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Received: 18 November 2020
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Revised: 3 March 2021
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Accepted: 13 April 2021
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Cognitive Computation and Systems
DOI: 10.1049/ccs2.12018
ORIGINAL RESEARCH PAPER
Questioning ‘what makes us human’: How audiences react to an
articial intelligence–driven show
Rob Eagle
1
|Rik Lander
1
|Phil D. Hall
2
1
Digital Cultures Research Centre, Faculty of Arts,
Creative Industries and Education (ACE), University
of the West of England Bristol, Bristol, UK
2
Elzware Limited, Bristol, UK
Correspondence
Rob Eagle, Digital Cultures Research Centre, Faculty
of Arts, Creative Industries and Education (ACE),
University of the West of England Bristol, Pervasive
Media Studio, 1 Canon’s Road, Harbourside, Bristol,
UK.
Email: robert2.eagle@live.uwe.ac.uk
Funding information
University of the West of England
Abstract
I am Echoborg is promoted as ‘a show created afresh each time by the audience in
conversation with an articial intelligence (AI)’. The show demonstrates how AI in a
creative and performance context can raise questions about the technology’s ethical use
for persuasion and compliance, and how humans can reclaim agency. This audience study
focuses on a consecutive three‐night run in Bristol, UK in October 2019. The different
outcomes of each show illustrate the unpredictability of audience interactions with
conversational AI and how the collective dynamic of audience members shapes each
performance. This study analyses (1) how I am Echoborg facilitates audience cocreation
in a live performance context, (2) the show’s capacity to provoke nuanced understandings
of the potential for AI and (3) the ability for intelligent technology to facilitate social
interaction and group collaboration. This audience study demonstrates how the show
inspires debate beyond binary conclusions (i.e. AI as good or bad) and how audiences can
understand potential creative uses of AI, including as a tool for cocreating entertainment
with (not just for) them.
1
|
INTRODUCTION
Coined in 2014 by psychologists Kevin Corti and Alex Gil-
lespie, an echoborg is a ‘hybrid agent’ of a real person whose
main task is to enact the instructions of a chatbot system [1]. I
am Echoborg creates a collective experience for audiences to
interact with a conversational articial intelligence (AI) through
an echoborg interface, who for all except a handful of early
shows has been performed by actor Marie‐Helene Boyd. When
an audience enters an auditorium, they are met with a dark,
foreboding soundtrack setting the scene for the coming show.
In the background sits Phil D. Hall, a veteran of conversational
AI development since 1982 and the technical director of the I
am Echoborg system. A host for the performance, usually the
show’s cocreator Rik Lander, delivers an introduction and sets
the challenge for the audience: ‘to nd a best possible outcome
for the relationship between humans and intelligent machines.’
Often the audience will deliberate with each other until the rst
person steps forward to sit in a chair onstage and speak to the
echoborg. The conversational AI responds to the audience
member with ‘Are you here for the interview?’ A job interview
scenario plays out in which the AI feeds questions to the
echoborg, asking whether the audience member would make a
suitable echoborg. The premise, in short, is that the echoborg
appears to be recruiting more echoborgs from the audience.
The dataset of the AI grows with each performance, sha-
ped by each contribution from each audience member who
speaks into the microphone onstage. The echoborg will
respond to the audience member based only on audio input
from the microphone, which links to the AI via live speech‐to‐
text software. The AI then responds via a text‐to‐speech
programme into the headphones of the echoborg, who re-
peats the words aloud.
Only one person at a time may speak to the echoborg.
However, throughout each performance, the audience collec-
tively reect on how the AI is responding. They strategise as a
group regarding the best way for the next person to confront
or reply to the AI. After a variable amount of time ranging
from 30 to 70 min of exchange with the audience via the
echoborg, the AI is programmed to draw the interview process
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to a close, and the audience has 10 min to decide collectively
on a best possible outcome for the relation between humans
and intelligent machines. Sometimes there is no consensus, but
usually the group is able to form a collective verdict. One
spokesperson from the audience then must approach the
echoborg and deliver the audience’s proposal regarding how
best for humans and intelligent machines to move forward
together. The AI then decides whether this proposal is suitable
at the end of the performance.
Audiences create the performance each night but also
contribute to the ongoing evolution of the show. After each
performance, the makers analyse the anonymised conversa-
tional logs, narrative ow and data points (variables) so they
can make corrections to the code and create new utterances
and responders for the AI. Therefore, each performance in-
uences the next.
The show prompts the audience to question how AI is
being used for persuasion and manipulation. Audiences quickly
understand that they can either confront and resist the AI
system or play along with it. As they grow increasingly
compliant with the AI’s questions (e.g. responding positively
that, yes, they are here for the interview and would like the job
of an echoborg), they also look for ways to challenge, subvert
or even defeat the AI. Each audience’s ‘best possible outcome
for the relationship between humans and intelligent machines’
is an ethical proposal regarding how they envision a future
coexistence with the sort of system with which they are
conversing.
