Content uploaded by Felix Heisel
Author content
All content in this area was uploaded by Felix Heisel on Aug 11, 2021
Content may be subject to copyright.
2021 ACSA/EAAE Teachers Conference: Curriculum for Climate Agency: Design (in)Acon 1
Keywords: pedagogy, first-year architectural design,
environment, abstracon, paper
This paper outlines and discusses a number of pedagogi-
cal strategies developed for a recent First Year Introductory
Design Studio at Cornell University’s Department of
Architecture. The global climate and resource crises are
calling for paradigm shis in the way we design, build,
and manage our physical environment. Importantly, those
paradigm shis also fundamentally challenge the way we
teach architecture. The studio aimed to introduce students
to the issues, elements, processes and interdependencies
of both sustainability (environment, climate, polics) and
architectural design (geometry, materiality, form, structure).
A total of ve assignments and their results are presented
in this paper, historically contextualized, and pedagogically
analyzed. Each of the exercises incrementally introduced
new architectural concepts related to environment, body,
material, culture, landscape, spaal tectonics, and represen-
taon. As the semester progressed, project narraves were
layered, expanding a student’s understanding of architecture
as a complex and playful set of abstracted, reciprocal – geo-
metric, proporonal, formal, performave, constructed and
natural – relaonships.
INTRODUCTION
The global climate and resource crises are calling for paradigm
shis in the way we design, build, and manage our physical
environment [1, 2]. Importantly, those paradigm shis also
fundamentally challenge the way we teach architecture. This
paper outlines and discusses a number of novel pedagogical
strategies developed for the Fall 2020 First Year Design Studio
at the Department of Architecture at Cornell University, aim-
ing to introduce students to the fundamental issues, elements,
processes and interdependencies of both sustainability (envi-
ronment, climate, polics) and architectural design (geometry,
materiality, form, structure).
The studio ON PAPER // On the Reciprocity of Bodies and
Spaces, the Intangible and the In-Between [3] aimed to chal-
lenge our understanding of paper, engaging it both in theory
and pracce, as medium and material, as mediator and actor.
Throughout the semester, paper created the foundaon and
constuted the common thread which we used to dissect
architecture, pedagogy, and spaal exploraon while train-
ing the skills, methods and tools of the discipline. In this
context, paper can be understood as a praccal and widely
available resource that is easy to manipulate with basic tools,
either at home or at school, which constuted an essenal
logiscal requirement in Fall 2020 during the global COVID-19
pandemic [4].
ON PA PER
Paper is both representaonal and representaon, something
it has in common with architecture. On the one hand, paper
can be understood as a blank medium and neutral receptacle
for ideas. On the other hand, however, paper itself is indubi-
tably also a material with unique properes and not nearly as
neutral or characterless as one might assume at rst glance.
In addion, paper has the ability to capture and develop an
idea, as well as visualize it to a broader audience: in wring,
in drawing, or in prinng. While paper is oen merely the tool
or plaorm, it is yet never neutral. As such, paper is inherently
programmable – both physically and theorecally – and can
carry enormous spaal agency and cultural relevance.
Naturally, one may assume that architecture has a long history
of engagement with paper as the material provides an ideal
medium to draw or theorize upon [5]. However, what we sll
regard today as the natural occupaon of an ‘architect’ – the
act of making drawings on paper – is in fact a fairly recent
invenon. Before the Renaissance, the architect was a master
builder, a crasperson guiding the on-site construcon of proj-
ects in collaboraon with stone masons or carpenters. Since
then – in theory, an architect is a person who creates drawings
of projects on paper, which someone else would build. Today’s
architect however is more than that: Through the emergence
of new technologies and material exploraons – far exceeding
the shi from physical to digital paper – as well as a growing
social and environmental awareness, our understanding and
the role of an architect is beginning to shi yet again [6, 7].
