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Prevalence of gambling disorder and its correlates among homeless men in Osaka city, Japan

Authors:
  • Okayama Psychiatric Medical Center

Abstract

Internationally, the prevalence of gambling disorder has been reported to be higher among homeless people than the general population; however, little is known about the factors associated with gambling disorder in this population. The present study aimed to investigate the prevalence of gambling disorder and its associated factors among homeless men using shelters in Osaka City. A cross-sectional survey was conducted from 30 to 2018 to 4 January 2019, using the 2017 Japanese National Survey of Gambling (JNSG) questionnaire, supplemented with questions about homeless experiences, drinking, and smoking. Using the South Oaks Gambling Screen, the presence of gambling disorder was determined by a score ≥ 5 out of 20. Multivariate logistic regression was conducted to explore factors associated with lifetime gambling disorder. Lifetime and past-year prevalence of gambling disorder among 103 participants was 43.7% (95% confidence interval [CI]: 34.5–53.3) and 3.9% (95% CI: 1.5–9.6), respectively, which are higher than the 6.7% and 1.5% found among men in the 2017 JNSG. Reasons reported for currently gambling less were primarily financial. Factors associated with lifetime GD included “more than 20 years since the first incidence of homelessness” (adjusted odds ratio [AOR]: 4.97, 95% CI: 1.50–16.45) and “more than five incidences of homelessness” (AOR: 4.51, 95% CI: 1.06–19.26). When homeless individuals with gambling disorder try to rebuild and stabilize their lives, the presence or resurgence of gambling disorder may hinder the process and pose a risk of recurring homelessness. Comprehensive support services for homeless individuals with gambling disorder are required. (250 words)
ORIGINAL PAPER
Accepted: 27 March 2022 / Published online: 15 June 2022
© The Author(s) 2022
Extended author information available on the last page of the article
Prevalence of gambling disorder and its correlates among
homeless men in Osaka city, Japan
ChiyoungHwang1· TaichiTakano2· RyuheiSo1,3 · EthanSahker1,7 ·
ShoKawakami2· CharlesLivingstone4· NaokoTakiguchi5· MasakoOno-Kihara6·
MasahiroKihara6· Toshi A.Furukawa1
Journal of Gambling Studies (2023) 39:1059–1076
https://doi.org/10.1007/s10899-022-10121-x
1 3
Abstract
Internationally, the prevalence of gambling disorder has been reported to be higher among
homeless people than the general population; however, little is known about the factors as-
sociated with gambling disorder in this population. The present study aimed to investigate
the prevalence of gambling disorder and its associated factors among homeless men using
shelters in Osaka City. A cross-sectional survey was conducted from 30 to 2018 to 4 Janu-
ary 2019, using the 2017 Japanese National Survey of Gambling (JNSG) questionnaire,
supplemented with questions about homeless experiences, drinking, and smoking. Using
the South Oaks Gambling Screen, the presence of gambling disorder was determined by
a score 5 out of 20. Multivariate logistic regression was conducted to explore factors as-
sociated with lifetime gambling disorder. Lifetime and past-year prevalence of gambling
disorder among 103 participants was 43.7% (95% condence interval [CI]: 34.5–53.3) and
3.9% (95% CI: 1.5–9.6), respectively, which are higher than the 6.7% and 1.5% found
among men in the 2017 JNSG. Reasons reported for currently gambling less were primar-
ily nancial. Factors associated with lifetime GD included “more than 20 years since the
rst incidence of homelessness” (adjusted odds ratio [AOR]: 4.97, 95% CI: 1.50–16.45)
and “more than ve incidences of homelessness” (AOR: 4.51, 95% CI: 1.06–19.26). When
homeless individuals with gambling disorder try to rebuild and stabilize their lives, the
presence or resurgence of gambling disorder may hinder the process and pose a risk of
recurring homelessness. Comprehensive support services for homeless individuals with
gambling disorder are required. (250 words)
Keywords Gambling · Homelessness · Addiction · Prevalence · Associated factors
Introduction
With the global proliferation of commercialized gambling, it appears that homeless people
are particularly vulnerable to gambling addiction. Despite dierences between countries in
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Journal of Gambling Studies (2023) 39:1059–1076
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which studies have been conducted, survey instruments, and targeted subgroups within the
homeless population, the prevalence of gambling disorder (GD) or pathological gambling
among homeless people ranges from 12 to 24.6% for lifetime incidence (Matheson et al.,
2014; Nower et al., 2015), and 5.5–23.6% for past-year incidence (Shaer et al., 2002;
Sharman et al., 2015, 2016; Wieczorek et al., 2019). These rates far exceed those of the
general population. For example, homeless people in the United Kingdom were 16 times
more likely to have a gambling problem than the general population (Sharman et al., 2015).
However, risk factors for GD among homeless people and how these dier from those of
the general population are not fully understood. In both homeless and general populations,
being male and young are factors associated with GD (Johansson et al., 2009; Nower et al.,
2015; Shaer et al., 2002; Wieczorek et al., 2019). Yet, factors such as comorbid psychiat-
ric disorders—including alcohol and substance use disorders—the form and frequency of
gambling, the number and duration of homelessness experiences, and negative life events
experienced prior to homelessness have only been identied in a single study or shown con-
icting results in dierent studies (Nower et al., 2015; Shaer et al., 2002; Sharman et al.,
2016; Wieczorek et al., 2019). For instance, Nower et al. (2015) reported that in a homeless
sample of predominantly African American men in the United States, those with problem
gambling were more likely to meet the diagnostic criteria of bipolar disorder, post-traumatic
stress disorder (PTSD), antisocial personality disorder (ASPD), and nicotine, alcohol, or
other substance abuse or dependence than those without. However, Sharman et al. (2016)
found no association between the high prevalence rate of alcohol dependence (23.6%) and
other substance dependence (31.9%) among their participants and gambling problems. Fur-
thermore, among homeless people in the United State participating in substance use disor-
der programs, those with more severe gambling problems tended to be homeless more often
and at younger ages (Shaer et al., 2002), while other studies have found no such trend
(Nower et al., 2015; Wieczorek et al., 2019). Regarding the pre- and post-temporal relation-
ship between gambling problems and homelessness, only Sharman et al. (2016) reported
that in 82.4% of problem gamblers, gambling problems preceded homelessness.
Gambling is technically illegal in Japan. However, some forms of gambling, such as
lotteries and horse, bicycle, boat, and motorbike racing, are allowed as “public gambling.”
Moreover, “Pachinko” and “Pachislot” (electronic gaming machine [EGM]) parlors are
ubiquitous across Japan and easily accessible. Internationally, EGMs are recognized as
an important gambling form; however, legal loopholes in Japan render EGMs acceptable.
Gamers win tokens, which are non-monetary prizes, and tokens are then sold to third-party
vendors for cash equivalent values. According to the 2017 Japan National Survey of Gam-
bling (JNSG, 2017), the prevalence of GD in the general population was 3.6% and 0.8%
for lifetime and past-year, respectively (6.7% and 1.5% among men, respectively) with
approximately 80% of people with GD spent their money mainly on EGMs (Higuchi &
Matsushita, 2017).
There are currently no methodologically valid epidemiological studies, and only frag-
mented reports have focused on GD among homeless people in Japan. The ndings of a
comprehensive nationwide survey indicated that 1.1–10.3% of homeless people were recog-
nized by service providers as engaging in problem gambling (Specied Non-prot Organi-
zation National Homeless Support Network, 2011). Moreover, in the national survey on the
conditions of the homeless, 8.8% of respondents reported “drinking and gambling” as their
reason for living on the streets (Ministry of Health, Labour and Welfare, 2016). Further, a
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Journal of Gambling Studies (2023) 39:1059–1076
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study of cognitive dysfunction with a sample of 16 homeless men in Tokyo found that ve
met the criteria of “pathological gambling” (Pluck et al., 2015). Considering these reports,
homeless people are likely a high-risk population for GD in Japan. However, Japan does not
recognize GD among homeless people as a public health concern; therefore, there is no sup-
port system to adequately address these concerns. To develop prevention, intervention, and
support measures for homeless people with GD, it is necessary to investigate the prevalence
of GD and its characteristics among this population.
