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Abstract

Recent studies found that smartphone usage has become an addiction nowadays, especially among young consumers. The abuse of these digital devices affects individuals' social life and well-being. Of particular interest in this regard is the study of compulsive buying, as it has been noted a possible co-occurrence of this disorder with smartphone abusive tendencies. With a model theoretically anchored in the stimulus-organism-response framework, the current study investigates the novel connection between smartphone addiction and online compulsive buying in a sample of 275 Generation Z consumers. The proposed model integrates mood regulatory behaviours and flow experiences associated with smartphone addiction to affect online compulsive buying behaviours. Employing a multi-method approach, the current research contributes to the literature on compulsive buying behaviours and smartphone addiction by offering empirical evidence that (1) smartphone addiction and online compulsive buying are related; and (2) mood regulatory behaviours and flow experience act as strengthening factors in this relationship. This article advances knowledge in terms of theory and practice on Generation Z consumers’ smartphone addiction and online compulsive buying.
Computers in Human Behavior 136 (2022) 107404
Available online 15 July 2022
0747-5632/© 2022 The Authors. Published by Elsevier Ltd. This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/).
Glued to your phone? Generation Zs smartphone addiction and online
compulsive buying
Michela Cesarina Mason
a
, Gioele Zamparo
a
, Andrea Marini
b
, Nisreen Ameen
c
,
*
a
University of Udine, Department of Economics and Statistics. Via Tomadini 30, Udine, 33100, Italy
b
University of Udine, Department of Languages and Literatures, Communication, Education and Society, Italy
c
School of Business and Management Royal Holloway, University of London, UK
ARTICLE INFO
Keywords:
Smartphone addiction
Generation Z
Compulsive buying
SO-R
Flow experience
Mood regulation
ABSTRACT
Recent studies found that smartphone usage has become an addiction nowadays, especially among young con-
sumers. The abuse of these digital devices affects individualssocial life and well-being. Of particular interest in
this regard is the study of compulsive buying, as it has been noted a possible co-occurrence of this disorder with
smartphone abusive tendencies. With a model theoretically anchored in the stimulus-organism-response
framework, the current study investigates the novel connection between smartphone addiction and online
compulsive buying in a sample of 275 Generation Z consumers. The proposed model integrates mood regulatory
behaviours and ow experiences associated with smartphone addiction to affect online compulsive buying be-
haviours. The current research contributes to the literature on compulsive buying behaviours and smartphone
addiction by offering empirical evidence that (1) smartphone addiction and online compulsive buying are
related; and (2) mood regulatory behaviours and ow experience act as strengthening factors in this relationship.
This article advances knowledge in terms of theory and practice on Generation Z consumers smartphone
addiction and online compulsive buying.
1. Introduction
The wide diffusion of mobile devices and smartphones has signi-
cantly changed various aspects of our lives (Ameen et al., 2020a).
Entertainment, work, social interactions and education are vehiculated
through the screen of a smartphone. Smartphones have modied the
spending habits of consumers to the extent that some insiders expect
mobile commerce sales to grow up to 700 billion dollars by 2025
(Bloomberg, 2021). Nonetheless, recent years have also witnessed the
offspring of new forms of mobile-related behavioural addictions, espe-
cially among young individuals, such as smartphone addiction (Olson
et al., 2022). Smartphone addiction is dened as the excessive use of
smartphones characterised by uncontrolled usage, neglect of daily ac-
tivities, and negative consequences for the users life (Otsuka et al.,
2022). It affects a persons social, physical, and psychological func-
tioning as it may induce states of depression, stress, sleep disorders, pain
in the thumbs, decreased pinch strength, and reduced hand functions
(Bian & Leung, 2015; Lee et al., 2014; Samaha & Hawi, 2016; ˙
Inal et al.,
2015). It may co-occur with other behavioural addictions such as
compulsive buying (Jiang & Shi, 2016).
The potential link between compulsive buying and the online envi-
ronment has been explored in recent years by introducing the label
‘online compulsive buying (Zheng et al., 2020). Both traditional and
online compulsive buyers are characterised by a loss of spending control,
a feeling of gratication and release of tension following the purchase,
and a senseless and item-unrelated repetition of this dysfunctional
behaviour (Duroy et al., 2014; Müller & Mitchell, 2014). Lyons and
Henderson (2000, p.739) stated that online compulsive buying is an old
problem in a new marketplace. As smartphones offer access to the
internet, they may act as an enabler for online compulsive buying be-
haviours. These devices offer intriguing, stimulating and customised
digital environments (e.g., mobile shopping platforms). Furthermore,
they allow individuals to make purchases with unprecedented ease and
availability and avoid interaction with others (Kukar-Kinney et al.,
2016). Altogether, this may facilitate the emergence and consequent
satisfaction of those urges to purchase felt by compulsive buyers.
Smartphones are a fundamental tool for most people nowadays, and
young generations make the most intense use of and are strongly
* Corresponding author.
E-mail addresses: michela.mason@uniud.it (M.C. Mason), zamparo.gioele@spes.uniud.it (G. Zamparo), andrea.marini@uniud.it (A. Marini), nisreen.ameen@rhul.
ac.uk (N. Ameen).
Contents lists available at ScienceDirect
Computers in Human Behavior
journal homepage: www.elsevier.com/locate/comphumbeh
https://doi.org/10.1016/j.chb.2022.107404
Received 7 May 2022; Received in revised form 11 July 2022; Accepted 12 July 2022
Computers in Human Behavior 136 (2022) 107404
2
attached to these devices. Nevertheless, an individuals excessive
attachment to their smartphone has also dark sides (Lee et al., 2014).
The diffusion of smartphones in peoples everyday lives has been par-
alleled by vast debate in the literature discussing the positive or negative
relationship between daily screen time and health and behavioural
outcomes (Ratan et al., 2021). However, much about this relationship
lies under-researched. There is no clear understanding of how mobile
devices may inuence the shopping process (Shankar et al., 2016) and if
- in some cases may lead to dysfunctional shopping behaviours, such as
compulsive buying. Moreover, the pandemic substantially increased the
time people spent on their smartphones (Elhai et al., 2020; Serra et al.,
2021) and mobile shopping platforms (Chopdar et al., 2022). Thus, this
research aims at exploring the potential link between smartphone
addiction and compulsive buying behaviour. In particular, this research
focuses on generation Z (Gen Z) consumers who constitute the biggest
future challenge for marketing (Priporas et al., 2017) and represent over
one-third of the Global population (Schroders, 2021).
Thus, the current research contributes to the current body of
knowledge in three ways. First, it highlights a novel connection between
dysfunctional smartphone use in young individuals and the develop-
ment of compulsive buying tendencies. Second, it highlights the pivotal
role that the consumers internal states (i.e., mood regulation mecha-
nism and ow experience) play in the development of compulsive be-
haviours also in online environments. Third, this study contributes to the
existing literature on Gen Z behaviour by addressing a gap on the con-
sequences of one of their behavioural traits (i.e., smartphone addiction)
in terms of leading to addictive shopping behaviour. Despite the exis-
tence of previous studies on smartphone addiction (e.g., Hu et al., 2022;
Li et al., 2022; No¨
e et al., 2019; Olson et al., 2022), its impact on
compulsive buying behaviour has not been investigated before, partic-
ularly among Gen Z consumers.
Based on the stimulus-organism-response (SO-R) model (Mehrabian
& Russell, 1974), this research proposes a new framework to explore the
relationship between online compulsive buying and smartphone
addiction in Gen Z consumers. In addition, serial mediation analysis was
used to prove the results empirically and, to overcome some of the
limitations related to symmetrical modelling, such as multiple regres-
sion analysis and structural equation modelling (Woodside, 2019),
fuzzy-set qualitative comparative analysis (fsQCA) was also employed to
highlight which causal congurations better explain high levels of on-
line compulsive buying.
The remainder of the paper is organised as follows. The next section
offers a comprehensive review of mood regulation and ow experience
concepts and their relation to smartphone addiction and online
compulsive buying. Section three describes the sample and the empirical
method. Section four includes the main results of the serial mediation
analysis and fsQCA. In Section ve, the insights obtained from the serial
mediation and fsQCA are discussed, and practical and theoretical im-
plications are highlighted. Finally, in section six, the studys limitations
are addressed with considerations about future research.