Paper as a medium and vessel for abstract architectural
exploraon plays a historically signicant role in modernist
architectural pedagogy and the beginning of this studio fol-
lowed its modernist predecessors. The rst series of exercises
loosely borrowed and appropriated pedagogical strategies
developed by Josef Albers in his Vorkurs at the Bauhaus [8],
ON PAPER // Reciprocity between Architecture and Environment
FELIX HEISEL
Circular Construcon Lab, Cornell AAP, Cornell University
SASA ZIVKOVIC
Roboc Construcon Lab, Cornell AAP, Cornell University
2ON PAPER // Reciprocity between Architecture and Environment
which themselves are based on the work of Friedrich Fröbel [9]
and Japanese Origami tradions [10]. However, the exercises
aimed to drascally augment abstract-geometric and ana-
lycal “Bauhausian” invesgaons and digital paper-folding
exploraons [11] by imbuing assignments with new crical nar-
raves about the environment and its phenomena for creave
exploraon and analycal reecon. Later exercises drama-
cally challenged paper as a physical building material, asking
students to reinvent paper and its material characteriscs
from the ground up. The nal exercises of the studio focused
on paper as a medium for abstracted architectural represen-
taon and translaon of design ideas. Together, those three
main paper methodologies formed a collecve repertoire of
crical tools and design strategies which oer students a wide
range of conceptual approaches for future design exploraon.
ON RECIPROCITY
We prefer to think of architecture as a reciprocal system of
ANDs …. and of layered narraves. Reciprocity is “the quality
or state of being reciprocal”, in other words being of “mutual
dependence, acon, or inuence” [12]. As a concept, reciproc-
ity is of great importance to the studio, architecture in general,
and the way we act and interact with society and our environ-
ment. One interesng aspect about reciprocity is its constantly
implied simultaneity. Mutual dependence is dened not by
linear relaonships (rst this, then that) but by simultaneous
relaonships (this/that and – at the same me: that/this). The
tle of the studio speaks about the reciprocity of Bodies and
Spaces, the Intangible and the In-Between. Architecture lives
through its reciprocity with intangibles and the in-between. A
material comes to life through light and shade. Its interacon
with energies and the forces of nature creates pana, gradi-
ents and readability. Built thresholds such as walls, windows,
doors, screens or building skins comprise a zone where dier-
ent spaal, environmental, thermal, or polical systems collide
and interact. These in-betweens oen exhibit specic spaal
qualies and properes – they can be thick or thin, massive or
light, porous or closed, transparent or opaque.
During the semester, each student chose two postcards ran-
domly: the rst, an Intangible (Wind, Scent, Cold, Heat, Sound,
Shade, Light or Vapor), the second a Tangible (Smooth, Viscous,
Spongy, Fluy, Granular, Thorny, Cracked or Rough). The stu-
dents were encouraged to use these terms as both inspiraon
and client, while working towards posive and benecial archi-
tectural soluons of ltraon, mediaon and reciprocity.
STUDIO STRUCTURE
The structure of the semester addressed bodies, spaces,
intangibles and the in-between through 5 assignments in
changing combinaons and on various scales. As the semes-
ter progressed, project narraves were layered, expanding
a student’s understanding of architecture as a complex set
of abstracted, reciprocal relaonships. Incrementally, each
Figure 1. Screenshot of the studio tumblr page displaying the assignment structure and student work of Assignment 1
2021 ACSA/EAAE Teachers Conference: Curriculum for Climate Agency: Design (in)Acon 3
exercise introduced new architectural concepts related to
environment, body, material, culture, landscape, spaal tec-
tonics, and representaon – developing from a cut and folded
piece of paper that engages an environmental condion to an
architectural-scale spaal intervenon in the nal exercise. In
addion, the exercises are designed to incrementally develop
skills in model building and drawing representaon.