The present study aims to provide initial epidemiological information on homelessness
and GD in Osaka, Japan’s second largest city, where one of the best-known shelters for
homeless people is located. First, we will describe prevalence of potential GD and the situ-
ation of gambling activities among homeless men staying in shelters in Osaka City. Second,
we will investigate associated factors between homelessness and GD.
Methods
Study Design and setting
We conducted a cross-sectional survey between December 30, 2018 and January 4, 2019,
in Osaka City. Osaka City has the largest homeless population in the country as well as
Tokyo. According to the Japanese National survey on “the actual conditions of the homeless
2019,” which is conducted every year by the Ministry of Health, Labour and Welfare, 4,555
homeless people were visually identied in Japan’s streets, parks, train stations, riversides,
and other facilities in 2018, and of them, 1,002 (981 men and 21 women) were identied
in Osaka City, including those who made use of free public shelters (Ministry of Health,
Labour and Welfare, 2019).
The free public shelters, which constitute the study setting, are located in an area with the
highest number of homeless people in Osaka City. This area is the largest gathering place
of day labor recruiters and job seekers in western Japan, called “Yoseba,“ and many cheap
simple accommodations for day laborers are available here. Due to the recession and aging
of the day laborers, many day laborers become homeless. This area has many public and
private support services not only for such homeless people but also for other economically
and socially vulnerable individuals.
The free public shelters provided by the Osaka City government are available for only
men and ordinarily allow for a one-night stay. During this survey, the Osaka City govern-
ment conducted a social welfare program for homeless people, the Emergency Accommoda-
tion Support Project (EASP), which oered accommodation and meals for six consecutive
days around the New Year. Those who applied for EASP had to consult and register with
the local municipality. Those needing care due to poor health or advanced age were pref-
erentially placed in a care center, while others were placed in standard shelters. In 2018,
344 individuals registered with the EASP. Among these, all 265 homeless men staying in
shelters (age rang = 26–83 years [M ± SD = 60.5 ± 8.1]; monthly income range = ¥0–160,000
[M ± SD = 38,684 ± 30,275, median: 30,000]) were potential participants in this study.
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Procedure
During the EASP, all shelter users were informed about the study, including that they could
not participate if they were intoxicated. Posters, which contained all the information, were
put up on the walls of the shelters. Research sta orally requested research cooperation at
every lunch meal and distributed yers each bed. Those who were willing to participate
in the survey registered in front of the shelters and were given an invitation stating their
full-name, and details of the survey: purpose, contents, date, and time and location of the
survey. Data were collected individually at a nearby interview oce, a 5-minute walk from
the shelters, to protect participants’ privacy. Each survey took approximately 40–60 min.
Participants were remunerated with ¥1,000 for participating.
Measures
We used the structured questionnaire of the 2017 Japan National Survey of Gambling
(JNSG 2017), which was conducted by the Kurihama Medical and Addiction Center, com-
missioned by the Japan Agency for Medical Research and Development. The questionnaire
included basic demographic information such as age, educational qualications, marital sta-
tus, and estimated annual income during the current and most frequent gambling periods, as
well as questions about gambling-related experiences, screening of problem gambling, risk
perception, and help-seeking behaviors related to gambling problems. In the questionnaire
of the JNSG 2017, gambling frequency and annual income were assessed as multiple-choice
responses. This was supplemented with questions about homelessness experiences (e.g.,
duration between the rst incidence of homelessness and the date of the survey, number of
homelessness experiences, use of public social resources), smoking status, and alcohol use.
The South Oaks Gambling Screen (SOGS; Lesieur & Blume, 1987) was used to deter-
mine potential GD. It consists of 20 items; items with two choices are scored 0 for not appli-
cable and 1 for applicable; items with three choices are scored 0 for not applicable, and 1
for all others; and items with four choices are scored 1 only if the two most frequent choices
are selected. Possible total scores range from 0 to 20, and following the JNSG criteria, a
score of 5 indicates potential GD. In the present study, the Cronbach’s alpha coecient of
the Japanese version of SOGS (Kido & Shimazaki, 2007; Saito, 1996) was 0.88 for lifetime
prevalence and 0.68 for the past year.
The Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001) was used to iden-
tify problem gambling risk in the past year. The PGSI consists of nine items scored as
never = 0, sometimes = 1, most of the time = 2, and almost always = 3. Total scores range from
0 to 27 and are categorized according to the JNSG criteria as 0 = no risk, 1–2 = low risk,
3–7 = medium risk, and 8–27 = high risk. The Cronbach’s alpha coecient of the Japanese
version of the PGSI (So et al., 2019) in the present study was 0.80.
The Alcohol Use Disorders Identication Test (AUDIT) was used to assess the risk for
alcohol use disorder (Babor et al., 2001). The AUDIT consists of 10 items regarding alcohol
use, alcohol use disorder symptoms, and alcohol-related problems. Each item is scored on a
scale of 0–4, with overall scores ranging from 0 to 40. We followed the Japanese criteria: a
score of 0–7 = no problem, 8–15 = hazardous use, and 16–40 = potential alcohol dependence.
The Cronbach’s alpha coecient of the Japanese version of the AUDIT (Hiro & Shima,
1996) for the present study was 0.90.
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The order in which the questionnaires were presented is as follows: (1) demographic
information, (2) homelessness history, (3) gambling experiences, (4) PGSI, (5) SOGS, (6)
help seeking behaviors, (7) smoking status, and (8) alcohol use.
Statistical analysis
First, descriptive analyses were performed using the participants’ sociodemographic char-
acteristics and their gambling experiences. We then recorded the characteristics of their
gambling activities for the period when they had gambled the most and during the past year.
We categorized the data and described the distribution by age, time elapsed since the rst
incident of homelessness, number of homelessness experiences, gambling frequency, age at
onset of gambling, monthly and annual income (as of December 2018), PGSI scores, and
AUDIT scores. As public gambling is illegal for those under the age of 20 in Japan—except
for Pachinko and Pachislot, which are allowed from the age of 18—we categorized the age
of gambling initiation as “< 20 years” and “ 20 years.” We examined whether the continu-
ous variables were normally distributed through histograms and the Shapiro-Wilk test. We
conducted the Mann-Whitney U test as a sensitivity analysis where possible.
Second, we used univariable and multivariable logistic regression analyses to explore
factors associated with potential GD according to the criteria of SOGS. As this is the rst
investigation on GD among homeless people in Japan, a two-step exploratory approach
was conducted. In the rst step, bivariate analyses and chi-square tests were performed
to investigate the cross-sectional associations between “potential GD (lifetime)” and each
independent variable. The odds ratio (OR), 95% condence interval (CI), and p-values were
calculated. Second, to identify strong correlates of lifetime GD, we simultaneously entered
the following characteristics in a multivariable logistic regression: a priori selection of well-
established risk factors for GD (Johansson et al., 2009), including young age (< 30 years
old), smoking, alcohol dependence, and imprisonment history as well as the variables that
were associated with p .10 in the rst step; we then selected only those that maintained a
signicance of p .10. The adjusted OR, corresponding 95% Cis, and p-values were calcu-
lated. The p-values were two-sided with a signicance level of 0.05. Finally, we conducted
a sensitivity analysis, in which we entered all the covariates. Statistical analyses were per-
formed using JMP Pro14 (SAS Institute Inc. Cary, NC, USA).
