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Instructional Design as a Way of Acting in Relationship with Learners

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Abstract

In this chapter, I present a view of instructional design that responds to the tendency some designers have shown to take ultimate responsibility for the learning that people experience. First, I describe different ways that designers have historically assumed they were primarily responsible for students’ learning. Second, I discuss how similar issues are still a concern even with recent evolutions in the field toward human-centered design practices. Third, I present a view of instructional design, based in the philosophy of Hannah Arendt, that considers it to be a type of relationship that designers enter into with learners, rather than principally being a process for making instructional products. In presenting this, I also suggest how a reframed view provides new ways of considering designer responsibility, helping designers better understand what they are influencing when they design. This can lead to designers being better partners with learners in pursuit of the unique disclosure of all parties involved, which is a type of achievement that could not be attained without viewing learners as equal contributors to the learning relationship.

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... Lee, 2021, p. 497). To do this, they still tend to create some kind of object or operation (product or process) that is meant to have a discernable, concrete effect on the people using them (McDonald, 2021). ...
... Like teaching, LIDT is usually defined by the products and services it creates (McDonald, 2021). Of course, LIDT professionals do create things meant to be a factor in learning situations. ...
... But, also like teaching, if what we design is viewed as our sole contribution, there will be dimensions of the field that we misunderstand. As one example, when LIDT is considered to be only a type of design, there is a tendency to consider learning to be the product we create, and students as the output of our design efforts (Gur & Wiley, 2007;Lee, 2021;McDonald, 2021). This, however, is an overly simplistic view of learning (Yanchar & Francis, 2022). ...
Chapter
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We currently face a problem in the field of learning and instructional design and technology (LIDT). We have an important contribution to offer towards what Beckwith (1988) called “the transformation of learners and . . . learning” (p. 18). However, in pursuit of this mission, we have become too fixated on being designers and applying the methods of design thinking. As valuable as design has been for our field, it’s ultimately too narrow an approach to help us have the impact we desire because it overemphasizes the importance of the products and services we create. To be more influential, we need approaches that focus our efforts on nurturing people’s “intrinsic talents and capacities” that are ultimately outside of our ability to manage and control (Thomson, 2005, p. 158; see also Biesta, 2013). Tying ourselves to design will not accomplish this, so we need to cultivate an identity of our own—an identity centered on what Dunne (1997) called the character and dispositions of “practical judgment” (p. 160). In this chapter I hope to make these issues clear. I start by describing how design’s focus on creating and making misleads our understanding and application of important dimensions of our field. Doing this limits our impact. I then describe how we can cultivate an LIDT identity that is better suited for the aims we are pursuing. An LIDT-specific identity may include some methods from design thinking, but it will also encompass additional ways of improving the human condition, all centered in the character of practical judgment. I end by calling on readers to consider what this important evolution for our field means for their personal practice.
... In the making view, OBL actors, including instructional designers, faculty members, and even students, find it difficult to conceptualize how education itself is anything other than a product or service that is the output of intentional efforts to define an outcome and then follow a plan to achieve that end. In this sense, education is similar to-if not the same as-any other consumer product available in the modern world (Gur & Wiley 2007;McDonald 2021). Critiquing this trend, McDonald argues: ...
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Online and blended learning (OBL) overemphasize the process of creating artifacts, producing strategies, or otherwise utilizing a “making” orientation in education. As an alternative to this making-orientation, we offer a model for relational course design founded in the philosophies of Emmanuel Levinas and Martin Buber. We examine an OBL course design focused on interfaith leadership and ethics that lends itself to the need for relational pedagogy. The focus on asymmetrical and symmetrical relationships that separate Levinas and Buber’s philosophies enable rich ways of designing relational pedagogies and for resisting the making orientation. By focusing on human relationships, we demonstrate design principles through “philosophies of difference” that can be used in OBL.
... While games offer players complex modes of engagement and problem solving, they concurrently create a context that is more strictly divorced from other domains due to its unique rules and goals. Thus, games are an extreme instantiation of the complexities of intentionally designing learning environments that aim to afford learners more freedom (Dishon 2024;McDonald 2021). ...
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... Scholars have argued that course design practices that are oriented towards efficiency and optimization push online/blended learning into various, reductive tendencies. McDonald (2021) argued that there is "downward pressure" in many instructional design models to "view learners… [as] matter to be mastered and shaped, [with] instructional strategies and techniques [being] the tools designers have to produce [desired] forms of learning" (p. 47). ...