INTANGIBLE_SURFACE
Assignment 1 playfully introduced the noon of environment
and performance: ulizing origami and kirigami techniques,
students manipulated a planar sheet of paper into a complex
and performave surface. Kirigami constutes a variaon
of the more well-known Japanese Origami (from ori “fold-
ing”, and kami “paper”) which was rst documented in the
Edo Period (1603–1867) [10]. In contrast to origami, kirigami
allows the cung and folding of a single piece of paper to cre-
ate spaal objects. The addion of environmental forces in
the form of the intangibles introduced new design objecves
that address environmental performance. The goal was to
manipulate the surface of a piece of paper in order to react,
enforce, block, shield, direct, control, augment, enhance, or
confuse the intangible. Restricted by the size and properes
of the sheet of paper, the nal projects resulted in “thick”
2- dime nsi o nal sur faces with di s nct pa ern s and ge omet r ies.
The surfaces generated unique spaal qualies and were
abstractly linked to environmental parameters as predeter-
mined by the intangibles. Pedagogically, this assignment also
served as a general introducon to drawing and model mak-
ing. Students were encouraged to draw on their paper before
folding it, creang hybrid representaons between model and
drawing, while connuously improving skills and cra through
a series of iterave studies. Figure 1 shows exemplary student
work produced during Assignment 1.
DISTANCE_IN-BETWEEN
Assignment 2 asked students to analyze, draw and construct
the negave spaces in between human bodies, and to study
the inuence of intangibles on these bodies and spaces.
Students from the Cornell Department of Performing and
Media Arts presented a socially distanced dance performance
– specically rehearsed for the design brief of this exercise (see
Figure 2). Ad mie dly, dan cing with a pa r t ner, while 6 apa r t , is
somewhat new and possibly awkward. However, seen from an
architectural viewpoint, it allowed for a new perspecve – not
of the dancers, but of the space in-bet ween.
During the performance, the students were asked to carefully
study the space that is created between the bodies of the
dancers. Based on their analysis, students abstracted two-
dimensional studies into a three-dimensional form, aiming to
characterize the constantly moving space through specic or
characterisc instances, and merging these characterisc ele-
ments into a new representave spaal form.
In a second step, students were asked to involve their intan-
gibles into the study of the in-between space. While it might
have seemed hard to actually ‘see’ the Intangible, it yet existed
and had an impact on the performance. Quesons asked
included: How do you represent and imagine the intangible in
a se ries of qui c k draw ings? Ca n you dr aw the in-bet ween spa ce
through observing the intangible only? How might the intangi-
ble and the in -between spa ce engage in a danc e of their own?
The assignment expanded the student’s skill set from creang
a hybrid model-drawing representaon to a fully 3-dimen-
sional folded paper model that is informed by observaonal
sketches. In this exercise, drawing and model operated side
by side, informing each other reciprocally on a conceptual
Figure 2. Aerial shot and close up of the dance performance on the Cornell Ar ts Quad following social distancing regulaons.
Image Credit: Sasa Zivkovic, Felix Heisel
4ON PAPER // Reciprocity between Architecture and Environment
level and more directly on a praccal level as the drawing also
served as a fabricaon template and diagram for the paper
model that could be unrolled into a at sheet.
MATERIAL_BODY
During the rst four weeks of the semester we treated paper
politely. Too politely! In the rst two assignments, students
designed with paper. Assignment 03 asked our students to
design the paper itself. The goal of this exercise was to move
material out of its “comfort zone” and, through rigorous exper-
imentaon, develop a material system in its own right. The
assignment argued for material as an acve parcipant in the
design process: materials are perpetually invented, designed,
re-designed, fabricated, or augmented, challenging the very
nature of the material, its structural and chemical composi-
on, economic business models and most oen aesthecs.
Pedagogically, the instructors aimed to stress that very few
things are ever a given or unchangeable. Materials can be
invented, re-invented, and fundamentally challenged in any
architectural project.