Ethics
This study was conducted in accordance with the Declaration of Helsinki. Ethical approval
was obtained from the institutional review board of the second author’s institution and the
ethics committee of the rst author’s institution. We informed the participants about the
study procedures and that participation was entirely voluntary. There were no disadvantages
associated with refusing participation, and participation could be withdrawn at any point
during the survey. We obtained written informed consent.
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Results
Participants
Of the 265 homeless men staying in shelters, 112 (42.3%) voluntarily participated in this
survey. The nal number of valid respondents was 103 (38.9%). Nine participants were
excluded due to inconsistent answers regarding the time since the rst incidence of home-
lessness, the number of homelessness experiences, and their social support usage. Table 1
and Supplementary File 1 show participant demographics and other characteristics. The
mean age of the participants was 58 years (SD = 8.5, median = 58, range = 30–73), and
89.3% (n = 92) participants earned an income through some type of work, such as relief
unemployment work provided by Osaka City municipality, daily labor work, and/or alumi-
num can collection. The median monthly income was ¥40,000 (M ± SD = 49,229 ± 37,992,
range = 0–150,000).
Gambling experience and the prevalence of potential gambling disorder
Data on gambling experience and GD are shown in Tables 2 and 3, and Supplementary File
1. According to the SOGS criteria, prevalence of lifetime potential GD was 43.7% (n = 45),
and past-year prevalence was 3.9% (n = 4). Further, 7.8% (n = 8) met the criteria for high-
risk gambling (PGSI: 8–27 points) in the past year. Among the 45 participants with potential
GD (lifetime), 17.8% (n = 8) were high-risk gamblers, 35.6% (n = 16) were moderate-risk
gamblers, and 15.6% (n = 7) were low-risk gamblers according to PGSI criteria. For those
who gambled, the median age at which they started was 18 years (M ± SD = 19.5 ± 6.37,
range: 10–56) and their rst form of gambling was Pachinko and Pachislot (71.1%). Of the
participants, 88.7% (n = 86) stated that they no longer gambled as much as they did previ-
ously, primarily because they did not have enough money (n = 46).
Among those with a potential GD in their lifetimes (n = 45), 68.9% (n = 31) were aware
that they had lost or almost lost someone and/or something important to them at home,
work, or school because of their gambling. However, only 15.6% (n = 7) of the respondents
had sought help regarding their debt and gambling problems from a specialist or counselor.
Associations between Homelessness and Gambling Disorder
Table 4 and Supplementary File 2 show a comparison of participants’ characteristics, with
or without potential lifetime GD based on SOGS criteria, according to the bivariate logistic
regression analysis. In this rst step of our multivariable logistic regression analysis, eight
variables were signicant at p .10, including “previously married,” 20 years since the
rst incidence of homelessness,” “5 homelessness episodes,” “experience of using social
support,” “early gambling onset,” “close relatives and friends with gambling problems,”
“current smoking,” and “potential alcohol dependence.” The age of gambling initiation var-
ied between those with GD (median = 18, M ± SD = 18.4 ± 6.41, range = 12–56) and those
without (median = 18, M ± SD = 20.4 ± 6.26, range = 10–40), at p < .05. In the second step of
our regression model, we entered variables selected beforehand, which included smoking,
alcohol dependence, imprisonment history, and the variables with a signicance level of
p .10 in the rst step. Younger age was also selected as one of the important variables but
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n(%)
Age (years)
39 2 (1.9)
40–49 16 (15.5)
50–59 41 (39.8)
60–69 39 (37.9)
70 5 (4.9)
Marital status
Never married 74 (71.8)
Divorced 24 (23.3)
Unmarried partner 3 (2.9)
Widowed 2 (1.9)
Educational qualicationsa
Middle school graduate 54 (52.4)
High school graduate 37 (35.9)
Graduate from a higher education institute 12 (11.7)
Time elapsed since the rst homelessness incidence
< 1 year 9 (8.7)
1 year–less than 5 years 11 (10.7)
5 years–less than 10 years 23 (22.3)
10 years–less than 20 years 30 (29.1)
20 years–less than 30 years 20 (19.4)
30 years 10 (9.7)
Number of homelessness episodes in lifetime
1 49 (47.6)
2–4 37 (35.9)
5 17 (16.5)
Experience of using social support in lifetime (multiple answers allowed)
Welfare: home 47 (45.6)
Welfare: facility 16 (15.5)
Independent living support facilities 28 (27.2)
Income in December 2018 (¥)
None 11 (10.7)
< 30,000 15 (14.6)
30,000–59,999 42 (40.8)
60,000–89,999 15 (14.6)
90,000–119,999 12 (11.7)
120,000 8 (7.8)
Current smoking behaviour
Yes 77 (74.8)
No 26 (25.2)
Current alcohol use (AUDIT score)
Potential alcohol dependence (15–40) 17 (16.5)
Hazardous use (8–14) 15 (14.6)
No risk (1–7) 36 (35.0)
Non-drinker (0) 35 (34.0)
Table 1 Demographic and other characteristics of participants (N = 103)
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not included in the multivariable logistic regression model because only two of our partici-
pants were younger than 30 years. “Experience of using social support,” “current smoking,”
“potential alcohol dependence,” and “have been imprisoned” were removed from the nal
model (p > .10). Table 5 shows the results of the multivariable logistic regression model,
the p-values of which were all statistically signicant. Marital status was only marginally
associated with GD (AOR: 3.13, 95% CI: 1.00–9.81, p-value: 0.0497). Finally, a sensitivity
analysis, in which we entered all the covariates was conducted. The resulting coecients
were similar and overlapping with those that we found with our primary approach in listed
Table 5 (Supplementary File 3).
Discussion
This is the rst epidemiological study in Japan investigating GD among homeless men.
First, as in previous international studies, this study found a high prevalence of GD in Japa-
nese homeless men. The lifetime prevalence in our study was 43.7% (n = 45) and 3.9%
(n = 4) in the past year, much higher than the prevalence rates for men in 2017 JNSG, which
were 6.7% and 1.5%, respectively (Higuchi & Matsushita, 2017). Compared with studies
in other countries such as Canada and the United States, where lifetime prevalence was
reported to be 10% (Matheson et al., 2014) and 12.0% (Nower et al., 2015), respectively,
the lifetime prevalence among homeless people in our study was especially high. However,
fewer Japanese were identied as “high-risk gamblers” in the past year using the PGSI
(7.8%) than in the United Kingdom—at 11.6% (Sharman et al., 2015) and 23.6% (Sharman
et al., 2016)—and Poland at 11.3% (Wieczorek et al., 2019). These dierences in problem
gambling prevalence rates among homeless populations may result from several factors,
including the prevalence of GD in each country; cultural context of gambling; denition and
characteristics of the homeless subgroups; and dierences in sampling methods, response
rates, scales used, and order of screens (Griths, 2015; Stevens & Young, 2008; Williams
et al., 2012).
Second, this study found factors associated with lifetime GD such as exceeding “more
than 20 years since the rst incidence of homelessness” and having “experienced homeless-
ness ve or more times.” Findings in previous studies concerning a potential relationship
between a long or frequent history of homelessness and GD were inconsistent (Nower et
al., 2015; Shaer et al., 2002; Wieczorek et al., 2019). Shaer et al. (2002) reported that
those who were pathological gamblers with substance use disorders tended to have become
homeless at a younger age and experience homelessness more often than non-pathological
n(%)
Imprisonment history in lifetime
Yes 17 (16.5)
No 86 (83.5)
¥: Japanese Yen
AUDIT: Alcohol Use Disorders Identication Test
aIn case of dropout, educational qualications were classied as the preceding educational level (14 high
school dropouts and three college dropouts)
Table 1 (continued)
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gamblers. Notably, the causality between gambling addiction and homelessness in our study
is unclear due to our cross-sectional design. However, GD may make it dicult for people
to overcome homelessness or may facilitate chronic and episodic homelessness. Of the total
sample of homeless, 68.9% (n = 71) had gambled in the past year, and one-third of them
(n = 24) were found to be at moderate to high risk of problem gambling, according to the
PGSI scores. Moreover, approximately half of the lifetime gambling participants cited that
the reason they no longer gambled as much as before was the lack of money. Therefore, the
low prevalence of GD in the past year shown in our study may be due to both spontaneous
recovery from GD and economic limitations, owing to homelessness temporarily restricting
gambling to levels that fail to meet diagnostic criteria for GD.
