1. Walking with Quadrupeds 2. Forward to the Future 3. Back to the Past 4. What Shape is a Teardrop? 5. Tiling Space With Knots 6. The Interrogator's Fallacy 7. Cows in the Maze 8. Knight's Tours on Rectangles 9. The Lore and Lure of Dice 10. Cat's Cradle Calculus Challenge 11. Glass Klein Bottles 12. Cementing Relationships 13. Dances with Dodecahedra 14. Cone with a Twist 15. Most-Perfect Magic Squares 16. It Can't Be Done! 17. Knotting Ventured, Knotting Gained 18. Making Winning Connections 19. Jumping Champions 20. Pursuing Polygonal Privacy
Abbott’s New Card Games
Robert Abbott
Hoyle’s Rules of Games. Penguin
Albert H Morehead
Geoffrey Mott-Smith
Philip Morehead
An inductive card game, and the answers to the brain-teasers in the May issue
Martin Gardner
A collection of puzzles involving numbers, logic, and probability