2. Theoretical background
2.1. Generation Z
Gen Z comprises young adults born in 1995 or later (Fister-Gale,
2015) who have not experienced the world without digital technology
(Ameen & Anand, 2020; Ameen et al., 2021). These digitally native
individuals are tech-savvy, have grown up with high exposure to social
media and mobile technologies (Fister-Gale, 2015) and are born into a
VUCA (volatility, uncertainty, complexity, and ambiguity) world
(Casalegno et al., 2022). Wood (2013) and Priporas et al. (2017) explain
that four trends characterise Gen Z: (1) An interest in new technologies
(2) An insistence on ease of use (3) A desire to feel safe; and (4) A desire
to temporarily escape the realities they face. They have experienced a lot
in their brief lifetimes and have encountered political, social,
technological and economic changes. Gen Z as consumers are less loyal
to retailers, and they expect retailers to get the product to them, as a
consequence, retailers feel pressure to nd new ways to grab and hold
consumersattention (Priporas et al., 2017). They have higher expec-
tations, no brand loyalty and care more about the experience (Schloss-
berg, 2016). However, these individuals are considered the key
generation to lead m-commerce consumer behaviour in the upcoming
years (Monaco, 2018). Thus, studying Gen Z consumers is utterly valu-
able from a marketing perspective. Some estimates afrm that the
cohort has $360 billion in disposable income (Pollard, 2021) and is
destined to grow steadily in the future.
Gen Zs are constantly connected and prefer communication via
technology rather than direct contact (Pol´
akov´
a & Klímov´
a, 2019).
Nevertheless, technology does not only shape Gen Zs social lives but
other aspects, including their physical well-being, learning processes,
and social and professional identities. Furthermore, because of their
dramatic exposure to global mass media, popular culture and interna-
tional companiesmarketing activities, they share a common consumer
culture and traits (Benasso & Cuzzocrea, 2019; Ng et al., 2019). Their
lives are characterised by multiple information ows and
frequent-and-fast interactions with content and people. Most of these
ows of information are vehiculated through a smartphone. Coherently
with the conceptualization of smartphones as a ‘package of stimuli
proposed in this research, some authors state that smartphones are,
indeed, an everything hubfor Gen Z including watching a TV show,
listening to a song, chatting with a friend, playing a videogame all can be
done on ones phone (Turner, 2015). Not surprisingly, it is estimated
that the average Gen Z individual spends 4:15 h per day looking at
his/her smartphone screen. (GlobalWebIndex, 2019). Their dependence
on smartphones also has led some authors (Bragazzi & Del Puente, 2014)
to propose the inclusion of nomophobia (i.e., the fear of being without a
smartphone) in the new Diagnostic and Statistical Manual of Mental
Disorders (DSM). Research addressing this topic has highlighted that the
strong attachment of Gen Z towards mobiles may be a way to cope with
loneliness (Gentina & Chen, 2019), stress, anxiety (Vahedi & Saiphoo,
2018), and that smartphone addiction may also be related to escapism
(Wang et al., 2015). These devices, for Gen Z, are an integral part of their
daily lives and represent a social hub that provides them with inspira-
tion, interactivity, and creativity. However, researchers have also
highlighted the downsize of Gen Zsoverattachment, namely the abuse
of mobile devices has been connected in Gen Z to a lack of physical
activity, reduced sleep quality (Zhai et al., 2020), academic cheating
(Gentina et al., 2018), depression (Stankovi´
c et al., 2021) and reduced
attention to external stimuli (Mourra et al., 2020).
Smartphones also affect Gen Zs shopping behaviours. This cohort
makes the most intensive use of mobile shopping apps (AppAnnie,
2020), and the pandemic may have further reinforced this trend.
Research addressing this mainly focuses on this generations expecta-
tions and attitudes toward mobile shopping (Goldring & Azab, 2021;
Lissitsa & Kol, 2021), while there is a paucity of studies addressing the
potential downsides of mobile shopping in Gen Z. Several studies have
found a negative correlation between compulsive buying and age,
afrming that young consumers are more prone to display compulsive
buying behaviour (e.g., Dittmar, 2005; Adamczyk et al., 2020).
Furthermore, sparse evidence suggests that smartphones may increase
online purchases (e.g., Eriksson et al., 2017; Bozaci, 2020). Thus, given
the smartphone-dependent and highly stimulating environment in
which Gen Z live and their higher likelihood of being compulsive buyers,
it is plausible that smartphones may promote the enactment of other
compulsive behaviours (Eide et al., 2018; Grifths et al., 2016). Overall,
there is a need to understand better the underlying mobile-related
mechanism that may inuence dysfunctional purchasing behaviours (i.
e., compulsive buying), especially among Gen Z individuals.
M.C. Mason et al.
Computers in Human Behavior 136 (2022) 107404
3
2.2. Smartphones in an extended SO-R model-based conceptualization
The SO-R model suggests that contextual stimuli (S) may inuence
an individuals cognitive and affective states (i.e., related to their or-
ganism, O), triggering a behavioural response (R) (Mehrabian & Russell,
1974). In recent years, several investigations have extended the SO-R
model to the context of information technology to deepen our under-
standing of human-machine interactions (Gatautis et al., 2016; Luqman
et al., 2017; Sohaib & Kang, 2015). Furthermore, the SO-R model has
been applied heavily in studies focusing on the use of mobile phones
(Chen & Yao, 2018; Chopdar & Balakrishnan, 2020; Fang et al., 2017;
Hew et al., 2018; Zhang et al., 2020), and online mobile-related
behaviour (Chan et al., 2017). Within this theoretical framework, a
smartphones characteristics represent not just a stimulus but a ‘package
of stimuli(Luqman et al., 2017). The stimuli extracted from the virtual
environment trigger the formation of affective and cognitive states in the
consumers and ultimately lead to a specic behavioural response. Thus,
the current research posits that those over-attached to their devices (i.e.,
affected by smartphone addiction) will receive a higher number of
stimulative inputs.
In accordance with the SO-R model, the internal cognitive state of
the users (O) are mood regulatory behaviours and ow experiences.
Moods are dened as feelings that tend to be less intense than emotions
and that often (though not always) lack a contextual stimulus(Hume,
2012, p. 260). Moods and emotions diverge in intensity and duration as
the former last longer and are less intense (Larsen, 2000). Furthermore,
while emotions are reactions to external events, moods are responses to
the state of the personal inner self (Larsen, 2000; Morris, 1992).
Consequently, mood regulation consists of all those actions and behav-
iours aimed at altering the subjective state (Larsen, 2000). The other
cognitive state which is triggered in smartphone over-attached users is
ow. Flow experiences have been dened as a cognitive state of total
absorption in an activity characterised by pleasant feelings and a loss of
sense of time (Csikszentmihalyi, 1975). In human-machine interactions,
this ow state is characterised by a total concentration on the activity
and a sense of enjoyment (Ghani & Deshpande, 1994).
Previous studies generally agree that a ow state is something that
most individuals have experienced in their lives through sports, board
games, dancing, reading, watching television, using smartphones, and
shopping (Gao & Bai, 2014; Liu et al., 2016; Nanda & Banerjee, 2020).
Flow plays a signicant role in understanding individuals online
behaviour (Islam et al., 2021). Moreover, ow experiences facilitate
exploratory consumer behaviours, causing, for example, an increase in
the time spent online. While most studies tend to overlook the down-
sides related to ow experience, some scholars have recently started to
relate ow experience and mobile phone addiction, advocating for a
possible connection between the two (Chen et al., 2017; Lee & Shin,
2016; Wang et al., 2020).
Besides being the primary vehicle for social interaction, smartphones
are among the most preferred platforms for young individuals for
shopping (Ameen & Anand, 2020; Bernstein, 2015). Furthermore, mo-
bile shopping offers consumers the possibility to purchase products in a
cashless manner while remaining hidden from the scrutiny of others,
features that may trigger the occurrence of compulsive buying behav-
iours (Dittmar et al., 2007). Thus, smartphones may also be means
through which compulsive buyers satisfy those uncontrollable urges that
characterise their pre-purchase phase.
Compulsive buying is an uncontrollable drive or desire to obtain,
use, or experience a feeling, substance, or activity that leads an indi-
vidual to repetitively engage in a behaviour that will ultimately cause
harm to the individual(OGuinn & Faber, 1989, p. 148). Compulsive
buying is an addiction associated with guilt, harm, and a repetitive and
irresistible urge to purchase goods (Piquet-Pessˆ
oa et al., 2014) that are
often inexpensive and useless (Lejoyeux & Weinstein, 2010) and may
also emerge online (Duroy et al., 2014). Compulsive buying has been
traditionally related to several environmental and psychological factors
(Faber & OGuinn, 2008; Frost et al., 2002; Valence et al., 1988).
However, most research on compulsive buying focuses on physical or
general online settings. On the contrary, the current study examined
online compulsive buying in relation to smartphone addiction. M-com-
merce is steadily growing, and the mobile environment is characterised
by other factors that may prompt compulsive behaviours in users. For
instance, overspending tendencies may be fuelled by the easy avail-
ability of products, engaging mobile shopping platforms, and the ease
with which compulsive buyers can buy something to regulate their
negative mood states. Noteworthy, the source of online compulsive
buying may not be the smartphone itself. Instead, it may be the conse-
quence of exposure to the mobile digital environment. Thus, it is
essential to focus on the potential relation between digital stimuli and
cognitive response to understand smartphone addictive behaviour and
its relationship with online compulsive buying.