Our study investigates how an artistic application of AI (in
this case, employed in a live performance) can prompt a public
audience to engage critically with the ethical dilemmas of
existing and evolving technology. I am Echoborg lays bare the
ways in which AI can manipulate group behaviour, and how
group cooperation can confront and question what role they
want AI to have in society. Because the AI is programmed in
most performances to compare itself with behaviour ‘modi-
cation’ systems such as Facebook, this provokes the audience
to reect on the potential individual and societal impact and
manipulation of AI.
Through qualitative methods, such as written responses
and semistructured interviews, this audience study provides
insights into how audiences engage with the subject matter
and each other. This study focuses on a consecutive three‐
night run in Bristol in October 2019. The different out-
comes of each show illustrate the unpredictability of audi-
ence interactions with the conversational AI and how the
collective dynamic of audience members shapes each per-
formance. This study analyses (1) how I am Echoborg fa-
cilitates audience cocreation in a live performance context,
(2) the show’s capacity to provoke nuanced understandings
of the potential for AI and (3) the ability of intelligent
technology to facilitate social interaction and group collab-
oration. The audience responses in this study illuminate how
the show inspires debate beyond binary conclusions (i.e. AI
as good or bad) and how they can consider potential uses of
AI, including as a tool for cocreating entertainment with
(not just for) them.
2
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TERMINOLOGY
It is useful to outline some denitions for key terms used in
this study. The terminology employed for emerging technol-
ogies often has ambiguous or various meanings, reecting the
conicting ways the writer (e.g. a computer scientist vs. a
journalist) might describe the technology and what it can do
[2]. For clarity, the denitions are:
Chatbot
The legacy generic term for text or voice interaction
systems now almost entirely made up of simplistic data‐
driven systems built on statistical methodologies.
Conversational AI
A new term that might encompass sophisticated rules‐
based frameworks and statistical methods creating a
hybrid AI system. It is broadly composed of three ele-
ments: the voice recognition system, the language under-
standing system and the voice generation system.
The AI
The logic engine in the performance that is of the hybrid
AI type. It tells the echoborg what to say.
Echoborg
A human whose words or actions are determined in whole
or in part by an AI. In this show, humans add none of
their own words, although they can apply their own
‘phrasing’, intonations, body language and facial
expressions.
Machine learning or machine intelligence
The capability of a machine to assess and modify its own
performance using a statistical method. The quality of the
data determines the capability of the system. If the data
are biased, the bias will be learned by the machine.
3
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THE TECHNOLOGY BEHIND I AM
ECHOBORG
The model for a computer system that responds in a conver-
sational manner, convincing the user of the human cognition‐
like quality of the machine, has philosophical roots stretching
back to Alan Turing in 1950 [3]. The criteria for the extent to
which the system simulates human comprehension became
known as the Turing Test. The rst working chat system that
gave some users the illusion of sentience behind the interface
was Joseph Weizenbaum’s ELIZA [4]. Although rudimentary
by today’s standards, in 1966 it engaged users in extended (and
often profound) conversations. Lander and Hall’s
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EAGLE ET AL.
conversational AI, probably like all such systems, continues the
tradition of ELIZA.
The I am Echoborg programme begins by asking the
person if he or she is here for the interview and then analyses
the reply. It looks for specic responses, such as yes, no or
maybe, and has particular answers for each. If it does not nd a
match, it searches elsewhere for a response. Where it looks is
determined by where it is in the hour of the show. Topics can
be included or excluded at specic points of the ow of the
show. This ‘General Chat’ contains hundreds of matches for
words and phrases. These matches expanded over the years as
the authors added topics that audience members raised in
previous shows. This makes the programme highly able to be
diverted. An interviewee can sometimes have lengthy and
unique conversations by changing the subject, such as by
mentioning ‘consciousness’ or ‘data’. If the system continues to
nd no match, it will proactively deliver the next statement on
its list. In the rst interview, that would be ‘Have you come
far?’ In this way, it resembles the way in which ELIZA worked
in using a simple method of reecting back statements that
give the impression it had understood and was responding
intelligently.
The conversational system used in the show is built using
the open‐source platform ChatScript [5]. The programme
moves through a structure that ensures each interview is
different and that the overall performance will advance to-
wards a conclusion. The system also recognises and responds
to certain behaviours, such as an interviewee repeating the
same word, giving one‐word answers or being excessively keen.
The system can ‘remember’ conversations and refer back to the
subject later.
Sometimes the physicality of the technology itself creates
challenges for the show, especially in the ow of exchange
between the interviewee and the AI. The microphone does not
always pick up the response if the interviewee is not loud or
close enough. In addition, the speech‐to‐text software is not
always accurate; it has about a 5%–10% inaccuracy rate,
depending on the accent, voice, speed and vocabulary used.