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This article reports research into calculative and optionalized forms of online/blended course design in higher education. This was investigated through a critical case study, centered on two faculty members and one instructional designer at a university in the United States, and using an interpretive framework that highlighted the effects of calculation and optionalization in education. The course design practices at the designer’s disposal tended to distort the teaching ideals towards which the faculty members aimed, along with many of the teaching approaches they relied on to achieve their goals. The faculty often felt restricted in their ability to form relationships with their students, while also observing that students tended to resist their attempts to engage in what they referred to as formational activities. Through these and other experiential tensions, the faculty left the project with a pervasive sense of ambiguity about course design and its contribution towards their experience as educators. The article concludes by exploring what implications these findings have for the study and practice of online/blended course design in higher education.
... This approach is characterized by students who have responsibility for their learning, collaboration between participants, illstructured problems as the basis of inquiry, a tutor (or facilitator) who guides students through the learning process, and informational, spatial, and/or technological resources that facilitate participants' free interactions (Cowdroy, 1994). Designers can use the patterns of problem-based learning in such a way as to encourage the kinds of outcomes for which it is known, even though once the situation begins they must realize that participants will always take it over and shape it to their own ends (McDonald, 2021). ...
Chapter
Practitioners in the field of learning and instructional design are commonly told that “theories are the foundation for designing instructional solutions to achieve desired learning outcomes” (Oyarzun & Conklin, 2021). But if this is true, why do designers often report that theory is “too abstract and inapplicable” to address common problems of practice (Yanchar et al., 2010, p. 50)? Or, alternatively, that theories are so “rigid” (p. 51) and prescriptive that they lead to one-size-fits-all solutions that do not fit the circumstances in which designers are working? In my studies, I have come to believe that part of the problem is that designers think about theory the wrong way. They often assume it is like a tool (a power drill, for instance, or a circular saw). In this view, theory has some kind of capacity built into it that is independent of the person using it. Anyone can pick it up and produce results (if they have received the proper training, of course). But this perspective misunderstands something fundamental about human-centered work like learning and instructional design. Theories do not solve problems. People do. This does not mean theory is useless. It just means it plays a different role in designers’ work than being a tool that they apply. So, if designers want theory to be applicable and usable they need to first put it into its proper place—a place that recognizes that they—the designers—are most central to the work of improving education, and not a set of abstract, theoretical ideas that are presumed to have the power to solve problems. From this perspective, theory becomes one of many supports for practice, but not the most important nor the most decisive. My purpose in this chapter is to explain these issues. First, I review some of the challenges with the field’s traditional views of theory. Next, I offer a different view of theory that conceptualizes it as a support that helps designers strengthen their own capacities for better judgement. Finally, I briefly describe different kinds of theory that apply to learning and instructional design practice, and how they support designers’ judgement in differing ways.
... Third, it presents a view of instructional design, based on the philosophy of education in each field, that considers it a relationship that course designers enter into with learners, rather than being a process for making instructional products. Lastly, it suggests how a reframed view provides new ways of considering designer responsibility, helping course designers better understand their influence when designing (McDonald, 2021). This can lead to course designers being better partners with learners in pursuit of the unique disclosure of all parties involved, a type of achievement that could not be attained without viewing learners as equal contributors to the learning relationship. ...
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The term instructional design has only come into use in education in the past decade. It refers to the process of systematically applying instructional theory and empirical findings to the planning of instruction. It is applied educational psychology in the best sense of the term. There is a clear focus on an instructional goal that represents what the learner will be able to do when the instruction is completed, the present skills of the learner, and how instruction will take place.
Chapter
Design has become increasingly important in a number of technology-related fields. Even the business world is now seen as primarily a designed venue, where better design principles often equate to increased revenue (Baldwin and Clark, Design rules, Vol. 1: The power of modularity, Cambridge, MA: The MIT Press, 2000; Clark et al., Brookings Papers on Economic Activity, 3:729–771, 1987; Martin, The design of business: Why design thinking is the next competitive advantage. Boston, MA: Harvard Business Press, 2009). Research on the design process has increased proportionally, and within the field of instructional design (ID) this research has tended to focus almost exclusively on the use of design models. This chapter examines the emergence of the standard design model in ID, its proliferation, its wide dissemination, and a narrowing of focus which has occurred over time. Parallel and divergent developments in design research outside the field are considered in terms of what might be learned from them. The recommendation is that instructional designers should seek more robust and searching descriptions of design with an eye to advancing how we think about it and therefore how we pursue design (Gibbons and Yanchar, Educ Technol 50(4):16–26, 2010).