In sum, the current research conceives smartphones as an appealing
‘package of stimulicapable of triggering specic internal processes (i.e.,
O; mood regulation and ow experience) which lead to behavioural
reactions (i.e., R; online compulsive buying). Fig. 1 depicts the proposed
in this research.
3. Conceptual model and hypotheses development
3.1. Mood regulation, smartphones and online compulsive buying
Several studies have suggested that dysfunctional and repeated
technology use may be related to the attempts to cope with negative
feelings (Caplan, 2010; Caplan et al., 2009; LaRose et al., 2003), as
technology offers thrill and relief, and results in mood change(Turel
et al., 2011, p. 1044). Individuals may develop problematic internet use
habits due to their attempts to use the net to reduce their negative
feelings such as loneliness, anxiety, stress, and depression (LaRose et al.,
2003). Besides interpersonal contact, smartphones offer instantaneous
access to several digital contents, from information and entertainment to
shopping platforms. Several authors have highlighted the link between
mood regulation and mobile devices (Chen et al., 2017; Chen et al.,
2019; Fu et al., 2020). Mobile virtual worlds may offer individuals
digital spaces to regulate their unpleasant moods and deal with negative
emotions (Yen et al., 2009). Hence, smartphone addiction may also be
seen as an abuse of a technological device to achieve mood modica-
tions. In line with this, the following hypothesis is proposed:
H1: Smartphone addiction is positively related to mood regulation
through smartphone use.
A potential relation between moods, mood regulation strategies, and
the development of pathological behaviours has been hypothesised by
several authors (e.g., Müller et al., 2012). For example, in their attempts
to escape from unpleasant moods, individuals may repeat pleasurable
activities, and this, in the long run, may result in the development of
behavioural addictions (Billieux, 2012). Furthermore, this mechanism
may be self-reinforcing: for example, pathological gamblers, kleptoma-
niacs, and compulsive buyers express a decrease in these positive mood
effects with repeated behaviours or a need to increase the intensity of
behaviour to achieve the same mood effect, analogous to tolerance
(Grant et al., 2010, p. 234). Compulsive buyers perceive increasing
anxiety levels that lower only when the purchase has been made (Black,
2007). In other words, the act of buying in compulsive buyers is likely a
response to a negative mood state (Dittmar et al., 2007; Donnelly et al.,
2013; Faber & Christenson, 1996). Compulsive buyers experience a
short-term improvement in their mood through the purchase, which
works as a positive reinforcement mechanism. This suggests that, like
other compulsive behaviours, mood regulation, and even the enjoyment
experienced by the customer while buying, can be involved in
compulsive buying (Christenson et al., 1994; Faber et al., 1987; Mil-
tenberger et al., 2003). In line with this, the following hypothesis is
proposed:
H2: Mood regulation is positively related to online compulsive
M.C. Mason et al.
Computers in Human Behavior 136 (2022) 107404
4
buying.
There are several similarities between compulsive buying and
smartphone addiction. Both have been regarded as attempts to escape
from internal negative feelings and focus on external stimuli. Thus, it is
arguable that, for some users, dysfunctional and mobile-based mood
regulation strategies may act as an enforcing factor of the relationship
between online compulsive buying and smartphone addiction. Thus,
people may select specic content (e.g., shopping items) to regulate their
affective states, reduce negative moods, and achieve optimum arousal
(Hoffner & Lee, 2015). In line with this, the following hypotheses are
proposed:
H2a: Mood regulation through smartphone use acts as a strength-
ening mediator of the relationship between smartphone addiction and
online compulsive buying.
Mood regulation behaviours may be dened as actions taken by in-
dividuals to reduce dysphoric moods (Turel et al., 2011). Such behav-
iours usually comprise an active escape from real-life problems and may
also be vehiculated through digital devices. Moods are less intense than
emotions, and as they tend not to disrupt ongoing activity (Kraiger
et al., 1989, p. 13), prior research has associated mood regulatory
mechanisms to the experience of ow states. For example, Hu et al.
(2019) and Zhang et al. (2014) posited that a mood mechanism may be
involved in the experience of ow while using digital devices. Through
mood regulatory actions, individuals get involved in pleasant activities,
prompting the achievement ow states (Li & Browne, 2006). Thus, the
following hypothesis is proposed:
H3: Mood regulation through smartphone use is positively related to
ow experiences triggered by smartphone use.
3.2 Flow experiences, smartphones, and online compulsive buying
Several scholars have investigated the relationship between ow
states and smartphone use (Ameen et al., 2020b; Chou & Ting, 2003;
Leung, 2020; Wang et al., 2020). In general, the literature suggests that
smartphones undermine individuals ability to achieve a ow state, as
some mobile-related behaviours such as continuous phone checking
may interrupt the states of total concentration needed to experience ow
(Duke & Montag, 2017a). Still, scholars do not exclude the possibility
that individuals may experience ow through mobile devices (Duke &
Montag, 2017b). In line with this latter point, Leung (2020) reported
that, while engaging in hedonic (e.g., playing video games, watching
videos, or online shopping) and eudemonic activities (e.g., socialising,
reading the news, and internet surng), smartphone users are likely to
achieve a state of ow. Furthermore, the massive variety of functions
and applications present on smartphones may easily arouse one interest
and, as the immersion and the attraction toward an activity rise, in-
dividuals will dwell into them and ignore everything else, thus experi-
encing ow states (Wang et al., 2020). Moreover, Khang et al. (2013)
reported that the amount of time spent on the device was signicantly
related to higher chances of experiencing ow states for mobile users. To
synthesise, for smartphone-addicted users those who spent the most
time looking at their mobiles - there may be an increased likelihood of
reaching ow states. Thus, the following hypothesis is proposed:
H4: Smartphone addiction is positively related to ow experiences
triggered by smartphone use.
Flow experience has been recently addressed as an inuent deter-
minant of users online behaviour. Ettis (2017) highlighted a positive
relationship between ow experiences and consumers purchase and
revisit intentions in online shopping websites. Similar results were re-
ported by Kim and Han (2014), Kim et al. (2017) and Zhou et al. (2010).
Higher ow levels are associated with a higher number of purchases,
satisfaction, loyalty and longer hours spent on the internet (Herrando
et al., 2019; Lee et al., 2019; Niu & Chang, 2014). More than this, when
consumers are in ow states, their decisions are less well thought out
(Barta et al., 2021). This can ease the senseless and item-unrelated
purchase of products typical of compulsive buyers. In addition, in on-
line environments, consumers have complete freedom to browse
around, and staff and other consumers are absent, both factors which
may enhance compulsive buying tendencies (Dittmar et al., 2007). In
line with this, the following hypothesis is made:
H5: Flow experience through smartphone use is positively related to
online compulsive buying.
Considering the role of ow in relation to the amount of time users
spend on web platforms, researchers have advocated for implementing
in-app gamication strategies to encourage further in-app engagement
and prompt ow experiences (e.g., Dhir et al., 2020; Ozkara et al., 2017).
Hence, mobile digital environments are nowadays designed to facilitate
ow experiences (Ali, 2016) to capture usersattention and boost their
purchase intentions. This approach can be seen in mobile retail apps, but
the potential consequences on consumers attitudes and behaviours
have remained underexplored. Moreover, ow experiences are associ-
ated with positive feelings that people are usually eager to experience
again and, as reported in Niu and Chang (2014), generate positive ef-
fects in terms of consumers buying behaviour strengthening such
behaviour. Some evidence suggests that ow is signicantly correlated
with compulsive buying tendencies (Horv´
ath & Adıgüzel, 2018). Thus, it
Fig. 1. The proposed theoretical model.
M.C. Mason et al.
Computers in Human Behavior 136 (2022) 107404
5
may be hypothesised that a ow state achieved through a smartphone
may indeed prompt online compulsive buying. Coherently with the
literature above examined, the following hypotheses are proposed:
H5a: Flow experience through smartphone use acts as a strength-
ening mediator of the relationship between smartphone addiction and
online compulsive buying.
3.3. The relationship between smartphone addiction, ow experience,
mood regulation, and online compulsive buying
Smartphones are a fundamental tool for most people, especially
young individuals (Brito et al., 2021). These are used to maintain social
relationships, organise work and study days, for mood-regulatory pur-
poses (Chen et al., 2017), and purchase goods. About the latter, mobile
shopping is different from brick-and-mortar shopping. Like the other
forms of online shopping, it allows compulsive buyers to avoid the social
stigma connected with compulsive buying, and more than this, all online
transactions are de facto cashless transactions (Dittmar et al., 2007;
Kukar-Kinney et al., 2009). Thus, mobile shopping conveys all these
tempting traits searched by compulsive shoppers who do not want
others to know their obsession with shopping and what to buy in an
unregulated manner. Previous literature on smartphone addiction stated
that the higher the addiction, the higher the smartphone usage fre-
quency (Konok et al., 2016). Chopdar et al. (2022) found a strong and
positive effect of smartphone addiction on the frequency of shopping on
mobile app platforms. Thus, mobile addicted users are more prone to
shop more frequently over m-shopping applications. Given the advan-
tages of m-shopping for compulsive buyers and the relationship between
m-shopping and smartphone addiction, it may be claimed that smart-
phones may foster compulsive buying tendencies of some individuals
while shopping and buying online through their mobiles. Furthermore,
Choi et al. (2019) pointed out that several online maladaptive behav-
iours (e.g., compulsive gaming, social media abuse, and shopping) may
be driven by constant accessibility via smartphones and other mobile
device technologies. Thus, it supports the hypothesis of a positive rela-
tion between smartphone addiction and online compulsive buying.
