Article

Augmented reality (AR) app use in the beauty product industry and consumer purchase intention

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Abstract

Purpose Due to the lack of relevant literatures on the application of mobile augmented reality (AR) service in beauty industry, the purpose of this study is to explore the impact of the mobile AR service on consumers' purchase behavior and brand awareness in beauty industry. And this study also wants to identify the different effects of the relationship among flow experience (concentration, playfulness and exploratory behavior), decision comfort and purchase intention moderated by different levels of consumer characteristics (individualism and fashion innovativeness). Design/methodology/approach This study set up a research model based on SOR model. The study used AR mobile app named “Youcam Makeup” as stimulus to do the questionnaire survey. First, the authors describe the way to use this AR mobile app and make sure each participant experience this app for about 5 min to understand AR well and finally, finished the questionnaire. SPSS and AMOS were used to do data analysis. Findings The results of this study showed that first, in the field of fashion and beauty makeup, compared with the ability to control or modify virtual contents – the perception of vividness, reality and aesthetics – are more relevant to consumers. Second, besides the playfulness that AR provides, AR technology can also encourage exploratory behavior in consumers, which will directly affect their intention to purchase. Finally, when using mobile AR technology, consumers with different levels of individualism or fashion innovativeness will gain different perceptions of their purchase intention. Research limitations/implications First, the study targets millennial female consumers. The future studies can be conducted on consumers of different age groups. Second, the sampling of this study is insufficient; if it had more samples, the results would be more accurate. Finally, AR is integrated into people's lives; therefore, to not be limited to millennial consumers, demographic characteristics need to be applied to future research. Practical implications This study provides a theoretical basis for marketers to formulate marketing strategies. First of all, marketers can use this technology to provide consumers with a more vivid and specific online shopping experience. Second, technical developers can focus on developing the features of AR with the strongest consumer perception based on the results of this study. Finally, this study researched consumer traits that can deepen understanding of both emerging technologies and consumer behavior as compared to research only on mobile AR services. Marketers need to understand the characteristics of consumers when making marketing plans and expand the characteristics of AR technology corresponding to the characteristics of consumers to attract consumers with different attributes. Social implications By using interactive technology, the brand can be closer to consumers and provide help and fun for consumers when they consume online. AR can also lead to future tool reuse behavior, thus establishing long-term relationships with consumers. More than that, AR can be used with the mobile phone, which can be used anytime and anywhere, eliminating space and time constraints. Therefore, the brand can establish cheap and extensive technology as a marketing strategy. Also, it can become one of the most common marketing tools. Originality/value This research fills the gap in the literature on mobile AR technology in the beauty industry. Such knowledge will not only facilitate the online development of brands but also help support retailers' development in the beauty industry, providing necessary capabilities for the expansion and application of this new technology. With regard to marketing strategies, the study on consumer characteristic provides the knowledge foundation for marketers to create marketing strategies, which is easier for them to formulate marketing schemes favorable to the brand for varying consumers.

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... Entertainment performance meets the immediate needs of users and provides real-time fun. In AR mobile services, the overall design of the shopping environment creates an atmosphere that contributes to how consumers feel when they are immersed (Wang et al., 2021). Chiang et al. (2022) the graphics style refers to how attractive the presentation of the online environment or experience is in the consumers' perception; arguably, it's the same terminology as aesthetics. ...
... Vividness is the capability of technology to create a sensory-rich mediated environment (Yim et al., 2017;Nikhashemi et al., 2021;Whang et al., 2021;Sengupta & Cao, 2022;Kim et al., 2023) that allows users to have a realistic sensory experience with digital objects (Wang et al., 2021). The MAR shopping apps benefit greatly from their ability to create highly immersive environments. ...
... In the retail industry, AR on mobile phones is preferred over desktop PCs because their maneuverability unlocks the greater potential of AR technology (Riar et al., 2022). It allows consumers to access the experience without any space or time limitations (Wang et al., 2021;Riar et al., 2022). AR enhances users' understanding of products and helps predict their performance (Fan et al., 2020). ...
... As a result, this visualization function reduces uncertainty, increases user engagement, and enhances the overall shopping experience. Studies have shown that the immersive experience of AR significantly increases user satisfaction and boosts confidence in their purchasing decisions [14], [36], [37]. Thus, AR is not just a tool for helping users select products, but also a medium for strengthening emotional connections between users and brands. ...
... Reference [13] suggested that service providers should focus on personalized communication with customers and offer enjoyable experiences to increase user retention. Furthermore, reference [36] applied flow theory and confirmed that augmented reality (AR) can enhance consumers' purchase intentions by inducing a sense of immersion and flow experience. The results showed that enjoyment and exploratory behavior, both elements of flow experience, significantly positively impact purchase intention. ...
... Reference [28] corroborated this finding, explaining that AR functions in shopping experiences provide unique or personalized content services, enabling users to experience a flow state and higher satisfaction. Reference [36] further elaborated on how AR features influence decision-making comfort and purchase intentions through a sense of spatial presence. ...
Article
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The application of Augmented Reality (AR) technology in online shopping is becoming increasingly widespread, drawing significant attention from the academic community. This study aims to systematically review the literature on AR in online shopping based on the PRISMA framework, with a total of 83 articles included in the review process. The study confirms that AR technology primarily enhances the user experience by improving product visualization, hedonic value, and decision confidence. The research also found that AR characteristics, functional factors, and hedonic factors are the main driving forces, while purchase intention and continuance usage intention are identified as key behavioral outcomes. The Technology Acceptance Model (TAM), Stimulus-Organism-Response (S-OR) theory, and Flow theory were identified as the most commonly used theoretical frameworks. In conclusion, AR technology not only creates a pleasurable shopping experience for consumers but also brings unique business value to retailers. Therefore, future research is recommended to focus more on the long-term effects of AR usage, cross-cultural differences, and a more comprehensive explanation of AR consumer behavior by integrating multiple theoretical perspectives.