Article
When measuring outcomes in corporate training, the authors recommend that it is essential to introduce a comprehensive plan, especially when resources are limited and the company needs are vast. The authors hone in on five critical components for shaping a measurement plan to determine the success and ROI of training. The plan's components should provide a roadmap to address complex corporate training environments in which large numbers of courses are delivered to thousands of learners. Recommendations offered apply equally in smaller, less complex organizations. Following a brief historical perspective covering the development of evaluation methods, the authors examine each of their five critical components-strategy, measurement models, resources, measures and cultural readiness. They claim that while their approach applies to all learning methods, it is especially useful in technologymediated programs, such as self-paced, web-based, online-facilitated, and simulation courses.
Article
According to John Macmurray, ‘teaching is one of the foremost of personal relations’. This paper describes that relation in some detail from the perspective of care ethics. This involves a discussion of the central elements in establishing and maintaining relations of care and trust which include listening, dialogue, critical thinking, reflective response, and making thoughtful connections among the disciplines and to life itself.
Book
Humans did not discover fire—they designed it. Design is not defined by software programs, blueprints, or font choice. When we create new things—technologies, organizations, processes, systems, environments, ways of thinking—we engage in design. With this expansive view of design as their premise, in The Design Way, Harold Nelson and Erik Stolterman make the case for design as its own culture of inquiry and action. They offer not a recipe for design practice or theorizing but a formulation of design culture’s fundamental core of ideas. These ideas—which form “the design way”—are applicable to an infinite variety of design domains, from such traditional fields as architecture and graphic design to such nontraditional design areas as organizational, educational, interaction, and health care design. Nelson and Stolterman present design culture in terms of foundations (first principles), fundamentals (core concepts), and metaphysics, and then discuss these issues from both learner’s and practitioner’s perspectives. The text of this second edition is accompanied by new detailed images, “schemas” that visualize, conceptualize, and structure the authors’ understanding of design inquiry. This text itself has been revised and expanded throughout, in part in response to reader feedback.
Article
This paper takes a critical look at the design thinking discourse, one that has different meanings depending on its context. Within the managerial realm, design thinking has been described as the best way to be creative and innovate, while within the design realm, design thinking may be partly ignored and taken for granted, despite a long history of academic development and debate. In the design area, we find five different discourses of ‘designerly thinking’, or ways to describe what designers do in practice, that have distinctly different epistemological roots. These different discourses do not stand in competition with each other but could be developed in parallel. We also observe that the management discourse has three distinct origins, but in general has a more superficial and popular character and is less academically anchored than the designerly one. Also, the management design thinking discourse seldom refers to designerly thinking and thereby hinders cumulative knowledge construction. We suggest further research to link the discourses.
Article
Many educational practices are based upon philosophical ideas about what it means to be human, including particular subjectivities and identities such as the rational person, the autonomous individual, or the democratic citizen. This book asks what might happen to the ways in which we educate if we treat the question as to what it means to be human as a radically open question; a question that can only be answered by engaging in education rather than as a question that needs to be answered theoretically before we can educate. The book provides a different way to understand and approach education, one which focuses on the ways in which human beings come into the world as unique individuals through responsible responses to what and who is other and different. This book raises important questions about pedagogy, community and educational responsibility, and helps educators of children and adults alike to understand what truly democratic education entails. The following chapters are included: (1) Against Learning; (2) Coming into Presence; (3) The Community of Those Who Have Nothing in Common; (4) How Difficult Should Education Be?; (5) The Architecture of Education; and (6) Education and the Democratic Person. This book also contains an Epilogue: A Pedagogy of Interruption.
Article
: Professional practice leadership (PPL) roles are those roles responsible for expert practice, providing professional leadership, facilitating ongoing professional development, and research. Despite the extensive implementation of this role, most of the available literature focuses on the implementation of the role, with few empirical studies examining the factors that contribute to PPL role effectiveness. This article will share the results of a research study regarding the role of organizational power and personal influence in creating a high-quality professional practice environment for nurses. Survey results from nurses and PPLs from 45 hospitals will be presented. Path analysis was used to test the hypothesized model and relationships between the key variables of interest. Results indicate that there is a direct and positive relationship between PPL organizational power and achievement of PPL role functions, as well as an indirect, partially mediated effect of PPL influence tactics on PPL role function. There is also a direct and positive relationship between PPL role functions and nurses' perceptions of their practice environment. The evidence generated from this study highlights the importance of organizational power and personal influence as significantly contributing to the ability of those in PPL roles to achieve desired outcomes. This information can be used by administrators, researchers, and clinicians regarding the factors that can optimize the organizational and systematic strategies for enhancing the practice environment for nursing and other health care professionals.