In this study, current alcohol dependence and smoking were not associated with lifetime
GD. This is despite higher rates of smoking and alcohol dependence in those with GD than
in those without it. Associations between alcohol and other substance use disorders and
GD are well-known (Lorains et al., 2011), and high proportions of nicotine, alcohol, or any
other substance dependence have been reported among homeless people with gambling
problems (Nower et al., 2015; Sharman et al., 2016). A potential reason for GD not being
associated with alcohol dependence and smoking in our results may be our exclusion of
inebriated people from participation. This may have resulted in lower participation by those
with alcohol problems, which may have aected the results. Furthermore, the 95% CIs were
very wide, suggesting insucient power, possibly leading to a Type 2 error. However, in a
study targeting British homeless people, alcohol and substance use disorders were also not
signicantly associated with past-year problem gambling (Sharman et al., 2016). Exhibiting
multiple addictions is a not infrequent issue. Some addictive behaviors do not necessarily
coexist, and others may arise during withdrawal from a specic addictive behavior. Low
income might limit access to and temporarily reduce the frequency of or expenditure on
addictive behaviors.
When homeless people with GD aim to rebuild and stabilize their lives, the presence or
resurgence of gambling problems and/or alcohol addiction are potential risks of recurrent
homelessness. Although nearly 70% of participants in this study with GD were aware of the
negative eects of gambling, 85.7% had never sought help. Homeless people tend to experi-
ence multiple and complex problems, and gambling problems may be overlooked or triaged
due to reduced priority (Vandenberg et al., 2021). Therefore, as part of a comprehensive
support system for homeless individuals, screening for gambling activities and their nega-
tive impact might be useful.
This study found that “early gambling onset” and having “close relatives and friends with
gambling problems” were associated with GD. These factors were also reported in previous
studies that targeted people who were not homeless (Black et al., 2013; Mann et al., 2017;
Mazar et al., 2018; Shaw et al., 2007; Volberg, 1994). In Japan, Pachinko and Pachislot
EGMs are popular forms of gambling, mainly used by men, and are legal for those older
than 18 years. Among our participants, EGMs were reported as the most used in the past
and the present. The proportion of those who had gambled in the past year was still high, at
68.9%. Preventive measures may need to include individuals with GD, those who are close
to individuals with GD, and recreational gamblers.
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n(%)
Gambling experience (N = 103)
In lifetime 97 (94.2)
In the past year 71 (68.9)
Potential GD (SOGS score 5) (N = 103)
In lifetime 45 (43.7)
In the past year 4 (3.9)
Severity of gambling risk in the past 12 months (PGSI score) (N = 71a)
High-risk gambler (8–27) 8 (11.3)
Moderate-risk gambler (3–7) 16 (22.5)
Low-risk gambler (1–2) 16 (22.5)
Non-problem gambler (0) 31 (43.7)
Age at onset of gambling (years old) (N = 97b)
< 20 33 (34.0)
20 64 (66.0)
Form of gambling rst engaged in (N = 97b)
Pachinko (EGM) 64 (66.0)
Pachislot (EGM) 5 (5.2)
Horse racing 15 (15.5)
Boat racing 5 (5.2)
Bicycle racing 1 (1.0)
Lottery 2 (2.1)
Mahjong, shogi, card betting 2 (2.1)
Other 3 (3.1)
Whether they had close associations with those with gambling problems (N = 103)
Yes 36 (35.0)
No 67 (65.0)
Close relatives and friends with gambling problems
(multiple answers allowed) (N = 36)
Fathers 15 (41.7)
Mothers 6 (16.7)
Siblings 4 (11.1)
Spouse and/or cohabitants 1 (2.8)
Other relatives 3 (8.3)
Friends and/or signicant others 19 (52.8)
When they had gambled the most (N = 97b)
Before the rst homelessness incident 67 (69.1)
Before, during, and after the rst homelessness incident 15 (15.5)
After the rst homelessness incident 15 (15.5)
Reasons for not gambling as much as before (N = 86c)
I do not have the money for it 46 (53.5)
It costs a lot 13 (15.1)
Realized it was waste of money time/money 10 (11.6)
Lost interest 5 (5.8)
I would have become too into it 3 (3.5)
I just wanted to try it 2 (2.3)
I cannot win any more 2 (2.3)
Table 2 Gambling experience, prevalence of gambling disorder, and severity of gambling risk among the
participants
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Limitations
This study has some limitations. First, the sample was limited in its representation, and the
Table 3 Participants’ gambling activities in their lifetimes (when they gambled the most) and in the past year
Participants who have ever gambled in
their lifetimes
(n = 97):
When they gambled the most
Participants who
have gambled in
the past year
(n = 71)
Gambling frequency
Everyday 37 (38.1) 1 (1.4)
1–6 times a week 46 (47.4) 35 (49.3)
1–3 times a month 9 (9.3) 24 (33.8)
< Once a month 5 (5.2) 11 (15.5)
Forms of gambling with most money spent
Pachinko (EGM) 46 (47.4) 25 (35.2)
Pachislot (EGM) 16 (16.5) 14 (19.7)
Horse racing 18 (18.6) 17 (23.9)
Boat racing 6 (6.2) 9 (12.7)
Bicycle racing 2 (2.1) 1 (1.4)
Motorbike racing 1 (1.0) 0 (0.0)
Lottery 2 (2.1) 3 (4.2)
Mahjong, shogi, card betting 4 (4.1) 1 (1.4)
Other 2 (2.1) 1 (1.4)
Annual income (¥)
< 1,000,000 17 (17.5) 55 (77.5)
1,000,000–1,999,999 20 (20.6) 13 (18.3)
2,000,000–2,999,999 15 (15.5) 1 (1.4)
3,000,000–3,999,999 17 (17.5) 1 (1.4)
4,000,000–5,999,999 19 (19.6) 1 (1.4)
6,000,000 9 (9.3) 0 (0.0)
EGM: Electronic Gaming Machine
¥: Japanese Yen
n(%)
I do not like the venue environment 1 (1.2)
Health reasons 1 (1.2)
No real reason 1 (1.2)
Other 2 (2.3)
GD: Gambling Disorder
SOGS: South Oak s Gambling Screening
PGSI: Problem Gambling Severity Index
EGM: Electronic Gaming Machine
aThose who had gambled in the past 12 month
bSix participants without gambling exper ience were not included
cThose who are not gambling as much as before
Table 2 (continued)
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With GD Without
GD
OR 95% CI p-value
n = 45 n = 58
Age (years)
< 50 6 (13.3) 12 (20.7) 0.59 0.20–1.72 0.333
50 39 (86.7) 46 (79.3) Ref.
Educational status
Middle school graduate 23 (51.1) 29 (50.0) 1.05 0.48–2.28 0.911
High school graduate or higher 22 (48.9) 29 (50.0) Ref.
Marital status
Never married (Never married, unmarried partner) 28 (62.2) 49 (84.5) Ref.
Previously married (divorced, widowed) 17 (37.8) 9 (15.5) 3.31 1.30–8.39 0.010
Time elapsed since the rst homelessness incidence (years)
< 10 14 (31.1) 29 (50.0) Ref.
10–19 12 (26.7) 18 (31.0) 1.38 0.52–3.64 0.514
20 19 (42.2) 11 (19.0) 3.58 1.34–9.52 0.011
Number of homelessness episodes in lifetime
1 17 (37.8) 32 (55.2) Ref.