Based on assigned hapc qualies (Tangibles: uy, spongy,
rough, cracked, thorny, granular, smooth, viscous), students
were asked to manipulate the materiality of paper and its
composion of maer with the goal to invesgate, react to,
and enforce the many physical and aesthec qualies paper
might have. The resulng paper-based material systems
created playful dialogues between performance, geom-
etry, propor on, material, structure, and design concept.
Students dissected paper from the ground up, studying ber
composion, paper assembly, and various materially-informed
joinery methods. Figure 3 shows representave student work
from Assignment 3.
BODY_APPLICATION
The material systems from Assignment 3 were then trans-
lated into applicaons that interact with the body and the
Intangibles in Assignment 4. Students used their material
system as a starng point to design a wearable device that
mediates, lters, augments, controls, and/or protects from
their intangible. While all previous exploraons were devoid
of context, this assignment introduced the human body as site
and context, and as an important actor to the design process.
The parcular pairings of tangible and intangible naturally and
conceptually aected this site selecon process. The device
had to be an object made from paper, and display performa-
ve and/ or reacve qualies to the body’s movement.
Humans have been augmenng their bodies to mediate
the eect of their environments since the very beginning of
human development – from performave clothing to cer-
emonial wardrobes. Students were introduced to a range
of precedents that illustrate the spaal and environmental
relaonship between clothing and bodies. For example, cloth-
ing might help to prevent the body from losing or gaining too
much heat, to protect it from rain or wind, impact or view. A
walking sck might help with balancing its weight, or extend
its reach. Medical improvements in the past centuries have
allowed humans to replace or augment elements of our bodies,
react to and/ or communicate with technological applicaons.
Figure 3: Representave student work from Assignment 3.
Image Credit: Ann Ren, Ziyan Jiang, Landon Hale, Omar Leon-Mora, Jonah Ginsburg.
2021 ACSA/EAAE Teachers Conference: Curriculum for Climate Agency: Design (in)Acon 5
Some of these augmentaons are purely praccal while oth-
ers constute a form of cultural expression. Ceremonial masks
and ceremonial clothing, for example, are used in a variety
of contexts to convey ritual narraves and dene cultural
identy. The assignment however specically asked for a
device or a performave applicaon based on a reciprocal
relaonship between body and Intangible. Students rst ana-
lyzed their paper system and intangible/ tangible in order to
help determine its best placement in the context of a body.
Through a series of iterave studies, students developed a
wide range of conceptual approaches towards interacons
between material system, “site”, and spaal expression of
environmental performance. Figure 4 displays representave
student work from Assignment 4.
INTANGIBLE_SPACE_IN-BETWEEN
In the nal assignment, students were asked to design a small
shelter, providing protecon from – or augmenng – their
intangible for a maximum of three people. It was not a home or
house, nor did it not provide amenies or supplies. The small
shelter was to be a direct derivave of earlier exploraons and
design research. Assignment 5 aimed to combine the lessons
from the semester spaally, structurally, and systemacally.
The resulng shelter designs create abstracted connecons
to the environment, expressed through geometry, material
arculaon, and spaal conguraon. The architecture aims
to communicate its conceptual intent formally and spaally,
arculang connecons to the intangible forces that shape
our environment as well as our human intervenons. The
projects explored spaal ordering systems based on emer-
gent behaviors and oen chose to amplify environmental
condions such as wind, light, or sound. Through abstracon,
the projects aimed to develop a crical atude or argument
towards reciprocal relaonships between architecture and
the environment. Figure 5 shows representave student work
from Assignment 5.
ON DESIGN EDUCATION
The global climate and resource crises are calling for paradigm
shis in the way we design, build, and manage our physical
environment. These shis require us to develop a new under-
standing of the issues, elements and processes of both
intangibles (environment, climate, polics) and in-betweens
(materiality, connecons) in connecons to body, space and
architecture. They require a benecial reciprocity of all these
aspec ts, today and over me - and the rst year curriculum is,
in our opinion, just the right moment to begin the conversaon
about these complexies of the discipline.