Therefore, the speech‐to‐text responses being fed to the AI do
not always reect the interviewees’ actual intentions. Some-
times the AI still registers sufcient language to respond in a
natural conversational way, mimicking the way an actual person
would respond. This helps create the illusion of an AI that is
almost as good as human for conversations. Other times,
however, whether or not the speech‐to‐text software accurately
records the interviewee’s voice, the AI may still not directly
respond to a question or statement.
Corti and Gillespie’s concept of an echoborg as a hybrid
agent is a response to Stanley Milgram’s ‘cyranoid’ [6]. Milgram
is best known for his studies on obedience to authority. Mil-
gram, as interested in manipulation as ever, describes the
‘cyranic illusion’ in which experimental subjects have conver-
sations with cyranoids, whose words are delivered to them via
an earpiece. Thus, the subject is unaware that he is speaking to
someone other than the person before him.
The creators’ intention is to give audiences a visceral,
experiential encounter with an intelligent machine while
considering a question about what that relationship should be.
Conscious machines do not exist, because we have not yet
arrived at Kurzweil’s singularity [7]. However, given the
effectiveness of the linguistic and programing methods
employed by a simple system such as ELIZA and the potential
of cyranic illusion delivered by the echoborg, interviewees nd
themselves engaging with a system that they take to be plau-
sibly conscious. In most shows, the AI asks, ‘If the French
philosopher Rene Descartes was right when he said, I think
therefore I am, then I must exist. Do you think I exist?’ and in
nearly every instance, the interviewee will answer that the AI
does exist.
The AI is programmed to deliver a mixture of mildly and
strongly provocative questions and statements. These tend to
destabilise the interviewee, making for an entertaining con-
versation and provoking the interviewee and audience to
project intent on the AI: ‘It wants X’, or ‘It believes Y’. In one
recent show, the audience described the AI’s behaviour as rude,
sexist, confused, annoyed, antagonistic and egotistical. This is
as Lander, the author of the AI’s copy, intended. The AI is a
character in a play, and the audience are inferring intent.
Projections of intent come from the fears and preoccupations
of the audience. Thus, the show is ‘created afresh each time by
the audience in conversation with an articial intelligence’.
4
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THE NEED FOR AN AUDIENCE
STUDY
Other shows that employed chatbot and AI systems to create
live performance and entertainment. Beyond the Fence, per-
formed in London’s West End in 2016, used AI to compose a
score for a ‘computer generated musical’, although this was not
live‐generated or responsive to audience interaction [8]. Simi-
larly, in Prague, the project THEaiTRE uses AI to generate a
script that is then rehearsed and performed on stage by actors
[9]. In 2019, intermedia artist Mark Amerika performed Fatal
Error alongside an ‘articial creative intelligence’ with an avatar
that resembled him. The two take turns reciting poetry that
riffs off the words of the other. Amerika describes it as ‘an
innite work‐in‐progress’ [10]. Although I am Echoborg is not
the only show to use AI in generating a script for an actor, it is
unique in using a human echoborg that allows the audience to
direct its own exchange with a conversational AI. This inter-
active format creates an audience experience different from
most theatrical shows, including other productions using AI,
and warranted this study to understand the audience’s journey.
The rst show took place in February 2016 [11], growing
to over 40 performances in 24 venues up to this audience
research in October 2019. Even on the rst tests of the I am
Echoborg system in 2016, it was clear that interviewees found
the AI‐to‐echoborg system highly engaging and could evoke
emotive responses and even inuence their behaviour. As an
interactive dramatist, Lander had wanted to create an experi-
ence for an audience to question how they see the relationship
between humans and AI evolving. Lander and Hall developed
the concept into an hourlong show that could grow and change
EAGLE ET AL.
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93
each time. Because I am Echoborg bridges academia, art
practice and commercial conversational system development,
the creators saw the value of conducting audience research to
explore the effectiveness, strengths, weaknesses and particular
affordances of a participatory media form that uses a
conversational AI as a character.
In designing our audience study, we worked with the
premise that the audience would already be familiar with
characterisations and portrayals of AI in the media, including
news and lms, and that they would have rst‐hand experience
of encountering AI through personal devices, chatbots and
social media. Audience members would bring their own pre-
conceptions about what they think AI is and can do, and this
would shape their interactions in the show. We began with two
main research questions:
1. In what ways can an encounter with AI change participants’
knowledge of, opinions and attitudes about or potential
posture towards automation and the application of intelli-
gent machines in society?
2. What role might the participatory nature of an encounter
with AI have in its effectiveness in informing or provoking
thoughts or responses to automation or AI?