H6: Smartphone addiction is positively related to online compulsive
buying.
Furthermore, the medium (i.e., smartphone) itself may not be
addictive, but it is used to access to platform/source that promotes ad-
dictions (Grifths et al., 2016). Researchers have indicated that
emotional buying, mood (i.e., retail therapy) and experiencing ow
affect online buying (Dittmar et al., 2007; Niu & Chang, 2014). Mobiles
allow access to many social media applications. Brands and products are
displayed on these platforms, and users behaviours are tracked. Re-
tailers and companies are facilitated in delivering ad-hoc advertising
content, through which consumers may be directly redirected to shop-
ping platforms. These platforms are designed to show only relevant
content and be stimulating and ow-inducing, encouraging and
fostering user engagement (Choi et al., 2008; Kang et al., 2015; Xu et al.,
2015). While this may be appealing for online sellers, it is plausible that
negative consequences are present for some individuals, and these lie
unexplored to the best of the authorsknowledge. Compulsive buyers,
who buy online also regulate their mood, may be captured by the tril-
ling, tempting, ow-inducting characteristic of the mobile shopping
platform and, consequently, dwell more easily into dramatic purchasing
sprees, as they are characterised by a reduced capacity for self-control
and lower resistance to external triggers (Maccarrone-Eaglen & Scho-
eld, 2017Maccarrone-Eaglen & Schoeld, 2017). Thus, the interaction
between ow experience and mood regulation triggered by smartphone
use likely enhances the possibility of buying compulsively online.
Hence, ow experience and mood regulation are important factors in
studying the relationship between smartphone addiction and online
compulsive buying tendencies. Therefore, the following hypothesis is
proposed:
H6a: Flow experience and mood regulation triggered by smartphone
use act as strengthening mediators of the relationship between smart-
phone addiction and online compulsive buying.
4. Method
The data collection for the current research was performed through a
survey carried out in Italy (See Table 2). The survey target population
included students between 18 and 24 years enrolled in high schools or
universities. The participants were recruited in Italy, a country where
the number of smartphones is higher than that of the inhabitants: about
80 million mobile devices for a population of 60 million. In Italy, 86% of
individuals between 18 and 24 own and actively use a smartphone for
chatting, playing, and shopping (Censis, 2019). The survey was publi-
cised to high-school and universities; thus, every student had an equal
opportunity to participate in the survey. Using a systematic sampling
approach, 300 participants were randomly selected among those who
agreed to participate. Incomplete responses were eliminated, leaving a
useable sample of 275 completed questionnaires (131 secondary school
students and 144 university students). Therefore, the nal sample was
formed by 275 participants with a prevalence of females (65%) with a
mean age of 20 (SD =2.50). The main characteristics of this sample are
presented in Table 1. All participants signed a written informed consent
before taking part in the study. The local review board approved the
study of the University of Udine (Italy).
The 20-min survey was conducted face-to-face between February
2018 and January 2019. The questionnaire was developed after a
thorough literature review and consisted of two parts. The former
investigated the socio-demographic prole of the respondents. The
latter consisted of four scales: (1) online compulsive buying (2)
smartphone-induced ow experience (SFE) (3) smartphone addiction;
and (4) mood regulation while using smartphones (MRS) with response
options on a seventh-point Likert scale format ranging from 1 (abso-
lutely disagree) to 7 (absolutely agree). The online compulsive buying
scale was adapted from Edwards (1993) and Valence et al. (1988) and
slightly modied to t online purchases. The SFE scale was adopted
from Ghani and Deshpande (1994). The items forming the smartphone
addiction and MRS scales were derived from Caplan (2010) and
Olivencia-Carri´
on et al. (2018) and adapted to the case of smartphone
addiction. Since the data collection was carried out in Italy, the items
were translated from English into Italian with a double translation
method. The nal English version of the questionnaire was translated
into Italian by a professional bilingual translator, uent in both English
and Italian. Before the formal survey, ten Gen Z respondents (excluded
from the main study) were randomly selected for pre-testing. The Italian
version of the questionnaire was given to them to test itemsclarity and,
accordingly, several corrections to the terminology were made to reduce
the ambiguity and to avoid content redundancy.
4.1. Construct validity and reliability
A two-stage approach was used to assess factorial validity: an
Table 1
Demographic prole of the interviewed.
Variable Freq. % Cum. %
Gender
Male 96 34.90
34.90
Female 179 65.10 100.00
Education Level
Middle School 105 38,20 38.20
Secondary School 145 52.70 90.90
Bachelors degree 25 9.10 100.00
Age
1820 155 56.40 56.40
2123 72 26.10 82.50
>23 48 17.50 100.00
M.C. Mason et al.
Computers in Human Behavior 136 (2022) 107404
6
exploratory factor analysis (EFA) was followed by conrmatory factor
analysis (CFA). An EFA with maximum likelihood and a varimax rota-
tion with Kaiser normalisation was performed to dene the latent di-
mensions that underlie the data. The latent root criterion was used for
factor inclusion (i.e., eigenvalue equal to or higher than 1, and a factor
loading of 0.4 was used as a cut-off value to include the items in each
factor). The appropriateness of factor analysis was conrmed by the
KaiserMeyerOlkin measure of sampling adequacy (KMO =0.896) and
Bartletts test of sphericity (p-value <0.001). The rotation converged in
ve iterations. The four extracted factors, namely smartphone addiction,
MRS, online compulsive buying, and SFE, accounted for 71% of the total
variance. The internal consistency of the measures was assessed by
computing the Cronbachs alpha for all the extracted factors, showing
for all the factors values higher than 0.80. Then, using the maximum
likelihood method, a CFA was conducted to establish condence in the
measurement model. Most of the goodness-of-t indexes were higher
than the thresholds indicated in the literature (
χ
2 =464.953, df =183,
χ
2/df =2.541, RMSEA =0.075, CFI =0.93, TLI =0.920, NFI =0.890,
SRMR =0,050) (Hair et al., 2019)., while the NFI was the only lower
than 0.90 indicated in Bentler and Bonnet (1980). Nevertheless, as all
the other indexes aligned with the commonly used cut-offs, the mea-
surement model was still deemed to have an adequate t for the data.
Each construct displays an AVE higher than 0.50 and composite
reliability higher than 0.7 (Table 3). To analyse discriminant validity,
the AVEs related to each latent construct were compared to the squared
correlations between the corresponding constructs: the discriminant
validity condition was satised as all the AVEs for the latent constructs
exceeded the respective squared correlations (Fornell & Larcker, 1981).
Last, all the items showed to load positively and signicantly onto the
respective constructs (values ranging from 0.503 to 0.943).
4.2. Common method Bias
To conrm that common method bias (CMB) did not affect the data,
Hartmans single-factor test was conducted using SPSS 23. The single
factor did not account for most of the variance (34.54%), hinting at the
absence of CMB. The so-called marker variable technique (Lindell &
Whitney, 2001) was also employed to gain additional condence. A
marker variable is theoretically unrelated to the substantive study var-
iables of interest, and this was represented by the construct of Bargai-
ning Proneness adapted from Harris and Mowen (2001). The
standardised factor loadings on the marker for the items associated with
the investigated constructs ranged from 0.05 to 0.131. None of them
loaded at p <0.01, and, at the same signicance level, the marker
Table 2
CFA with factor loadings, AVE, CR and Cronbachs
α
.
Construct Measurement items Factor
Loading
T-
Value
CR AVE
α
Online Compulsive Buying Adapted from Edwards (1993) and Valence et al. (1988) 0.93 0.59 0.92
As soon as I enter in an online shopping platform, I have an irresistible urge to go into a
shop to buy something.
0.79 15.53
I often have an unexplainable urge, a sudden and spontaneous desire, to go and buy
something online.
0.79 15.38
I am often impulsive in my online buying behaviour 0.76 14.67
For me, shopping is a way of facing the stress of my daily life and of relaxing. 0.73 13.92
I sometimes feel that something inside pushes me to buy online. 0.69 12.92
I buy things online I dont need or wont use 0.82 16.34
I go on online buying binges. 0.82 16.36
I feel highwhen I go on a buying spree 0.76 14.79
I feel driven to shop and spend online, even when I dont have the time or the money. 0.75 14.30
Smartphone addiction Adapted from Caplan, 2010 and Olivencia-Carri´
on et al. (2018) 0.82 0.57 0.84
When I am not using the smartphone, I have a hard time trying to resist the urge to use
it.