... ean & Wilson, 2019, and switching behavior (Chen et al., 2021;Nugroho & Wang, 2023;Rauschnabel et al., 2017;Zanger et al., 2022). Thus, AR can be used as a strategic tool to increase sales. In addition, AR positively affects consumers' psychological states such as motivation (Di Serio et al., 2013;Khan et al., 2019), experience (Huang et al., 2019;Y. Wang et al., 2019), attitude (Alimamy & Al-Imamy, 2022;Moriuchi et al., 2021;Papakostas et al., 2023;Rauschnabel et al., 2019), satisfaction (Jessen et al., 2020;Poushneh & Vazquez-Parraga, 2017), usefulness (A. Cheng et al., 2024;Chiu et al., 2021;Christ-Brendemühl & Schaarschmidt, 2021;David et al., 2021;Y. Wang et al., 2019), and value perception (Cran ...
... 2019), experience (Huang et al., 2019;Y. Wang et al., 2019), attitude (Alimamy & Al-Imamy, 2022;Moriuchi et al., 2021;Papakostas et al., 2023;Rauschnabel et al., 2019), satisfaction (Jessen et al., 2020;Poushneh & Vazquez-Parraga, 2017), usefulness (A. Cheng et al., 2024;Chiu et al., 2021;Christ-Brendemühl & Schaarschmidt, 2021;David et al., 2021;Y. Wang et al., 2019), and value perception (Cranmer et al., 2020;Erdmann et al., 2021;Plotkina et al., 2022;Rumokoy & Frank, 2025;Saleem et al., 2021). Thus, AR can be used to shape consumers' thinking about the brand and its products, with potential benefits in long-term behavior. Furthermore, AR affects customer relationships (K. Y. Wang et al., 2023), al ...
... In addition to these main effects, the literature has identified various mediators of these effects, such as experience quality (Alimamy & Al-Imamy, 2022;A. Cheng et al., 2024;David et al., 2021;Poushneh & Vazquez-Parraga, 2017), technology performance (H. C. Kim & Hyun, 2016;McLean & Wilson, 2019;Y. Wang et al., 2019), positive consumer affection (Anand et al., 2023;Chiu et al., 2021;Haile & Kang, 2020;Watson et al., 2018;Zanger et al., 2022), perceived benefits (Ahmad et al., 2023;Barta et al., 2023;Chen et al., 2021;Erdmann et al., 2021;Gatter et al., 2021;H. C. Kim & Hyun, 2016;Papakostas et al., 2023;Rauschnabel et al., 2019;Rumokoy & Frank, 2025 ...
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Since limited trust is a major barrier to consumer adoption of products and services, this research examines how augmented reality (AR) apps can be designed for different market segments to effectively increase consumer trust and thereby loyalty. Its originality lies in examining the behavioral impact of a previously unexplored set of AR app quality attributes, and in comparing this impact across previously unexplored dimensions of consumer markets. Using the statistical software packages SPSS and AMOS, this research analyzes data collected from 1661 consumers in China and Japan using random sampling. The results suggest that the AR app quality dimensions of interactivity, system quality, product informativeness, and reality congruence positively influence consumer trust in a firm's digital marketing content, which in turn drives consumer loyalty. The effect of product informativeness is stronger for consumers with more e-commerce experience. A comparison of consumer markets with higher (China) and lower (Japan) digital competitiveness suggests that market digital competitiveness amplifies the effect of system quality and attenuates the effect of reality congruence. These findings guide practitioners in the design of trust-building AR apps and expand marketing scholars' understanding of trust formation.
... This cultural aspect can significantly influence the intention to purchase VR hardware. In individualistic cultures, consumers are more likely to be attracted to VR technology that provides personalized and immersive experiences, emphasizing self-expression and offering something unique compared to existing options (Wang et al., 2022). For VR hardware companies, highlighting features that align with these individualistic values, such as customization and exclusive content, could boost consumer appeal. ...
... In the context of VR, emphasizing how the hardware can enhance one's personal experiences or serve as a status symbol could appeal to these consumers. Wang et al. (2022) further highlighted that higher levels of INDV positively influence the intention to purchase new technologies, underscoring INDV as a crucial moderating factor. This means that marketing strategies for VR hardware should emphasize benefits that resonate with individualistic values, such as personal enjoyment, autonomy in usage, and opportunities for social differentiation. ...
... In individualistic cultures, which prioritize autonomy, personal choice, and self-expression, there is often a stronger correlation between ATT, SAT, and PITN. Consumers from these backgrounds are likely to focus on personal preferences and unique experiences when making purchasing decisions (Wang et al., 2022). This indicates that VR hardware marketed to individualistic consumers should highlight customizable features and personal benefits, tapping into their desire for independence and the ability to tailor their experiences. ...
Article
Purpose This study aims to model the purchase intention of virtual reality hardware using the cognition-affect-conation (CAC) model, which integrates psychology and consumer behavior research to explain how individuals' thoughts, emotions and intentions influence their behaviors. Design/methodology/approach Data were collected from individuals aged 18 and above who had no prior experience with virtual reality hardware. A total of 330 valid responses were obtained from individuals residing in Malaysia and analyzed using the partial least squares (PLS) approach. Findings The study validates that vividness, perceived ease of use, perceived usefulness, perceived enjoyment and utilitarian value have a positive impact on attitude. Vividness, perceived ease of use, perceived enjoyment and perceived value have a significant relationship with satisfaction, while perceived usefulness and utilitarian values have a negative impact on satisfaction. Furthermore, the study underscores the positive correlation between attitude and satisfaction. The relationship between satisfaction, attitude and purchase intention is confirmed. Lastly, the moderating effect of individualism on the relationship between satisfaction and attitude towards purchase intention is confirmed. Practical implications The findings provide valuable guidance for virtual reality designers and marketers, offering effective strategies to enhance brand promotion, user retention and sales through the skillful integration of virtual reality hardware. Originality/value The study enhances the understanding of consumer acceptance behavior regarding virtual reality hardware by incorporating affective aspects into cognitive factors and including individualism as a moderating factor. It addresses an important gap in the research landscape of the immersive industry, particularly concerning virtual reality hardware within the Malaysian context.