2–4 15 (33.3) 22 (37.9) 1.28 0.53–3.10 0.579
5 13 (28.9) 4 ( 6.9) 6.12 1.73–21.69 0.005
Experience of using social support in lifetime
Yes 32 (71.1) 30 (51.7) 2.30 1.01–5.24 0.046
No 13 (28.9) 28 (48.3) Ref.
Age at onset of gambling (years old)a
< 20 35 (77.8) 29 (50.0) 2.78 1.14–6.76 0.023
20 10 (22.2) 23 (39.7) Ref.
When they had gambled the mosta
Before the rst homelessness incident 30 (66.7) 37 (63.8) Ref.
Before, during, and after the rst homelessness
incident
7 (15.6) 8 (13.8) 1.08 0.35–3.32 0.894
After the rst homelessness incident 8 (17.8) 7 (12.1) 1.41 0.46–4.33 0.549
Annual income when gambling the most (¥)a
< 2,000,000 16 (35.6) 21 (36.2) Ref.
2,000,000–3,999,999 14 (31.1) 18 (31.0) 1.02 0.39–2.65 0.966
4,000,000 15 (33.3) 13 (22.4) 1.51 0.56–4.06 0.410
Form of gambling when gambling the mosta
EGMs (Pachinko or Pachislot) 32 (71.1) 30 (51.7) 1.81 0.77–4.21 0.170
Other 13 (28.9) 22 (37.9) Ref.
Whether they had close associations with those with gambling
problems
Yes 26 (57.8) 10 (17.2) 6.57 2.66–16.19 < 0.0001
No 19 (42.2) 48 (82.8) Ref.
Current smoking behavior
Yes 40 (88.9) 37 (63.8) 4.54 1.55–13.28 0.004
No 5 (11.1) 21 (36.2) Ref.
Current alcohol use (AUDIT score)
Potential alcohol dependence (15–40) 12 (26.7) 5 ( 8.6) 6.00 1.68–21.48 0.006
Hazardous use (8–14) 7 (15.6) 8 (13.8) 2.19 0.63–7.65 0.220
Table 4 Bivariate analysis of characteristics of homeless men with or without potential gambling disorder in
their lifetimes (N = 103)
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Journal of Gambling Studies (2023) 39:1059–1076
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ndings may not be generalizable to the entire homeless population in Japan. Our partici-
pants were only men using the shelters. Moreover, there is a high prevalence of psychologi-
cal disorders and intellectual disabilities among homeless people (Morikawa et al., 2011;
Nishio et al., 2015; Okamura et al., 2015; Okuda, 2010), and those with severe mental
illness, including alcohol use disorder and intellectual disabilities, were not in scope in this
study. However, because homeless subgroups are a diverse and hard-to-reach population,
we consider this study’s setting suitable for an epidemiological study.
Second, potentially important variables were not measured. High rates of mental health
disorders are reported in both those with GD and the homeless population. However, we
used the same questionnaire as the JNSG 2017. In the present study setting, we determined
that screening participants’ mental disorders using valid and reliable methods was not pos-
AOR 95%
CI
p-value
Previously married (divorced, widowed) 3.13 1.00–
9.81
0.0497
20 years since the rst homelessness
incidence
4.97 1.50–
16.45
0.009
5 homelessness episodes 4.51 1.06–
19.26
0.042
Early gambling onset (< age 20) 4.69 1.46–
15.07
0.010
Had close relatives/friends with gambling
problems
5.85 1.96–
17.41
0.002
Potential gambling disorder (South Oaks Gambling Screening
score 5)
AOR: Adjusted Odds Ratio
CI: Condence Interval
aThose without gambling exper iences (n = 6) a re not included in the
analysis
Table 5 Multivariate analysis of
characteristics of homeless men
with or without potential gam-
bling disorder in their lifetimes
(N = 97a)
With GD Without
GD
OR 95% CI p-value
n = 45 n = 58
No risk (1–7) 16 (35.6) 23 (39.7) 2.00 0.75–5.35 0.168
Non-drinker (0) 10 (22.2) 22 (37.9) Ref.
Imprisonment history in lifetime
Yes 10 (22.2) 7 (12.1) 2.08 0.72–5.99 0.169
No 35 (77.8) 51 (87.9) Ref.
GD: Gambling Disorder (South Oaks Gambling Screening score 5)
EGMs: Electronic Gaming Machines
AUDIT: Alcohol Use Disorders Identication Test
OR: Odds Ratio
CI: Condence Interval
aSix participants without gambling exper ience were not included
Table 4 (continued)
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Journal of Gambling Studies (2023) 39:1059–1076
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sible. Future research should explore the association between GD and other mental disor-
ders among homeless population in more detail.
Third, 95% CIs of ORs and AORs were wide, indicating low power and uncertainty in
the current study’s estimates. This may be partly due to our approach to examine relation-
ships through ORs as some cells in the 2*2 tables had small sample sizes. Given the skewed
distributions of some variables, in order to increase interpretability, we prioritized analyses
with ORs. A sensitivity analysis using the original continuous scales conrmed the ndings
with ORs. We gained a unique opportunity in this study, but recruitment remained dicult
among this hard-to-reach population. Eect sizes and 95% CIs of any correlates identied
should be interpreted with caution. Furthermore, as this is a cross-sectional study, the results
do not demonstrate causality between GD and homelessness or between GD and the associ-
ated factors.
Finally, gambling, alcohol problems, and imprisonment history were self-reported and
may therefore be underreported. People with addictive disorders tend to underestimate their
problems (Suurvali et al., 2009), and homeless people have greater diculties disclosing
their gambling problems (Holdsworth & Tiyce, 2012). Additionally, nine participants with
a long history of homelessness were excluded because they had diculty recalling their
personal history related to homelessness. Homeless people have been shown to struggle
with memory and other cognitive impairments (Ennis et al., 2015). This type of response
bias is inherent to any study with homeless populations, and we determined that removing
egregious instances on unreliable reporting was the best approach to adjust for such bias.
Conclusions
This study provided initial epidemiological information on GD among homeless men in
Japan. Overall, GD was found to be more prevalent among our sample than in the general
population. For those with a lifetime of GD, more time had elapsed since the rst incidence
of homelessness, and episodes of homelessness were more frequent than among those with-
out GD. Additionally, homeless men with GD were more likely to have started gambling
at a younger age and have close relatives and friends with gambling problems than those
without GD.
When homeless people with GD aim to rebuild and stabilize their lives, the presence or
resurgence of gambling problems poses a potential risk of being homeless again. Homeless
people often experience a combination of problems; thus, support for addressing gambling
problems needs to be included in a comprehensive support program. Preventive measures
should be taken at the population level and should include not only those with GD but also
those with recreational gambling behaviors and their social networks.
Supplementary information The online version contains supplementary material available at https://doi.
org/10.1007/s10899-022-10121-x.
Funding source Data collection of this study was funded by the policy proposal project of The Big Issue
Japan Foundation, a Japanese NPO. CH was supported by the 2019 Kyoto University School of Public Health
– Super Global Course; the Inter-Graduate School Program for Sustainable Development and Sustainable
Societies, Global Survivability Studies Program, Kyoto University; the Public Interest Incorporated Founda-
tion, The Kyoto University Foundation; and the Japan Society for the Promotion of Science (JSPS), KAKEN
Grant No. 19J15223.
1072
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Journal of Gambling Studies (2023) 39:1059–1076
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Declarations
Conflict of interest The authors declare that they have no known competing nancial interests or personal
relationships that could have appeared to inuence the work reported in this paper.
Ethics The study procedures were performed in accordance with the Declaration of Helsinki. Ethical approval
was obtained from the Institutional Review Board of The Big Issue Japan Foundation (No. 1) and the ethics
committee of the Graduate School and Faculty of Medicine Kyoto University (R0618). We informed the
participants about the study and obtained written informed consent.
