison test; SE is Standard Error.
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Table 4. Interaction and post-hoc ANOVA results of lighting illuminance and decoration style.
Variables Df MS F p
2×3×2×2 ANOVA results for gaze points
Light illuminance: Decoration style 2 2.75 8.39 <.0001���
Variables Difference SE df p
Post-mortem contrast test of lighting intensity and decoration style
Chinese decoration style
Bright illuminance–Dark illuminance 7.00 0.75 160.69 <.0001
Bright illuminance–Normal illuminance 1.96 0.75 160.69 0.026
Dark illuminance–Normal illuminance -0.53 0.75 160.69 <.0001
European style decoration
Bright illuminance–Dark illuminance 0.53 0.75 160.69 0.755
Bright illuminance–Normal illuminance -2.18 0.75 160.69 0.011
Dark illuminance–Normal illuminance -2.72 0.75 160.69 0.001
Bright light illuminance
Chinese style—European style 3.72 0.76 112.54 <.0001
Normal light illuminance
Chinese style—European style -0.43 0.76 112.54 0.0005
Dim light illuminance
Chinese style—European style -2.74 0.76 112.54 0.5743
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Table 5. ANOVA results for comfort under different types of stimulation.
Variables Df MS F p
2×3×2×2 ANOVA results for comfort score
Light illuminance 2 883.68 717.61 <.0001���
Variables Difference SE df p
Light intensity after contrast test
Bright illuminance–Dark illuminance 2.75 0.15 84 <.0001
Bright illuminance–Normal illuminance -0.06 0.15 84 0.93
Dark illuminance–Normal illuminance -2.81 0.15 84 <.0001
Variables Df MS F p
Wall color 1 22.00 11.87 <.0001���
Variables Difference SE df p
Post-event comparison test of wall color
Cool color—Warm color -0.29 0.05 42 <.0001
Variables Df MS F p
Decoration style 1 28.21 22.91 <.0001���
Variables Difference SE df p
Post-event comparison test of decoration style
Chinese style—European style 0.33 0.09 42 0.0009
Variables Df MS F p
Music genre 1 2.94 2.39 .122
Note.
���p<0.001
��p<0.01
�p<0.05.df is the degrees of freedom; MSE is mean square error; The F value is the statistic for the F test; Difference is the difference in the post hoc comparison test; SE
is Standard Error.
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higher comfort than cool colors (�
xbright illuminancecool color = 4.122), with no significant difference
between Chinese or European styles. However, under the influence of dim lighting, subjects’
preferences for both color and style were not present (see Tables 6–8).
Considering the interaction of lighting, wall color and decoration style, according to the
interaction chart of the three, it could be seen that it was best to choose bright lighting and
cool colored walls for a Chinese style hotel. European style hotels were more suitable for nor-
mal illumination under warm color (see Fig 3).
Discussion
This study offers several potential practical and theoretical contributions. Additional evidence
is proposed to suggest that hotel consumers may be influenced by color, lighting, and decora-
tion style. Combining the results of the eye-movement data and questionnaire data analysis,
both proved that lamp illumination and wall colors affected the subjects’ visual comfort, the
difference between the two findings was that the questionnaire data also confirmed that the
decoration style significantly affected the subjects’ comfort. Therefore, hypotheses H1 and H3
were supported. Meanwhile, Elliot et al. (2012) argued that people’s reactions to color were
always unconscious, and people could not control their emotional and physiological reactions
to color [42]. Knez et al. (2002) believed that indoor lighting could affect mood and physiologi-
cal function, which was consistent with the results of our eye movement experiments, and veri-
fied the scientific rationality of introducing the measurement method of physiological
indicators [25].
Table 6. Interaction effects and post hoc ANOVA results.
Variables Df MS F p
2×3×2×2 ANOVA results for comfort score
Light illuminance: Wall color 2 17.68 14.36 <.0001���
Variables Difference SE df p
Post-mortem contrast test of lighting intensity and wall color
Bright light illuminance
Cool color- Warm color -0.77 0.08 126 <.0001
Normal light illuminance
Cool color- Warm color -0.23 0.08 126 0.0061
Dim light illuminance
Cool color- Warm color 0.13 0.08 126 0.1277
Variables Df MS F p
Light illuminance: Music genre 2 0.33 0.27 .767
Wall color: Music genre 1 0.11 0.09 .763
Decoration style: Music genre 1 0.08 0.07 .797
Light illuminance: Wall color: Decoration style 2 13.20 10.72 <.0001���
Light illuminance: Wall color: Music genre 2 0.02 0.02 .980
Light illuminance: Decoration style: Music genre 2 0.30 0.25 0.781
Light illuminance: Wall color: Decoration style:music genre 2 0.35 0.28 .755
Note.
���p<0.001
��p<0.01
�p<0.05.df is the degrees of freedom;MSE is mean square error; The F value is the statistic for the F test; Difference is the difference in the post hoc comparison test; SE
is Standard Error.
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Table 8. Interaction and post hoc ANOVA results of wall color and decoration style.