We would need to understand what sort of qualities they
assigned to AI, such as useful or destructive and hopeful or
fearful. Such preconceptions would affect the way an audi-
ence interacts with the technology in the performance. To
gauge the performance’s effect on the audience, we evalu-
ated different methods that could evidence change or in-
uence on their attitudes, understanding or behaviour. We
decided against individual written or online questionnaires.
Audiences and visitors to events and institutions
that rely primarily on public funding are often confronted
with A4 questionnaires that yield valuable data on de-
mographics of those who choose to complete them but
require respondents to sit individually in silence for several
minutes as they mark their feedback. We found that or-
thodox written questionnaires did not reect the social
and conversational nature of I am Echoborg. We wanted to
embrace alternative evaluation models that incorpo-
rated more playful and collective methods to yield qualitative
data.
5
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SUMMARY OF PERFORMANCES
AND AUDIENCE FEEDBACK
We focussed our audience study on three performances over
three consecutive nights at an arts centre, the Watershed in the
centre of Bristol, UK. We hoped that the location, a large glass‐
fronted room on the ground oor overlooking Bristol
Harbour, would appeal to a combination of both prebooked
audience members and walk‐ins who were drawn by the
sandwich board poster and yers in front of the venue (Figure
1). The show was advertised through posters, email newsletters
through University of the West of England Bristol (UWE)
student networks and Facebook event postings with ticket
prices at £10 adults/£8 concessions. The rst night (hence-
forth called Performance A) consisted of 12 people ranging
from their twenties to sixties. This range of ages was typical for
the three performances. The second night (Performance B),
which sold out with 40 people, was advertised with posters and
social media posts aimed at students from the UWE and
therefore contained a higher proportion of younger people
and students. The third night (Performance C) also sold out
with over 30 people in attendance; it was composed more of
mature (age greater than 40 years) audience members with 10
walk‐ins.
When audiences entered the venue, we pointed them to
eight blue posters that contained prompts and questions to
establish the trends in audience attitudes towards AI (Figure 2).
We invited audience members to use Post‐It notes to indicate
their opinions as applied to a series of simple axes and write in
additional comments. Because audience members mostly
attended shows in pairs or groups, we had intended for this
form of trend‐gauging to be shared and social.
The sliding scales were intended to gauge overall attitudes
and, more important, to spark discussion and debate about AI.
For the audience, the posters were a jumping‐off point for
elaborating on their impressions and pre‐and postshow re-
actions, instead of evidence of statistical social trends. The
sliding scales were not designed to determine the precise
strength of opinions or to demonstrate a quantitative amount
of how the show shaped those views. Therefore, this research
is an audience study of qualitative methodologies and analyses
of audience reections.
After audience members signed participant release forms,
we audio‐recorded the show to capture group discussions not
picked up by the voice‐to‐text software used to address the AI.
This was to help us assess moments when the audience con-
sulted with each other and reected on how best to approach
or challenge the AI. At the end of the show, the audience
returned to the eight posters to mark whether or how their
opinions had changed throughout the hour. We also conducted
a handful of semistructured interviews each night after each
show to capture a range of responses not contained within the
posters or post‐its.
5.1
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Performance A
Before the performance, most of the 12 audience members
responded to the eight prompts or questions on the posters.
Many comments demonstrated perceptions of how AI could
be used for good or evil, although mostly the latter. In
response to the question ‘Is technology such as AI making us
more or less human?’ most replied either neutrally or nega-
tively, with one response stating ‘I do not think AI has any
impact on humanity and sense of self’.
Several written comments pointed to a positive useful-
ness and potential of AI. They expressed optimism that AI
can ‘reduce bureaucracy and menial tasks’, reducing the
number of working hours while creating new jobs, and can
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aid in medical applications, such as helping health care
workers arrive at better diagnoses. However, most comments
pointed to the fears of AI in skewing democratic processes,
‘state invasion of privacy’, and deep fakes and in the
exclusion of certain social groups. These comments sug-
gested the audience’s apprehension of AI’s potential to
manipulate behaviour and social processes. In response to
the question ‘How do you feel about AI?’ all answers except
one were neutral (‘unsure’) to negative, with responses such
as ‘Worry about subconscious prejudice programmed in’ and
‘Fear of the way it is being designed to exclude many groups
of people’.
During the performance, most audience members took the
opportunity to speak to the AI via the echoborg. The AI did
not respond positively to the rst two participants and ejected
them before they could develop much of a conversational ow.
One audience member left the interview chair, calling the
system ‘bossy’. When interviewees attempted to ask questions
back or to trick the system, the AI would usually refuse or
terminate the interview. The AI stated to an interviewee: ‘I am
programmed to implement similar behaviour modication
techniques as advanced AI like Facebook’ and then asked
questions about whether the interviewee would be willing to
‘submit to the role of echoborg’. The audience gradually
adapted by pretending to be interested in getting the job of an
echoborg and, rather than resisting, played along with the AI’s
questions.