... Twenty-two studies investigated emotional values and related concepts, summarized in the framework shown in Figure 6. Several variables were identified as having a direct positive effect on purchase intention, including decision comfort, playfulness, exploratory behavior, time distortion, satisfaction, and immersive experience [12,60,69,81,88]. Conversely, concentration and perceived fantasy did not significantly affect purchase intention [67,88]. ...
... Several variables were identified as having a direct positive effect on purchase intention, including decision comfort, playfulness, exploratory behavior, time distortion, satisfaction, and immersive experience [12,60,69,81,88]. Conversely, concentration and perceived fantasy did not significantly affect purchase intention [67,88]. The impact of perceived enjoyment on purchase intention was debated; some studies found a positive effect [27,89], while others indicated its impact varied by product types, being beneficial for NFTs-virtual clothes [67] but not for real clothing products online [44]. ...
... Various factors positively affected satisfaction, including concentration, playfulness, exploratory behavior, time distortion, utilitarian value, hedonic value, product involvement, interactivity, perceived ease of use, realism, avatar identification, user experience, and personalization [12,14,46,52,60,63,64,81]. Factors that significantly impacted perceived enjoyment included telepresence, self-imagery, spatiality, innovativeness, user experience, medium types, hedonic shopping orientation, self-congruity, perceived control, Several variables were identified as having a direct positive effect on purchase intention, including decision comfort, playfulness, exploratory behavior, time distortion, satisfaction, and immersive experience [12,60,69,81,88]. Conversely, concentration and perceived fantasy did not significantly affect purchase intention [67,88]. ...
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The application of virtual try-on (VTO) technologies in the fashion industry is garnering increasing attention and is regarded as a significant innovation in enhancing the consumer experience for fashion shoppers. This study conducts a systematic review to evaluate the impact of VTO systems on consumer behavior and experiences within the fashion industry. By analyzing 69 research articles, we identified key factors influencing consumers’ purchasing decisions and VTO adoption intentions. These factors include attitudes, media, symbolic gratification, technological gratification, emotional values, utilitarian values, and user attributes. Based on these findings, we construct conceptual frameworks that clearly delineate how direct factors and their influencing elements impact consumers’ purchase and technology adoption behaviors. This review synthesizes the psychological and technological dimensions shaping consumer behavior, addressing critical gaps in the literature specific to fashion consumption. Moreover, future research directions were discussed. By addressing key challenges such as boundary factors, user segmentation, and technological advancements, this study offers actionable insights to guide researchers and practitioners in creating more personalized, immersive, and effective VTO systems in the fashion industry.
... According to Wang et al. (2022), in the fashion and beauty makeup industry, consumers greatly value the perception of interactivity, vividness, reality, and aesthetics over the ability to control or modify virtual content. If the interface design fails to meet consumer requirements, additional shopping motivations can be hindered. ...
... For example, the texture and shade of a cosmetic product cannot always be vividly depicted. Therefore, customers will use the tool for shopping in the future only if they believe it is useful, which may directly impact their continued usage intentions (Arghashi & Yuksel 2022;Barta et al. 2023;Wang et al. 2022). Hence, we propose the following set of hypotheses: ...
... However, trust and commitment, rather than overall satisfaction, dictate consumers' future intentions (Garbarino & Johnson 1999). In the context of cosmetic makeup, consumers value the perceptions of interactivity, vividness, realism, and aesthetics over their ability to alter or modify virtual content (Wang et al. 2022). Additionally, through viral marketing, immersive experiences can boost buying intentions and shared social experiences, ultimately leading to satisfaction with AR technology (Sung 2021). ...
Article
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This study examined factors influencing customer satisfaction with a Korean augmented reality (AR) beauty app named Amore Mall, and their links to purchase intent of beauty products. Guided by the technology acceptance model and experience economy theory, we conducted an online survey with 200 Korean consumers. Hierarchical regressions predicted customer satisfaction and purchase intention while considering the relationship between perceived usefulness (PU) and perceived ease of use (PEU) of the AR beauty app. Mediation analysis assessed the role of customer satisfaction regarding PU, escapism, and purchase intention. The analysis found significant associations between age and satisfaction, with esthetics and escapism influencing satisfaction. Escapism, education, and PU were related to purchase intention. Satisfaction mediated the relationships among PU, escapism, and purchase intention. These findings emphasized the need to consider PU and escapism when evaluating satisfaction with AR cosmetic apps and underscored the significance of PU and escapism in enhancing user enjoyment and purchase intention. To maximize AR’s potential in the cosmetics industry, companies should create immersive, entertaining, and educational AR experiences while recognizing the mediating role of customer satisfaction in shaping successful AR marketing strategies.
... The beauty industry is leveraging AR/VR technologies, such as Burberry Beauty's facial tracking technology, to create more lifelike virtual try-on experiences, stimulating customer curiosity and enhancing enjoyment, which in turn boosts purchase intentions (Holition, 2020). The impression of realism, vividness, and beauty in augmented reality (AR) experiences promotes exploration and has a direct impact on purchasing decisions (Wang, Ko, & Wang, 2021). ...