Figure 4: Representave student work from Assignment 4.
Image credit: Idil Derman, Jack Mieszkalski, Isabella Beencour t, Dana Zou , Ella Brindle, Susan Cook, Jessica Kim
6ON PAPER // Reciprocity between Architecture and Environment
The described 5 assignments incrementally introduced new
architectural concepts related to environment, body, material,
culture, landscape, spaal tectonics, and representaon. As
the semester progressed, the project narraves were layered
and expanded our students’ understanding of architecture
as a complex and playful set of abstracted, reciprocal – geo-
metric, proporonal, formal, performave, constructed and
natural – relaonships.
For our students, this rst semester represented the begin-
ning of a 5-year Bachelor of Architecture curriculum at
Cornell University that will gradually broaden opportunies
to explore architecture’s myriad bodies, spaces, intangibles
and in-betweens. We hope that the described approach
establishes the necessary conceptual tools and foundaons
for our students to engage deep-rooted and holisc quesons
of architectural sustainability through the lens of design, by
enco ura ging curiosi t y, observaon, cr ic ism and the formula-
on of quesons through architectural design methodologies.
And we hope that the studio laid the technical and conceptual
foundaon to act upon architecture as a complex and expres-
sive interplay of broad mechanisms and environmental forces.
Figure 5: Representave student work of Assignment 5. Image Credit: Ziyan Jiang.
ENDNOTES
1. Heisel, Felix, and Dirk E. Hebel. Urba n Mining und kreislaufger echtes Bauen.
Stuga rt, Ger many: Fra unhofe r IRB Ve rla g, 2021
2. Circular Construcon Lab, 2021. hp://ccl.aap.cornell.edu.
3. Heisel, Felix, Isabel Branas, Iris Xiaoxue Ma and Sas a Zivkovi c. On Paper:
PL ATE B1 _20 f. Ithaca: Cornell University, 2021. hps://aap.cornell.edu/
plate-publicaon.
4. Nec essita ted by the p andemi c, th e Fall 2020 d esign st udio was cond ucted in a
hybrid f orm at both in -pers on in Itha ca, N Y and remo tel y fro m the resp ecve
home oces of our student’s around the glo be. Thanks to our reso urceful and
pas sio nate teac hing ass ociate s for maki ng th is forma t wor k so su ccessful ly
and en thusiasc ally: El ias Benn e, Isa Br anas, Oo nagh Dav is, Iris X iaoxue M a,
and Todd Petrie.
5. Carpo, Mar io. Architecture in the age of prinng: orali ty, wring, typog ra-
phy, and printed ima ges in the history of archi tectural theory. Cambridge:
MIT Press , 2001.
6. Car po, Mari o (ed.) . The digi tal turn in architecture 19 92-2012. New Yo rk: John
Wil ey & So ns, 2013.
7. Carpo, Mar io. The second digital turn: design beyond intelligence. Cambridge:
MIT Pres s, 2017.
8. Fos ter, Hal, Tere nce A. Se nter, Hau la Mo hol y-Nag y, Nichol as Fox Webe r, and
Michael White. Al bers and Moholy-N agy: From the Bauhaus to the New Wor ld.
New Ha ven: Yale Un iversi ty Pres s, 2006 .
9. Froebel, Friedrich. “Pedagogics of the Kindergarten”. In: Internaonal
Educaon Serie s. Volume XXX . Edited by William T. Harris, 1899.
10. Hato ri, Kosh iro. “Histo ry of Ori gami in th e Eas t and the Wes t before
Interfusion.” In Origami 5, 2011.
11. Greg Lynn (ed.). AD: Fol ding in architecture ( Vol. 102). Academy
Edions Limited, 1993.
12. Mer ria m-Webst er.com Dico nary, s.v. “r ecipro city,” ac cesse d Aug ust 7, 2021,
hps://www.merriam-webster.com/diconary/reciprocity.