Author CRediT Statement Conceptualization: Chiyoung Hwang, Ryuhei So, Masahiro Kihara; Methodol-
ogy: Chiyoung Hwang, Masahiro Kihara; Formal analysis: Chiyoung Hwang, Masahiro Kihara; Investiga-
tion: Chiyoung Hwang, Taichi Takano, Sho Kawakami; Writing - original draft preparation: Chiyoung
Hwang; Writing - review and editing: Ryuhei So, Ethan Sarkar, Charles Livingstone, Naoko Takiguchi,
Masako Ono-Kihara, Masahiro Kihara, Toshi A Furuawa; Visualization: Chiyoung Hwang; Supervision:
Masahiro Kihara, Toshi A Furukawa; Project administration: Chiyoung Hwang, Taichi Takano; Funding
acquisition: Chiyoung Hwang, Taichi Takano, Sho Kawakami.
Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which
permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give
appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence,
and indicate if changes were made. The images or other third party material in this article are included in the
article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is
not included in the article’s Creative Commons licence and your intended use is not permitted by statutory
regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright
holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.
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Authors and Aliations
ChiyoungHwang1· TaichiTakano2· RyuheiSo1,3· EthanSahker1,7·
ShoKawakami2· CharlesLivingstone4· NaokoTakiguchi5· MasakoOno-Kihara6·
MasahiroKihara6· Toshi A.Furukawa1
Chiyoung Hwang MPH, BSN
hwang.chiyoung.44e@st.kyoto-u.ac.jp
Taichi Takano BA
t.takano@bigissue.or.jp
Ryuhei So MD, MPH
nexttext@gmail.com
Ethan Sahker PhD
sahker.ethan.2e@kyoto-u.ac.jp
Sho Kawakami BA
s.kawakami@bigissue.or.jp
Charles Livingstone MEc, PhD
Charles.livingstone@monash.edu
Naoko Takiguchi PhD
ntakiguchi@res.otani.ac.jp
Masako Ono-Kihara PhD
kihara.masako.0612@gmail.com
Masahiro Kihara MD, PhD
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Journal of Gambling Studies (2023) 39:1059–1076
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kihara.masahiro.44z@st.kyoto-u.ac.jp
Toshi A. Furukawa MD, PhD
furukawa@kuhp.kyoto-u.ac.jp
1 Department of Health Promotion and Human Behavior, Graduate School of Medicine, School
of Public Health, Kyoto University, Yoshida-Konoe-cho, Sakyo-ku, 606-8501 Kyoto, Japan
2 Not-for-Prot Organization, The Big Issue Japan Foundation, Osaka, Japan
3 Department of Psychiatry, Okayama Psychiatric Medical Center, Okayama, Japan
4 Gambling and Social Determinants Unit, School of Public Health and Preventive Medicine,
Monash University, Melbourne, Victoria, Australia
5 Department of Sociology, Otani University, Kyoto, Japan
6 Interdisciplinary Unit for Global Health, Center for the Promotion of Interdisciplinary
Education and Research, Kyoto University, Kyoto, Japan
7 Population Health and Policy Research Unit, Medical Education Center, Graduate School of
Medicine, Kyoto University, Kyoto, Japan
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... Given the context of a shrinking market [12,34,36], the environment in which pachinko parlours close every year is suitable for examining trends in the rate of income-generating crimes before and after their closure. Furthermore, Japan has a large number of people with gambling disorders [37] and gambling-related harm [38]. In particular, Japanese men living in areas with pachinko parlours located within 1.5 km of their houses are highly likely to develop gambling disorders [9]. ...
... As the granularity of the present data involved individual crime cases, longitude/latitude, and date units, they contained rich information on the association between crime rates and gambling venues [6,8]. Furthermore, nationwide datasets of pachinko parlours in Japan are expected to enrich EGM research data [11,37,38]. ...
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Background Electronic gambling machines (EGMs) in gambling venues cause gambling-related harm and are a public health concern. This study focused on pachinko parlours as gambling venues and income-generating crimes as gambling-related harm. We aimed to verify whether income-generating crime rates increase in proximity to pachinko parlours and during the opening and post-closing periods of pachinko parlours relative to the pre-opening periods. Methods We used crime records spanning 6.5 years, including data on the opening and closing days of pachinko parlours for 6.5 years. We also sampled the addresses of convenience stores, bowling alleys, and households with official land prices all over Japan. The dependent variable was the daily income-generating crime incidence rate. Areas within 0.5 km, 0.5–1 km, 1–5 km, and 5–10 km radii of the pachinko parlours were the independent variables. The pre-, opening-, and post-closing periods of the pachinko parlours were also independent variables. The covariates included the number of convenience stores and always open pachinko parlours near pachinko parlours. Data were analysed using an analysis of variance (ANOVA) and covariance (ANCOVA). We also used differences-in-differences analysis (DD) to reveal the increase in income-generating crime rates in neighbourhoods exposed to the opening or closing of pachinko parlours. Results The daily income-generating crime incidence rate was significantly higher in areas within 0.5–1 km and 1–5 km radii of pachinko parlours than in those within 0.5 km and 5–10 km radii of them. The daily income-generating crime incidence rate was also significantly higher during the opening and post-closing periods than during the pre-opening period, even when controlling for the number of convenience stores and always open pachinko parlours. In particular, fraud crime rates increased with the opening and closing of pachinko parlours. Conclusions The highest income-generating crime incidence rate was observed within a 0.5–1 km and 1–5 km radius of pachinko parlours. The opening of pachinko parlours also increased income-generating crime incidence rates, which increased after closing. Pachinko parlours are considered to be creating public harm because the corporate activities of these parlours make the youth in their neighbourhood perpetrators of fraud and older adults its victims. Future research should examine the current findings using official crime records.
... Excessive gambling affects various domains of the lives of gamblers, their family members and the general public, producing harm such as multiple debts, job loss, marital conflict, domestic violence, child abuse, poor health, homelessness, attempted suicide, and crime (1)(2)(3). Negatively affected people include spouses, parents and children who never had any personal gambling experiences (4)(5)(6) but are devastated by the gambling of their loved ones. The harms from gambling for family members and communities has, however, been poorly recognized (7) and understudied (8,9) especially in Japan. ...
... To the question, "What is needed to support those who have gambling problems?, " most professionals suggested using the framework of individual pathology and treatment. That is to say, the person's behavior 3 The English version of the Health Promotion Act is adopted from the Japanese Law Translation (32). negatively affects family members and society. ...
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The predominant gambling policy to respond to the adverse consequences of excessive gambling has been the Reno Model, which places the responsibility for gambling-caused problems on gamblers themselves. The newly implemented Japanese gambling policy, which shares basic premises with the Reno Model, focuses on the individual pathology of gamblers. However, this model lacks other critical perspectives: environmental and structural factors. To fully understand the harms caused by gambling; it is important to also pay attention to the negative consequences for affected others. In this brief report, we explore family members’ experiences of gambling problems within the specific context of the Japanese gambling policy. Interviews with family members reveal self-stigma of being bad parents which elicits shame and efforts to maintain secrecy, as well as public stigma involving labeling, isolation, risks of status loss, social exclusion and discrimination. The focus on individual pathology in Japanese legislation as well as in public and professional perception, reinforces self-blame, anxiety, and remorse on the part of affected family members. When contrasted with the lived experiences of gamblers’ family members, the inconsistencies and unreasonableness of the individual pathology paradigm in Japanese gambling policy become evident. It is necessary to shift the focus of gambling policies from individual to socio-political-cultural factors, investigating how these factors influence gambling-caused harm, especially in the Japanese context.