0.81 15.29
I have difculty controlling the amount of time I spend on the smartphone. 0.75 13.85
I nd it difcult to control my smartphone use. 0.75 13.66
I have tried to spend less time on my smartphone, but I am not able to do it. 0.71 12.86
Mood Regulation through
Smartphone
Adapted from Caplan (2010) 0.92 0.78 0.93
I have used the smartphone to make myself feel better when Ive felt upset. 0.90 19.17
I have used the smartphone to make myself feel better when I was down. 0.88 18.29
I have used the smartphone to forget about my problems 0.90 19.11
I have used the smartphone to forget about my worries 0.86 17.73
Smartphone-induced Flow
Experience
Adapted from Ghani & Deshpande, 1994 0.86 0.64 0.87
When I use the smartphone, I am absorbed intensely by it. 0.94 20.69
When I use the smartphone, I am deeply engrossed by it. 0.85 17.73
When I use the smartphone, I am fully concentrated on it. 0.85 17.17
Using my smartphone is enjoyable. 0.50 8.63
Note 1: Fit indexes
χ
2
(183) =464.953,
χ
2
/df =2.541, RMSEA =0.075, CFI =0.93, TLI =0.920, NFI =0.890, SRMR =0,050.
Table 3
Correlations among constructs and square root of AVE.
Construct M SD Gender Age Marker OCB SA MRS SFE
Gender - - -
Age 20.50 2.60 0.08
Marker 3.07 1.69 0.27 0.23
OCB 1.85 1.11 0.11 0.09 0.14 0.76
SA 2.37 1.29 0.16 0.07 0.03 0.28 0.75
MRS 3.44 1.76 0.29 0.21 0.00 0.22 0.48 0.88
SFE 3.77 1.39 0.22 0.02 0.04 0.36 0.50 0.47 0.80
Note 1: OCB: online compulsive buying, SA: smartphone addiction, MRS: mood regulation while using smartphones, SFE: smartphone-induced ow experience.
Note 2: The marker variable was Bargaining Pronenessadapted from Harris and Mowen (2001).
Note 3: Square root of AVE on diagonal in bold. Correlations among factors under the diagonal.
M.C. Mason et al.
Computers in Human Behavior 136 (2022) 107404
7
variable was unrelated to all other constructs (correlation ranged from
0.006 to 0.141). Furthermore, all the signicant correlations among
the other constructs remained signicant after introducing the marker
variable. Overall, the results of these tests indicated that the distortion
imputable to a method bias is marginal.
4.3. Analysis method
The proposed theoretical model posited that (1) smartphone addic-
tion and online compulsive buying are positively related; and (2) MRS
and SFE would mediate the effect of smartphone addiction on online
compulsive buying. In the model, gender and age were added as cova-
riates. To explore these predictions, the proposed theoretical model was
tested with a serial mediation analysis with two mediators using the
Process macro (Hayes, 2017) for SPSS (Model 6, 5.000 bootstraps; 95%
bias-corrected condence intervals) to evaluate the following serial
mediation: smartphone addiction MRS SFE online compulsive
buying.
Further to the serial mediation analysis, asymmetrical modelling
using fsQCA was employed to investigate the data further and observe
which congurations of antecedents (i.e., smartphone addiction, SFE,
MRS, age and gender) are likely to investigate lead to high scores in
online compulsive buying. Unlike the methodologies grounded on
probability theory, qualitative comparative analysis fully embraces
complexity theory and, relying on Boolean algebra, aims to explain
whether conditions (or congurations of causal conditions) are neces-
sary or sufcient for a specic outcome to occur (Ragin, 2009). As far as
consumers behaviour studies are concerned, several authors (Pappas
et al., 2016; Pappas et al., 2020; Schmitt et al., 2017; Urue˜
na & Hidalgo,
2016) have adopted this methodological approach to examine how
relevant antecedents combine to lead to a behavioural outcome.
5. Results
5.1. Serial mediation model
The results from the serial mediation analysis showed that the in-
direct pathway from smartphone addiction to online compulsive buying
through MRS and SFE was signicant since the condence interval did
not include the zero (Indirect 3: indirect effect =0.031, 95% C.I.:0.013
to 0.054), thereby supporting the hypothesis that MRS and SFE play a
mediating role in the relationship between smartphone addiction and
online compulsive buying. Hence, H6a was supported by the model. As
for the individual indirect pathways, the one involving only MRS was
found not signicant (Indirect 1: indirect effect =0.042, 95% CI: 0.012
to 0.101), while the one involving only SFE was signicant (Indirect 2:
indirect effect =0.081, 95% C.I.:0.036 to 0.132). These results sup-
ported the hypothesis that SFE mediates the relationship between
smartphone addiction and online compulsive buying while rejecting the
one involving MRS. Thus, H2a was rejected, and H5a was accepted.
Looking at the direct paths, the analyses showed that smartphone
addiction has a signicant and positive relationship with MRS (beta =
0,538, SE =0.071, p.<0.001), supporting H1 and suggesting that people
may tend to self-regulate their mood by using the smartphone. The
model also supported the relationships between smartphone addiction
and SFE (beta =0.388; SE =0.059; p.<0.001) and between MRS and
SFE (beta =0.247, SE =0.059, p.<0.001), conrming H4 and H3,
respectively. Surprisingly, the model did not conrm the relationship
between MRS and online compulsive buying (beta =0.063, SE =0.040,
p. =0.118) therefore rejecting H2. H5 was supported as the relationship
between SFE and online compulsive buying was positive and signicant
(beta =0.191, SE =0.050, p.<0.001). Finally, even if the model showed
the direct pathway was not signicant (beta =0.083, SE =0.052, p. =
0.115), the total effect model showed that the relationship between
smartphone addiction and online compulsive buying was signicant
(beta =0.207, SE =0.047, p.<0.001), leading to the partial acceptance
of H6 and suggesting the presence of indirect-only mediation effect
(Zhao et al., 2010).
Upon examining the effects of the control variables (i.e., gender and
age), the results suggested that dysfunctional use of smartphones to
mood regulate is more prominent in younger participants (beta =
0.541, SE =0.185, p.<0.001) and females (beta = 0.820, SE =0.185,
p.<0.001) and that being female may also facilitate experiencing a ow
state while using the smartphone (beta = 0.335, SE =0.152, p.<0.05).
No signicant effects of the covariates on compulsive buying were
found. Detailed results of the model are shown in Table 4, while the
estimated model is displayed in Fig. 2.
5.2. Fuzzy QCA methodology and calibration
After serial mediation analysis, asymmetrical modelling was used
and, using fsQCA, the congurations of antecedents (i.e., smartphone
addiction, MRS, SFE, age, gender) that can explain high scores in online
compulsive buying were investigated. First, to perform the FsQCAs al-
gorithm, all the variables must be calibrated into fuzzy sets, with values
ranging from 0 to 1. In the present study, factors were directly calibrated
(Ragin, 2009) using three anchors: full-membership, cross-over point,
and non-membership. Calibration is a half empirical and half theoretical
process (Greckhamer et al., 2018). Hence it should nd its basis in
previous theoretical knowledge. Although when calibration criteria are
not available from previous research on the same topic, empirical cali-
bration is recommended, and the data are calibrated using percentile
distributions of the variables. Thus, for smartphone addiction, MRS and
SFE, the full-membership threshold was set at the 90th percentile, the
non-membership method threshold was set at the 10th percentile, and
the cross-over point was set at the median value of each. Regarding
gender, the value 1 was set for males and the value to 0 for females.
Finally, age and online compulsive buying were calibrated based on
previous theoretical knowledge. For age, the full-membership anchor
was set at 18, the cross-over anchor was set at 20, and the
non-membership anchor was set at 25 (Dittmar, 2005). Regarding online
compulsive buying, the criteria suggested in OGuinn and Faber (1989)
and Faber and OGuinn (1992) were followed. Hence, the
full-membership point was set two standard deviations from the mean
value of the measure (Adamczyk et al., 2020; Huang & Chen, 2017), the
cross-over point was set at the median value, and the non-membership
point at the 10th percentile. Table 5 summarises the calibration pro-
cess showing the thresholds used and the descriptive statistics of the
calibrated causal conditions and outcomes.
5.3. Fuzzy set QCA results
Following the calibration, analyses of necessity and sufciency were
performed. Since fsQCA enables asymmetrical causal relationships,
what explains the outcomes presence may be different from what ex-
plains its absence. Thus, both the presence and absence of the outcome
were tested.
The rst analysis conducted using fsQCA was the analysis of neces-
sity. Such analysis is used to evaluate whether the causal conditions are
necessary for a given outcome to occur. Setting as outcomes both high
and low online compulsive buying (i.e., ~ online compulsive buying; in
FsQCA, ~stands for the negation of the outcome or a causal ante-
cedent), the consistency scores for either presence or absence of every
single congurational antecedent ranged between 0.327 and 0.710, not
surpassing the threshold for necessity which is usually set at 0.80 (Ragin,
2000). Hence, none of them can be considered necessary for explaining
high and low values in online compulsive buying. Details of the analysis
of necessity can be found in Table 5.
