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International Journal of Computer Applications (0975 – 8887)
Volume 175– No. 12, August 2020
43
An Empirical Study on Emerging Trends in Artificial
Intelligence and its Impact on Higher Education
Virendra Gawande, PhD
College of Applied Sciences-Ibri,
Ministry of Higher Education,
Oman
Huda Al Badi
College of Applied Sciences-Ibri,
Ministry of Higher Education,
Oman
Khaloud Al Makharoumi
College of Applied Sciences-Ibri,
Ministry of Higher Education,
Oman
ABSTRACT
This paper investigates the various emerging trends in Artificial
Intelligence (AI), and their impact on teaching and learning
practices in Higher Education Institutions (HEIs). Many of the
these AI technologies like Hologram technology, the
technologies that supports Ubiquitous learning, technologies for
Automated evaluations and grading, Green Computing, and
Blended learning methodologies, can be used efficiently to
shape the future of higher education and can bring innovations
in teaching and learning. This study investigates the
opportunities and the challenges in each of these areas, which
might serve as a guideline for its adoption, and can also be
extended further in the direction of research.
Keywords
Artificial Intelligence, Hologram technology, Ubiquitous
learning, Automated evaluation, Green computing, Blended
learning
1. INTRODUCTION
The term Artificial Intelligence (AI) refers to the use of
technology aided systems that may have human like capacities
for problem solving, and also have thinking abilities. Recent
developments in the area of AI, is undoubtedly been substantial,
and clearly visible on various aspects in our society, ranging
from rendering medical services, aircraft flight control
management, manufacturing, satellite control, to leaving its
marks in the area of education as well. No doubt, the emergence
of AI in these areas is bringing a positive impact all over.
Innovations in the area of AI in education, is advocating new
possibilities that have an enormous potential to bring a
fundamental reform in higher education governance, and bring a
positive change. This study explores some of the potential
technologies in the area of AI that can be utilized to leverage the
Higher Education further.
2. PROBLEM STATEMENT
Rising number of students all over the Higher Education
Institutions (HEIs) every year, with the limited available
resources or inability to provide the resources adequately due to
various financial or economic constraints at HEIs, demands a
need for innovative solutions in the area of Higher Education
teaching and learning. Some of the earlier researches have
clearly indicated that the emerging developments in AI has a
tremendous potential to deal with this issue. It‟s not only dealing
with increasing number of students, but there are issues like,
self-paced learning, differentiated instruction within a
classroom, ubiquitous learning, increasing cost of delivering the
education in traditional setup, and many more that can be
addressed by effectively using the potential of AI in higher
education.
3. ANALYSIS
3.1. Hologram Technology
Holography is a form of photography that records the light
dispersed from a body and then generates a realistic image as 3D
Hologram. The 3D hologram technology can be integrated in
classrooms that may add a new dimension to the process of
teaching and learning. The implication of this technology is vast
and may enable the learners to experience the realistic content
via 3D Hologram visualizations, and thereby helping to improve
their learning curves. Holography is the technique of making
holograms. Developments in Hologram technology made it
possible to produce entirely computer-generated holograms to
simulate the objects or details that never existed.
3.1.1 3D Hologram Technology in education
In higher education 3D Hologram Technology may be used in
many different forms. For instance, a remotely located teacher
can virtually be visible in the classroom in 3D form, and can
interact with the students like a real life character. “This
technology was showcased by Edex, at the BETT2000
educational technology show in London” [5] [12]. This
technology can further enhance the process by virtually
visualizing prominent historical characters from the past, and
interact with audience. The Seoul's Alive Gallery Project, uses
3D hologram technology and brings various world-renowned
masterpieces of Western art to life again. It also includes the
virtual Mona Lisa answering questions from students. Also
another famous character Michelangelo explaining about fresco
technique that he used in his famous painting "The Last
Judgment", and also explained the work of another masterpiece
that he had completed earlier on the ceiling of the Sistine
Chapel, "The Creation of Adam" [8]. However, 3D Hologram
Technology, also have some disadvantages. It needs to have a
very fast and expensive next-generation broadband. “To use this
technology efficiently, it requires a well-equipped studio with
the attuned lighting and seamless video streaming systems that
might costs around 150,000 USD, as well as a state-of-the-art
display screens to visualize the holograms that costs around
215,000 USD” [7].