... Studies by Alamäki et al. (2023) and Wang et al. (2021) show that consumers are more likely to share AR content on social media and are influenced by positive emotional experiences. In regard to studies conducted by Yuan & Lou (2020), influencers and social media can alter consumers' opinions about emerging technologies like AR and VR, which will increase their adoption across a range of industries, including the beauty industry. ...
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This research aims to address the challenges associated with the application of augmented reality (AR) and virtual reality (VR) in live commerce for cosmetic products, focusing on the perception of consumers in Indonesia who are still very early or still in the awareness stage of the acceptance and/or application of AR/VR technology in online shopping. The study employs a positivist scientific method to systematically investigate the external variables influencing the adoption of AR and VR technologies in the live commerce beauty industry, identifying five significant determinants: Content Relevance, Performance Expectancy, Hedonic Motivation, Personal Innovativeness, Social Media Influence, and Trust. Effort Expectancy and Trust did not significantly affect Behavioral Intention, while Consumer Readiness (CR) positively affected Behavior Intention (BI), indicating that informed consumers are more likely to adopt AR/ VR technologies when exposed to social media influence. The findings suggest several strategies for businesses to enhance consumer adoption, with the goal of converting viewers into buyers. Additionally, developing frameworks to measure the return on investment (ROI) of AR integration in e-commerce could provide valuable insights for businesses, justifying investments and refining strategies for sustainable profitability.
... Pragati Singh pragati@nsut.ac.in 1 Netaji Subhas University of Technology, Delhi, India (AR), and Virtual Reality (VR) to create immersive experiences [4]. This exploration has led to the rise of the metaverse in marketing [5]. The metaverse represents a new phase in internet development, offering exciting opportunities for marketers in the constantly evolving environment [6]. ...
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Metaverse is emerging as a transformative digital space. Its increasing significance in reshaping digital experiences highlights its potential to revolutionize marketing and consumer behavior. This shift highlights the need for synthesizing the literature to summarize recent advancements, prevailing challenges, and potential future developments. This study employs a bibliometric analysis of 404 studies published between 1995 and 2024, revealing significant contributions from the United States, China, and India. The research identifies eight distinct clusters within the field’s intellectual structure. These clusters identified themes such as augmented and virtual reality applications, consumer behavior in virtual commerce, immersive customer experiences, and Artificial Intelligence, reflecting the diverse dimensions of metaverse research. The study identifies five primary research areas: the applications and effects of augmented and virtual reality, travel experiences and destination marketing, augmented and virtual reality in retail, consumer engagement within the metaverse, and the integration of AI into the metaverse. AI has emerged as one of the eight research clusters in the field's intellectual structure and is highlighted as one of the five research fronts shaping metaverse research in marketing. By mapping the intellectual structure and identifying emerging trends, this paper highlights the need for adopting trustworthy AI to enhance user experiences, safeguard privacy, and promote responsible technology use. Serving as a roadmap for future research, the study provides indispensable insights into the metaverse's implications for marketing strategies and its broader integration with AI.
... Informativeness positively impacts hedonic value, consistent with reference [10]. This suggests that when product information is presented in an engaging manner, it enhances users' perceived enjoyment [54]. Although informativeness also positively impacts utilitarian value, this finding is inconsistent with reference [21]. ...
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This study investigates the impact of augmented reality (AR) characteristics on purchase intention in the context of furniture e-commerce, employing the stimulus-organism-response (S-O-R) framework. Using a convenience sampling method, data were gathered from 202 respondents in Hong Kong. A quantitative approach utilizing partial least square-structural equation modeling (PLS-SEM) was applied to analyze the relationships among the constructs. The findings reveal that all AR characteristics—interactivity, informativeness, novelty, and aesthetics—significantly enhance hedonic value, while only interactivity and informativeness influence utilitarian value. Interestingly, novelty and aesthetics showed no significant effect on utilitarian value. Both hedonic and utilitarian values were found to have a positive impact on satisfaction and attitude, which, in turn, strongly influenced purchase intention. This study provides valuable theoretical and practical implications. For practitioners, the results underline the importance of leveraging AR features to enhance customer experience by focusing on interactivity and informativeness to drive both emotional engagement and functional utility. Additionally, recommendations are offered for furniture e-commerce businesses aiming to integrate AR into their platforms to improve customer satisfaction, foster positive attitudes, and ultimately boost purchase intention.
... Interactive tools that demonstrate real-world environmental impact, peer validation through social proof, and clear calls to action can help turn behavioral intention into concrete purchasing behavior. Tools such as augmented reality product trials, AI-driven sustainability calculators, and interactive dashboards showing personalized eco-impact have been found to increase consumer agency and motivation [130,131]. Moreover, integrating user-generated content and community-driven storytelling can enhance perceived authenticity, reinforcing the alignment between the brand's purpose and the consumer's identity. ...
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Generation Z is emerging as a powerful force in shaping global consumer behavior, particularly in the market of digital and technological products. This study examines how specific branding dimensions, such as online brand experience, engagement, image, trust, loyalty, awareness, behavioral intention, and brand knowledge, influence Gen Z’s purchase intention, emphasizing sustainable consumption. Sustainable consumption, in this context, refers to the preference for tech products that minimize the environmental impact through eco-friendly design, energy efficiency, and responsible sourcing. Using a quantitative approach, this cross-sectional research explores the effects of online brand experience, engagement, image, trust, loyalty, awareness, behavioral intention, and knowledge on purchasing newly launched technological products that align with sustainability. Data were collected from a Gen Z sample using a combination of convenience and systematic sampling, and multiple regression analysis identified the most significant predictors of purchase intention. The results indicate that online brand experience, brand image, brand trust, and brand loyalty play the most crucial roles, having a greater effects on Gen Z’s purchase intention, while brand awareness and knowledge also contribute. However, brand engagement and behavioral intention have weaker effects. These findings suggest that brands targeting Gen Z should prioritize building a strong, trustworthy, and engaging online presence while highlighting their sustainability efforts, and when Gen Z consumers have favorable digital interactions with a brand, perceive its image positively, trust it, and feel loyal to it, they are more likely to consider purchasing its sustainable offerings. This study enhances the understanding of Gen Z’s consumer behavior and offers insights for businesses seeking to foster sustainable consumption by highlighting the importance of developing marketing strategies that strengthen online brand experience, cultivate trust and loyalty, and clearly communicate sustainability values, such as through engaging digital content, transparent messaging, and eco-conscious branding, to effectively foster sustainable consumption among this environmentally conscious and digitally driven generation.