Since none of the causal conditions can be considered as a necessity
for the outcome of interest, the sufciency analysis was performed.
Sufciency analysis identies the different combinations of causal
conditions that meet specic criteria of sufciency for the outcome to
M.C. Mason et al.
Computers in Human Behavior 136 (2022) 107404
8
Table 4
Result of the model.
Outcome variables
To MRS To SFE To OCB
Coeff. SE p Coeff. SE p Coeff. SE p
Covariates
Gender 0.820 0.194 >0.001 0.335 0.152 >0.05 0.012 0.128 0.992
Age 0.541 0.185 >0.01 0.203 0.143 0.156 0.150 0.119 0.209
Antecedents
Constant 2.689 0.232 >0.01 2.142 0.215 >0.001 0.737 0.209 >0.001
SA 0.538 0.071 >0.001 0.338 0.059 >0.001 0.083 0.052 0.115
MRS 0.247 0.046 >0.001 0.063 0.040 0.118
SFE 0.191 0.050 >0.001
R
2
=.269 R
2
=.321 R
2
=.158
F(3,271) =32.70
p.<0.001
F(4,270) =31.30
p.<0.001
F(5,269) =10.15
p.<0.001
Total Effect Model Indirect Effects
To OCB Path Effect SE LLCI ULCI
Coeff. SE p Total Indirect 0.155 0.037 0.081 0.229
Covariates Indirect 1
Gender 0.153 0.127 0.228 SAMRSOCB 0.042 0.028 0.012 0.101
Age 0.171 0.121 0.160 Indirect 2
Antecedents SASFEOCB 0.081 0.024 0.036 0.132
Constant 1.444 0.152 >0.001 Indirect 3
SA 0.207 0.047 >0.001 SAMRSSFEOCB 0.031 0.010 0.013 0.054
R
2
=.088
F(3,271) =8.73
p.<0.001
Note 1: OCB: online compulsive buying, SA: smartphone addiction, MRS: mood regulation while using smartphones, SFE: smartphone-induced ow experience.
Note 2: Gender was coded one for male and zero for female.
Fig. 2. The estimated model.
Table 5
Calibration thresholds, descriptive statistic of the causal conditions and analysis for necessity.
Fuzzy Set Measures Calibration thresholds Descriptive Statistics Analysis of Necessity
Full-membership Cross-over point Non-membership Mean SD Consistency Coverage
OCB 3.80 1.40 1.00 .440 .330
SA 4.25 2.00 1.00 .488 .355 .710(.549) .640(.473)
MRS 6.00 3.50 1.00 .482 .345 .682(.574) .622(.488)
SFE 5.50 3.75 2.00 .491 .346 .703(.543) .630(.470)
Age 18 20 25 .556 .370 .701(.506) .506(.503)
Male 1 0 .349 .476 .327(.672) .412(.455)
Note 1: OCB: online compulsive buying, SA: smartphone addiction, MRS: mood regulation while using smartphones, SFE: smartphone-induced ow experience.
Note 2: Gender was coded one for male and zero for female.
Note 3: In the analysis for necessity, consistency and coverage scores between parenthesis are the ones for the negation of the causal antecedents.
M.C. Mason et al.
Computers in Human Behavior 136 (2022) 107404
9
occur. Thus, the fuzzy-set algorithm was used to determine the combi-
nations likely to lead to high levels and low levels of online compulsive
buying (i.e., ~ online compulsive buying). FsQCAs algorithm produced
a true table of 2
k
rows for both analyses, where k is the number of causal
combinations considered (i.e., ve). Then, each true table was rened
considering two cut-off values: 0.80 for consistency scores and 3 for the
observationsfrequency. Both values align with the commonly recom-
mended ones (Ragin, 2009). In Table 6, the results of the fuzzy set
analysis are displayed. In this, the crossed circles () indicate the
absence of a causal condition, while the black circles () signal the
presence of a condition. Large circles identify core elements, while small
ones represent peripheral elements. The blank spaces stand for the do
not caresituation and are related to the unimportance of the presence
or absence of a causal condition (Fiss, 2011).
Inspecting the results obtained for high values in online compulsive
buying, the overall solution consistency score of 0.83 indicated a robust
relationship between the outcome and the combination of recipes.
Furthermore, the overall solution coverage was 0.34. Solution coverage
suggests the extent to which the output can be determined based on the
proposed congurations and can be compared to the R
2
value for sym-
metrical methods (Woodside, 2013). Hence, the three solutions pro-
posed accounted for a substantial proportion of the outcome. Looking at
the consistency scores for the three congurations, these were higher
than 0.84. Thus, they all presented acceptable degrees of approximation
(Ragin, 2009). Additionally, fsQCA software also estimates raw and
unique coverage for each conguration, which represents their empir-
ical relevance. Raw coverage is the amount of the outcome explained by
a solution, while unique coverage is the amount exclusively explained
by a conguration. All the combinations showed unique coverages
higher than 0. Hence, all these solutions were considered empirically
relevant. Similarly, for low values in online compulsive buying, both
overall solution consistency (0.86) and coverage were acceptable (0.39).
Furthermore, in this case, the consistency and coverage of the individual
congurations were in line with the recommended thresholds (Ragin,
2009).
In the analysis of the congurations for the presence of online
compulsive buying, the solutionstable indicated that a different pattern
of core, peripheral, and neutral conditions existed for each congura-
tion. Specically, in conguration C1, smartphone addiction, MRS and
being male were identied as core conditions for online compulsive
buying, while being around 25 years old (i.e., ~ age) represented a
peripheral condition. In conguration C2, smartphone addiction and
being around 18 years old were addressed as core conditions, while ~
MRS was regarded as peripheral. Similarly, C3 shared the same core
conditions as S2, although, this time, the peripheral condition was
represented by being male. Most notably, smartphone addiction was
identied as a core condition for all the proposed causal congurations.
Furthermore, S2 displayed the largest unique coverage (0.18), afrming
itself as the most empirically relevant solution.
Upon examining the congurations proposed for the absence of on-
line compulsive buying (i.e., ~ online compulsive buying), the solutions
table showed different patterns of core, peripheral, and neutral condi-
tions. In C1 and C5 congurations, smartphone addiction, ~ MRS and
~SFE were identied as core conditions for online compulsive buying.
Furthermore, in C1, ~ Age represented a peripheral condition, and
likewise did being male for C5. In C2 conguration, ~ smartphone
addiction, being male and around 18 years old, constituted the core
conditions, while ~ MRS was regarded as a peripheral condition. Lastly,
C3 and C4 shared the same core conditions, which were ~ smartphone
addiction and MRS. Looking at their peripheral conditions, for C3, they
were being male and ~SFE, while for C4 they were SFE and being male
around 25 years old (i.e., ~ age). All the congurations explaining ~
online compulsive buying presented a sort of alternance between the
presence and absence of smartphone addiction and MRS or SFE.
Simplifying, the solutions that presented the presence of smartphone
addiction as a core condition were characterised by the absence of MRS
or SFE as a core condition as well, and vice versa. Finally, fsQCAs
ndings provided clear evidence of asymmetric causality and equin-
ality: different congurational sets were able to lead to high and low
online compulsive buying outcomes.
6. Discussion
This study aimed at investigating the relationship between smart-
phone addiction and online compulsive buying among Gen Z consumers
within the conceptual framework of the SO-R model. In summary, this
research offers empirical evidence that a potential relationship between
smartphone addiction and online compulsive buying may be present and
that MRS and SFE may play a role in this relationship.
The serial mediation analyses showed that, after introducing MRS
and SFE as mediating variables, the direct effect of smartphone addic-
tion on online compulsive buying was not signicant anymore. This
suggests that smartphone addiction indirectly affects online compulsive
buying via MRS and SFE. The indirect-only mediation effect highlights,
on one side, the importance of organism components (i.e., ow and
mood regulation) and, on the other, that the compulsive behaviour
seems to be a response to an internal state rather than a direct reaction to
technology-induced stimuli. Thus, the sole over-exposition to the
smartphone environment may not necessarily lead to online compulsive
buying. Furthermore, the mediating effects of SFE and MRS affected the
relation between smartphone addiction and online compulsive buying in
different ways. Indeed, the isolated indirect effect of SFE was signicant,
while the isolated indirect effect of MRS was not. Therefore, MRS per se
did not mediate the relationship between smartphone addiction and
Table 6
Intermediate solutions for high score on the compulsive buying scale.