... Although their arguments may not concur with the results of this study on the aspect of cognitive function of students, but they uncovered that most of them engaged in lifetime gambling activities while at school probably because they do not have a better comprehension of the associated financial and academic consequences. Such students may become incompetent in the sustainable development era, where they are expected to stick to their studies by establishing their learning objectives, conduct self-assessments that include an analysis of their strengths and limitations, and disclose their positive, covert actions toward their academic career and life opportunities (Hagfors et al., 2023;Hwang et al., 2022;Kape et al., 2023;Millanzi et al., 2021). Matching of the observations between the two studies might be due to the similarities not only in the context of the study but also in conceptualization and definitions of the variables under study, in this case, lifetime gambling activities and behaviors. ...
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Lifetime gambling activities and behaviors are considered as potentially addictive behaviors that may impact a student’s performance. According to a survey conducted in Tanzanian’s higher training institutions, for example, 37.2% of sports gamblers were students. This study employed an institutional-based cross-sectional survey in a quantitative research approach to study 374 randomly sampled undergraduate students in higher training institutions in Dodoma region, Tanzania from June to July 2023. Students reported their attitudes, practices, and drivers of gambling activities through interviewer-administered structured questionnaires adopted from previous studies. Results indicate that 374 of 583 potential participants were eligible and surveyed for the study with 100% response rate. Participants’ mean age was 24 years ± 2.79 of which, few of them (34%) had age ranging between 25 and 42 years. Male participants accounted for 69.8% (n = 261). 59.1% of the study participants believed that gambling activities were okay to them of which 47.3% of them were lifetime gamblers; 19.2% moderate-risk lifetime gamblers and 2.5% low-risk lifetime gamblers respectively. Online sports betting (44.5%), coin pusher (29.4%), poll tables (8.0%), and slot machines (6.9%) were the most preferred types of gambling games among students. Age between 17 and 24 years; levels three and four classes, being male; living off-campus; drug abuse; mobile smartphone ownership; exposure to social media platforms and high attitude towards gambling activities were associated significantly with undergraduate students’ gambling practices (p < 0.05). Large-scale institutional-based educational programs about the financial and academic ramifications of gambling among students during their studies may be able to moderate their gambling behaviors.
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Gambling has become widespread over time and has been evaluated as a psychological disorder. The increase in the severity of gambling affects both individuals and their social environment and can even get individuals in trouble with the law. For these reasons, while determining the variables related to gambling behavior is important, it is seen that there are studies in the literature on the relationship between severity of gambling and impulsivity, shame and self-esteem. However, little is known about the mechanisms underlying these relationships. Therefore, the present study aimed to test the mediating role of self-esteem in the relationships between impulsivity and severity of gambling; shame and severity of gambling, in addition to determining the relationships between impulsivity, self-esteem, shame, and severity of gambling. 285 people, 158 women and 127 men, aged between 18-65, participated in the study. Data were collected from the participants using the Demographic Information Form, South-Oaks Gambling Screening Test, Trait Shame-Guilt Scale, Barratt Impulsivity Scale, and Rosenberg Self-Esteem Scale. As a result of the analysis, it was concluded that severity of gambling has a positive relationship with impulsivity and shame, and a negative relationship with self-esteem. In addition, the findings showed that impulsivity, shame, and self-esteem were significant predictors of severity of gambling. In both models (impulsivity and severity of gambling; shame and severity of gambling) it was understood that self-esteem plays a mediating role. The results obtained are discussed within the framework of the related literature, and suggestions for future studies are presented.
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Background While homelessness and problem gambling are both recognised as social and public health concerns and the prevalence of addictive disorders among homeless populations tends to be high. These questions have been studied predominantly independently. Aim The aim of the study was to explore the co-occurrence of the two phenomena among the homeless population using shelters and night shelters in Warsaw, and, more specifically, to provide information about the forms and frequency of gambling in this homeless population. Method Homeless persons ( N = 690) were interviewed in rehabilitation-shelters ( n = 17) and night-shelters ( n = 2) in Warsaw from November 2015 until January 2016. The core component of the questionnaire was a screening test (Problem Gambling Severity Index). In addition, data regarding the intensity of gambling and various types of games or settings were collected. Results The prevalence of problem gambling in this population of homeless people was 11.3%, whereas the prevalence of problem gambling in the general population in Poland is much lower (0.7%). Similarly to the general population, the most prevalent gambling games in the homeless population were lotteries; however, homeless people gambled in lotteries almost three times more often compared to the general population. Conclusions This is the first study examining the prevalence of problem gambling in the homeless population in Poland. The findings of the study suggest that problem gambling among the homeless is a significant social and public health concern. High rates of problem gambling in the homeless population show the need to identify and monitor this problem in shelters and consequently to provide easier access to gambling treatment or prevention programmes.
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Background: The variables correlated with problem gambling are routinely assessed and fairly well established. However, problem gamblers were all 'at-risk' and 'recreational' gamblers at some point. Thus, it is instructive from a prevention perspective to also understand the variables which discriminate between recreational gambling and at-risk gambling and whether they are similar or different to the ones correlated with problem gambling. This is the purpose of the present study. Method: Between September 2013 to May 2014, a representative sample of 9,523 Massachusetts adults was administered a comprehensive survey of their past year gambling behavior and problem gambling symptomatology. Based on responses to the Problem and Pathological Gambling Measure, respondents were categorized as Non-Gamblers (2,523), Recreational Gamblers (6,271), At-Risk Gamblers (600), or Problem/Pathological Gamblers (129). With the reference category of Recreational Gambler, a series of binary logistic regressions were conducted to identify the demographic, health, and gambling related variables that differentiated Recreational Gamblers from Non-Gamblers, At-Risk-Gamblers, and Problem/Pathological Gamblers. Results: The strongest discriminator of being a Non-Gambler rather than a Recreational Gambler was having a lower portion of friends and family that were regular gamblers. Compared to Recreational Gamblers, At-Risk Gamblers were more likely to: gamble at casinos; play the instant and daily lottery; be male; gamble online; and be born outside the United States. Compared to Recreational Gamblers, Problem and Pathological Gamblers were more likely to: play the daily lottery; be Black; gamble at casinos; be male; gamble online; and play the instant lottery. Importantly, having a greater portion of friends and family who were regular gamblers was the second strongest correlate of being both an At-Risk Gambler and Problem/Pathological Gambler. Conclusions: These analyses offer an examination of the similarities and differences between gambling subtypes. An important finding throughout the analyses is that the gambling involvement of family and friends is strongly related to Recreational Gambling, At-Risk Gambling, and Problem/Pathological Gambling. This suggests that targeting the social networks of heavily involved Recreational Gamblers and At-Risk Gamblers (in addition to Problem/Pathological Gamblers) could be an important focus of efforts in problem gambling prevention.
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Backgrounds and aims Problem gambling occurs at higher levels in the homeless than the general population. Past work has not established the extent to which problem gambling is a cause or consequence of homelessness. This study sought to replicate recent observations of elevated rates of problem gambling in a British homeless sample, and extend that finding by characterizing (a) the temporal sequencing of the effect, (b) relationships with drug and alcohol misuse, and (c) awareness and access of treatment services for gambling by the homeless. Methods We recruited 72 participants from homeless centers in Westminster, London, and used the Problem Gambling Severity Index to assess gambling involvement, as well as DSM-IV criteria for substance and alcohol use disorders. A life-events scale was administered to establish the temporal ordering of problem gambling and homelessness. Results Problem gambling was evident in 23.6% of the sample. In participants who endorsed any gambling symptomatology, the majority were categorized as problem gamblers. Within those problem gamblers, 82.4% indicated that gambling preceded their homelessness. Participants displayed high rates of substance (31.9%) and alcohol dependence (23.6%); these were not correlated with PGSI scores. Awareness of treatment for gambling was significantly lower than for substance and alcohol use disorders, and actual access of gambling support was minimal. Discussion and conclusions Problem gambling is an under-recognized health issue in the homeless. Our observation that gambling typically precedes homelessness strengthens its role as a causal factor. Despite the elevated prevalence rates, awareness and utilization of gambling support opportunities were low compared with services for substance use disorders.