In education, the hologram may contribute an important role.
The reason is that students can be able to actually view and
visualize the concepts that are being taught during the class.
This might help them further to understand the topics in an
International Journal of Computer Applications (0975 – 8887)
Volume 175– No. 12, August 2020
44
efficient manner and enhance the students learning process.
When the concepts are visualized in front of students, they can
understand it in a much easier manner. Instructors just need to
strike the right balance of coaching to make things happen for
their students.
3.2. Ubiquitous learning
Jones and Jun [20], defines “Ubiquitous learning environment as
a setting in which students can become totally immersed in the
learning process”.
Ubiquitous = pervasive, omnipresent, everywhere
Learning = educational, instructive, didactic, pedagogical
Environment = surroundings, setting, situation, atmosphere
Thus, ubiquitous learning environment (ULE) is a setting that
includes pervasive education or learning tools. “Educational
resources are available and in progressing all around the student,
but the student may not even be conscious of the learning
process. Educational resources are present in the embedded
objects and students do not have to do any efforts in order to
learn” [20].
The term „Ubiquitous Computing‟ was coined by Mark Weiser
in the late 1980s. “Weiser's third wave in computing highlights a
many-to-one relationship between computer and human” [30].
This becomes more obvious and evident in the present
ubiquitous era. This also connects to the idea of u-learning that
is currently in its emerging form. Every student is having an
interaction with many embedded computing devices. In the
ubiquitous classroom, students is having access to Ubiquitous
Space (u-space) and interact with the multiple computing
devices.
With the evolution of more pervasive forms technologies, the
concept of ubiquitous computing and u-learning is getting more
embedded in various aspects of our life. Wearable computers
and embedded microchips are the examples. Many of the
technologies have become integrated into our lives over the
years, example includes; play stations, televisions, PCs, the
Internet and smart phones. Ubiquitous technology and u-
learning may be the new hope for the future of education
globally.
3.3. Green computing
“Efforts to minimize the power consumption associated with the
use of personal computers is referred to as green computing”
[29]. This is also leads to the practices of using computing
resources in efficient and environment friendly manner. Various
HEIs have realized this and started to feature on their websites
about green computing practices and the possible ways to reduce
carbon footprints. “Some examples are, Cornell University,
University of San Francisco, University of Texas at Arlington,
University of Colorado at Boulder, and University of Miami
School of Medicine” [29]. He also suggests the following
possible ways to decrease energy consumption at HEIs:
Power management: “to manage the power supply to a
computer devices so as to minimize the power
consumption, without affecting the quantity and quality of
the work” [16].
E-mails: Users may be encouraged to use e-mails, instead of
paper memos for any internal/external communications to
reduce energy consumption.
Online learning: Online learning platforms may use
learning management systems (LMS) and
videoconferencing to cut-back on the need for traditional
classrooms and also further reducing the costs associated
with travel and energy consumption.
The demand of online learning is increasing rapidly, and this
new drift has environmental benefits also. It is now possible for
students or learners to get enrolled for the course(s) online from
anywhere, without a need to physically travel to the HEI
campus, and hence minimizing their carbon footprints on the
environment. Travelling results in CO2 emissions and also
significant travelling expenses. Cornell University website
highlights, “The combination of travel to and from the location
of the training, as well as the facilities that house the learners
and the printed handouts take their toll on the environment” [9].
Online learning may also eliminate or reduce the need for
physical resources like number of classrooms, recurring
electrical and maintenance costs associated with Air-
conditioning and lighting, also the regular course assignments
and the handouts can be provided online using LMS, resulting in
the reduced cost of printing and the paper usage. Such cost
effective measures can minimize HEI‟s energy footprints on the
environment.
3.4. Blended Learning
The term “Blended Learning”, is getting widely used in
academic publications and conferences in addition in its use in
industry field. Blended learning can be defined as the process of
combining and integrating various web-based technologies such
as virtual classroom, active learning and streaming video to
achieve different educational objectives.
Many studies have been conducted to identify the advantages
and challenges in the design and implementation of blended
learning. “Blended learning merges between different learning
strategies to meet specific educational objectives, which is the
reason why it becomes emerging trend in higher education”
[22]. For instance, Allen & Seaman [2], state that “blended
learning is emerging nowadays globally in educational context”.
