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Harnessing Procedurally Generated 3D VFX: HCCC from within VR

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Abstract

This paper summarizes the development of a novel application that addresses creativity across multiple domains including music, games, visual arts, entertainment , and programming. Through a participatory iterative design and evaluation research methodology this creative application pursues new depths of mixed reality (XR) human-machine interaction (HCI). The nature of the co-creative framework emphasizes the machine's role as a central agent in virtual world-building, and whose creative and artistic decisions are separate from, but of a collaboratory nature to, a Human actor. By harnessing powerful procedural 3D animation and visual effects tools designed and used as industry standards by digital artists to create the highest-quality cinematic results, complex world-making from within Virtual Reality (VR) is made possible. Presented here is a unique system that combines Artificial Intelligence (AI), VR, and complex content generation that utilizes Web-and Cloud-based frameworks to integrate Real-time 3D rendering with procedural modelling and dynamic simulation. Collaborative creativity (CC) is therefore made accessible to both multiple Human agents through tele-presence and to Artificial agents-creatively responding to their constantly evolving virtual world.

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