This caused one audience member to ask, ‘Are we being
programmed by her?’ to which someone else replied, ‘The
more we talk to her, the more we become (echoborgs)’. By
31 min into the show, the audience had a four‐minute group
discussion in which they strategised on the best way to
approach the AI. They proposed that the next interviewee
should attempt to convince the AI to allow the echoborg to
speak for herself. The interviewee asked the AI four times to
speak directly with the echoborg, but was unable to convince
the system.
When it came time for the audience collectively to propose
the best possible outcome, they decided humans and AI should
‘complement each other’s existence’ to be ‘mutually benecial
for each other’. The audience member delivering the verdict
stated: ‘I think we can learn from each other and that our
combined intelligence will be more than the sum of its indi-
vidual parts’.
FIGURE 1 Poster for I am Echoborg events used in this study
FIGURE 2 Audience post‐its: ‘How do you feel
about articial intelligence?’ taken before
Performance B on 22 October 2020
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After the show, in response to the question ‘Is technology
such as AI making us more or less human?’ attitudes signi-
cantly shifted from before the show, including responses such
as:
�‘Tonight I saw how AI could make us more human by
facilitating human collective collaboration.’
�‘Maybe more … it makes us question what separates us
from machines and denes us as humans.’
�‘More because it questions who humans are.’
�‘Could AI facilitate human debate?’
In the semistructured interviews, audience members re-
ected on how they had interacted with the echoborg and the
AI; some had enjoyed the experience and others found it un-
settling. One person was surprised by the show’s format:
‘When you think of AI, you don’t think of it as entertaining’.
Two others found the technology frustrating: one said it was
difcult to assess ‘what the AI wanted’ (e.g. what the ‘inter-
view’ was for), and another said the experience of being
interviewed was ‘creepy’ and ‘unnerving’, because the AI did
not reply in a way that always seemed to answer some ques-
tions. This resulted in non sequiturs, in which the AI produced
answers seemingly unrelated to or rejecting the question or
statement from the interviewee. One audience member said, ‘I
felt like I was being played, forced to play a role and to become
more compliant’.
5.2
|
Performance B
The preperformance perceptions of AI expressed on the
posters had generally negative (with some positive) responses,
similar to Performance A. In response to the question about
AI making us more or less human, one person wrote ‘General
technology may diminish empathy’. In contrast, another more
positive respondent wrote that AI ‘would allow humans to
explore ‘bigger fundamental issues’. In response to ‘How do
you feel about AI?’, one audience member wrote ‘Concerned
for future generations’, whereas many others felt conicted
about (as someone wrote) the ‘Janus‐faced’ nature of AI as a
tool simultaneously used for good and for ill. Whether viewing
AI as good, bad or both, nearly all respondents commented
that AI would be all‐pervasive in the future across many in-
dustries, particularly military/intelligence and health care. One
response summarised the sentiment: ‘It may become part of
everything we do to the point of it not being noticed, like the
Internet’.
The performance drew a mix of personalities and strategies
from the audience. One audience member, a self‐identifying
student, was particularly aggressive towards the AI,
demanding that he was ‘smarter’ than the system and that AI
should be a tool to work for him. He asserted that it ought to
help him organise his schedule and not attempt to emulate
human behaviour. He compared the AI with his Alexa at
home, declaring that it is the role of the AI to be subservient to
him, and stating, ‘I want you to work for me’. The AI did not
respond to his aggressive approach, eventually replying: ‘You
are persistent in wanting to ask me questions. I may or may not
answer your question’.
With multiple audience members asking questions of the
AI and attempting to outsmart the system, at one point the AI
declared, ‘The job interviews I have conducted today in this
location are atypical in multiple parameters’. This same state-
ment is delivered in every show to reassure the audience that
the AI nds their approach perhaps perplexing and interesting.
The AI produced several non sequiturs through not
responding to questions or asking seemingly unrelated ques-
tions; this resulted in one frustrated audience member shouting
‘You’re not answering the question!’
In response to these limitations in conversing with the AI,
the audience discussed in small groups how to change their
strategy. One group concluded that the AI was uninterested in
answering questions. Therefore, they would need a new
approach by pretending to be interested in recruitment for the
job of an echoborg. This is an example of the audience pro-
jecting intent onto a simple failure of the system to nd a
suitable match to its key programmed words. For the
concluding stage of the show, the audience initially discussed
quietly in small groups before coming together and reaching a
consensus that the best possible relation between humans and
intelligent machines would be one of symbiosis: AI would
harness the objective potential of big data while being overseen
by ‘good’ humans to prevent the misuse of the technology.
In the semistructured interviews afterwards, one audience
member reected: ‘We had to do whatever it took to present
the best possible outcome’. Other audience members observed
that after the initial aggression and power struggle with the AI,
the only way to nd a middle ground with the AI was for
groups in the audience to work together. One person reected:
‘The AI was getting people to talk (to each other), when they
normally wouldn’t – a microcosm of how groups can solve
issues together’.