“Students learning, interaction and participation has been
improved when online sessions were combined with traditional
courses” [1] [10] [21]. “Flexibility and enhancement of feedback
time has been provided by using blended learning” [1] [13] [21]
[27].
“Blended learning may be considered as a better approach as it
improves the learning process by making it continues rather than
single time event and encourages the students to study by their
own outside the classroom” [11]. On the other side, there are
many different challenges that can be identified by
implementation of blended learning. According to Alebaikan &
Troudi [1], blended learning is increasing the workload for
instructors as they will prepare for both online and traditional
sessions. There are no clear goals and objectives of using
blended learning in education context [28]. Difficulty in finding
the correct combining of traditional and online learning for
instructors is one of the challenges of blended learning
according to Korr, et al. [21]. Many different challenges of
blended learning can happen because of lack of institutional
definition for blended learning as well as lake of instructors‟
International Journal of Computer Applications (0975 – 8887)
Volume 175– No. 12, August 2020
45
capacity to engage with blended learning which leads to
misunderstanding of blended learning practices and principles
[25]. Lack of policy, lack of instructors‟ support, lack of
technology, and large number of students in a class, leads to
failure in implementation of blended learning.
There are various HEIs implementing blended learning in its
curriculum. East China Normal University (ECNU) has
embedded blended learning at various levels of courses and
observed various impact on learning and teaching. There are
many reasons for adapting blended learning at ECNU such as
instructors who are very much experienced were utilized at
different e-learning platforms, students were from the post-1990
generation so they are very much familiar with electronic
products and the internet. University realized that, blended
learning is emerging trend and adapting it would positively
affect the learning process.
Various important results were found at ECNU on the adaption
of blended learning. For instance, students are required to
participate in an active way which further improved students‟
participation and interaction. Also, teachers are encouraged to
interact with students online and give them feedback about their
performance which enhanced the relationship between students
and instructors. Another example of the university which has
adapted blended learning is University of Western Australia that
consider blended learning as one of key factors of the strategic
plan for innovations in education. The UWA integrated blended
learning using Blackboard Learn™ LMS, and this approach lead
to many benefits such as engagement, challenging and
transforming student learning through course contents, UWA
provides students with various learning experiences and
collaborative learning environments and help the students and
researchers to conduct different research projects in the area of
blended learning. University Sains Malaysia (USM) also
adapted blended learning as one of the main interactive learning
environments. They merge the strategies of blended learning in
university online portal eLearn@USM where the teachers can
design and implement online sessions which then the students
can have access to. One of the main results in adapting blended
learning at USM is empower instructors and students by
adaption of various learning tools to improve the teaching and
learning experiences. Chiang Mai University, Thailand is also
supporting the blended learning practices since 2000 until now,
it offers 1300 online courses that combined with face-to-face
interaction. “Advantages of adapting blended learning at CMU
is facilitated students‟ learning performance and improved the
quality of instruction” [23].
3.5. Automated Evaluations
Essay evaluations is one of numerous ways to assess the
learning process of students at HEIs. In this era of emerging
technologies, an essay evaluation is done in a more advanced
way using e-learning tools. According to Amalia et al. [3], “The
most punctual framework proposed for paper evaluation is the
Extend Exposition Grader (EEG) which was centering on the
composing fashion of a given exposition in arrange to supply the
score. The composing fashion concentrates on paper length and
mechanics such as capitalization, spelling mistake, language
structure and phrasing. Clearly this approach was criticized due
to the need of semantic examination in which the substance is
being ignored”.
Harshada Satav et al. [15], has displayed an evaluation
framework based on SQL and Microsoft.Net. They designed an
examination framework for computer application base. In
addition, their framework included diverse sorts of questions
that related to computer application such as multiple choice, fill
in the blanks, true /false, programming questions [4].
Jaballah et al. [19], designed an Arabic evaluation framework
for undergraduate students at College of Sharjah. The
framework included examination and evaluating subsystems of
distinctive sorts of questions such as true/false, multiple choice,
fill ups and paper address sorts. The exam paper is created
consequently by the examination framework. In any case, their
reviewing subsystem was not robotized and the reviewing is
done physically by the educator through an evaluation portal.