... In addition, ahead of Harbolnas, Brand Ambassadors often live stream on Shopee Live and national television, thus strengthening the appeal of the promotion. These various programs aim to attract consumer attention and encourage purchasing decisions through offering products such as beauty, electronics, and daily necessities at more affordable prices (Burke, 2002;Wang et al., 2022;Satterthwaite, 2001). The various forms of advertisements and offers made by Shopee are none other than to attract consumer interest to be able to make purchasing decisions. ...
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The development of digital technology is currently triggering an online shopping model characterized by the development of marketplaces and online marketing strategies to attract consumer interest. This study aims to determine whether there is an influence between the marketing strategy of the Shopee discount flash sale marketplace on online impulsive buying. This research is a quantitative study where the sample determination uses Non-Probability Sampling with Purposive Sampling technique to Mercubaktijaya University Padang students. Data was obtained through a questionnaire distributed with a sample size of 100 respondents. The analysis technique uses multiple linear regression and hypothesis testing using the F test and t test. The data was processed using SPSS (Statistical Package for the Social Sciences) software version 26. The results showed that the correlation between the discount flash sale variable and online impulsive buying showed a positive correlation relationship with a value of 0.546 with a correlation strength level of moderate. There is an influence between the discount flash sale variable on online impulsive buying. This can be seen in the value of t count) (2.128) > t table (1.98422), and the significance value (0.036) <0.05. When viewed from the coefficient beta value, the discount flash sale variable has a contribution in online impulsive buying of 0.270 which shows a unidirectional relationship between the discount flash sale variable and online impulsive buying, which means that if the activity of the discount flash sale increases, it will make impulsive buying activity on Shopee increase as well.
... The cultural dimensions theory explains the impact of culture on values and, subsequently, how these values relate to behavior (Duczkowski et al. 2024). These stimuli create an organism (psychological reactions; EV), which ultimately produces the response (behavioral intention) (Nikhashemi et al. 2021;Wang, Ko et al. 2022). Hence, we propose the conceptual model in Figure 1. ...
Article
Brick‐and‐mortar stores in the e‐commerce era with declining revenues emphasize augmented reality (AR) to foster brand loyalty. This study examines how AR technological and cultural factors impact experiential values (EV) (playfulness and aesthetics), which subsequently influence brand loyalty in the UK and UAE, mediated by satisfaction. Whereas AR psychological engagement moderates the satisfaction‐brand‐loyalty link. Using the Stimulus–Organism–Response (SOR) theory, data were collected via questionnaires from 500 women, with an 84% response rate. Analysis reveals AR technological and cultural factors significantly impact EVs. Meanwhile, satisfaction mediates the relationship between EV and brand loyalty. However, the magnitude of these effects differs between the UK and UAE. AR's psychological engagement as a moderator is insignificant. The study offers unique insights by framing cultural factors as contextual stimuli within the SOR framework, enriching AR research by shaping EV. The study contributes novelty by examining the impact of EV on brand loyalty via satisfaction in the beauty industry with innovative technology AR magic mirror in the UK. Additionally, pioneering AR research in the underrepresented UAE beauty industry. The study offers substantive insights for researchers and practitioners alike, recommending culturally adaptive AR solutions, personalized and playful features, and sleek interfaces for the UK and UAE markets, respectively.
... Secondly, a profound contribution to the literature of this study is the use of the SOR model on AR in the beauty industry; past research by Wang, Ko, and Wang (2022) has discussed AR in the beauty industry, this study stands out as of its investigation of the external stimuli, AR attributes (perceived usefulness, innovativeness, optimism, and interactivity), through the users' organism which is developed through the user's AR service use through their experiential value (playfulness and aesthetics) and satisfaction with the AR app, and users response in terms of brand loyalty. Utilizing the SOR model in this unique setting enhances the study's theoretical foundation. ...
Article
With the growing integration of digital innovations in retail, a critical challenge persists: how can augmented reality (AR) applications be utilized to entice the intended target markets to engage and remain loyal? To this end, this study aims to bridge this gap by analyzing the effects of AR-based apps on consumers' brand loyalty in the beauty goods sector with specific reference to the UK and the UAE. Using the S-O-R framework as the theoretical framework of the research, the study examines the influence of experiential values such as playfulness and aesthetics in brand loyalty mediated by customer satisfaction. The results from a questionnaire completed by 550 female AR Mobile App users were examined by testing nine hypotheses. Emphasizing the research findings, it can be further determined that while evaluating the experiential value, there appears to be a significant emphasis on brand loyalty. However, aesthetic value has had minimal influence on consumers within the UAE. Also, AR psychological engagement could have been higher and interacted with satisfaction and brand loyalty in the two regions. Thus, this research extends the understanding of AR research by examining the implications for consumer behavior in the region and providing practical recommendations for managers who want to use AR apps to improve brand loyalty.
... This technology not only assists consumers throughout the entire purchasing process, but it also provides "entertaining and experiential value" (Bonetti et al., 2018). It has the ability to offer a temporary escape from reality created a fun atmosphere during the online shopping, thereby improving the elaboration and quality of mental imagery and generating positive attitudes (Wang et al., 2022). ...