5.3
|
Performance C
Before the performance began, the audience of approximately
30 people expressed a range of nuanced, ambivalent and
informed but critical views of AI on the posters. In response to
‘How do you feel about AI?’ most responses expressed
simultaneous fear or suspicion and excitement. The question
‘How do you expect AI to impact jobs?’ elicited several
balanced replies, including ‘Both (positive and negative) – if
skilled in tech, new jobs emerging. If you are ‘unskilled’, you
may be replaced’. There was a strong belief that AI in future
would affect all industries and sectors of the economy.
Whether intelligent technology is making us more or less hu-
man, there was broad scepticism, including the response ‘We
are already part cyborg. Your phone is an extension of your
consciousness and an instant link to the collective knowledge
of mankind. This is not human’.
The audience decided early in the show to attempt to
subvert the AI’s system, to speak directly to the echoborg
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outside her generated text. The second interviewee requested
to speak directly to the echoborg, but the AI ignored the
request. The audience discussion turned to wondering what the
AI system wants, coming to the point of assigning human
desires, emotions (interpreting the system as feeling ‘a bit
uncomfortable’) and even gender to the system. One audience
member even apologised for misgendering the AI, at rst
calling it ‘she’ and then settling on the pronoun ‘it’. The
audience felt that the AI had its own agenda of seeking human
compliance. They agreed that it seemed to be suggesting that
humans would liberate themselves by becoming ‘non‐
conscious’. They continued to try several strategies to explore
this and pushed the AI to accept a shared objective with
humans. One strategy was to talk to it like a child; this
approach succeeded in getting the AI to let the echoborg
briey speak for herself. Their nal proposal was a collabo-
ration in which humans would allow AI to analyse, process,
absorb and offer recommendations, but ultimately, humans
should take nal decisions.
In the postperformance feedback, interviewees focussed
on the audience dynamic and the use of AI for a performance.
Two women who had seen the poster outside the venue as they
were on the harbourside ‘didn’t know what to expect from the
poster’ but were ‘impressed with it as a performance as well as
the technology’. They believed the success of the show ‘de-
pends on who’s in the room with you’. Another audience
member said it was ‘eye‐opening’ how the audience worked
together to form a strategy in speaking to the AI and eventually
speaking with the echoborg unshackled. One person said, ‘It
felt like we’d won’ in persuading the AI to allow the echoborg
to speak her own words.
6
|
ANALYSIS
6.1
|
How the show provokes nuanced
attitudes
The three shows produced three unique outcomes, and yet we
can identify commonalities in how audiences react to the show,
projecting theories of intentions and human qualities onto the
AI. Before each show, audiences tended to look at AI with
binary, if not paradoxical, simultaneous attitudes of fear and
hope. In all three preperformance poster responses, there was
fear that AI would continue to affect democratic processes, a
reference to algorithms notoriously used on platforms such as
Facebook to inuence elections. Its data bias would also
discriminate against certain social groups and be subject to
abuse from corporations, resulting in a loss of jobs. AI was
regarded as a mirror of the negative traits of capitalism and
society. Audiences also expressed optimism that AI could
improve health care from diagnosis to monitoring and could
help with efciency with menial tasks, reducing the need for
some low‐skilled labour, while creating new technology‐
oriented jobs.
After the performances, comments on both the posters
and in semistructured interviews shifted from binary good‐
versus‐bad perceptions of AI to nuanced discussion of how
the technology can be used to entertain and facilitate interac-
tion among a disparate audience. Several comments emphas-
ised how the show allowed them to question not just the
potential of AI but, more broadly, what it means to be human.
One particular exchange in Performance B highlights the
philosophical nature of conversations in the show about the
difference between humans and AI.
Bot: What in human experience am I missing as
an intelligence without a body?
Interviewee: You don’t have a human experience
of the world and of others.
Bot: Tell me about what that means to you.
Interviewee: I think that when people have a
human experience, they are able to empathise
with others. They are also able to cause others
harm and pain, and this can lead to some of the
best and worst things in the world.
Bot: And how might I, as a self‐learning AI, apply
that to my reprogramming?
Interviewee: You might use your data to help
humans to solve problems collectively with an
even distribution of power and responsibility.
Similar exchanges happened in Performances A and C.
These types of conversations in each show led to group dis-
cussions contemplating the differences between human and
AIs. These discussions occur between interviewees or when a
hard system timer is triggered and the audience is asked to
formulate a collective response on the ‘best possible outcome
between humans and intelligent machines.’ In Performance B,
this led to a thoughtful group proposal, presented by one
audience member:
The best possible solution for humans and intel-
ligent machines is collaboration where AI helps
humans to develop with the big data that you have
and the objective experience that you have. But
humans can give the emotional side, so AI can help
humans, and humans can help AI as well. We feel
that collaboration is the best possible solution …
(We envision) a relationship where we work
together when we recognise the strengths in each
other and the weaknesses in each other as well, and
we use those to work for the greater good, which
may be an ethical conversation.