Article
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Background: While the prevalence of mental illness or cognitive disability is higher among homeless people than the general population in Western countries, few studies have investigated its prevalence in Japan or other Asian countries. The present study conducted a survey to comprehensively assess prevalence of mental illness, cognitive disability, and their overlap among homeless individuals living in Nagoya, Japan. Methods: Participants were 114 homeless individuals. Mental illness was diagnosed based on semi-structured interviews conducted by psychiatrists. The Wechsler Adult Intelligence Scale-III (WAIS-III, simplified version) was used to diagnose intellectual/ cognitive disability. Results: Among all participants, 42.1% (95% CI 33.4-51.3%) were diagnosed with a mental illness: 4.4% (95% CI 1.9-9.9%) with schizophrenia or other psychotic disorder, 17.5% (95% CI 11.6-25.6%) with a mood disorder, 2.6% (95% CI 0.9-7.5%) with an anxiety disorder, 14.0% (95% CI 8.8-21.6%) with a substance-related disorder, and 3.5% (95% CI 1.4-8.8%) with a personality disorder. Additionally, 34.2% (95% CI 26.1-43.3%) demonstrated cognitive disability: 20.2% (95% CI 13.8-28.5%) had mild and 14.0% (95% CI 8.8-21.6%) had moderate or severe disability. The percent overlap between mental illness and cognitive disability was 15.8% (95% CI 10.2-23.6%). Only 39.5% (95% CI 26.1-43.3%) of the participants were considered to have no psychological or cognitive dysfunction. Participants were divided into four groups based on the presence or absence of mental illness and/or cognitive disability. Only individuals with a cognitive disability reported a significant tendency toward not wanting to leave their homeless life. Conclusion: This is the first report showing that the prevalence of mental illness and/or cognitive disability among homeless individuals is much higher than in the general Japanese population. Appropriate support strategies should be devised and executed based on the specificities of an individual's psychological and cognitive condition.
Article
Background: The Problem Gambling Severity Index (PGSI) has been the most frequently used instrument for prevalence studies of problem gambling in the 2010s. However, the Japanese version of the PGSI has yet to be developed. Objective: To develop the Japanese version of the PGSI and to investigate its reliability and validity. Materials and methods: We translated and back-translated the original version of the PGSI into Japanese. The author of the original PGSI confirmed the semantic equivalence between the original PGSI and its Japanese version. We examined the reliability and validity of the Japanese version of the PGSI using data from a nationwide prevalence study of problem gambling conducted in Japan in 2017. Results: Usable responses were obtained from 5365 residents. The PGSI had excellent internal consistency (Cronbach's alpha coefficient: 0.89) and moderate test-retest reliability after 45-60 days (intraclass coefficient: 0.54). Exploratory factor analysis revealed the unidimensionality of the PGSI. As for criterion validity, using the diagnosis of gambling disorder in DSM-5 as a reference standard, the stratum specific likelihood ratios of the PGSI score of 0 = non-problem; 1-2 = low risk; 3-7 = moderate risk; and 8-27 = problem gambling were 0.00; 0.68 (95% confidence interval: 0.21 to 2.22); 8.71 (5.2 to 14.5); and 67.9 (35.6 to 129.5) respectively. Conclusions: We recommend including the PGSI in future prevalence studies of problem gambling in Japan.
Article
Background: While DSM-5 classified pathological gambling as an addictive disorder, there is debate as to whether ICD-11 should follow suit. The debate hinges on scientific evidence such as neurobiological findings, family history of psychiatric disorders, psychiatric comorbidity, and personality variables. Methods: In the "Baden-W?rttemberg Study of Pathological Gambling", we compared a group of 515 male pathological gamblers receiving treatment with 269 matched healthy controls. We studied differences in sociodemographic characteristics, gambling-related variables, psychiatric comorbidity (lifetime), family history of psychiatric conditions, as well as personality traits such as impulsivity (Barratt Impulsiveness Scale), sensation seeking (Zuckerman's Sensation Seeking Scale) and the NEO-FFI big five. Personality traits were validated in an age- and ethnicity-matched subsample of "pure" gamblers without any psychiatric comorbidity (including nicotine dependence). Data were analyzed using two-sample t-tests, Chi(2) analyses, Fisher's exact test and Pearson correlation analysis, as appropriate. Bonferroni correction was applied to correct for multiple comparisons. Results: Only 1% of the gamblers had been diagnosed with an impulse control disorder other than gambling (ICD-10). Notably, 88% of the gamblers in our sample had a comorbid diagnosis of substance dependence. The highest axis I comorbidity rate was for nicotine dependence (80%), followed by alcohol dependence (28%). Early age of first gambling experience was correlated with gambling severity. Compared to first-degree relatives of controls, first-degree relatives of pathological gamblers were more likely to suffer from alcohol dependence (27.0% vs. 7.4%), pathological gambling (8.3% vs. 0.7%) and suicide attempts (2.7% vs. 0.4%). Significant group differences were observed for the NEO-FFI factors neuroticism, agreeableness and conscientiousness. Gamblers were also more impulsive than controls, but did not differ from controls in terms of sensation seeking. Conclusions: Our findings support classifying pathological gambling as a behavioural addiction in the ICD-11. This decision will have a significant impact on the approaches available for prevention (e.g. age limits) and treatment.
Article
Objective: Homelessness has frequently been associated with neuropsychological impairment. This has been observed using general screening tests for dementia as well as tests of more focal abilities, particularly executive function. Most studies have been of homeless individuals from North America with none reported from Japan. Methods: In this exploratory study we interviewed a sample of 16 homeless adults from Tokyo, Japan, and performed tests of cognitive function, assessed head injury, addictive behaviours (drug use, gambling, alcohol abuse), and recorded details of homelessness history. The cognitive examination involved the Japanese Adult Reading Test to estimate premorbid intelligence quotient, the Wisconsin Card Sorting Test to measure frontal lobe–related cognitive function, and the Mini-Mental State Examination to measure global cognitive impairment associated with dementia. Results: Among the 16 homeless individuals, 7 (44%) displayed global cognitive impairment. In addition, executive function tended to be poor. In contrast, estimated premorbid intelligence quotient was within the normal range. Substance abuse in general was not at a level to cause clinical concern, although a high level of pathological gambling was observed. There were no associations between cognitive function and clinical and addictive behaviour variables, although associations were noted between cognitive scores and time spent homeless. Conclusion: The results suggest high levels of neuropsychological impairment in this sample of homeless adults in Japan. Furthermore, cognitive impairment is acquired rather than developmental in origin, and is proportional to the length of time spent homeless.
Article
Objective: Japan has the largest number of psychiatric beds in the world and has been in the process of deinstitutionalization since 2004. The majority of psychiatric inpatients are elderly long-term patients, who are at risk of homelessness after they are discharged. There is little information about homeless people with mental illnesses in Japan, and the aim of this study was to describe characteristics of people with a mental illness in homeless shelters in Tokyo. Methods: A face-to-face survey was conducted from December 2012 to March 2013 by the staff of a nonprofit organization (NPO) that helps socially isolated persons. Of the 1,056 people who received help during the study period, 684 completed the survey. Results: Eighteen percent of the 684 survey participants had a mental illness. Of the 210 individuals who lived in shelters, one-third had a mental illness. The mean age of shelter users with mental illness was 64.9; they tended to be referred from hospitals, and their mental well-being was poorer than other NPO service users in the study. Among the service users with mental illness, those living in shelters were older than those living in the community and more likely to have a history of trouble with alcohol, poor family relationships, and impaired instrumental activities of daily living. Conclusions: Unmet mental health needs were noted among discharged hospital patients living in Tokyo homeless shelters. An integrated and community-based support system with more effective health care delivery, including critical time interventions, is needed.