Variables Df MS F p
2×3×2×2 ANOVA results for comfort score
Wall color: Decoration style 1 5.46 4.44 .035�
Variables Difference SE df p
Post-mortem contrast test of wall color and decoration style
Chinese decoration style
Cool color- Warm color -0.15 0.07 82.75 0.0453
European style decoration
Cool color- Warm color -0.44 0.07 82.75 <.0001
https://doi.org/10.1371/journal.pone.0280398.t008
Table 7. Interaction and post-hoc ANOVA results of lighting illuminance and decoration style.
Variables Df MS F p
2×3×2×2 ANOVA results for comfort score
Light illuminance: Decoration style 2 5.04 4.09 .017�
Variables Difference SE df p
Post-mortem contrast test of lighting intensity and decoration style
Chinese decoration style
Bright illuminance–Dark illuminance 2.96 0.17 119.58 <.0001
Bright illuminance–Normal illuminance 0.16 0.17 119.58 0.6260
Dark illuminance–Normal illuminance -2.80 0.17 119.58 <.0001
European style decoration
Bright illuminance–Dark illuminance 2.55 0.17 119.58 0.0006
Bright illuminance–Normal illuminance -0.27 0.17 119.58 0.2605
Dark illuminance–Normal illuminance -2.81 0.17 119.58 <.0001
Bright light illuminance
Chinese style—European style 0.61 0.12 103.76 <.0001
Normal light illuminance
Chinese style—European style 0.19 0.12 103.76 0.1393
Dim light illuminance
Chinese style—European style 0.20 0.12 103.76 0.1165
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Fig 3. Three-factor comfort interaction diagram.
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The results also confirm an interesting phenomenon when light illuminance, wall color and
decoration style interact. Lighting illumination and wall tones should be adjusted according to
the style of the hotel. When the illuminance of the lamp interacted with the wall hue, there was
no significant difference in the preference for the warm and cool hues under dim illuminance,
which was consistent with the findings of Babin et al. (2003). There was an interaction between
light and color, the light would weaken the color effect, and any negative effects of color and
light could be overcome by introducing other factors that could enhance evaluation and excite-
ment [40]. Thus, the hypothesis H2a and H2b were supported.
Demoulin (2011) believed that music consistent with the service environment could create
a more comfortable atmosphere [43]. In contrast, our findings demonstrated there was no
bidirectional relationship between decorative style and musical style. There was no significant
difference between Chinese or European music played in European style hotels. Thus, the
hypothesis H4a, H4b and H4c were not supported.
The main reasons for the different conclusions reached by the eye movement index and the
subjective questionnaire are as follows: according to the “emotion- cognitive-motor response”
model proposed by Izard (2013), emotion is the basic motivation, and cognition plays an
important role. The integration of emotional, cognitive, and motor systems produces certain
experiences, emotions, and responses [23]. Compared with the illuminance of lamps and the
color of walls, personal perception of decoration style is acquired through acquired learning,
and there is a more complex cognitive judgment process. Among them, higher cognitive func-
tions such as perception and memory retrieval play a more important role in the perception
process. Therefore, the differences in participants’ responses to different decoration styles are
more influenced by their previous experiences and preferences. This difference is not obvious
in the eye movement index, but it is more obvious in the subjective judgment. This also proves
the necessity of combining subjective questionnaires with objective physiological indicators.
This study employs a combination of subjective questionnaire and physiological indicators
to measure visual comfort. Compared with the previous method of utilizing subjective ques-
tionnaire only, the visual comfort is quantified more scientifically. The experimental results
show that there are indeed differences in the measurement results of subjective questionnaires
and physiological indicators. Therefore, from the perspective of emotion, this paper introduces
visual comfort, uses the combination of subjective and objective methods to measure emo-
tions, it makes up for the shortcomings of the existing subjective cognitive perspective, and
further provides evidence that the illuminance of the lamp, the color of the wall and the style
of decoration will affect the visual comfort of consumers.
By designing different lamp illuminance, wall color and music to obtain the consumer’s
unexpected experience, it has the advantages of low cost and easy operation. Hotel managers
should consider overall factors during designing the lobby and try to use cool or warm colors,
bright lights and soft music to create a warm atmosphere according to the style of the hotel.
This study also has some limitations. Although we demonstrated that cool and warm hues, lamp
illumination, and decoration style could affect the visual comfort of consumers, in real life, color is
not just hues, and many other factors will also affect the overall visual perception. Therefore, our
future research will explore the effect of more other factors, such as the image of hotel staff, smell,
light color, color brightness and saturation and so on. In addition, hotel rooms and restaurants are
also important areas, the influencing factors of which will in our further study as well.
Supporting information
S1 Appendix. Hotel lobby models.
(DOCX)
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S2 Appendix. Hotel visual comfort questionnaire.
(DOC)
S1 Data.
(CSV)
Acknowledgments
We would like to thank all the participants, editors and experts who provided valuable sugges-
tions that improved the final version of this manuscript.
Author Contributions
Conceptualization: Benhai Guo, Hongjuan Yin.
Data curation: Ziwen Geng.
Formal analysis: Ziwen Geng.
Investigation: Ziwen Geng.
Methodology: Ziwen Geng.
Project administration: Ziwen Geng.
Software: Ziwen Geng.
Supervision: Wei Le.
Validation: Ziwen Geng.
Visualization: Ziwen Geng.
Writing – original draft: Ziwen Geng.
Writing – review & editing: Ziwen Geng.
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