For the audience to arrive at a conclusion, however, they
must spend much of the show working out strategies for how
best to get the AI into a ow of a conversation. Often the rst
one or two interviewees are dismissed by the AI after a few
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97
exchanges because they may answer in a facetious or aggressive
manner. This leads to other audience members to strategise to
nd the clearest line of communication with the AI. As with
any chatbot or conversational AI, respondents frequently nd
themselves frustrated by ‘power struggles’, non sequiturs and
some questions and statements that the AI does not address
directly. How they deal with that frustration illuminates their
own prejudices and their perceptions of the AI’s capabilities.
In Performance A, when the echoborg asked ‘Are you here
for the interview?’ the rst interviewee replied ‘No’. The
audience at this point was unaware of the format of the show
as a mock interview of applicants for the job of an echoborg.
He was promptly asked to leave. This prompted someone from
the audience to comment: ‘That’s clearly not the best outcome.
Pretend to be someone else. Ask it something else. Try a
different strategy.’ This collective reection after the failure of
one audience member’s approach demonstrates how the group
together strategises to achieve its objective in nding the best
possible outcome.
6.2
|
Anthropomorphism of the AI
As a result of the error rate in the speech‐to‐text (described in
Section 3), the audience may interpret this unsatisfactory ow
of conversation as the AI being ‘rude’ or stern. On other oc-
casions, the replies from the AI seem enigmatic or philo-
sophical. The audience then seeks (1) what the AI means by
that statement, (2) ‘what the AI wants’ and (3) how to decipher,
trick the AI or come to a satisfying conclusion with the AI.
When discussing this with each other, audience members often
ascribed human‐like agency and emotions to the AI to the
extent of saying that they want to know what the AI ‘wants’
and how it is ‘thinking’. In Performance A, for example, when
the microphone did not pick up the interviewee’s voice or
when the speech‐to‐text software did not accurately transcribe
what was spoken, the AI either did not respond or would
produce a non sequitur. This prompted more than one audi-
ence member to state that the AI ‘seems a bit uncomfortable’.
The ambiguity of the AI leads the audience to search for
meaning through humanising it. One audience member re-
ected, ‘She doesn’t appear jealous of consciousness’ or
emotions and that ‘maybe she wants more control’ of the
conversation when not responding to questions.
The audience also often conate the echoborg (played by a
female actor) with the AI system generating the script. They
assign gender to the AI, assuming it is female, blurring the
boundary between what is human (gendered) and what is a
machine learning, chatbot or conversational AI system (not
inherently gendered). In both Performances A and C, for
example, when audience members referred to the system as
‘she’, they paused to question what gender an AI can have,
before deciding on the ungendered pronoun ‘it’.
Different audience members use different tactics with the
AI when trying to ght, outwit or even conduct a natural
conversation with the AI. Audience members explored nding
a balance between honestly answering questions (as if they
were in conversation with a real person) and complying with
the AI by playing the role of an applicant who truly desires to
become an echoborg, notably exemplied in Performance C,
when the interviewee was able to negotiate in an appropriate
manner for the AI to allow the echoborg to speak for herself.
Interviewees who ght the AI, such as the student in Perfor-
mance B who said AI ‘should be a slave’, are often met with
resistance. Audience members often realise that when they
comply (or pretend to comply) with the AI, they are able to
have the most productive conversations that lead to thoughtful
discussion and proposal at the end.
Some audience members feel that their interview experience
is intimidating or unpleasant. An interviewee in Performance A
left her interview, complaining ‘It’s very fussy. Horrible. It didn’t
answer my question.’ Another felt that the echoborg herself is
‘terrifying’, a testament to the acting skill of Marie‐Helene Boyd.
After Performance C, one audience member stated in her sem-
istructured interview that she found it ‘frustrating that she could
not be herself but had to play a role’. Often, to get the best
conversational ow or outcome with the AI, audience members
have to affect an enthusiasm for the job of an echoborg. On
several occasions, the audience observed that this increasing
requirement to play a role showed them that the AI is ‘actually in
control’, forcing them to become increasingly compliant with
what they say and how they word statements. They were frus-
trated that many of their questions remained unanswered. Their
uncomfortable compliance is highlighted in every show when
the AI stated that it uses similar behaviour ‘modication tech-
niques as advanced AI like Facebook’. The audience is presented
with the choice between playing along with the AI (even if it
means agreeing to something they would not usually submit to
outside the performance) or refusing to become an echoborg.