Congurations High OCB Low OCB
Solutions Solutions
C1 C2 C3 C1 C2 C3 C4 C5
SA
MRS
SFE
Male
Age
Consistency 0.89 0.84 0.86 0.93 0.87 0.92 0.90 0.89
Raw Coverage 0.10 0.26 0.11 0.20 0.15 0.10 0.12 0.12
Unique Coverage 0.04 0.18 0.02 0.05 0.06 0.02 0.05 0.01
Solution coverage 0.34 0.39
Solution consistency 0.84 0.86
Note 1: OCB: online compulsive buying, SA: smartphone addiction, MRS: mood regulation while using smartphones, SFE: smartphone-induced ow experience.
Note 2: Consistency threshold: 0.80; observation threshold: 3.
M.C. Mason et al.
Computers in Human Behavior 136 (2022) 107404
10
online compulsive buying, while SFE did. This suggests that online
compulsive buying may be more related to the experience of a state of
ow rather than a direct response to a negative mood. Overall, the
symmetrical modelling results align with those reported by Horv´
ath and
Adıgüzel (2018) and Niu and Chang (2014), where ow experience was
positively related to consumersdysfunctional buying behaviour. Still,
concerning specically MRS, the results do not align with previous
investigation outcomes as these sustained that mood-regulating pro-
cesses strengthen compulsive buying (e.g., Dittmar et al., 2007; Donnelly
et al., 2013). Nevertheless, the total indirect effect assessing the serial
mediation between smartphone addiction and online compulsive buying
through MRS and SFE was signicant. This novel result suggests that
individuals with smartphone addiction may display a higher likelihood
of mood-regulating by using their mobiles, which may facilitate expe-
riencing ‘owstates and ultimately increase the likelihood of displaying
compulsive buying tendencies while online.
As for the fsQCA analysis, the solution table for achieving high levels
of online compulsive buying consists of three congurations. Firstly,
smartphone addiction was a core condition in all solutions. Hence, also
the asymmetrical modelling supports the hypothesis that a dysfunctional
use of mobiles may be related to the development of online compulsive
buying behaviours. Secondly, all three congurations showed a combi-
nation between smartphone addiction and MRS or SFE. Furthermore, in
the solution table for achieving low levels of online compulsive buying
(i.e., ~ online compulsive buying), all the congurations showed an
alternation between the presence or absence of smartphone addiction
and MRS or SFE. Both results suggest that the relationship between
online compulsive buying and smartphone addiction was also inu-
enced by the interaction with cognitive factors (i.e., MRS and SFE). Of
note, these two causal conditions are never co-present in explaining the
presence of online compulsive buying. This enriched symmetrical
modelling results by suggesting that, for a part of the sample, compul-
sive buying is more related to the experience of ow states, while, for a
minor portion of the sample, to mood regulation. Nevertheless,
regarding fsQCA, the result conrmed that both above-mentioned fac-
tors may be involved in online compulsive buying behaviours, as pre-
vious research suggested (Dittmar et al., 2007; Donnelly et al., 2013;
Horv´
ath & Adıgüzel, 2018). Lastly, age was addressed as a core condi-
tion in two congurations (i.e., C2 and C3 in Table 6). Considering that
C2 was the most empirically relevant solution (highest unique
coverage), and in line with previous research conducted by Dittmar
(2005), online compulsive buying may indeed be more prominent
among those younger Gen Z individuals that may still be considered as
adolescents (around 18 years old). Nonetheless, this was not supported
by the serial mediation model. Therefore, future studies should explore
this potential interaction between different ages and online compulsive
buying inside the Gen Z cohort.
The results from serial mediation and FsQCA analyses converge in
suggesting that smartphone addiction and online compulsive buying are
related and that MRS and SFE play a role in this relationship. To sum-
marise, dysfunctional smartphone users may use their devices to regu-
late their dysphoric moods, implying greater exposure to online
environments such as shopping platforms or social media and their
funny and thrilling characteristics. This may signicantly contribute to
the generation of ‘ow states (e.g., while browsing ow-inducing
shopping platforms), which may act as a trigger for their compulsive
buying behaviours.
6.1. Theoretical contributions
From a theoretical point of view, the current research contributes to
both the body of knowledge around compulsive buying and smartphone
addiction. First, it highlights a novel connection between online
compulsive buying and smartphone addiction in Gen Z. Previous
research on compulsive buying focused on the role of the online envi-
ronment (e.g., Dittmar et al., 2007; Kukar-Kinney et al., 2009; 2016).
However, the role that a specic device (i.e., smartphones) may have in
fostering such compulsive behaviours has not been considered. Simi-
larly, the literature concerning smartphone addiction never considered
its potential downsides and the development of compulsive buying
tendencies (e.g., Chatterjee et al., 2021; Lee et al., 2014). Second,
grounded in the behavioural perspective of the SOR model, the current
research highlighted the pivotal role that the consumers internal states
(i.e., cognitive processes leading to mood regulation and ow experi-
ence, the O component) may play in the development of compulsive
behaviours. Thus, the current research extends the existing knowledge
by afrming that both mood regulatory mechanisms and ow states may
be involved in the processes which lead to the display of compulsive
buying behaviours also in mobile online environments (Darrat et al.,
2016; Dittmar et al., 2007; Horv´
ath & Adıgüzel, 2018; Müller et al.,
2012), among Gen Z individuals. Mood regulation seems to have a
secondary role in prompting compulsive behaviour. In the symmetrical
model, mood regulation affects indirectly online compulsive buying
only via ow. Furthermore, in the fsQCA results, only one solution dis-
played mood regulation as a core condition for the presence of online
compulsive buying. Thus, experiencing ow states while using the
smartphone seem more critical in prompting compulsive behaviour than
the mood regulatory mechanism.
The trivial impact of smartphone addiction on compulsive buying in
the mediation model when the organism component are considered and
the fact that, in the fsQCA the sole presence of smartphone addiction
does not sufce for online compulsive buying to be present, offer both
some support to the claim that the smartphone per se may not be
addictive, but it allows individuals to access platforms and other content
through which they can foster their maladaptive behaviours (Grifths
et al., 2016).
Overall, our study contributes to the existing literature by identifying
the consequences of smartphone addiction, particularly compulsive
buying among Gen Z individuals. This adds to what was found in pre-
vious studies on the dark side of the use of technology, as previous
studies explored the impact of smartphone addiction on academic per-
formance (Chaudhury et al., 2018), stress, performance, and satisfaction
with life (Samaha & Hawi, 2016), family conict and personal conict
(Mahapatra, 2019). Furthermore, our study extends the ndings of these
studies by exploring another consequence of smartphone addiction.
Finally, this research extends the theoretical lens of the SO-R model to
the smartphone addiction context, methodologically applying fsQCA to
the eld of consumers behaviour and proposes an adaptation of the
compulsive buying scale to the context of online purchases.
6.2. Practical implications
The ndings of this research also have a few practical implications.
First, both public and private sectors should pay increasing attention to
Gen Z individuals who are likely to indulge in compulsive buying be-
haviours online. Gen Z compulsive buyers act without considering the
nancial consequences of their behaviours. Avoiding nurturing such
compulsion must be regarded as a priority. Firms - especially those
involved in online retail - should pay increasing attention to dysfunc-
tional Gen Z customers on their platforms and take corrective actions if
needed. For example, companies may want to develop innovative al-
gorithms to identify them and enact precautional procedures (e.g.,
remove compulsive buyers from shopping newsletters, introduce a limit
of spendable money in a given timeframe). Second, public institutions
especially those involved in education - may develop ad hoc programs
aimed at educating Gen Z and other young individuals about 1. the risks
that are related to smartphone addiction and overattachment (e.g., loss
of concentration, compulsive buying, technostress) and 2. the proper
management of their nances. All of this may contribute to stem
compulsive buying behaviours. Furthermore, from a CSR perspective,
rms may see compulsive buying among Gen Z as an opportunity to
enact socially responsible actions and interventions and, consequently,
M.C. Mason et al.
Computers in Human Behavior 136 (2022) 107404
11
picture themselves in a better light in front of their new consumers.
Overall, ethical and socially responsible marketing able to reduce the
risks of inducing compulsive buying and spread the culture of respon-
sible spending habits is utterly needed. This is important to consider Gen
Z individuals, as their available income is low or even parents-
dependent - and their economic future is paved with uncertainty.
7. Limitations and future research
The current study has limitations that also provide fruitful avenues
for future research. One limitation is that this research evaluated
smartphone addiction without assessing usage intensity. Future research
would benet from using temporal data (e.g., daily screen time) in terms
of reliability. Still, it should also be noted that smartphone addiction is a
more complex condition that may not necessarily be well-reected in
objectively measured smartphone usage time. Therefore, relying on the
assumption that excessive smartphone use is linearly related to smart-
phone use data may lead to a biased perspective. It should also be
interesting to test if the results are replicable across different digital
technologies (e.g., computer games, which have started to include
microtransaction systems to stimulate in-game purchases). Further
studies should replicate the analysis using samples from other cultural
backgrounds as specic consumption behaviours may emerge from
different cultures. Another avenue for future research is comparing the
proposed model for different socio-demographic segments. The model
has been developed and tested on Gen Z individuals. Studying other age
groups may add signicant knowledge about the relationship between
smartphone addiction and online compulsive buying. More than this,
the model focuses on technology-related variables. Future investigations
may consider studying the interaction between individual-related
characteristics (e.g., narcissism, materialism, self-esteem) and technol-
ogy. Finally, this research is based on the cross-sectional method,
limiting the results generalizability. Nevertheless, the systematic and
randomised sampling approach partially offset this limitation. Using a
random sample with a high response rate to the interviewer-
administered questionnaire can be considered an indicator of the high
external validity of results, which means that the results may be deemed
generalisable at least to Western-European Gen Z individuals. Never-
theless, future scholars should focus on qualitative and longitudinal data
collection to more accurately frame the mechanisms that lead to online
compulsive buying.