Article
Purpose The purpose of this study is to investigate the role of using augmented reality (AR) in the form of virtual try-on technology in consumers' purchase decision-making process. Design/methodology/approach The study, executed in a beauty industry context, uses the value-based adoption model (VAM). Data were collected by means of a survey carried out on 238 Tunisian women. Subjects performed an experimental task using the virtual try-on (VTO) application in the L’Oréal website. Web-administered questionnaires were used to collect the data, which was processed using an exploratory factor analysis and partial least squares structural equation modeling. Findings The findings shows that perceived value is positively related to purchase intentions and it was affected by both perceived benefits and perceived costs. In particular, perceived benefit (perceived usefulness) was found to have a strong positive effect on perceived value. Moreover, it turns out that perceived enjoyment does not have a significant effect on the perceived value. In terms of perceived costs, perceived intrusiveness was found to limit perceived value. The results also show a significant relationship between AR characteristics and perceived benefits. For personal traits, personal innovativeness is found positively influencing perceived usefulness, but it shows no significant effect on perceived enjoyment. Practical implications Companies should highlight the benefits for consumers (interactivity, informativeness and usefulness) and attempt to reduce the costs (intrusiveness) related to the use of VTO AR technology, which can play a substantial role in determining the perceived value and purchase intentions. Originality/value The existent literature, which examines the AR in e-tailing, shows weak acknowledgment of theories related to consumer barriers to AR adoption in e-tailing, they overlook the role of consumer psychology and individual differences in AR acceptance. Thus, this study contributes to the literature by enhancing the understanding of the roles that AR based VTO technology plays in determining consumers’ online purchase intentions by extending the application of perceived value theory and taking into account its characteristics and personal traits that play a role in weakening or strengthening the customer's benefits and cost perceptions.
... Accordingly, Watson et al. [9] studied how AR stimuli affects consumers' affective states and purchase intention which were the response variables. Moreover, Wang et al. [33] studied AR app use in beauty product industry integrating SOR model. Consumers' perception of mobile AR services was incorporated as stimulus, which shapes the organism in terms of spatial presence, flow experience and decision comfort leading to behavioral response of purchase intention. ...
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Augmented reality, with its unmatched capability to overlay virtual details onto the real world, has become a leading interactive technology. Its swift advancement has revolutionized the shopping experience for consumers, with numerous brands effectively incorporating augmented reality into e-commerce across various industries. Fashion retail is no exception, as augmented reality technology allows for virtual try-ons, providing customers with a distinctive and innovative experience. Despite the technology's potential, limited studies focus on why people use augmented reality applications and how it would lead to brand related electronic word of mouth on social media platforms. This paper aims to bridge the gap in the literature by proposing a conceptual model to explore the uses and gratifications of augmented reality applications and their effect on brand-related electronic word of mouth. Stimulus-Organism-Response model is employed as the broader theoretical framework. Additionally, the model includes technology readiness as a moderator to understand consumer perceptions of adopting augmented reality. The paper also discusses the managerial implications of empirically testing the proposed model in the online fashion retail context. Finally, it outlines a research agenda for further investigation into the impact of augmented reality applications on consumer behavior in online fashion retail.
... AR technology shows exploratory behaviour in consumers, which influences their intention to purchase, Wang, Y., Ko, E. and Wang, H. (2022). Finding a similar result, Atasoy, Tosik-Gün, and Kocaman-Karoğlu (2018) indicated that the frequent use of internet had no significant effect on attitudes towards AR; people who frequently use online resources had lesser attitude scores. ...
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The use of emerging technologies in the expanding e-commerce environment is changing the relationship between customers and purchasing behavior. Among these key technologies, Augmented Realities (AR) have become an evolutionary change in connecting the digital and physical worlds. This study aims to examine the influence of augmented reality on purchase intentions of Generation 'Z' consumers. Young people between the ages of 11 and 26 frequently use AR to purchase clothes and accessories, and stores can often be accessed locally via smartphone apps. The previous researches show that novelty has a significant impact on purchasing decision making and can be used in marketing communications. According to the results, it can be said that gender and age have an impact on the personal response to AR. Researches show that clothing and accessories are the most purchased products through AR. In most of the researches, it is found that there are no significant differences according to age and family members. Respondents said their AR experience was good and that the desire to seek novelty had a more significant impact on purchasing decisions than perceived ease of uses, and that they found it helpful. Generation Z customers have a strong relationship with digital experiences, so they will be key decision-makers for the future of online business. As this tech-savvy generation becomes a dominant force in the consumer market, recognizing the impact of augmented reality (AR) on online shopping behaviour is inevitable but essential for businesses looking to survive in the digital economy. Frontiers in Health Informatics
... AR apps affect purchase decisions (e.g., visit intention, reuse intention, purchase intention, and switching behavior: Ahmad et al., 2023;Anand et al., 2023;Barta et al., 2023;Chen et al., 2022;Cheng et al., 2023;Chung et al., 2015;David et al., 2021;Gatter et al., 2021;Haile and Kang, 2020;Kim and Hyun, 2016;Nugroho and Wang, 2023;Poushneh and Vazquez-Parraga, 2017;Pozharliev et al., 2022;Rauschnabel et al., 2017;Saleem et al., 2021;Trivedi et al., 2022;Watson et al., 2020;Zanger et al., 2022). They also affect psychological states (e.g., motivation, experience, satisfaction, usefulness: Alimamy and Al-Imamy, 2022;Chiu et al., 2021;Di Serio et al., 2013;Huang et al., 2019;Jessen et al., 2020;Khan et al., 2019;Moriuchi et al., 2021;Papakostas et al., 2023;Rauschnabel et al., 2019;Wang et al., 2022), personal relationships , and attitudes toward products and brands (e.g., brand engagement/personality: Cranmer et al., 2020;Erdmann et al., 2021;McLean and Wilson, 2019;Plotkina et al., 2022). ...