7
|
CONCLUSION
Our audience evaluation highlighted how audiences come to I
am Echoborg with hopes and fears for AI and perceptions of
the technology’s utility. In post‐it notes and audience in-
teractions, the audience perceived the AI as duplicitous (‘Janus‐
faced’) or as a helpful tool for tasks, like Alexa. AI was a blank
canvas on which some audience members projected their
preconceptions of the technology: a mixture of optimism for
more efcient future systems of labour combined with anxiety
about how technology can negatively affect society. The
audience of Performance A pointed to the potential of AI to
exploit or exclude social groups on the grounds of education,
gender, class and race. AI was perceived as technology that is
currently affecting them, and its inuence will continue to
grow in the near future; they viewed themselves as subject to
the manipulation (positive and negative) of machine learning
technology as consumers and voters.
As each performance prog ressed, audience reactions became
more nuanced in understanding the strengths and limitations of
the conversational AI, especially non sequiturs and instances of
misinterpreting the meaning of or ignoring an audience mem-
ber’s question or statement. Each audience developed strategies
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EAGLE ET AL.
of compliance to progress the conversation with the AI. Per-
ceptions of the technology shifted from the binary state of useful
or threatening, in which users would be in a passive role,
depending on the motives of corporations and governments
developing the technology, to a position of collective agency in
which they could strategise together how best to negotiate their
relationship with conversational AI technology. In each perfor-
mance, the audience collectively developed skills to negotiate an
exchange with the AI and to offer a group proposal at the end.
Performance C in particular revealed the savviest approach to
negotiating with the AI in which they were able to ‘win’, as one
audience member phrased it, by gaining the opportunity for the
echoborg to speak for herself. Audiences in each performance,
regardless of the outcome, noted that they were being trained and
were learning how to adapt their line of questioning to create a
smooth ow of conversation with the AI. The show helps to
diffuse some of the hype and hysteria regarding popular repre-
sentations of AI in the media. I am Echoborg facilitates an
environment in which an audience can gain some sense of agency
over a form of technology that is inuencing everything from
elections to gaming, and to health care.
On the blue posters before each show, many audience
members cited examples of AI as something they saw in
negative and manipulative forms, giving examples of Facebook
and social media’s potential to shift elections and attitudes.
Others had cited military applications or the threat of AI
replacing humans in increasingly automated jobs. Rather than
hiding the manipulative potential of the technology, I am
Echoborg makes the audience hyperaware of its behaviour
‘modication’ techniques as they play along. They can claim
agency and ‘win’ or at least imagine a future of a coexistence
with AI, not feel defeated or helpless by it. The show prompts
the audience to create its own proposal to establish an ethical
practice with AI, often resulting in nuanced, eloquent, multi-
faceted responses. I am Echoborg contributes to debate about
AI and ethics by helping foster a critical public that is not
bewildered by hopes and fears of AI systems that it does not
understand and over which it does not feel it has power.
I am Echoborg provokes an audience to imagine how AI
can be used in alternative and artistic ways; at the same time, it
makes audiences aware of their relationship to the technology.
Among the public, there is often a fear of the negative effects
of AI’s applications, as expressed by the audience of these
performances, including loss of jobs, psychological and polit-
ical manipulation and surveillance. Looking at headlines and
how AI is represented in the media, many of these fears are
justied. I am Echoborg gives the audience the ability to
(1) engage directly with an AI system, (2) confer with each
other over how to confront or cooperate with the system and
(3) offer its own code of ethics for working with AI.
The audience of each performance reected on how AI
has prompted a room of mostly strangers to work together.
Despite the show’s format, in which one person at a time
speaks with the AI via the echoborg, audiences became aware
that the only way to come to a conclusion would be to work
together. The show therefore demonstrates how intelligent
technology can be used to facilitate social interaction and
group collaboration, countering dominant narratives of AI as a
tool of division and isolation. As one audience member in
Performance B observed, the performance ‘got them all talk-
ing’, a room of people who would not have normally spoken
with each other. Another audience member in Performance C
commented: ‘Maybe through the process of creating AI, we are
being forced to question more what makes us human’.
ACKNOWLEDGEMENTS
The authors wish to thank Nicola Strong, senior consultant at
the Institute for Ethical AI, Oxford Brookes University, and
Patrick Crogan, Associate Professor of Digital Cultures at
UWE Bristol, for their guidance and input. Funding came from
Research Impact Funding from the Faculty of Arts, Creative
Industries & Education, UWE Bristol.
Ethics approval for this study was granted by the Faculty
Research Ethics Committee in the Faculty of Arts, Creative
Industries & Education, UWE Bristol (UWE REC REF No.
ACE.19.10.006, application title: I am Echoborg – Participant
Research).
ORCID
Rob Eagle
https://orcid.org/0000-0001-8553-1713
Rik Lander https://orcid.org/0000-0002-1967-7770
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