Article
Over the course of a century of professional practice, designers have mastered a set of skills that can be productively applied to a wider range of problems than has commonly been supposed. These include complex social problems, issues of organizational management, and strategic innovation. Conversely, non-designers—those in leadership positions in companies, governmental and non-governmental organizations, professionals in a broad range of services and industries—can benefit from learning how to think like designers. We offer some large-scale and more finely grained ideas about how this might happen.
Article
*This paper is the result of a decade of research on design-driven innovation, which benefited from collaborations and interactions with several scholars. For their insightful inspirations and comments, I gratefully thank Tommaso Buganza, Claudio Dell'Era, and Alessio Marchesi (at the School of Management of Politecnico di Milano); Ezio Manzini, Francesco Zurlo, Giuliano Simonelli, and Francois Jegou (at the School of Design of Politecnico); Jim Utterback, Bengt-Arne Vedin, Eduardo Alvarez, Sten Ekman, Susan Sanderson, and Bruce Tether (of the DFPI project); Alan MacCormack, Rob Austin, Douglas Holt, Gianfranco Zaccai, the participants to the Lisbon conference “Bridging Operations and Marketing: New Product Development,” and all manufacturers interviewed in these years, especially Alberto Alessi, Gloria Barcellini, Carlotta De Bevilacqua, and Ernesto Gismondi. Financial support from the FIRB fund “ART DECO—Adaptive InfRasTructures for DECentralized Organizations” is also gratefully acknowledged.
Article
This article reports a theoretical examination of several parallels between contemporary instructional technology (as manifest in one of its most current manifestations, online learning) and one of its direct predecessors, programmed instruction. We place particular focus on the unterlying assumptions of the two movements. Our analysis suggests that four assumptions that contributed to the historical demise of programmed instruction—(a) ontological determinisms, (b) materialism (c) social efficiency, and (d) technological determinism—also underlie contemporary instructional technology theory and practice and threaten its long-term viability as an educational resource. Based on this examination, we offer several recommendations for practicing instructional technologists and make a call for innovative assumptions and make a call for innovative assumptions and theories not widely visible in the field of instructional technology.
Article
In this paper we describe the criteria of Technology I, II, and III, which some instructional theorists have proposed to describe the differences between a formulaic and a reflective approach to solving educational problems. In a recent study, we applied these criteria to find evidence of a technological gravity that pulls practitioners away from reflective practices into a more reductive approach. We compared published reports of an innovative instructional theory, problem-based learning, to the goals of the theory as it was originally defined. We found three reasons for technological gravity, as well as three approaches some practitioners have used to avoid this gravity. We recommend that instructional technologists adopt our three approaches, as well as the criteria of Technology III, so they may better develop instruction of a quality consistent with the innovative instructional principles they claim, and that best characterizes the goals they have for their practice.
Some thoughts about the problematic term “design thinking
  • E Stolterman
Stolterman, E. (2016). Some thoughts about the problematic term "design thinking." Retrieved from http://transground.blogspot.com/2016/12/composing-some-blogposts-in-small-ebook.html
Behaviorism, cognitivism, constructivism: Comparing critical features from an instructional design perspective
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Ertmer, P. A., & Newby, T. J. (2013). Behaviorism, cognitivism, constructivism: Comparing critical features from an instructional design perspective. Performance Improvement Quarterly, 26(2), 43-71. https://doi.org/10.1002/piq.21143
Learner agency and responsibility in educational technology. (Unpublished doctoral dissertation)
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Matthews, M. T. (2016). Learner agency and responsibility in educational technology. (Unpublished doctoral dissertation). Brigham Young University.
Agency and learning: Some implications for educational technology theory and research
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Yanchar, S. C., & Spackman, J. S. (2012). Agency and learning: Some implications for educational technology theory and research. Educational Technology, 52(5), 3-13.
Up the programmer: How to stop PI from boring learners and strangling results
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Post, D. (1972). Up the programmer: How to stop PI from boring learners and strangling results. Educational Technology, 12(8), 14-17.
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Buchanan, R., Cross, N., Durling, D., Nelson, H. G., Owen, C., Valtonen, A., Boling, E., Gibbons, A. S., & Visscher-Voerman, I. (2013). Design. Educational Technology, 53(5), 25-42.
A critique of design thinking : An interrogation into the value and values of design thinking
  • N Lourens
Lourens, N. (2015). A critique of design thinking : An interrogation into the value and values of design thinking. University of Pretoria.
Immersive theaters: Intimacy and immediacy in contemporary performance
  • J Machon
Machon, J. (2013). Immersive theaters: Intimacy and immediacy in contemporary performance. Palgrave Macmillan.