8. Conclusion
This research aimed to analyse the link between smartphone addic-
tion and compulsive buying behaviours among Gen Z individuals. The
model developed in the study drew on the stimulus-organism-response
framework, and it was empirically tested using data collected through
a survey distributed to Gen Z consumers. The ndings indicated that
smartphone addiction and online compulsive buying are related, and
mood regulatory behaviour and ow experience strengthen this rela-
tionship. Accordingly, the study offers theoretical contributions and
practical implications to academics and practitioners.
Author credit statement
Michela Cesarina Mason: Conceptualization, study design, literature
review.
Gioele Zamparo: Conceptualization, study design, literature review,
data analysis.
Andrea Marini: Conceptualization, literature review.
Nisreen Ameen: R´
evising and editing of multiple versions of the
paper, literature review.
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Background The lives of many children and adolescents are today increasingly influenced by new technological devices, including smartphones. The coronavirus disease 2019 (COVID-19) pandemic occurred in a time of outstanding scientific progress and global digitalization. Young people had relevant adverse psychological and behavioral effects due to the COVID-19 pandemic, mainly related to infection control measures, which led them to spend more time at home and with major use of technological tools. The goal this study proposes is to evaluate health and social outcomes of smartphone overuse among Italian children and adolescents during the COVID-19 pandemic, analyzing patterns and aims of utilization, as well as the eventual presence and degree of addiction. Methods This study was based on a self-report and anonymous questionnaire, which was administered to 184 Italian school-age (6–18 years) children and adolescents during the second wave of the COVID-19 pandemic. The test was electronically (email, whatsapp) explained and sent by pediatricians either directly to older children (middle and high school), or indirectly, through the help of teachers, to younger ones (primary school). All participants spontaneously and voluntarily joined the present study. The survey was made by 4 sections, and designed to know and outline modalities (frequency, patterns and aims) of smartphone use, adverse outcomes, and related parental behaviors, also in order to reveal the eventual occurrence and degree of addiction. The same information, related to the pre-epidemic period, was also investigated and analyzed. Results The data obtained revealed a significantly greater adhesion to the questionnaire by females, likely reflecting higher attention and interest than boys to initiatives relating to health education. Our study showed more frequent smartphone use among Italian children and adolescents during the COVID-19 pandemic, compared to the pre-epidemic period. This may be related to the social distancing measures adopted during the months under investigation. The present survey also outlined the changing patterns and aims in the use of smartphones among young people, which allowed to limit some effects of the crisis. Indeed, they were used for human connection, learning and entertainment, providing psychological and social support. Finally, it was observed a significant increase of overuse and addiction. This led to many clinical (sleep, ocular and musculoskeletal disorders), psychological (distraction, mood modification, loss of interest) and social (superficial approach to learning, isolation) unfavorable outcomes. Conclusions Pediatricians and health care professionals should be aware of the potential risks related to inappropriate use of smartphones. They should monitor, in cooperation with parents, possible associated adverse effects, in order to early recognize signs and symptoms suggestive, or at high risk, for addiction. They must carry out, as well, the necessary interventions to prevent and/or lower the detrimental impact of smartphone overuse on children and adolescents’ health, oriented to sustain adequate physical and psychological development as well as social relationships.
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Smartphone ownership and screen time are increasing across the world, but there have been few attempts to quantify smartphone addiction on a global scale. We conducted a meta-analysis of studies published between 2014 and 2020 that used the Smartphone Addiction Scale, the most common measure of problematic smartphone use. We focused on adolescents and young adults (aged 15 to 35) since they tend to have the highest screen time and smartphone ownership rates. Across 24 countries, 83 samples, and 33,831 participants, we demonstrate that problematic smartphone use is increasing across the world. China, Saudi Arabia, and Malaysia had the highest scores while Germany and France had the lowest. We suggest that the clinical interpretation of these scores should be updated given current global trends.
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Background and aims Previous research has explored the relationship between fear of missing out (FoMO), social network site (SNS) use, and/or smartphone addiction by correlation analysis and construction of latent variables model. However, smartphone addiction may also intensify negative emotion (e.g., fear of missing out, anxiety, and depression) and risky behavior (e.g., excessive social media use and problematic smartphone game activities). To date, few studies have adopted a network analysis approach to investigate the reciprocal action between the aforementioned variables. Therefore, the present study used network analysis to evaluate the relationship between FoMO, SNS use, and smartphone addiction among a sample of Chinese university students. Methods A sample comprising 1258 Chinese university students (502 males) completed a survey including the Chinese Trait-State Fear of Missing Out Scale (T-SFoMOSC), Mobile Phone Addiction Index (MPAI), and Social Network Site Intensity Scale (SNSIS). Results Inability to control craving and productivity loss had the closest edge intensity. Feeling anxious and lost was the strongest central node (betweenness = 1.903, closeness = 1.853, strength = 1.287) in the domain-level network. The item-level network analysis showed that FoMO was positively associated with SNS use and smartphone addiction. There were no significant gender differences in the network structure and the global edge strength. Conclusions The findings here indicate that there is a close relationship between FoMO, SNS use, and smartphone addiction. Excessive social media use and higher level of FoMO appear to play a contributory role in smartphone addiction. Smartphone addiction may also further increase excessive SNS use and increase the level of FoMO. A bidirectional influence between smartphone addiction, SNS use and FOMO should be considered. Gender differences in FoMO, smartphone addiction, and motivation of SNS use should be investigated in future research.
Article
In the context of the Covid-19, the present study designed a longitudinal study to examine the relationship among interpersonal alienation, meaning in life and smartphone addiction. Meanwhile, with the development of the epidemic whether there would be changes in the three variables also was examined. A sample of 579 university students (baseline mean age = 20.59, SD = 2.20) finished the anonymous questionnaires about interpersonal alienation, meaning in life and smartphone addiction. Three repeated measurements were obtained in June, September and December 2020. The finding indicated that university students' interpersonal alienation and meaning in life significantly increased, and the risk of smartphone addiction significantly decreased with the epidemic under control. Besides, meaning in life in the middle mitigating period of the epidemic mediated the relationship between interpersonal alienation in the early severe period of the epidemic and smartphone addiction in the basic end period of the epidemic. The study contributes to our understanding of how low levels of interpersonal alienation may improve meaning in life and reduce the risk of smartphone addiction. What's more, it provides scientific suggestions for the prevention and intervention of the adverse effects during public health emergencies.
Article
Because of the Covid-19 pandemic, there has been a variety of changes identified in customers’ shopping behaviours, and development of new practices as a response to the crisis. The purpose of this research is to examine the effects of Covid-19 phobia, and news exposure on individuals’ psychological states, and their resulting mobile shopping behaviour. Relying upon the Activate, Belief and Consequences (ABC) model of the Cognitive-Behaviour Theory, this research applies the partial least square structural modelling (PLS-SEM) methodology for analysing the data from 302 mobile shoppers from India. The results confirm that Covid-19 phobia and Covid-19 news exposure are substantial determinants of consumers’ smartphone addictive use and pessimism, which in turn affect mobile shopping frequency. Additionally, social influence is found to play a vital role in moderating mobile shopping frequency for individuals, who experience smartphone addiction. The current study is a pioneering effort to examine the influence of Covid-19-induced phobia on consumers' psychological states and their subsequent impact on their mobile shopping frequency. The study provides several contributions to theory and practice within the areas of technology use and mobile shopping in particular.
Article
Background Few studies have analyzed compulsive buying behavior in relation to a specific product. Smartphones are hugely popular products today, especially among young people. These two aspects have motivated this research into the compulsive buying behavior of Smartphones by university students. Methods To study this behavior, the main features that differentiate compulsive buyers from those that are not are analyzed, and their risk profiles are obtained through a discrete choice model. Results Sociodemographic features that define buyers with the greatest propensity to compulsiveness are younger age, longer time spent daily using social networks, higher spending on the acquisition of Smartphones and having owned a greater number of these devices. These buyers also show shopping addiction and greater feelings of guilt after the purchase as well as more positive and negative affective states when purchasing Smartphones. Conclusions This analysis not only determines the characteristics that define young individuals with a tendency toward compulsiveness in Smartphone purchases, but also contributes to quantifying the probability of having this tendency.