Xiangyun D. et al. [31], proposed an examination framework
which gives login action recording, clients administration, test
address administration. It incorporates examination subsystem
and reviewing subsystem that based on matching answers with
the answers key.
Programmed exposition scoring frameworks was carried out by
Rudner & Liang [26], this study was based on the Multivariate
Bernoulli Model (MBM) and Bernoulli Model (BM) strategies.
This strategy got the precision of 80%. Other assist inquire
about was conducted [6], utilizing the K-Nearest Neighbor
algorithm. Each paper was changed into the Vector Space Model
(VSM). This ponder executes the preprocessing handle such as
halt words evacuation, highlight choice of the paper and the
esteem of each vector is communicated by term frequency-
inverse document frequency (TF-IDF). This consider
implemented cosine within the KNN calculation to calculate the
likeness of an exposition and reply key. Tests on the CET-4
(College English Text) paper in China Learner English Corpus
(CLEC) appeared accuracy above 76%.
Table 1 - Comparison between Human and Computer Essay Assessment from the year 2003 to 2014 [24]
S No
Machine Assessment
Reported by
Result
1
Project Essay Grade (PEG)
Valenti, Neri and Cucchiarelli (2003)
87 (correlation)
2
Intelligent Essay Assessor (IEA)
Valenti, Neri and Cucchiarelli (2003)
85-91 (agreem*)
3
Educational Testing service I
Valenti, Neri and Cucchiarelli (2003)
93-96 (accuracy)
4
Electronic Essay Rater (E-Rater)
Valenti, Neri and Cucchiarelli (2003)
87-94 (agreem*)
5
C-Rater
Valenti, Neri and Cucchiarelli (2003)
80 (agreem*)
6
BETSY
Valenti, Neri and Cucchiarelli (2003)
80 (accuracy)
International Journal of Computer Applications (0975 – 8887)
Volume 175– No. 12, August 2020
46
7
Intelligent Essay Marking
System
Valenti, Neri and Cucchiarelli (2003)
80 (correlation)
8
Automark
Valenti, Neri and Cucchiarelli (2003)
93-96 (correlation)
9
IntelliMetricTM
Wang and Brown (2007)
Non-significant mean score differences
between AES and human scoring
10
Whitesmoke
Toranj and Ansari (2012)
No significant correlation
11
Criterion
Huang (2014)
Weak correlation
*Agreem = % of agreement between system produced grade and human assigned grade
In fact, the initial Automated Essay Scoring (AES) was created
by an English educator, Ellis Page, in 1966, called his
development as Page Essay Grade (PEG). Within the starting,
PEG managed with surface content highlights investigation like
number of words, normal sentence length until afterward it was
able to incorporate other more important highlights like
syntactic rightness and word choice. Such highlights are not as it
were important to human raters but they provide awesome
academic impacts on the field of English dialect educating and
learning. It was found that major scoring engines generally
comparable to human graders in unwavering quality [24].
The study conducted by Graesser et al. [14], to develop an
automated evaluation system enabled teachers to organize
questions, model answers and grading conveniently. To measure
the accuracy of the system, they deployed three scenarios;
Scenario1: 100% similarity level, Scenario2: Synonym
similarity (words with same meaning), and Scenario3: 0%
similarity level. As a result, the accuracy of this system
compared to teachers‟ manual assessment was found to be
83.3%.
4. CONCLUSION
The emerging technological developments in AI can have
tremendous positive impact on teaching and learning at HEIs.
It‟s not only for the quality of education but also can be useful in
economic aspects.
It‟s a vital need for all the HEIs to consider the solutions offered
by AI, to improve their pedagogical models, bring a reform in
their infrastructure, and to establish a relationship with AI
technologies. AI in education have a vast potential to shape the
future of education. Eventually, these AI solutions may offer
new opportunities for education for all, while maintaining the
integrity and the core values of higher education.
There is a vital need for specific research on the development
and ethical implications of AI. Also it is important to continue
further research in the direction of changing pedagogical roles
i.e., technology-mediated pedagogy with the possible new set of
graduate attributes having a sharp focus on efficient learning.
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