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Accessibility Across Borders
Garreth W. Tigwell
garreth.w.tigwell@rit.edu Kristen Shinohara
kristen.shinohara@rit.edu Laleh Nourian
ln2293@g.rit.edu
School of Information School of Information School of Information
Rochester Institute of Technology Rochester Institute of Technology Rochester Institute of Technology
Rochester, NY, USA Rochester, NY, USA Rochester, NY, USA
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CHI ’21 Workshop: Decolonizing HCI Across Borders, May 8–13, 2021, Yokohama, Japan,
© 2021 Copyright held by the owner/author(s).
1 INTRODUCTION
Postcolonial computing emphasizes that the design, development,
and use of technology varies within dierent cultures, as well as
the need for understanding these design practices and what impli-
cations there are in a global context [
19
]. Within human-computer
interaction (HCI), there is also a concept called WEIRD (Western,
Educated, Industrialized, Rich, and Democratic), which highlights a
requirement to better understand how current HCI principles t in
other countries and it emphasizes the necessity to more critically
review our processes [
46
]. A CHI 2021 paper has identied that 73%
of nearly 3,300 papers from 2016 to 2020 included Western partic-
ipants and, in general, t the WEIRD prole, calling attention to
the need for more international focus in HCI research studies [
33
].
1.1 Position Statement
Since prior work has identied that cultural dierences inuence
user design preferences and interaction methods, as well as em-
phasizing the need to reect on the appropriateness of popular
HCI principles, we believe that it is equally important to apply this
inquiry to digital accessibility and how accessibility ts within the
design process around the world.
1.2 Current Research Progress
Our
ing how digital designers in dierent parts of the world consider
accessibility and whether current accessibility resources (often de-
veloped in the west) meet or conict with their approach to design.
Acknowledging the immensity of this task, we have narrowed
our focus to a smaller project spanning just a few years that will
look at improving web and mobile accessibility resources for Iranian
designers. This work will be led by an Iranian PhD student.
We focus on Iranian web and mobile designers for several rea-
sons:
1)
Iran has a fairly recent history for establishing disability
rights (2009) vs the US (1973);
2)
There are distinct dierences
between Farsi and English (e.g., reading/writing order and gram-
matical structure), which likely inuence design layout variances
and could aect accessibility;
3)
There is scarce prior work that
compares accessibility and usability practices of Iranian designers
with reported US practices; and
4)
WCAG—the gold standard web
and mobile accessibility resource—is not available in Farsi and a
straightforward translation may not be a sucient solution.
long-term plan is to build upon work in this area by investigat-
To understand the current accessibility support available to Ira-
nian web and mobile designers, we plan to follow a contextual
design approach using established qualitative methods and con-
textual inquiry [
17
]. We can then begin to identify how best to
implement new accessibility guidelines and design tool features
that best meet the needs of Iranian designers. However, due to
COVID-19, our studies will be conducted remotely (e.g., online
questionnaires, online semi-structured interviews, remote diary
studies).
2 BACKGROUND AND MOTIVATION
2.1 Digital Accessibility
Websites and mobile apps are important in society and enhance
how we communicate, learn, socialize, and work [
4
,
5
,
16
]; it is
critical to make digital spaces accessible for people with disabilities
who make up just over 1 billion people worldwide [54].
Although designers can make digital spaces accessible through a
combination of following guidelines, using appropriate design tools,
and conducting user evaluations [
28
], there is a signicant body of
work that continues to identify the persistence of inaccessibility
for both web and mobile technology (e.g., [
15
,
26
,
38
,
44
]). Web
accessibility-related lawsuits are also increasing [
52
], indicating
that more research is required to improve a worsening situation
by better supporting web and mobile designers. Some reasons for
inaccessibility include: a lack of sucient education on accessibility
in design, limited project time and funds, clients who prioritize
other design requests over accessibility, confusing guidelines, and
inadequate tools (see: [
9
,
31
,
37
,
47
,
49
–
51
]). Overall, inaccessibility
is never usually the result of a single issue but one that can be traced
back to several factors falling on a spectrum of intrinsic to extrinsic
causes [
43
], such as a developer’s software not warning about
accessibility violations (intrinsic) and a company adhering to a
culture where the importance of product accessibility is dismissed as
being unimportant or too costly (extrinsic). It is necessary to explore
all possible causes for the widespread issue of inaccessibility in
digital spaces and then develop solutions to address those barriers.
One under-researched area is a critical evaluation of the suitabil-
ity of established accessibility practices for international designers
who have dierent cultural norms, language systems, perspectives,
and understandings. Prior work has demonstrated that cultural
dierences can inuence design and design preferences (e.g., [
41
]),
while design can be closely linked to the accessibility of the system
because it is a signicant part of the interface we interact with (e.g.,
colors, font style, layout, navigation structure) [
39
]. Identifying
international dierences and challenges is an important rst step
toward the introduction of protocols that could result in a more
synergistic global attitude toward making digital content accessible.
CHI ’21 Workshop: Decolonizing HCI Across Borders, May 8–13, 2021, Yokohama, Japan,
Tigwell et al.
2.2 Cultural and Visual Design
The aesthetic design of a digital space is often intentionally cre-
ated in a way to complement its purpose and evoke specic emo-
tions [
6
,
10
,
32
]. Yet, people from dierent cultures can vary in their
preference for use of color and amount of text [
13
], how information
is organized [
7
], and the design of icons [
22
]. Design must include
both elements that are considered universal to improve usability on
a global scale and specic localized design elements [
14
]. Websites
can be designed to represent the cultural values of the country the
designer is from and it can result in distinct design dierences [
36
].