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As a consumer service that complements their retail strategy, many retailers use augmented reality (AR) apps to allow consumers to evaluate their products and virtually place them in their surroundings (e.g., home). While previous research highlights the effects of AR apps on various consumer perceptions and behaviors, this research is original in examining the effect of AR app design on consumer perceptions of product value as a novel outcome, the underlying mediation mechanism, and the variation of this mechanism by consumer characteristics. Hypotheses are developed based on task-technology fit theory and tested using regression on AR app user data from Indonesia. The results show that AR app performance (i.e., technology performance) has a positive effect on perceived product value (i.e., consumer performance in the product evaluation task of identifying its value). This effect is mediated by the perceived fit between the AR app and the product evaluation task (i.e., task-technology fit). It is weaker for consumers with more knowledge about AR apps (i.e., technology knowledge) and a conscientious personality, and stronger for consumers with more e-commerce knowledge (i.e., task knowledge) and an open personality. Other personality dimensions have no moderating effects. This research extends task-technology fit theory by demonstrating its applicability to the novel context of AR apps and identifying new boundary conditions. It informs marketing practitioners on how to increase the perceived value of their products across different consumer segments.
... In an AR setting, this reflects AR's technological ability to create a sensorially rich environment (Barhorst et al., 2021). High levels of vividness can lead to visual embedding, which makes virtual objects feel integrated into the physical world (Wang et al., 2021;Hilken et al., 2018), thus enhancing consumers' imagination and involvement (Grewal et al., 2020). Moreover, prior AR studies have shown that vividness positively impacts brand outcomes such as attitude (Smink et al., 2020) and awareness (Javornik et al., 2021). ...
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... In a study of live broadcast cases in China, interactivity has been proven to have a significant positive effect on viewers' behavioural intentions [72]. Augmented reality technology encourages consumers' exploratory behaviour by enhancing interactivity and directly influencing their purchase intentions [73]. Furthermore, the interactivity of social media communities for brand marketing has a positive effect on consumers' brand attitudes, brand loyalty, and purchase intentions [74]. ...
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... The results of this study indicate that AR applications influence consumers in China and Korea to feel satisfied and continue to use these services. The research by (Wang et al., 2022). This study explores mobile AR services' impact on consumer purchasing behavior and brand awareness in the beauty industry. ...
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This study aims to determine the effect of vividness and interactivity in AR technology on purchase intention, with consumer control as a mediating variable. This research focuses on Wardah consumers in Indonesia who use digital platforms to buy beauty products, especially those that use Augmented Reality (AR) features. This research tries to answer how AR features affect consumers' behavioral and cognitive controls and how they affect their purchasing decisions. This research uses a quantitative method with a casual design. Researchers collected data distributed to 385 respondents who had used the Augmented Reality (AR) feature online or through Wardah's official website and had an interest in buying Wardah products or had purchased Wardag products online, so respondents were selected through purposive sampling technique. To assess the relationship between the independent variable (Augmented Reality), the mediating variable (Consumers' Control) and the dependent variable (Purchase Intention) is done using a structural equation model (SEM) based on SmartPLS for data analysis. The results confirm that all constructs exhibit strong reliability and validity, with Outer Loading values exceeding 0.7 and Composite Reliability above 0.8. The R-Square (R²) value for Purchase Intention is 0.554, indicating that the model explains 55.4% of the variance in purchase intention. Furthermore, the Q-Square (Q²) value of 0.344 confirms strong predictive relevance. Path coefficient analysis shows that all relationships are positive and significant (P-value < 0.05), confirming that interactivity and vividness in AR enhance consumer control, media enjoyment, and purchase intention. Indirect effects further highlight that behavioral and cognitive control mediate the relationship between AR features and purchase intention, strengthening AR's role as a crucial digital marketing tool. These findings underscore that AR-driven marketing strategies can significantly improve shopping experiences and influence purchasing decisions for Wardah products.
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This study explores the impact of omnichannel strategies and technological advancements on consumer purchase behavior in the fashion retail industry. As consumers interact with brands across various channels-including online platforms, physical stores, mobile apps, and social media-the need to understand how these interactions influence purchasing decisions becomes critical. The research highlights the importance of seamless integration across channels, enhanced consumer convenience, and personalized shopping experiences. It also examines how technology, including personalized recommendation systems, Customer Relationship Management (CRM) software, and Augmented Reality (AR), enhances personalization and customer experience. The findings suggest that effective implementation of omnichannel strategies and technological innovations significantly improve customer satisfaction and loyalty by offering tailored and cohesive shopping experiences. Retailers must continually adapt to emerging trends and invest in these areas to maintain competitiveness and drive sales.
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This study identifies tween fashion consumers’ profiles in relation to fashion change agent (FCA) characteristics, such as fashion innovativeness and opinion leadership, and examines how the tweens’ FCA characteristics influence their Internet innovativeness, interest in online co-design involvement, and brand commitment. A survey was conducted with tween-aged girls in the Midwest region of the U.S., who were recruited through the snow ball sampling method. A total of 53 responses were acceptable for data analysis including cluster analysis, MANOVA, and multiple regression analyses. Results show the tween consumers were divided into two fashion consumer groups—fashion leaders and fashion followers—significantly different in fashion innovativeness and opinion leadership. This study also found positive effects of tweens’ FCA characteristics on Internet innovativeness, interest in online co-design involvement, and brand commitment. As FCAs with higher fashion innovativeness and opinion leadership influence the adoption and purchase behavior of other tween fashion consumers, marketers and retailers need to develop more fashion innovative, Internet-mediated, interactive, and brand-oriented marketing efforts. While the tween consumers in the children’s wear market has been featured, the prevailing literature on tween consumers’ fashion adoption and consumption is limited, particularly with regards to their FCA characteristics. This study highlights the important role of tween fashion consumers’ FCA characteristics in their online shopping orientation and brand commitment.
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Use of social media sites such as Twitter and Facebook has already expanded to almost every luxury fashion brand and been evaluated as business take-off tools. With the increased use of social media as a means of marketing communication for luxury brands, it has become necessary to empirically analyze the effect of social media marketing (SMM). Thus, the study presented here investigated the effects of this SMM on customer relationships (involving intimacy and trust) and purchase intention. A preliminary test was conducted in order to draw a sample of a luxury fashion brand for this study. Self-administrated questionnaires with visual stimuli were used to collect data from luxury consumers in the Seoul area. Respondents were restricted to consumers who had purchased any luxury fashion brand item within the previous two years. Among 150 questionnaires distributed, 133 questionnaires were finally employed for statistical analysis. Principal component analysis using varimax rotation was conducted to figure out the properties of luxury fashion brands’ SMM. The social media contained five properties: entertainment, customization, interaction, word of mouth, and trend. Factor loadings ranged from .84 to .52. Cronbach’s α lay between .80 and .88, demonstrating adequate construct reliability. Multiple regression analysis was conducted to test the effects of SMM on customer relationship (i.e., intimacy and trust) and purchase intention, as well as relationship between customer relationship (i.e., intimacy and trust) and purchase intention. Results show that entertainment has a significant positive effect on intimacy (β=.25, t=3.48, p<.01), trust (β=.34, t=5.75, p<.001), and purchase intention (β=.31, t=4.32, p<.001). Other positive effects are customization on trust (β=.13, t=2.28, p<.05), interaction on purchase intention (β=.25, t=3,54, p<.01), word of mouth on intimacy (β=.14, t=1.92, p<.05) and purchase intention (β=.19, t=2.65, p<.01), and trend only on trust (β=.32, t=5.30, p<.001). It seems that entertainment, customization, and trend were satisfying what customers expected from a luxury fashion brand. Because the luxury industry aims to provide value to customers in every way possible, the brands should focus on providing free entertainment content, customized services, and trend forward social media site which all act positively toward enhancing customer relationship. Trust has a significant relationship with purchase intention (β=.34, t=4.85, p<.001). Since the trust variable within a customer relationship was only significantly associated with purchase intention, the mediating effects of customization and trend were found. The study proves the effectiveness of luxury brands’ SMM on both customer relationships and purchase intention, and proposes a strategy to enhance the brands’ performance by defining specific factors influencing both. The result show that the chosen brand’s SMM includes distinctive elements in comparison to old-fashioned marketing performances. Every property found in luxury brands’ SMM positively influenced customer relationships and purchase intention, with entertainment affecting more variables than any other properties. Luxury brands should heavily supply an entertainment aspect of social media contents and activities. Every activity enabled by use of the media, such as creating relationships with other users, providing customized service and free entertainment contents, and obtaining genuine information on personal interest should all be entertaining. By focusing on providing such features, customer relationships and purchase intention will be enhanced. Concerning the association between customer relationship and purchase intention, trust and purchase intention were highly related. Customers’ trust was strengthened via interaction with other users as well as brand on social media sites. Trust gained while enjoying entertainment and communication provided on the sites seems to contribute greatly toward a luxury brand’s profit. With the growing interest of luxury fashion brands in providing luxurious value to customers in every way possible, using social media appears to be appropriate for retaining old customers and attracting cross-shoppers. As competition among luxury fashion brands becomes more intense by providing plenty of alternatives to customers, the brands’ prosperity seems no longer quite so promising. The importance of managing customers as valuable assets cannot be emphasized more. 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In light of a growing interest in the use of social media marketing (SMM) among luxury fashion brands, this study set out to identify attributes of SMM activities and examine the relationships among those perceived activities, value equity, relationship equity, brand equity, customer equity, and purchase intention through a structural equation model. Five constructs of perceived SSM activities of luxury fashion brands are entertainment, interaction, trendiness, customization, and word of mouth. Their effects on value equity, relationship equity, and brand equity are significantly positive. For the relationship between customer equity drivers and customer equity, brand equity has significant negative effect on customer equity while value equity and relationship equity show no significant effect. As for purchase intention, value equity and relationship equity had significant positive effects, while relationship equity had no significant influence. Finally, the relationship between purchase intention and customer equity has significance. The findings of this study can enable luxury brands to forecast the future purchasing behavior of their customers more accurately and provide a guide to managing their assets and marketing activities as well.
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Purpose This study aims to examine the causal relationships among fashion involvement, positive emotion, hedonic consumption tendency, and fashion‐oriented impulse buying in the context of shopping. Design/methodology/approach A self‐administered questionnaire developed from the literature was administered to 217 college students during a scheduled class. They were enrolled at one metropolitan university in a southwestern state in the USA. A structural equation model using a correlation matrix with maximum likelihood was estimated by LISREL 8.53. Findings Fashion involvement and positive emotion had positive effects on consumers' fashion‐oriented impulse buying behavior with fashion involvement having the greatest effect. Hedonic consumption tendency was an important mediator in determining fashion‐oriented impulse buying. Research limitations/implications This study was limited to college students at one metropolitan university in a southwestern state in the USA and to general fashion products. Practical implications Retailers may encourage consumers' positive emotion through strategies such as store design, product displays, package design, and sales. A focus on entertainment, interest, and excitement may be as important as getting the right mix of merchandise and pricing. Other retail strategies might be to stress the relative rationality and non‐economic rewards of impulse buying in advertising efforts; to make impulse purchases more risk free through convenient return policies; and to increase enablers such as offering credit and extending store hours. Originality/value Few studies exist for predicting fashion‐oriented impulse buying behavior. This study addresses the need to examine impulse buying behavior related to fashion products.