This should motivate designers to carefully consider how content
is created to appeal to dierent audiences [21, 45].
The eect of culture runs deeper than simply visual design prefer-
ences and it can inuence how people seek information, navigation
behaviors, and decision-making outcomes when people work in
a group [
12
,
24
,
25
,
42
]. Visual and interaction design preferences
may conict with accessibility recommendations.
2.3 Cultural Diferences and Usability Testing
Chavan [
8
] argues that little work has been done to adapt design
process methods and tools for cultural dierences. Common design
methodologies used in industry include user-centered design [
34
]
and co-design [
40
], where designers consider and involve future
users in the design process, and running evaluations can help with
design renement [
48
]. User involvement may result in misunder-
standings or socio-cultural conicts without proper planning.
For example, a series of studies conducted in the Netherlands
and South Korea demonstrated that dierent factors and expecta-
tions need to be adapted to maintain similar levels of participant
engagement [
53
]. Another study on design method tasks also found
dierences in levels of engagement and forthrightness (Korean par-
ticipants were less spontaneous) due to cultural norms, but this
could be overcome when applying appropriate adjustments (e.g.,
by increasing communication to boost motivation) [29].
Evaluations may also use standardized instruments to record data
to inform the development of a design. The System Usability Scale
(SUS) is a popular evaluation metric created in English and used
within HCI since the 1980s, which takes the form of a standardized
questionnaire and allows participants to indicate their feelings
toward the usability of a system [
30
]. There have been translations
of this tool so that users who are not native speakers can use the
test. Dianat et al. [
11
] created a translated version of the SUS into
Farsi for Persian participants. In addition to the translation, the
Persian SUS was evaluated with 202 participants and 10 experts
and determined it remained reliable [
11
]. This work demonstrates
the need to adapt standardized procedures and also that it can be
achieved successfully, thus resulting in better-designed systems
because they can be evaluated more eectively.
2.4 Accessibility and Cultural Diferences
Sections 2.2 and 2.3 cover many design-related cultural dierences
studies that focus on usability. We want to build upon this and
investigate the eects on accessibility, which is unknown since it
was not the focus of prior work.
Usability is often determined by a person’s expertise and prior
experiences, whereas accessibility depends on whether a user can
complete tasks regardless of their abilities [
20
]. To expand on this
distinction with some examples, a system that is designed to be
more usable will cater to not only expert users, but also novice
users, thus making it easy to complete tasks (e.g., designers add
clear labeling to buttons and menus to support new users). A system
that is designed to be accessible provides alternative access and
avoids creating barriers for users (e.g., designers avoid assigning
meaning to colors and will use high contrasting colors to improve
color distinction for color blind users). However, these two dimen-
sions can be in conict. For example, if a designer uses colors with
culturally assigned meaning to improve usability (e.g., green = good,
red = bad), then it will be inaccessible for people with red-green
color blindness. Similarly, research in the previous section discussed
cultural preferences for layout and amount of text, which could
conict with Western-dened accessibility guidelines.
Since 1999, WCAG [
23
] has become the gold standard for en-
suring the accessibility of websites and mobile apps (e.g., iOS [
2
]),
but it has not always been clearly implemented within law and
policy, thus challenging the implementation of accessible digital
spaces [
27
]. A simple translation of WCAG may also be ineective,
since, as an accessibility resource, WCAG is already often criticized
by designers for being dicult to use [
47
]. Instead, there may be
an opportunity to work closely with international designers to
establish a more culturally sensitive set of accessibility guidelines.
A collection of research has investigated the accessibility of
dierent government websites – examples include India [
38
], Pak-
istan [
3
], Saudi Arabia and Oman [
1
], South America [
35
], Tai-
wan [
18
], UK [
26
]. The research suggests that reasons for these
accessibility violations may be caused by a lack of laws and poli-
cies [
3
,
35
], but it is unknown whether those designers are ade-
quately supported in meeting accessibility guidelines because the
work primarily took a quantitative methods approach. We can lever-
age the advantages of qualitative methods to better understand the
needs and concerns of international designers.
3 OUR WORKSHOP GOALS
We have several reasons for wanting to attend the CHI 2021 Work-
shop: Decolonizing HCI Across Borders. We would like to:
• Get feedback on our project to rene the research plan.
•
Receive guidance on how to navigate through this work
in a culturally sensitive way. Although our PhD student is
Iranian, we will likely look at dierent cultures so that we
can understand similarities and dierences.
•
Understand how best to conduct remote work across borders
(e.g., what are the common challenges to consider? and how
do researchers in this area overcome those challenges?).
•
Learn about the most up-to-date work that is being led by
experts in this research area.
•
Network with other researchers who are passionate about
‘decolonial’ thinking within HCI.
In addition to our own needs, we also want to contribute to
the success of the workshop through active participation and of-
fer feedback on other work that is presented. We can share with
the attendees our knowledge on web and mobile design, digital
designer’s work practices, and accessibility, in addition to our ex-
pertise in qualitative data collection methods.
CHI ’21 Workshop: Decolonizing HCI Across Borders, May 8–13, 2021, Yokohama, Japan,
Accessibility Across Borders
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